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mirror of https://github.com/ppy/osu.git synced 2025-02-19 09:52:53 +08:00

Merge branch 'master' of github.com:ppy/osu into #7146

This commit is contained in:
Willy Tu 2019-12-18 19:16:54 -08:00
commit d1fcadc700
59 changed files with 1844 additions and 254 deletions

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@ -0,0 +1,119 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using DiscordRPC;
using DiscordRPC.Message;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
using LogLevel = osu.Framework.Logging.LogLevel;
using User = osu.Game.Users.User;
namespace osu.Desktop
{
internal class DiscordRichPresence : Component
{
private const string client_id = "367827983903490050";
private DiscordRpcClient client;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
private Bindable<User> user;
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
private readonly RichPresence presence = new RichPresence
{
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
};
[BackgroundDependencyLoader]
private void load(IAPIProvider provider)
{
client = new DiscordRpcClient(client_id)
{
SkipIdenticalPresence = false // handles better on discord IPC loss, see updateStatus call in onReady.
};
client.OnReady += onReady;
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
{
status.UnbindBindings();
status.BindTo(u.NewValue.Status);
activity.UnbindBindings();
activity.BindTo(u.NewValue.Activity);
}, true);
ruleset.BindValueChanged(_ => updateStatus());
status.BindValueChanged(_ => updateStatus());
activity.BindValueChanged(_ => updateStatus());
client.Initialize();
}
private void onReady(object _, ReadyMessage __)
{
Logger.Log("Discord RPC Client ready.", LoggingTarget.Network, LogLevel.Debug);
updateStatus();
}
private void updateStatus()
{
if (status.Value is UserStatusOffline)
{
client.ClearPresence();
return;
}
if (status.Value is UserStatusOnline && activity.Value != null)
{
presence.State = activity.Value.Status;
presence.Details = getDetails(activity.Value);
}
else
{
presence.State = "Idle";
presence.Details = string.Empty;
}
// update user information
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
// update ruleset
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence);
}
private string getDetails(UserActivity activity)
{
switch (activity)
{
case UserActivity.SoloGame solo:
return solo.Beatmap.ToString();
case UserActivity.Editing edit:
return edit.Beatmap.ToString();
}
return string.Empty;
}
protected override void Dispose(bool isDisposing)
{
client.Dispose();
base.Dispose(isDisposing);
}
}
}

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@ -60,6 +60,8 @@ namespace osu.Desktop
else
Add(new SimpleUpdateManager());
}
LoadComponentAsync(new DiscordRichPresence(), Add);
}
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)

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@ -29,6 +29,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

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@ -137,10 +137,5 @@ namespace osu.Game.Rulesets.Catch
public override int? LegacyID => 2;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
public CatchRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
}
}

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@ -1,11 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNightcore : ModNightcore
public class CatchModNightcore : ModNightcore<CatchHitObject>
{
public override double ScoreMultiplier => 1.06;
}

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@ -186,11 +186,6 @@ namespace osu.Game.Rulesets.Mania
public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
public ManiaRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
public override IEnumerable<int> AvailableVariants
{
get

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@ -1,11 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNightcore : ModNightcore
public class ManiaModNightcore : ModNightcore<ManiaHitObject>
{
public override double ScoreMultiplier => 1;
}

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@ -70,6 +70,21 @@ namespace osu.Game.Rulesets.Osu.Tests
AddAssert("is rotation absolute almost same", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, estimatedRotation, 100));
}
[Test]
public void TestSpinPerMinuteOnRewind()
{
double estimatedSpm = 0;
addSeekStep(2500);
AddStep("retrieve spm", () => estimatedSpm = drawableSpinner.SpmCounter.SpinsPerMinute);
addSeekStep(5000);
AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpmCounter.SpinsPerMinute, estimatedSpm, 1.0));
addSeekStep(2500);
AddAssert("spm still valid", () => Precision.AlmostEquals(drawableSpinner.SpmCounter.SpinsPerMinute, estimatedSpm, 1.0));
}
private void addSeekStep(double time)
{
AddStep($"seek to {time}", () => track.Seek(time));
@ -84,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Tests
new Spinner
{
Position = new Vector2(256, 192),
EndTime = 5000,
EndTime = 6000,
},
// placeholder object to avoid hitting the results screen
new HitObject

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@ -2,10 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModNightcore : ModNightcore
public class OsuModNightcore : ModNightcore<OsuHitObject>
{
public override double ScoreMultiplier => 1.12;
}

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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public readonly SpinnerDisc Disc;
public readonly SpinnerTicks Ticks;
private readonly SpinnerSpmCounter spmCounter;
public readonly SpinnerSpmCounter SpmCounter;
private readonly Container mainContainer;
@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
},
}
},
spmCounter = new SpinnerSpmCounter
SpmCounter = new SpinnerSpmCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -177,8 +177,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void Update()
{
Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false;
if (!spmCounter.IsPresent && Disc.Tracking)
spmCounter.FadeIn(HitObject.TimeFadeIn);
if (!SpmCounter.IsPresent && Disc.Tracking)
SpmCounter.FadeIn(HitObject.TimeFadeIn);
base.Update();
}
@ -189,7 +189,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
circle.Rotation = Disc.Rotation;
Ticks.Rotation = Disc.Rotation;
spmCounter.SetRotation(Disc.RotationAbsolute);
SpmCounter.SetRotation(Disc.RotationAbsolute);
float relativeCircleScale = Spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
Disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);

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@ -24,16 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private OsuRulesetConfigManager config { get; set; }
private Slider slider;
private float defaultPathRadius;
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
slider = (Slider)drawableObject.HitObject;
defaultPathRadius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
scaleBindable = slider.ScaleBindable.GetBoundCopy();
scaleBindable.BindValueChanged(_ => updatePathRadius(), true);
scaleBindable.BindValueChanged(scale => PathRadius = OsuHitObject.OBJECT_RADIUS * scale.NewValue, true);
pathVersion = slider.Path.Version.GetBoundCopy();
pathVersion.BindValueChanged(_ => Refresh());
@ -48,9 +46,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
}
private void updatePathRadius()
=> PathRadius = defaultPathRadius * scaleBindable.Value;
private void updateAccentColour(ISkinSource skin, Color4 defaultAccentColour)
=> AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? defaultAccentColour;
}

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -62,6 +63,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public void SetRotation(float currentRotation)
{
// Never calculate SPM by same time of record to avoid 0 / 0 = NaN or X / 0 = Infinity result.
if (Precision.AlmostEquals(0, Time.Elapsed))
return;
// If we've gone back in time, it's fine to work with a fresh set of records for now
if (records.Count > 0 && Time.Current < records.Last().Time)
records.Clear();
@ -71,6 +76,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var record = records.Peek();
while (records.Count > 0 && Time.Current - records.Peek().Time > spm_count_duration)
record = records.Dequeue();
SpinsPerMinute = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360;
}

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@ -183,10 +183,5 @@ namespace osu.Game.Rulesets.Osu
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new OsuRulesetConfigManager(settings, RulesetInfo);
public OsuRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
}
}

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@ -4,6 +4,7 @@
using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK.Graphics;
@ -15,19 +16,27 @@ namespace osu.Game.Rulesets.Osu.Skinning
private class LegacyDrawableSliderPath : DrawableSliderPath
{
private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS);
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
protected override Color4 ColourAt(float position)
{
if (CalculatedBorderPortion != 0f && position <= CalculatedBorderPortion)
float realBorderPortion = shadow_portion + CalculatedBorderPortion;
float realGradientPortion = 1 - realBorderPortion;
if (position <= shadow_portion)
return new Color4(0f, 0f, 0f, 0.25f * position / shadow_portion);
if (position <= realBorderPortion)
return BorderColour;
position -= BORDER_PORTION;
position -= realBorderPortion;
Color4 outerColour = AccentColour.Darken(0.1f);
Color4 innerColour = lighten(AccentColour, 0.5f);
return Interpolation.ValueAt(position / GRADIENT_PORTION, outerColour, innerColour, 0, 1);
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
}
/// <summary>

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
/// Their hittable area is 128px, but the actual circle portion is 118px.
/// We must account for some gameplay elements such as slider bodies, where this padding is not present.
/// </summary>
private const float legacy_circle_radius = 64 - 5;
public const float LEGACY_CIRCLE_RADIUS = 64 - 5;
public OsuLegacySkinTransformer(ISkinSource source)
{
@ -130,7 +130,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
{
case OsuSkinConfiguration.SliderPathRadius:
if (hasHitCircle.Value)
return SkinUtils.As<TValue>(new BindableFloat(legacy_circle_radius));
return SkinUtils.As<TValue>(new BindableFloat(LEGACY_CIRCLE_RADIUS));
break;
}

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@ -2,10 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModNightcore : ModNightcore
public class TaikoModNightcore : ModNightcore<TaikoHitObject>
{
public override double ScoreMultiplier => 1.12;
}

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@ -136,10 +136,5 @@ namespace osu.Game.Rulesets.Taiko
public override int? LegacyID => 1;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame();
public TaikoRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
}
}

