Merge branch 'master' into friends-update-streams
42
.vscode/launch.json
vendored
@ -11,11 +11,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -28,11 +23,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -45,11 +35,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -62,11 +47,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -80,11 +60,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -98,11 +73,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -116,11 +86,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -134,11 +99,6 @@
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
@ -169,4 +129,4 @@
|
||||
"externalConsole": false
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.302.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.310.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -30,11 +30,6 @@ namespace osu.Android
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
||||
}
|
||||
}
|
@ -47,20 +47,25 @@ namespace osu.Desktop
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
return new SquirrelUpdateManager();
|
||||
|
||||
default:
|
||||
return new SimpleUpdateManager();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (!noVersionOverlay)
|
||||
{
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
else
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
|
||||
LoadComponentAsync(new DiscordRichPresence(), Add);
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneCatchModPerfect()
|
||||
: base(new CatchRuleset(), new CatchModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestBananaShower(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new BananaShower { StartTime = 1000, EndTime = 3000 }, false), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestFruit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Fruit { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestJuiceStream(bool shouldMiss)
|
||||
{
|
||||
var stream = new JuiceStream
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(100, 0),
|
||||
})
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(stream), shouldMiss);
|
||||
}
|
||||
|
||||
// We only care about testing misses, hits are tested via JuiceStream
|
||||
[TestCase(true)]
|
||||
public void TestDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Droplet { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
// We only care about testing misses, hits are tested via JuiceStream
|
||||
[TestCase(true)]
|
||||
public void TestTinyDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new TinyDroplet { StartTime = 1000 }), shouldMiss);
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 56 KiB |
After Width: | Height: | Size: 55 KiB |
After Width: | Height: | Size: 56 KiB |
Before Width: | Height: | Size: 130 KiB |
@ -7,7 +7,6 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
@ -51,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||
return base.CreatePlayer(ruleset);
|
||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
typeof(CatcherSprite)
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -22,11 +20,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
private RulesetInfo catchRuleset;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
};
|
||||
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||
|
@ -1,16 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHyperDash : PlayerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CatcherArea),
|
||||
};
|
||||
|
||||
public TestSceneHyperDash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
@ -22,8 +34,19 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public void TestHyperDash()
|
||||
{
|
||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
|
||||
|
||||
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
|
||||
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
|
||||
}
|
||||
}
|
||||
|
||||
private CatcherArea.Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
@ -35,17 +58,52 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
};
|
||||
|
||||
// Should produce a hyper-dash
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
|
||||
// Should produce a hyper-dash (edge case test)
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308 / 512f, NewCombo = true });
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
{
|
||||
if (i % 5 < 3)
|
||||
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
|
||||
}
|
||||
double startTime = 3000;
|
||||
|
||||
const float left_x = 0.02f;
|
||||
const float right_x = 0.98f;
|
||||
|
||||
createObjects(() => new Fruit { X = left_x });
|
||||
createObjects(() => new TestJuiceStream(right_x), 1);
|
||||
createObjects(() => new TestJuiceStream(left_x), 1);
|
||||
createObjects(() => new Fruit { X = right_x });
|
||||
createObjects(() => new Fruit { X = left_x });
|
||||
createObjects(() => new Fruit { X = right_x });
|
||||
createObjects(() => new TestJuiceStream(left_x), 1);
|
||||
|
||||
return beatmap;
|
||||
|
||||
void createObjects(Func<CatchHitObject> createObject, int count = 3)
|
||||
{
|
||||
const float spacing = 140;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var hitObject = createObject();
|
||||
hitObject.StartTime = startTime + i * spacing;
|
||||
beatmap.HitObjects.Add(hitObject);
|
||||
}
|
||||
|
||||
startTime += 700;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestJuiceStream : JuiceStream
|
||||
{
|
||||
public TestJuiceStream(float x)
|
||||
{
|
||||
X = x;
|
||||
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(Vector2.Zero),
|
||||
new PathControlPoint(new Vector2(30, 0)),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
FruitGrapes,
|
||||
FruitOrange,
|
||||
FruitPear,
|
||||
Droplet
|
||||
Droplet,
|
||||
CatcherIdle
|
||||
}
|
||||
}
|
||||
|
@ -1,11 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModPerfect : ModPerfect
|
||||
{
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
=> !(result.Judgement is CatchBananaJudgement)
|
||||
&& base.FailCondition(healthProcessor, result);
|
||||
}
|
||||
}
|
||||
|
@ -91,10 +91,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||
|
||||
protected override void UpdateInitialTransforms() => this.FadeInFromZero(200);
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
{
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
float startRotation = RNG.NextSingle() * 20;
|
||||
double duration = HitObject.TimePreempt + 2000;
|
||||
|
||||
this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
public DrawableFruit(Fruit h)
|
||||
: base(h)
|
||||
{
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -21,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
|
||||
|
||||
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
@ -14,11 +15,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container dropletContainer;
|
||||
|
||||
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
|
||||
|
||||
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
@ -27,6 +30,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
hitObject.Origin = Anchor.BottomCentre;
|
||||
|
||||
base.AddNestedHitObject(hitObject);
|
||||
dropletContainer.Add(hitObject);
|
||||
}
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int RepeatCount { get; set; }
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
public double Velocity { get; private set; }
|
||||
public double TickDistance { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The length of one span of this <see cref="JuiceStream"/>.
