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mirror of https://github.com/ppy/osu.git synced 2025-01-06 00:13:14 +08:00

Fix some pieces of SettingsItem getting dimmed twice when disabled

This commit is contained in:
Dean Herbert 2020-03-23 13:11:40 +09:00
parent aefd2fd847
commit 3a3df06e0b
2 changed files with 16 additions and 10 deletions

View File

@ -8,16 +8,14 @@ namespace osu.Game.Overlays.Settings
{
public class SettingsCheckbox : SettingsItem<bool>
{
private OsuCheckbox checkbox;
private string labelText;
protected override Drawable CreateControl() => checkbox = new OsuCheckbox();
protected override Drawable CreateControl() => new OsuCheckbox();
public override string LabelText
{
get => labelText;
set => checkbox.LabelText = labelText = value;
set => ((OsuCheckbox)Control).LabelText = labelText = value;
}
}
}

View File

@ -33,22 +33,24 @@ namespace osu.Game.Overlays.Settings
protected readonly FillFlowContainer FlowContent;
private SpriteText text;
private SpriteText labelText;
public bool ShowsDefaultIndicator = true;
public virtual string LabelText
{
get => text?.Text ?? string.Empty;
get => labelText?.Text ?? string.Empty;
set
{
if (text == null)
if (labelText == null)
{
// construct lazily for cases where the label is not needed (may be provided by the Control).
FlowContent.Insert(-1, text = new OsuSpriteText());
FlowContent.Insert(-1, labelText = new OsuSpriteText());
updateDisabled();
}
text.Text = value;
labelText.Text = value;
}
}
@ -96,13 +98,19 @@ namespace osu.Game.Overlays.Settings
if (controlWithCurrent != null)
{
controlWithCurrent.Current.ValueChanged += _ => SettingChanged?.Invoke();
controlWithCurrent.Current.DisabledChanged += disabled => { Colour = disabled ? Color4.Gray : Color4.White; };
controlWithCurrent.Current.DisabledChanged += _ => updateDisabled();
if (ShowsDefaultIndicator)
restoreDefaultButton.Bindable = controlWithCurrent.Current;
}
}
private void updateDisabled()
{
if (labelText != null)
labelText.Alpha = controlWithCurrent.Current.Disabled ? 0.3f : 1;
}
private class RestoreDefaultValueButton : Container, IHasTooltip
{
private Bindable<T> bindable;