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@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Serialization;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyBeatmapEncoderTest
{
private const string normal = "Soleily - Renatus (Gamu) [Insane].osu";
private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
[TestCaseSource(nameof(allBeatmaps))]
public void TestDecodeEncodedBeatmap(string name)
{
var decoded = decode(normal, out var encoded);
Assert.That(decoded.HitObjects.Count, Is.EqualTo(encoded.HitObjects.Count));
Assert.That(encoded.Serialize(), Is.EqualTo(decoded.Serialize()));
}
private Beatmap decode(string filename, out Beatmap encoded)
{
using (var stream = TestResources.OpenResource(filename))
using (var sr = new LineBufferedReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))
using (var sr2 = new LineBufferedReader(ms))
{
new LegacyBeatmapEncoder(legacyDecoded).Encode(sw);
sw.Flush();
ms.Position = 0;
encoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr2);
return legacyDecoded;
}
}
}
}
}

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@ -0,0 +1,75 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneHitObjectContainer : OsuTestScene
{
private HitObjectContainer container;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = container = new HitObjectContainer();
});
[Test]
public void TestLateHitObjectIsAddedEarlierInList()
{
DrawableHitObject hitObject = null;
AddStep("setup", () => container.Add(new TestDrawableHitObject(new HitObject { StartTime = 500 })));
AddStep("add late hitobject", () => container.Add(hitObject = new TestDrawableHitObject(new HitObject { StartTime = 1000 })));
AddAssert("hitobject index is 0", () => container.IndexOf(hitObject) == 0);
}
[Test]
public void TestEarlyHitObjectIsAddedLaterInList()
{
DrawableHitObject hitObject = null;
AddStep("setup", () => container.Add(new TestDrawableHitObject(new HitObject { StartTime = 500 })));
AddStep("add early hitobject", () => container.Add(hitObject = new TestDrawableHitObject(new HitObject())));
AddAssert("hitobject index is 0", () => container.IndexOf(hitObject) == 1);
}
[Test]
public void TestHitObjectsResortedAfterStartTimeChange()
{
DrawableHitObject firstObject = null;
DrawableHitObject secondObject = null;
AddStep("setup", () =>
{
container.Add(firstObject = new TestDrawableHitObject(new HitObject()));
container.Add(secondObject = new TestDrawableHitObject(new HitObject { StartTime = 1000 }));
});
AddStep("move first object after second", () => firstObject.HitObject.StartTime = 2000);
AddAssert("first object index is 1", () => container.IndexOf(firstObject) == 0);
AddAssert("second object index is 0", () => container.IndexOf(secondObject) == 1);
}
private class TestDrawableHitObject : DrawableHitObject
{
public TestDrawableHitObject([NotNull] HitObject hitObject)
: base(hitObject)
{
}
}
}
}

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@ -9,7 +9,9 @@ namespace osu.Game.Tests.Resources
{
public static class TestResources
{
public static Stream OpenResource(string name) => new DllResourceStore("osu.Game.Tests.dll").GetStream($"Resources/{name}");
public static DllResourceStore GetStore() => new DllResourceStore("osu.Game.Tests.dll");
public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
public static Stream GetTestBeatmapStream(bool virtualTrack = false) => new DllResourceStore("osu.Game.Resources.dll").GetStream($"Beatmaps/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");

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@ -194,11 +194,6 @@ namespace osu.Game.Tests.Visual.Gameplay
private class TestScrollingRuleset : Ruleset
{
public TestScrollingRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new TestDrawableScrollingRuleset(this, beatmap, mods);

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@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Visual.UserInterface;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneNightcoreBeatContainer : TestSceneBeatSyncedContainer
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ModNightcore<>)
};
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Beatmap.Value.Track.Start();
Beatmap.Value.Track.Seek(Beatmap.Value.Beatmap.HitObjects.First().StartTime - 1000);
Add(new ModNightcore<HitObject>.NightcoreBeatContainer());
AddStep("change signature to quadruple", () => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.ForEach(p => p.TimeSignature = TimeSignatures.SimpleQuadruple));
AddStep("change signature to triple", () => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.ForEach(p => p.TimeSignature = TimeSignatures.SimpleTriple));
}
}
}

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@ -1,23 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.News;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneNewsOverlay : OsuTestScene
{
private NewsOverlay news;
private TestNewsOverlay news;
protected override void LoadComplete()
{
base.LoadComplete();
Add(news = new NewsOverlay());
Add(news = new TestNewsOverlay());
AddStep(@"Show", news.Show);
AddStep(@"Hide", news.Hide);
AddStep(@"Show front page", () => news.ShowFrontPage());
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
AddStep(@"Article covers", () => news.LoadAndShowContent(new NewsCoverTest()));
}
private class TestNewsOverlay : NewsOverlay
{
public new void LoadAndShowContent(NewsContent content) => base.LoadAndShowContent(content);
}
private class NewsCoverTest : NewsContent
{
public NewsCoverTest()
{
Spacing = new osuTK.Vector2(0, 10);
var article = new NewsArticleCover.ArticleInfo
{
Author = "Ephemeral",
CoverUrl = "https://assets.ppy.sh/artists/58/header.jpg",
Time = new DateTime(2019, 12, 4),
Title = "New Featured Artist: Kurokotei"
};
Children = new Drawable[]
{
new NewsArticleCover(article)
{
Height = 200
},
new NewsArticleCover(article)
{
Height = 120
},
new NewsArticleCover(article)
{
RelativeSizeAxes = Axes.None,
Size = new osuTK.Vector2(400, 200),
}
};
}
}
}
}

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@ -8,6 +8,9 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps;
using osuTK;
@ -20,8 +23,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BeatmapDetails) };
private ModDisplay modDisplay;
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
private void load(OsuGameBase game, RulesetStore rulesets)
{
BeatmapDetailArea detailsArea;
Add(detailsArea = new BeatmapDetailArea
@ -31,6 +36,16 @@ namespace osu.Game.Tests.Visual.SongSelect
Size = new Vector2(550f, 450f),
});
Add(modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25),
});
modDisplay.Current.BindTo(SelectedMods);
AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
@ -163,6 +178,60 @@ namespace osu.Game.Tests.Visual.SongSelect
}));
AddStep("null beatmap", () => detailsArea.Beatmap = null);
Ruleset ruleset = rulesets.AvailableRulesets.First().CreateInstance();
AddStep("with EZ mod", () =>
{
detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "Has Easy Mod",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has the easy mod enabled",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3,
DrainRate = 3,
OverallDifficulty = 3,
ApproachRate = 3,
},
StarDifficulty = 1f,
}
});
SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModEasy) };
});
AddStep("with HR mod", () =>
{
detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Version = "Has Hard Rock Mod",
Metadata = new BeatmapMetadata
{
Source = "osu!lazer",
Tags = "this beatmap has the hard rock mod enabled",
},
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 3,
DrainRate = 3,
OverallDifficulty = 3,
ApproachRate = 3,
},
StarDifficulty = 1f,
}
});
SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModHardRock) };
});
}
}
}

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@ -0,0 +1,92 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFooterButtonMods : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(FooterButtonMods)
};
private readonly TestFooterButtonMods footerButtonMods;
public TestSceneFooterButtonMods()
{
Add(footerButtonMods = new TestFooterButtonMods());
}
[Test]
public void TestIncrementMultiplier()
{
var hiddenMod = new Mod[] { new OsuModHidden() };
AddStep(@"Add Hidden", () => changeMods(hiddenMod));
AddAssert(@"Check Hidden multiplier", () => assertModsMultiplier(hiddenMod));
var hardRockMod = new Mod[] { new OsuModHardRock() };
AddStep(@"Add HardRock", () => changeMods(hardRockMod));
AddAssert(@"Check HardRock multiplier", () => assertModsMultiplier(hardRockMod));
var doubleTimeMod = new Mod[] { new OsuModDoubleTime() };
AddStep(@"Add DoubleTime", () => changeMods(doubleTimeMod));
AddAssert(@"Check DoubleTime multiplier", () => assertModsMultiplier(doubleTimeMod));
var mutlipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
AddStep(@"Add multiple Mods", () => changeMods(mutlipleIncrementMods));
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(mutlipleIncrementMods));
}
[Test]
public void TestDecrementMultiplier()
{
var easyMod = new Mod[] { new OsuModEasy() };
AddStep(@"Add Easy", () => changeMods(easyMod));
AddAssert(@"Check Easy multiplier", () => assertModsMultiplier(easyMod));
var noFailMod = new Mod[] { new OsuModNoFail() };
AddStep(@"Add NoFail", () => changeMods(noFailMod));
AddAssert(@"Check NoFail multiplier", () => assertModsMultiplier(noFailMod));
var multipleDecrementMods = new Mod[] { new OsuModEasy(), new OsuModNoFail() };
AddStep(@"Add Multiple Mods", () => changeMods(multipleDecrementMods));
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleDecrementMods));
}
[Test]
public void TestClearMultiplier()
{
var multipleMods = new Mod[] { new OsuModDoubleTime(), new OsuModFlashlight() };
AddStep(@"Add mods", () => changeMods(multipleMods));
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
AddAssert(@"Check empty multiplier", () => assertModsMultiplier(Array.Empty<Mod>()));
}
private void changeMods(IReadOnlyList<Mod> mods)
{
footerButtonMods.Current.Value = mods;
}
private bool assertModsMultiplier(IEnumerable<Mod> mods)
{
var multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
var expectedValue = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
return expectedValue == footerButtonMods.MultiplierText.Text;
}
private class TestFooterButtonMods : FooterButtonMods
{
public new OsuSpriteText MultiplierText => base.MultiplierText;
}
}
}

