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mirror of https://github.com/ppy/osu.git synced 2024-12-15 08:22:56 +08:00

Colour extension bars of long objects

This commit is contained in:
Dean Herbert 2020-01-22 15:31:58 +09:00
parent a6775d1bd3
commit 482409e776

View File

@ -92,6 +92,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
private readonly Circle circle;
private Container extensionBar;
public const float THICKNESS = 3;
private const float circle_size = 16;
@ -109,11 +111,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
X = (float)hitObject.StartTime;
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
if (hitObject is IHasEndTime)
{
AddInternal(new Container
AddInternal(extensionBar = new Container
{
CornerRadius = 2,
Masking = true,
@ -143,9 +147,32 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
});
}
protected override void OnSelected() => circle.BorderColour = Color4.Orange;
protected override void OnSelected()
{
circle.BorderColour = Color4.Orange;
if (extensionBar != null)
extensionBar.Colour = Color4.Orange;
}
protected override void OnDeselected() => circle.BorderColour = Color4.Black;
protected override void OnDeselected()
{
circle.BorderColour = Color4.Black;
if (extensionBar != null)
extensionBar.Colour = Color4.Black;
}
public override Quad SelectionQuad
{
get
{
// correctly include the circle in the selection quad region, as it is usually outside the blueprint itself.
var circleQuad = circle.ScreenSpaceDrawQuad;
var actualQuad = ScreenSpaceDrawQuad;
return new Quad(circleQuad.TopLeft, Vector2.ComponentMax(actualQuad.TopRight, circleQuad.TopRight),
circleQuad.BottomLeft, Vector2.ComponentMax(actualQuad.BottomRight, circleQuad.BottomRight));
}
}
}
}
}