View File

@ -51,7 +51,7 @@ namespace osu.Game.Beatmaps
private class DummyRulesetInfo : RulesetInfo
{
public override Ruleset CreateInstance() => new DummyRuleset(this);
public override Ruleset CreateInstance() => new DummyRuleset();
private class DummyRuleset : Ruleset
{
@ -70,11 +70,6 @@ namespace osu.Game.Beatmaps
public override string ShortName => "dummy";
public DummyRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{
}
private class DummyBeatmapConverter : IBeatmapConverter
{
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;

View File

@ -10,6 +10,7 @@ using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Beatmaps.Formats
{
@ -293,22 +294,22 @@ namespace osu.Game.Beatmaps.Formats
{
string[] split = line.Split(',');
if (!Enum.TryParse(split[0], out EventType type))
if (!Enum.TryParse(split[0], out LegacyEventType type))
throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
case EventType.Background:
case LegacyEventType.Background:
string bgFilename = split[2].Trim('"');
beatmap.BeatmapInfo.Metadata.BackgroundFile = bgFilename.ToStandardisedPath();
break;
case EventType.Video:
case LegacyEventType.Video:
string videoFilename = split[2].Trim('"');
beatmap.BeatmapInfo.Metadata.VideoFile = videoFilename.ToStandardisedPath();
break;
case EventType.Break:
case LegacyEventType.Break:
double start = getOffsetTime(Parsing.ParseDouble(split[1]));
var breakEvent = new BreakPeriod
@ -358,9 +359,9 @@ namespace osu.Game.Beatmaps.Formats
if (split.Length >= 8)
{
EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
LegacyEffectFlags effectFlags = (LegacyEffectFlags)Parsing.ParseInt(split[7]);
kiaiMode = effectFlags.HasFlag(LegacyEffectFlags.Kiai);
omitFirstBarSignature = effectFlags.HasFlag(LegacyEffectFlags.OmitFirstBarLine);
}
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
@ -448,13 +449,5 @@ namespace osu.Game.Beatmaps.Formats
private double getOffsetTime(double time) => time + (ApplyOffsets ? offset : 0);
protected virtual TimingControlPoint CreateTimingControlPoint() => new TimingControlPoint();
[Flags]
internal enum EffectFlags
{
None = 0,
Kiai = 1,
OmitFirstBarLine = 8
}
}
}

View File

@ -0,0 +1,410 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps.Formats
{
public class LegacyBeatmapEncoder
{
public const int LATEST_VERSION = 128;
private readonly IBeatmap beatmap;
public LegacyBeatmapEncoder(IBeatmap beatmap)
{
this.beatmap = beatmap;
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
}
public void Encode(TextWriter writer)
{
writer.WriteLine($"osu file format v{LATEST_VERSION}");
writer.WriteLine();
handleGeneral(writer);
writer.WriteLine();
handleEditor(writer);
writer.WriteLine();
handleMetadata(writer);
writer.WriteLine();
handleDifficulty(writer);
writer.WriteLine();
handleEvents(writer);
writer.WriteLine();
handleTimingPoints(writer);
writer.WriteLine();
handleHitObjects(writer);
}
private void handleGeneral(TextWriter writer)
{
writer.WriteLine("[General]");
writer.WriteLine(FormattableString.Invariant($"AudioFilename: {Path.GetFileName(beatmap.Metadata.AudioFile)}"));
writer.WriteLine(FormattableString.Invariant($"AudioLeadIn: {beatmap.BeatmapInfo.AudioLeadIn}"));
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
// Todo: Not all countdown types are supported by lazer yet
writer.WriteLine(FormattableString.Invariant($"Countdown: {(beatmap.BeatmapInfo.Countdown ? '1' : '0')}"));
writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePoints[0].SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
// if (beatmap.BeatmapInfo.UseSkinSprites)
// writer.WriteLine(@"UseSkinSprites: 1");
// if (b.AlwaysShowPlayfield)
// writer.WriteLine(@"AlwaysShowPlayfield: 1");
// if (b.OverlayPosition != OverlayPosition.NoChange)
// writer.WriteLine(@"OverlayPosition: " + b.OverlayPosition);
// if (!string.IsNullOrEmpty(b.SkinPreference))
// writer.WriteLine(@"SkinPreference:" + b.SkinPreference);
// if (b.EpilepsyWarning)
// writer.WriteLine(@"EpilepsyWarning: 1");
// if (b.CountdownOffset > 0)
// writer.WriteLine(@"CountdownOffset: " + b.CountdownOffset.ToString());
if (beatmap.BeatmapInfo.RulesetID == 3)
writer.WriteLine(FormattableString.Invariant($"SpecialStyle: {(beatmap.BeatmapInfo.SpecialStyle ? '1' : '0')}"));
writer.WriteLine(FormattableString.Invariant($"WidescreenStoryboard: {(beatmap.BeatmapInfo.WidescreenStoryboard ? '1' : '0')}"));
// if (b.SamplesMatchPlaybackRate)
// writer.WriteLine(@"SamplesMatchPlaybackRate: 1");
}
private void handleEditor(TextWriter writer)
{
writer.WriteLine("[Editor]");
if (beatmap.BeatmapInfo.Bookmarks.Length > 0)
writer.WriteLine(FormattableString.Invariant($"Bookmarks: {string.Join(',', beatmap.BeatmapInfo.Bookmarks)}"));
writer.WriteLine(FormattableString.Invariant($"DistanceSpacing: {beatmap.BeatmapInfo.DistanceSpacing}"));
writer.WriteLine(FormattableString.Invariant($"BeatDivisor: {beatmap.BeatmapInfo.BeatDivisor}"));
writer.WriteLine(FormattableString.Invariant($"GridSize: {beatmap.BeatmapInfo.GridSize}"));
writer.WriteLine(FormattableString.Invariant($"TimelineZoom: {beatmap.BeatmapInfo.TimelineZoom}"));
}
private void handleMetadata(TextWriter writer)
{
writer.WriteLine("[Metadata]");
writer.WriteLine(FormattableString.Invariant($"Title: {beatmap.Metadata.Title}"));
writer.WriteLine(FormattableString.Invariant($"TitleUnicode: {beatmap.Metadata.TitleUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Artist: {beatmap.Metadata.Artist}"));
writer.WriteLine(FormattableString.Invariant($"ArtistUnicode: {beatmap.Metadata.ArtistUnicode}"));
writer.WriteLine(FormattableString.Invariant($"Creator: {beatmap.Metadata.AuthorString}"));
writer.WriteLine(FormattableString.Invariant($"Version: {beatmap.BeatmapInfo.Version}"));
writer.WriteLine(FormattableString.Invariant($"Source: {beatmap.Metadata.Source}"));
writer.WriteLine(FormattableString.Invariant($"Tags: {beatmap.Metadata.Tags}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapID: {beatmap.BeatmapInfo.OnlineBeatmapID ?? 0}"));
writer.WriteLine(FormattableString.Invariant($"BeatmapSetID: {beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID ?? -1}"));
}
private void handleDifficulty(TextWriter writer)
{
writer.WriteLine("[Difficulty]");
writer.WriteLine(FormattableString.Invariant($"HPDrainRate: {beatmap.BeatmapInfo.BaseDifficulty.DrainRate}"));
writer.WriteLine(FormattableString.Invariant($"CircleSize: {beatmap.BeatmapInfo.BaseDifficulty.CircleSize}"));
writer.WriteLine(FormattableString.Invariant($"OverallDifficulty: {beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty}"));
writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.BeatmapInfo.BaseDifficulty.ApproachRate}"));
writer.WriteLine(FormattableString.Invariant($"SliderMultiplier: {beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier}"));
writer.WriteLine(FormattableString.Invariant($"SliderTickRate: {beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate}"));
}
private void handleEvents(TextWriter writer)
{
writer.WriteLine("[Events]");
if (!string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.BackgroundFile))
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Background},0,\"{beatmap.BeatmapInfo.Metadata.BackgroundFile}\",0,0"));
if (!string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.VideoFile))
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Video},0,\"{beatmap.BeatmapInfo.Metadata.VideoFile}\",0,0"));
foreach (var b in beatmap.Breaks)
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}"));
}
private void handleTimingPoints(TextWriter writer)
{
if (beatmap.ControlPointInfo.Groups.Count == 0)
return;
writer.WriteLine("[TimingPoints]");
foreach (var group in beatmap.ControlPointInfo.Groups)
{
var timingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
var difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(group.Time);
var samplePoint = beatmap.ControlPointInfo.SamplePointAt(group.Time);
var effectPoint = beatmap.ControlPointInfo.EffectPointAt(group.Time);
// Convert beat length the legacy format
double beatLength;
if (timingPoint != null)
beatLength = timingPoint.BeatLength;
else
beatLength = -100 / difficultyPoint.SpeedMultiplier;
// Apply the control point to a hit sample to uncover legacy properties (e.g. suffix)
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new HitSampleInfo());
// Convert effect flags to the legacy format
LegacyEffectFlags effectFlags = LegacyEffectFlags.None;
if (effectPoint.KiaiMode)
effectFlags |= LegacyEffectFlags.Kiai;
if (effectPoint.OmitFirstBarLine)
effectFlags |= LegacyEffectFlags.OmitFirstBarLine;
writer.Write(FormattableString.Invariant($"{group.Time},"));
writer.Write(FormattableString.Invariant($"{beatLength},"));
writer.Write(FormattableString.Invariant($"{(int)beatmap.ControlPointInfo.TimingPointAt(group.Time).TimeSignature},"));
writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample.Suffix)},"));
writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},"));
writer.Write(FormattableString.Invariant($"{(timingPoint != null ? '1' : '0')},"));
writer.Write(FormattableString.Invariant($"{(int)effectFlags}"));
writer.WriteLine();
}
}
private void handleHitObjects(TextWriter writer)
{
if (beatmap.HitObjects.Count == 0)
return;
writer.WriteLine("[HitObjects]");
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
foreach (var h in beatmap.HitObjects)
handleOsuHitObject(writer, h);
break;
case 1:
foreach (var h in beatmap.HitObjects)
handleTaikoHitObject(writer, h);
break;
case 2:
foreach (var h in beatmap.HitObjects)
handleCatchHitObject(writer, h);
break;
case 3:
foreach (var h in beatmap.HitObjects)
handleManiaHitObject(writer, h);
break;
}
}
private void handleOsuHitObject(TextWriter writer, HitObject hitObject)
{
var positionData = (IHasPosition)hitObject;
writer.Write(FormattableString.Invariant($"{positionData.X},"));
writer.Write(FormattableString.Invariant($"{positionData.Y},"));
writer.Write(FormattableString.Invariant($"{hitObject.StartTime},"));
writer.Write(FormattableString.Invariant($"{(int)getObjectType(hitObject)},"));
writer.Write(hitObject is IHasCurve
? FormattableString.Invariant($"0,")
: FormattableString.Invariant($"{(int)toLegacyHitSoundType(hitObject.Samples)},"));
if (hitObject is IHasCurve curveData)
{
addCurveData(writer, curveData, positionData);
writer.Write(getSampleBank(hitObject.Samples, zeroBanks: true));
}
else
{
if (hitObject is IHasEndTime endTimeData)
writer.Write(FormattableString.Invariant($"{endTimeData.EndTime},"));
writer.Write(getSampleBank(hitObject.Samples));
}
writer.WriteLine();
}
private static LegacyHitObjectType getObjectType(HitObject hitObject)
{
var comboData = (IHasCombo)hitObject;
var type = (LegacyHitObjectType)(comboData.ComboOffset << 4);
if (comboData.NewCombo) type |= LegacyHitObjectType.NewCombo;
switch (hitObject)
{
case IHasCurve _:
type |= LegacyHitObjectType.Slider;
break;
case IHasEndTime _:
type |= LegacyHitObjectType.Spinner | LegacyHitObjectType.NewCombo;
break;
default:
type |= LegacyHitObjectType.Circle;
break;
}
return type;
}
private void addCurveData(TextWriter writer, IHasCurve curveData, IHasPosition positionData)
{
PathType? lastType = null;
for (int i = 0; i < curveData.Path.ControlPoints.Count; i++)
{
PathControlPoint point = curveData.Path.ControlPoints[i];
if (point.Type.Value != null)
{
if (point.Type.Value != lastType)
{
switch (point.Type.Value)
{
case PathType.Bezier:
writer.Write("B|");
break;
case PathType.Catmull:
writer.Write("C|");
break;
case PathType.PerfectCurve:
writer.Write("P|");
break;
case PathType.Linear:
writer.Write("L|");
break;
}
lastType = point.Type.Value;
}
else
{
// New segment with the same type - duplicate the control point
writer.Write(FormattableString.Invariant($"{positionData.X + point.Position.Value.X}:{positionData.Y + point.Position.Value.Y}|"));
}
}
if (i != 0)
{
writer.Write(FormattableString.Invariant($"{positionData.X + point.Position.Value.X}:{positionData.Y + point.Position.Value.Y}"));
writer.Write(i != curveData.Path.ControlPoints.Count - 1 ? "|" : ",");
}
}
writer.Write(FormattableString.Invariant($"{curveData.RepeatCount + 1},"));
writer.Write(FormattableString.Invariant($"{curveData.Path.Distance},"));
for (int i = 0; i < curveData.NodeSamples.Count; i++)
{
writer.Write(FormattableString.Invariant($"{(int)toLegacyHitSoundType(curveData.NodeSamples[i])}"));
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
}
for (int i = 0; i < curveData.NodeSamples.Count; i++)
{
writer.Write(getSampleBank(curveData.NodeSamples[i], true));
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
}
}
private void handleTaikoHitObject(TextWriter writer, HitObject hitObject) => throw new NotImplementedException();
private void handleCatchHitObject(TextWriter writer, HitObject hitObject) => throw new NotImplementedException();
private void handleManiaHitObject(TextWriter writer, HitObject hitObject) => throw new NotImplementedException();
private string getSampleBank(IList<HitSampleInfo> samples, bool banksOnly = false, bool zeroBanks = false)
{
LegacySampleBank normalBank = toLegacySampleBank(samples.SingleOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)?.Bank);
LegacySampleBank addBank = toLegacySampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name) && s.Name != HitSampleInfo.HIT_NORMAL)?.Bank);
StringBuilder sb = new StringBuilder();
sb.Append(FormattableString.Invariant($"{(zeroBanks ? 0 : (int)normalBank)}:"));
sb.Append(FormattableString.Invariant($"{(zeroBanks ? 0 : (int)addBank)}"));
if (!banksOnly)
{
string customSampleBank = toLegacyCustomSampleBank(samples.FirstOrDefault(s => !string.IsNullOrEmpty(s.Name))?.Suffix);
string sampleFilename = samples.FirstOrDefault(s => string.IsNullOrEmpty(s.Name))?.LookupNames.First() ?? string.Empty;
int volume = samples.FirstOrDefault()?.Volume ?? 100;
sb.Append(":");
sb.Append(FormattableString.Invariant($"{customSampleBank}:"));
sb.Append(FormattableString.Invariant($"{volume}:"));
sb.Append(FormattableString.Invariant($"{sampleFilename}"));
}
return sb.ToString();
}
private LegacyHitSoundType toLegacyHitSoundType(IList<HitSampleInfo> samples)
{
LegacyHitSoundType type = LegacyHitSoundType.None;
foreach (var sample in samples)
{
switch (sample.Name)
{
case HitSampleInfo.HIT_WHISTLE:
type |= LegacyHitSoundType.Whistle;
break;
case HitSampleInfo.HIT_FINISH:
type |= LegacyHitSoundType.Finish;
break;
case HitSampleInfo.HIT_CLAP:
type |= LegacyHitSoundType.Clap;
break;
}
}
return type;
}
private LegacySampleBank toLegacySampleBank(string sampleBank)
{
switch (sampleBank?.ToLowerInvariant())
{
case "normal":
return LegacySampleBank.Normal;
case "soft":
return LegacySampleBank.Soft;
case "drum":
return LegacySampleBank.Drum;
default:
return LegacySampleBank.None;
}
}
private string toLegacyCustomSampleBank(string sampleSuffix) => string.IsNullOrEmpty(sampleSuffix) ? "0" : sampleSuffix;
}
}

View File

@ -148,47 +148,6 @@ namespace osu.Game.Beatmaps.Formats
Fonts
}
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
internal enum EventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
}
internal enum StoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
internal class LegacyDifficultyControlPoint : DifficultyControlPoint
{
public LegacyDifficultyControlPoint()

View File

@ -12,6 +12,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.IO;
using osu.Game.Storyboards;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Beatmaps.Formats
{
@ -83,12 +84,12 @@ namespace osu.Game.Beatmaps.Formats
{
storyboardSprite = null;
if (!Enum.TryParse(split[0], out EventType type))
if (!Enum.TryParse(split[0], out LegacyEventType type))
throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type)
{
case EventType.Sprite:
case LegacyEventType.Sprite:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
@ -100,7 +101,7 @@ namespace osu.Game.Beatmaps.Formats
break;
}
case EventType.Animation:
case LegacyEventType.Animation:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
@ -115,7 +116,7 @@ namespace osu.Game.Beatmaps.Formats
break;
}
case EventType.Sample:
case LegacyEventType.Sample:
{
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
var layer = parseLayer(split[2]);
@ -176,7 +177,7 @@ namespace osu.Game.Beatmaps.Formats
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
timelineGroup?.Scale.Add(easing, startTime, endTime, startValue, endValue);
break;
}
@ -186,7 +187,7 @@ namespace osu.Game.Beatmaps.Formats
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
timelineGroup?.VectorScale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
break;
}
@ -271,7 +272,7 @@ namespace osu.Game.Beatmaps.Formats
}
}
private string parseLayer(string value) => Enum.Parse(typeof(StoryLayer), value).ToString();
private string parseLayer(string value) => Enum.Parse(typeof(LegacyStoryLayer), value).ToString();
private Anchor parseOrigin(string value)
{

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Beatmaps.Legacy
{
[Flags]
internal enum LegacyEffectFlags
{
None = 0,
Kiai = 1,
OmitFirstBarLine = 8
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Beatmaps.Legacy
{
internal enum LegacyEventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
}

View File

@ -1,12 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Rulesets.Objects.Legacy
namespace osu.Game.Beatmaps.Legacy
{
[Flags]
internal enum ConvertHitObjectType
internal enum LegacyHitObjectType
{
Circle = 1,
Slider = 1 << 1,

View File

@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Beatmaps.Legacy
{
[Flags]
internal enum LegacyHitSoundType
{
None = 0,
Normal = 1,
Whistle = 2,
Finish = 4,
Clap = 8
}
}

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Beatmaps.Legacy
{
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
}
}

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@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Beatmaps.Legacy
{
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
}

View File

@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Beatmaps.Legacy
{
internal enum LegacyStoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
}

View File

@ -33,6 +33,11 @@ namespace osu.Game.Graphics.Containers
/// </summary>
public double TimeSinceLastBeat { get; private set; }
/// <summary>
/// How many beats per beatlength to trigger. Defaults to 1.
/// </summary>
public int Divisor { get; set; } = 1;
/// <summary>
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
/// </summary>
@ -42,6 +47,8 @@ namespace osu.Game.Graphics.Containers
private EffectControlPoint defaultEffect;
private TrackAmplitudes defaultAmplitudes;
protected bool IsBeatSyncedWithTrack { get; private set; }
protected override void Update()
{
Track track = null;
@ -65,26 +72,34 @@ namespace osu.Game.Graphics.Containers
effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
if (timingPoint.BeatLength == 0)
{
IsBeatSyncedWithTrack = false;
return;
}
IsBeatSyncedWithTrack = true;
}
else
{
IsBeatSyncedWithTrack = false;
currentTrackTime = Clock.CurrentTime;
timingPoint = defaultTiming;
effectPoint = defaultEffect;
}
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / timingPoint.BeatLength);
double beatLength = timingPoint.BeatLength / Divisor;
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
// The beats before the start of the first control point are off by 1, this should do the trick
if (currentTrackTime < timingPoint.Time)
beatIndex--;
TimeUntilNextBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
TimeUntilNextBeat = (timingPoint.Time - currentTrackTime) % beatLength;
if (TimeUntilNextBeat < 0)
TimeUntilNextBeat += timingPoint.BeatLength;
TimeUntilNextBeat += beatLength;
TimeSinceLastBeat = timingPoint.BeatLength - TimeUntilNextBeat;
TimeSinceLastBeat = beatLength - TimeUntilNextBeat;
if (timingPoint.Equals(lastTimingPoint) && beatIndex == lastBeat)
return;

View File

@ -153,6 +153,10 @@ namespace osu.Game.Online.API
userReq.Success += u =>
{
LocalUser.Value = u;
// todo: save/pull from settings
LocalUser.Value.Status.Value = new UserStatusOnline();
failureCount = 0;
//we're connected!

View File

@ -0,0 +1,157 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
namespace osu.Game.Overlays.News
{
public class NewsArticleCover : Container
{
public NewsArticleCover(ArticleInfo info)
{
RelativeSizeAxes = Axes.X;
Masking = true;
CornerRadius = 4;
NewsBackground bg;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.1f))
},
new DelayedLoadWrapper(bg = new NewsBackground(info.CoverUrl)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Alpha = 0
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.6f)),
Alpha = 1f,
},
new DateContainer(info.Time)
{
Margin = new MarginPadding
{
Right = 20,
Top = 20,
}
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding
{
Left = 25,
Bottom = 50,
},
Font = OsuFont.GetFont(Typeface.Exo, 24, FontWeight.Bold),
Text = info.Title,
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding
{
Left = 25,
Bottom = 30,
},
Font = OsuFont.GetFont(Typeface.Exo, 16, FontWeight.Bold),
Text = "by " + info.Author
}
};
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
}
[LongRunningLoad]
private class NewsBackground : Sprite
{
private readonly string url;
public NewsBackground(string coverUrl)
{
url = coverUrl ?? "Headers/news";
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore store)
{
Texture = store.Get(url);
}
}
private class DateContainer : Container, IHasTooltip
{
private readonly DateTime date;
public DateContainer(DateTime date)
{
this.date = date;
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
Masking = true;
CornerRadius = 4;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(Typeface.Exo, 12, FontWeight.Black, false, false),
Text = date.ToString("d MMM yyy").ToUpper(),
Margin = new MarginPadding
{
Vertical = 4,
Horizontal = 8,
}
}
};
}
public string TooltipText => date.ToString("dddd dd MMMM yyyy hh:mm:ss UTCz").ToUpper();
}
//fake API data struct to use for now as a skeleton for data, as there is no API struct for news article info for now
public class ArticleInfo
{
public string Title { get; set; }
public string CoverUrl { get; set; }
public DateTime Time { get; set; }
public string Author { get; set; }
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -16,7 +17,6 @@ namespace osu.Game.Overlays
{
private NewsHeader header;
//ReSharper disable NotAccessedField.Local
private Container<NewsContent> content;
public readonly Bindable<string> Current = new Bindable<string>(null);
@ -59,6 +59,21 @@ namespace osu.Game.Overlays
Current.TriggerChange();
}
private CancellationTokenSource loadContentCancellation;
protected void LoadAndShowContent(NewsContent newContent)
{
content.FadeTo(0.2f, 300, Easing.OutQuint);
loadContentCancellation?.Cancel();
LoadComponentAsync(newContent, c =>
{
content.Child = c;
content.FadeIn(300, Easing.OutQuint);
}, (loadContentCancellation = new CancellationTokenSource()).Token);
}
public void ShowFrontPage()
{
Current.Value = null;

View File

@ -1,15 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModNightcore : ModDoubleTime
public abstract class ModNightcore<TObject> : ModDoubleTime, IApplicableToDrawableRuleset<TObject>
where TObject : HitObject
{
public override string Name => "Nightcore";
public override string Acronym => "NC";
@ -34,5 +44,105 @@ namespace osu.Game.Rulesets.Mods
track.AddAdjustment(AdjustableProperty.Frequency, freqAdjust);
track.AddAdjustment(AdjustableProperty.Tempo, tempoAdjust);
}
public void ApplyToDrawableRuleset(DrawableRuleset<TObject> drawableRuleset)
{
drawableRuleset.Overlays.Add(new NightcoreBeatContainer());
}
public class NightcoreBeatContainer : BeatSyncedContainer
{
private SkinnableSound hatSample;
private SkinnableSound clapSample;
private SkinnableSound kickSample;
private SkinnableSound finishSample;
private int? firstBeat;
public NightcoreBeatContainer()
{
Divisor = 2;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
hatSample = new SkinnableSound(new SampleInfo("nightcore-hat")),
clapSample = new SkinnableSound(new SampleInfo("nightcore-clap")),
kickSample = new SkinnableSound(new SampleInfo("nightcore-kick")),
finishSample = new SkinnableSound(new SampleInfo("nightcore-finish")),
};
}
private const int bars_per_segment = 4;
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
int beatsPerBar = (int)timingPoint.TimeSignature;
int segmentLength = beatsPerBar * Divisor * bars_per_segment;
if (!IsBeatSyncedWithTrack)
{
firstBeat = null;
return;
}
if (!firstBeat.HasValue || beatIndex < firstBeat)
// decide on a good starting beat index if once has not yet been decided.
firstBeat = beatIndex < 0 ? 0 : (beatIndex / segmentLength + 1) * segmentLength;
if (beatIndex >= firstBeat)
playBeatFor(beatIndex % segmentLength, timingPoint.TimeSignature);
}
private void playBeatFor(int beatIndex, TimeSignatures signature)
{
if (beatIndex == 0)
finishSample?.Play();
switch (signature)
{
case TimeSignatures.SimpleTriple:
switch (beatIndex % 6)
{
case 0:
kickSample?.Play();
break;
case 3:
clapSample?.Play();
break;
default:
hatSample?.Play();
break;
}
break;
case TimeSignatures.SimpleQuadruple:
switch (beatIndex % 4)
{
case 0:
kickSample?.Play();
break;
case 2:
clapSample?.Play();
break;
default:
hatSample?.Play();
break;
}
break;
}
}
}
}
}

View File

@ -11,6 +11,7 @@ using osu.Game.Audio;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Objects.Legacy
{
@ -46,27 +47,27 @@ namespace osu.Game.Rulesets.Objects.Legacy
double startTime = Parsing.ParseDouble(split[2]) + Offset;
ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
LegacyHitObjectType type = (LegacyHitObjectType)Parsing.ParseInt(split[3]);
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
type &= ~ConvertHitObjectType.ComboOffset;
int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4;
type &= ~LegacyHitObjectType.ComboOffset;
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
type &= ~ConvertHitObjectType.NewCombo;
bool combo = type.HasFlag(LegacyHitObjectType.NewCombo);
type &= ~LegacyHitObjectType.NewCombo;
var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
var soundType = (LegacyHitSoundType)Parsing.ParseInt(split[4]);
var bankInfo = new SampleBankInfo();
HitObject result = null;
if (type.HasFlag(ConvertHitObjectType.Circle))
if (type.HasFlag(LegacyHitObjectType.Circle))
{
result = CreateHit(pos, combo, comboOffset);
if (split.Length > 5)
readCustomSampleBanks(split[5], bankInfo);
}
else if (type.HasFlag(ConvertHitObjectType.Slider))
else if (type.HasFlag(LegacyHitObjectType.Slider))
{
PathType pathType = PathType.Catmull;
double? length = null;
@ -157,7 +158,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
// Populate node sound types with the default hit object sound type
var nodeSoundTypes = new List<LegacySoundType>();
var nodeSoundTypes = new List<LegacyHitSoundType>();
for (int i = 0; i < nodes; i++)
nodeSoundTypes.Add(soundType);
@ -172,7 +173,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
break;
int.TryParse(adds[i], out var sound);
nodeSoundTypes[i] = (LegacySoundType)sound;
nodeSoundTypes[i] = (LegacyHitSoundType)sound;
}
}
@ -186,7 +187,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
// The samples are played when the slider ends, which is the last node
result.Samples = nodeSamples[^1];
}
else if (type.HasFlag(ConvertHitObjectType.Spinner))
else if (type.HasFlag(LegacyHitObjectType.Spinner))
{
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
@ -195,7 +196,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
if (split.Length > 6)
readCustomSampleBanks(split[6], bankInfo);
}
else if (type.HasFlag(ConvertHitObjectType.Hold))
else if (type.HasFlag(LegacyHitObjectType.Hold))
{
// Note: Hold is generated by BMS converts
@ -231,8 +232,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
string[] split = str.Split(':');
var bank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[0]);
var addbank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[1]);
var bank = (LegacySampleBank)Parsing.ParseInt(split[0]);
var addbank = (LegacySampleBank)Parsing.ParseInt(split[1]);
string stringBank = bank.ToString().ToLowerInvariant();
if (stringBank == @"none")
@ -333,7 +334,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
/// <param name="endTime">The hold end time.</param>
protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime);
private List<HitSampleInfo> convertSoundType(LegacySoundType type, SampleBankInfo bankInfo)
private List<HitSampleInfo> convertSoundType(LegacyHitSoundType type, SampleBankInfo bankInfo)
{
// Todo: This should return the normal SampleInfos if the specified sample file isn't found, but that's a pretty edge-case scenario
if (!string.IsNullOrEmpty(bankInfo.Filename))
@ -359,7 +360,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
}
};
if (type.HasFlag(LegacySoundType.Finish))
if (type.HasFlag(LegacyHitSoundType.Finish))
{
soundTypes.Add(new LegacyHitSampleInfo
{
@ -370,7 +371,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
});
}
if (type.HasFlag(LegacySoundType.Whistle))
if (type.HasFlag(LegacyHitSoundType.Whistle))
{
soundTypes.Add(new LegacyHitSampleInfo
{
@ -381,7 +382,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
});
}
if (type.HasFlag(LegacySoundType.Clap))
if (type.HasFlag(LegacyHitSoundType.Clap))
{
soundTypes.Add(new LegacyHitSampleInfo
{
@ -430,15 +431,5 @@ namespace osu.Game.Rulesets.Objects.Legacy
Path.ChangeExtension(Filename, null)
};
}
[Flags]
private enum LegacySoundType
{
None = 0,
Normal = 1,
Whistle = 2,
Finish = 4,
Clap = 8
}
}
}

View File

@ -49,9 +49,9 @@ namespace osu.Game.Rulesets
public virtual ISkin CreateLegacySkinProvider(ISkinSource source) => null;
protected Ruleset(RulesetInfo rulesetInfo = null)
protected Ruleset()
{
RulesetInfo = rulesetInfo ?? createRulesetInfo();
RulesetInfo = createRulesetInfo();
}
/// <summary>

View File

@ -24,7 +24,7 @@ namespace osu.Game.Rulesets
{
if (!Available) return null;
return (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
return (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo));
}
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;

View File

@ -56,7 +56,7 @@ namespace osu.Game.Rulesets
{
var context = usage.Context;
var instances = loadedAssemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
var instances = loadedAssemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r)).ToList();
//add all legacy modes in correct order
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
@ -87,7 +87,7 @@ namespace osu.Game.Rulesets
// this allows for debug builds to successfully load rulesets (even though debug rulesets have a 0.0.0 version).
asm.Version = null;
return Assembly.Load(asm);
}, null), (RulesetInfo)null)).RulesetInfo;
}, null))).RulesetInfo;
r.Name = instanceInfo.Name;
r.ShortName = instanceInfo.ShortName;

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
@ -14,13 +15,45 @@ namespace osu.Game.Rulesets.UI
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
private readonly Dictionary<DrawableHitObject, (IBindable<double> bindable, double timeAtAdd)> startTimeMap = new Dictionary<DrawableHitObject, (IBindable<double>, double)>();
public HitObjectContainer()
{
RelativeSizeAxes = Axes.Both;
}
public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject);
public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject);
public virtual void Add(DrawableHitObject hitObject)
{
// Added first for the comparer to remain ordered during AddInternal
startTimeMap[hitObject] = (hitObject.HitObject.StartTimeBindable.GetBoundCopy(), hitObject.HitObject.StartTime);
startTimeMap[hitObject].bindable.BindValueChanged(_ => onStartTimeChanged(hitObject));
AddInternal(hitObject);
}
public virtual bool Remove(DrawableHitObject hitObject)
{
if (!RemoveInternal(hitObject))
return false;
// Removed last for the comparer to remain ordered during RemoveInternal
startTimeMap[hitObject].bindable.UnbindAll();
startTimeMap.Remove(hitObject);
return true;
}
public int IndexOf(DrawableHitObject hitObject) => IndexOfInternal(hitObject);
private void onStartTimeChanged(DrawableHitObject hitObject)
{
if (!RemoveInternal(hitObject))
return;
// Update the stored time, preserving the existing bindable
startTimeMap[hitObject] = (startTimeMap[hitObject].bindable, hitObject.HitObject.StartTime);
AddInternal(hitObject);
}
protected override int Compare(Drawable x, Drawable y)
{
@ -28,7 +61,7 @@ namespace osu.Game.Rulesets.UI
return base.Compare(x, y);
// Put earlier hitobjects towards the end of the list, so they handle input first
int i = yObj.HitObject.StartTime.CompareTo(xObj.HitObject.StartTime);
int i = startTimeMap[yObj].timeAtAdd.CompareTo(startTimeMap[xObj].timeAtAdd);
return i == 0 ? CompareReverseChildID(x, y) : i;
}

View File

@ -32,6 +32,6 @@ namespace osu.Game.Screens.Edit.Compose
return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(composer));
}
protected override Drawable CreateTimelineContent() => new TimelineHitObjectDisplay(composer.EditorBeatmap);
protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineHitObjectDisplay(composer.EditorBeatmap);
}
}

View File

@ -12,11 +12,18 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using System.Collections.Generic;
using osu.Game.Rulesets.Mods;
using System.Linq;
namespace osu.Game.Screens.Select.Details
{
public class AdvancedStats : Container
{
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private BeatmapInfo beatmap;
@ -30,22 +37,7 @@ namespace osu.Game.Screens.Select.Details
beatmap = value;
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = (int)MathF.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = Beatmap?.BaseDifficulty?.CircleSize ?? 0;
}
hpDrain.Value = Beatmap?.BaseDifficulty?.DrainRate ?? 0;
accuracy.Value = Beatmap?.BaseDifficulty?.OverallDifficulty ?? 0;
approachRate.Value = Beatmap?.BaseDifficulty?.ApproachRate ?? 0;
starDifficulty.Value = (float)(Beatmap?.StarDifficulty ?? 0);
updateStatistics();
}
}
@ -73,6 +65,45 @@ namespace osu.Game.Screens.Select.Details
starDifficulty.AccentColour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
mods.BindValueChanged(_ => updateStatistics(), true);
}
private void updateStatistics()
{
BeatmapDifficulty baseDifficulty = Beatmap?.BaseDifficulty;
BeatmapDifficulty adjustedDifficulty = null;
if (baseDifficulty != null && mods.Value.Any(m => m is IApplicableToDifficulty))
{
adjustedDifficulty = baseDifficulty.Clone();
foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(adjustedDifficulty);
}
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = ((int)MathF.Round(baseDifficulty?.CircleSize ?? 0), (int)MathF.Round(adjustedDifficulty?.CircleSize ?? 0));
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
}
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
hpDrain.Value = (baseDifficulty?.DrainRate ?? 0, adjustedDifficulty?.DrainRate);
accuracy.Value = (baseDifficulty?.OverallDifficulty ?? 0, adjustedDifficulty?.OverallDifficulty);
approachRate.Value = (baseDifficulty?.ApproachRate ?? 0, adjustedDifficulty?.ApproachRate);
}
private class StatisticRow : Container, IHasAccentColour
{
private const float value_width = 25;
@ -80,8 +111,11 @@ namespace osu.Game.Screens.Select.Details
private readonly float maxValue;
private readonly bool forceDecimalPlaces;
private readonly OsuSpriteText name, value;
private readonly Bar bar;
private readonly OsuSpriteText name, valueText;
private readonly Bar bar, modBar;
[Resolved]
private OsuColour colours { get; set; }
public string Title
{
@ -89,16 +123,29 @@ namespace osu.Game.Screens.Select.Details
set => name.Text = value;
}
private float difficultyValue;
private (float baseValue, float? adjustedValue) value;
public float Value
public (float baseValue, float? adjustedValue) Value
{
get => difficultyValue;
get => value;
set
{
difficultyValue = value;
bar.Length = value / maxValue;
this.value.Text = value.ToString(forceDecimalPlaces ? "0.00" : "0.##");
if (value == this.value)
return;
this.value = value;
bar.Length = value.baseValue / maxValue;
valueText.Text = (value.adjustedValue ?? value.baseValue).ToString(forceDecimalPlaces ? "0.00" : "0.##");
modBar.Length = (value.adjustedValue ?? 0) / maxValue;
if (value.adjustedValue > value.baseValue)
modBar.AccentColour = valueText.Colour = colours.Red;
else if (value.adjustedValue < value.baseValue)
modBar.AccentColour = valueText.Colour = colours.BlueDark;
else
modBar.AccentColour = valueText.Colour = Color4.White;
}
}
@ -135,13 +182,22 @@ namespace osu.Game.Screens.Select.Details
BackgroundColour = Color4.White.Opacity(0.5f),
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
modBar = new Bar
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Alpha = 0.5f,
Height = 5,
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = value_width,
RelativeSizeAxes = Axes.Y,
Child = value = new OsuSpriteText
Child = valueText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -7,11 +7,14 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Play.HUD;
using osu.Game.Rulesets.Mods;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Screens.Select
@ -24,19 +27,35 @@ namespace osu.Game.Screens.Select
set => modDisplay.Current = value;
}
protected readonly OsuSpriteText MultiplierText;
private readonly FooterModDisplay modDisplay;
private Color4 lowMultiplierColour;
private Color4 highMultiplierColour;
public FooterButtonMods()
{
Add(new Container
Add(new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Shear = -SHEAR,
Child = modDisplay = new FooterModDisplay
Children = new Drawable[]
{
DisplayUnrankedText = false,
Scale = new Vector2(0.8f)
modDisplay = new FooterModDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
DisplayUnrankedText = false,
Scale = new Vector2(0.8f)
},
MultiplierText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 10 }
}
},
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Left = 70 }
@ -48,10 +67,33 @@ namespace osu.Game.Screens.Select
{
SelectedColour = colours.Yellow;
DeselectedColour = SelectedColour.Opacity(0.5f);
lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green;
Text = @"mods";
Hotkey = Key.F1;
}
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(_ => updateMultiplierText(), true);
}
private void updateMultiplierText()
{
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
MultiplierText.Text = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierText.FadeColour(highMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierText.FadeColour(lowMultiplierColour, 200);
else
MultiplierText.FadeColour(Color4.White, 200);
}
private class FooterModDisplay : ModDisplay
{
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false;

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Caching;
using osu.Framework.Graphics;
using System;
using System.Collections.Generic;
@ -12,27 +11,35 @@ namespace osu.Game.Storyboards
public class CommandTimeline<T> : ICommandTimeline
{
private readonly List<TypedCommand> commands = new List<TypedCommand>();
public IEnumerable<TypedCommand> Commands => commands.OrderBy(c => c.StartTime);
public bool HasCommands => commands.Count > 0;
private readonly Cached<double> startTimeBacking = new Cached<double>();
public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue;
public double StartTime { get; private set; } = double.MaxValue;
public double EndTime { get; private set; } = double.MinValue;
private readonly Cached<double> endTimeBacking = new Cached<double>();
public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue;
public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default;
public T EndValue => HasCommands ? commands.OrderByDescending(c => c.EndTime).First().EndValue : default;
public T StartValue { get; private set; }
public T EndValue { get; private set; }
public void Add(Easing easing, double startTime, double endTime, T startValue, T endValue)
{
if (endTime < startTime)
return;
commands.Add(new TypedCommand { Easing = easing, StartTime = startTime, EndTime = endTime, StartValue = startValue, EndValue = endValue, });
commands.Add(new TypedCommand { Easing = easing, StartTime = startTime, EndTime = endTime, StartValue = startValue, EndValue = endValue });
startTimeBacking.Invalidate();
endTimeBacking.Invalidate();
if (startTime < StartTime)
{
StartValue = startValue;
StartTime = startTime;
}
if (endTime > EndTime)
{
EndValue = endValue;
EndTime = endTime;
}
}
public override string ToString()

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
@ -16,7 +17,8 @@ namespace osu.Game.Storyboards
{
public CommandTimeline<float> X = new CommandTimeline<float>();
public CommandTimeline<float> Y = new CommandTimeline<float>();
public CommandTimeline<Vector2> Scale = new CommandTimeline<Vector2>();
public CommandTimeline<float> Scale = new CommandTimeline<float>();
public CommandTimeline<Vector2> VectorScale = new CommandTimeline<Vector2>();
public CommandTimeline<float> Rotation = new CommandTimeline<float>();
public CommandTimeline<Color4> Colour = new CommandTimeline<Color4>();
public CommandTimeline<float> Alpha = new CommandTimeline<float>();
@ -24,28 +26,52 @@ namespace osu.Game.Storyboards
public CommandTimeline<bool> FlipH = new CommandTimeline<bool>();
public CommandTimeline<bool> FlipV = new CommandTimeline<bool>();
private readonly ICommandTimeline[] timelines;
public CommandTimelineGroup()
{
timelines = new ICommandTimeline[]
{
X,
Y,
Scale,
VectorScale,
Rotation,
Colour,
Alpha,
BlendingParameters,
FlipH,
FlipV
};
}
[JsonIgnore]
public IEnumerable<ICommandTimeline> Timelines
public double CommandsStartTime
{
get
{
yield return X;
yield return Y;
yield return Scale;
yield return Rotation;
yield return Colour;
yield return Alpha;
yield return BlendingParameters;
yield return FlipH;
yield return FlipV;
double min = double.MaxValue;
for (int i = 0; i < timelines.Length; i++)
min = Math.Min(min, timelines[i].StartTime);
return min;
}
}
[JsonIgnore]
public double CommandsStartTime => Timelines.Where(t => t.HasCommands).Min(t => t.StartTime);
public double CommandsEndTime
{
get
{
double max = double.MinValue;
[JsonIgnore]
public double CommandsEndTime => Timelines.Where(t => t.HasCommands).Max(t => t.EndTime);
for (int i = 0; i < timelines.Length; i++)
max = Math.Max(max, timelines[i].EndTime);
return max;
}
}
[JsonIgnore]
public double CommandsDuration => CommandsEndTime - CommandsStartTime;
@ -60,7 +86,19 @@ namespace osu.Game.Storyboards
public double Duration => EndTime - StartTime;
[JsonIgnore]
public bool HasCommands => Timelines.Any(t => t.HasCommands);
public bool HasCommands
{
get
{
for (int i = 0; i < timelines.Length; i++)
{
if (timelines[i].HasCommands)
return true;
}
return false;
}
}
public virtual IEnumerable<CommandTimeline<T>.TypedCommand> GetCommands<T>(CommandTimelineSelector<T> timelineSelector, double offset = 0)
{

View File

@ -8,21 +8,71 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
namespace osu.Game.Storyboards.Drawables
{
public class DrawableStoryboardAnimation : TextureAnimation, IFlippable
public class DrawableStoryboardAnimation : TextureAnimation, IFlippable, IVectorScalable
{
public StoryboardAnimation Animation { get; private set; }
public bool FlipH { get; set; }
public bool FlipV { get; set; }
private bool flipH;
public bool FlipH
{
get => flipH;
set
{
if (flipH == value)
return;
flipH = value;
Invalidate(Invalidation.MiscGeometry);
}
}
private bool flipV;
public bool FlipV
{
get => flipV;
set
{
if (flipV == value)
return;
flipV = value;
Invalidate(Invalidation.MiscGeometry);
}
}
private Vector2 vectorScale = Vector2.One;
public Vector2 VectorScale
{
get => vectorScale;
set
{
if (Math.Abs(value.X) < Precision.FLOAT_EPSILON)
value.X = Precision.FLOAT_EPSILON;
if (Math.Abs(value.Y) < Precision.FLOAT_EPSILON)
value.Y = Precision.FLOAT_EPSILON;
if (vectorScale == value)
return;
if (!Validation.IsFinite(value)) throw new ArgumentException($@"{nameof(VectorScale)} must be finite, but is {value}.");
vectorScale = value;
Invalidate(Invalidation.MiscGeometry);
}
}
public override bool RemoveWhenNotAlive => false;
protected override Vector2 DrawScale
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y) * VectorScale;
public override Anchor Origin
{

View File

@ -8,21 +8,71 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
namespace osu.Game.Storyboards.Drawables
{
public class DrawableStoryboardSprite : Sprite, IFlippable
public class DrawableStoryboardSprite : Sprite, IFlippable, IVectorScalable
{
public StoryboardSprite Sprite { get; private set; }
public bool FlipH { get; set; }
public bool FlipV { get; set; }
private bool flipH;
public bool FlipH
{
get => flipH;
set
{
if (flipH == value)
return;
flipH = value;
Invalidate(Invalidation.MiscGeometry);
}
}
private bool flipV;
public bool FlipV
{
get => flipV;
set
{
if (flipV == value)
return;
flipV = value;
Invalidate(Invalidation.MiscGeometry);
}
}
private Vector2 vectorScale = Vector2.One;
public Vector2 VectorScale
{
get => vectorScale;
set
{
if (Math.Abs(value.X) < Precision.FLOAT_EPSILON)
value.X = Precision.FLOAT_EPSILON;
if (Math.Abs(value.Y) < Precision.FLOAT_EPSILON)
value.Y = Precision.FLOAT_EPSILON;
if (vectorScale == value)
return;
if (!Validation.IsFinite(value)) throw new ArgumentException($@"{nameof(VectorScale)} must be finite, but is {value}.");
vectorScale = value;
Invalidate(Invalidation.MiscGeometry);
}
}
public override bool RemoveWhenNotAlive => false;
protected override Vector2 DrawScale
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y);
=> new Vector2(FlipH ? -base.DrawScale.X : base.DrawScale.X, FlipV ? -base.DrawScale.Y : base.DrawScale.Y) * VectorScale;
public override Anchor Origin
{

View File

@ -6,13 +6,13 @@ using osu.Framework.Graphics.Transforms;
namespace osu.Game.Storyboards.Drawables
{
public interface IFlippable : ITransformable
internal interface IFlippable : ITransformable
{
bool FlipH { get; set; }
bool FlipV { get; set; }
}
public class TransformFlipH : Transform<bool, IFlippable>
internal class TransformFlipH : Transform<bool, IFlippable>
{
private bool valueAt(double time)
=> time < EndTime ? StartValue : EndValue;
@ -23,7 +23,7 @@ namespace osu.Game.Storyboards.Drawables
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipH;
}
public class TransformFlipV : Transform<bool, IFlippable>
internal class TransformFlipV : Transform<bool, IFlippable>
{
private bool valueAt(double time)
=> time < EndTime ? StartValue : EndValue;
@ -34,7 +34,7 @@ namespace osu.Game.Storyboards.Drawables
protected override void ReadIntoStartValue(IFlippable d) => StartValue = d.FlipV;
}
public static class FlippableExtensions
internal static class FlippableExtensions
{
/// <summary>
/// Adjusts <see cref="IFlippable.FlipH"/> after a delay.

View File

@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osuTK;
namespace osu.Game.Storyboards.Drawables
{
internal interface IVectorScalable : ITransformable
{
Vector2 VectorScale { get; set; }
}
internal static class VectorScalableExtensions
{
public static TransformSequence<T> VectorScaleTo<T>(this T target, Vector2 newVectorScale, double duration = 0, Easing easing = Easing.None)
where T : class, IVectorScalable
=> target.TransformTo(nameof(IVectorScalable.VectorScale), newVectorScale, duration, easing);
}
}

View File

@ -7,6 +7,7 @@ using osu.Game.Storyboards.Drawables;
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
namespace osu.Game.Storyboards
{
@ -63,40 +64,56 @@ namespace osu.Game.Storyboards
public void ApplyTransforms(Drawable drawable, IEnumerable<Tuple<CommandTimelineGroup, double>> triggeredGroups = null)
{
applyCommands(drawable, getCommands(g => g.X, triggeredGroups), (d, value) => d.X = value, (d, value, duration, easing) => d.MoveToX(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Y, triggeredGroups), (d, value) => d.Y = value, (d, value, duration, easing) => d.MoveToY(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Scale, triggeredGroups), (d, value) => d.Scale = value, (d, value, duration, easing) => d.ScaleTo(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Rotation, triggeredGroups), (d, value) => d.Rotation = value, (d, value, duration, easing) => d.RotateTo(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Colour, triggeredGroups), (d, value) => d.Colour = value, (d, value, duration, easing) => d.FadeColour(value, duration, easing));
applyCommands(drawable, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing));
applyCommands(drawable, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false);
// For performance reasons, we need to apply the commands in order by start time. Not doing so will cause many functions to be interleaved, resulting in O(n^2) complexity.
// To achieve this, commands are "generated" as pairs of (command, initFunc, transformFunc) and batched into a contiguous list
// The list is then stably-sorted (to preserve command order), and applied to the drawable sequentially.
List<IGeneratedCommand> generated = new List<IGeneratedCommand>();
generateCommands(generated, getCommands(g => g.X, triggeredGroups), (d, value) => d.X = value, (d, value, duration, easing) => d.MoveToX(value, duration, easing));
generateCommands(generated, getCommands(g => g.Y, triggeredGroups), (d, value) => d.Y = value, (d, value, duration, easing) => d.MoveToY(value, duration, easing));
generateCommands(generated, getCommands(g => g.Scale, triggeredGroups), (d, value) => d.Scale = new Vector2(value), (d, value, duration, easing) => d.ScaleTo(value, duration, easing));
generateCommands(generated, getCommands(g => g.Rotation, triggeredGroups), (d, value) => d.Rotation = value, (d, value, duration, easing) => d.RotateTo(value, duration, easing));
generateCommands(generated, getCommands(g => g.Colour, triggeredGroups), (d, value) => d.Colour = value, (d, value, duration, easing) => d.FadeColour(value, duration, easing));
generateCommands(generated, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing));
generateCommands(generated, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration),
false);
if (drawable is IVectorScalable vectorScalable)
{
generateCommands(generated, getCommands(g => g.VectorScale, triggeredGroups), (d, value) => vectorScalable.VectorScale = value,
(d, value, duration, easing) => vectorScalable.VectorScaleTo(value, duration, easing));
}
if (drawable is IFlippable flippable)
{
applyCommands(drawable, getCommands(g => g.FlipH, triggeredGroups), (d, value) => flippable.FlipH = value, (d, value, duration, easing) => flippable.TransformFlipH(value, duration), false);
applyCommands(drawable, getCommands(g => g.FlipV, triggeredGroups), (d, value) => flippable.FlipV = value, (d, value, duration, easing) => flippable.TransformFlipV(value, duration), false);
generateCommands(generated, getCommands(g => g.FlipH, triggeredGroups), (d, value) => flippable.FlipH = value, (d, value, duration, easing) => flippable.TransformFlipH(value, duration),
false);
generateCommands(generated, getCommands(g => g.FlipV, triggeredGroups), (d, value) => flippable.FlipV = value, (d, value, duration, easing) => flippable.TransformFlipV(value, duration),
false);
}
foreach (var command in generated.OrderBy(g => g.StartTime))
command.ApplyTo(drawable);
}
private void applyCommands<T>(Drawable drawable, IEnumerable<CommandTimeline<T>.TypedCommand> commands, DrawablePropertyInitializer<T> initializeProperty, DrawableTransformer<T> transform, bool alwaysInitialize = true)
where T : struct
private void generateCommands<T>(List<IGeneratedCommand> resultList, IEnumerable<CommandTimeline<T>.TypedCommand> commands,
DrawablePropertyInitializer<T> initializeProperty, DrawableTransformer<T> transform, bool alwaysInitialize = true)
{
var initialized = false;
bool initialized = false;
foreach (var command in commands.OrderBy(l => l))
foreach (var command in commands)
{
DrawablePropertyInitializer<T> initFunc = null;
if (!initialized)
{
if (alwaysInitialize || command.StartTime == command.EndTime)
initializeProperty.Invoke(drawable, command.StartValue);
initFunc = initializeProperty;
initialized = true;
}
using (drawable.BeginAbsoluteSequence(command.StartTime))
{
transform(drawable, command.StartValue, 0, Easing.None);
transform(drawable, command.EndValue, command.Duration, command.Easing);
}
resultList.Add(new GeneratedCommand<T>(command, initFunc, transform));
}
}
@ -117,5 +134,39 @@ namespace osu.Game.Storyboards
public override string ToString()
=> $"{Path}, {Origin}, {InitialPosition}";
private interface IGeneratedCommand
{
double StartTime { get; }
void ApplyTo(Drawable drawable);
}
private readonly struct GeneratedCommand<T> : IGeneratedCommand
{
public double StartTime => command.StartTime;
private readonly DrawablePropertyInitializer<T> initializeProperty;
private readonly DrawableTransformer<T> transform;
private readonly CommandTimeline<T>.TypedCommand command;
public GeneratedCommand([NotNull] CommandTimeline<T>.TypedCommand command, [CanBeNull] DrawablePropertyInitializer<T> initializeProperty, [NotNull] DrawableTransformer<T> transform)
{
this.command = command;
this.initializeProperty = initializeProperty;
this.transform = transform;
}
public void ApplyTo(Drawable drawable)
{
initializeProperty?.Invoke(drawable, command.StartValue);
using (drawable.BeginAbsoluteSequence(command.StartTime))
{
transform(drawable, command.StartValue, 0, Easing.None);
transform(drawable, command.EndValue, command.Duration, command.Easing);
}
}
}
}
}

View File

@ -26,9 +26,9 @@ namespace osu.Game.Users
[JsonProperty(@"country")]
public Country Country;
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
public readonly Bindable<UserStatus> Status = new Bindable<UserStatus>();
public IBindable<UserActivity> Activity = new Bindable<UserActivity>();
public readonly Bindable<UserActivity> Activity = new Bindable<UserActivity>();
//public Team Team;

View File

@ -62,7 +62,7 @@ namespace osu.Game.Users
public class InLobby : UserActivity
{
public override string Status => @"In a Multiplayer Lobby";
public override string Status => @"In a multiplayer lobby";
}
}
}