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
base.CreateNestedHitObjects();
|
||||
|
||||
var tickSamples = Samples.Select(s => new HitSampleInfo
|
||||
var dropletSamples = Samples.Select(s => new HitSampleInfo
|
||||
{
|
||||
Bank = s.Bank,
|
||||
Name = @"slidertick",
|
||||
@ -75,7 +75,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
AddNested(new TinyDroplet
|
||||
{
|
||||
Samples = tickSamples,
|
||||
StartTime = t + lastEvent.Value.Time,
|
||||
X = X + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
|
||||
@ -93,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
case SliderEventType.Tick:
|
||||
AddNested(new Droplet
|
||||
{
|
||||
Samples = tickSamples,
|
||||
Samples = dropletSamples,
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
});
|
||||
|
@ -44,6 +44,10 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.CatcherIdle:
|
||||
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
|
||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||
}
|
||||
|
||||
return null;
|
||||
|
@ -155,7 +155,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
createCatcherSprite(),
|
||||
createCatcherSprite().With(c =>
|
||||
{
|
||||
c.Anchor = Anchor.TopCentre;
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
@ -202,17 +205,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
if (!Trail) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.Anchor = Anchor;
|
||||
additive.OriginPosition += new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
||||
additive.RelativePositionAxes = RelativePositionAxes;
|
||||
additive.Blending = BlendingParameters.Additive;
|
||||
|
||||
AdditiveTarget.Add(additive);
|
||||
var additive = createAdditiveSprite(HyperDashing);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
additive.Expire(true);
|
||||
@ -220,6 +213,22 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||
}
|
||||
|
||||
private Drawable createAdditiveSprite(bool hyperDash)
|
||||
{
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.Anchor = Anchor;
|
||||
additive.Scale = Scale;
|
||||
additive.Colour = hyperDash ? Color4.Red : Color4.White;
|
||||
additive.Blending = BlendingParameters.Additive;
|
||||
additive.RelativePositionAxes = RelativePositionAxes;
|
||||
additive.Position = Position;
|
||||
|
||||
AdditiveTarget.Add(additive);
|
||||
|
||||
return additive;
|
||||
}
|
||||
|
||||
private Drawable createCatcherSprite() => new CatcherSprite();
|
||||
|
||||
/// <summary>
|
||||
@ -270,6 +279,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
|
||||
// only update hyperdash state if we are catching a fruit.
|
||||
// exceptions are Droplets and JuiceStreams.
|
||||
if (!(fruit is Fruit)) return validCatch;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
{
|
||||
var target = fruit.HyperDashTarget;
|
||||
@ -305,14 +318,14 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
bool previouslyHyperDashing = HyperDashing;
|
||||
bool wasHyperDashing = HyperDashing;
|
||||
|
||||
if (modifier <= 1 || X == targetPosition)
|
||||
{
|
||||
hyperDashModifier = 1;
|
||||
hyperDashDirection = 0;
|
||||
|
||||
if (previouslyHyperDashing)
|
||||
if (wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
@ -325,11 +338,18 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
hyperDashDirection = Math.Sign(targetPosition - X);
|
||||
hyperDashTargetPosition = targetPosition;
|
||||
|
||||
if (!previouslyHyperDashing)
|
||||
if (!wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
|
||||
var hyperDashEndGlow = createAdditiveSprite(true);
|
||||
|
||||
hyperDashEndGlow.MoveToOffset(new Vector2(0, -20), 1200, Easing.In);
|
||||
hyperDashEndGlow.ScaleTo(hyperDashEndGlow.Scale * 0.9f).ScaleTo(hyperDashEndGlow.Scale * 1.2f, 1200, Easing.In);
|
||||
hyperDashEndGlow.FadeOut(1200);
|
||||
hyperDashEndGlow.Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,31 +3,35 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherSprite : CompositeDrawable
|
||||
public class CatcherSprite : SkinnableDrawable
|
||||
{
|
||||
protected override bool ApplySizeRestrictionsToDefault => true;
|
||||
|
||||
public CatcherSprite()
|
||||
: base(new CatchSkinComponent(CatchSkinComponents.CatcherIdle), _ =>
|
||||
new DefaultCatcherSprite(), confineMode: ConfineMode.ScaleDownToFit)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||
|
||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
||||
OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private class DefaultCatcherSprite : Sprite
|
||||
{
|
||||
InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle", confineMode: ConfineMode.ScaleDownToFit)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
};
|
||||
Texture = textures.Get("Gameplay/catch/fruit-catcher-idle");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
||||
{
|
||||
public class TestSceneManiaModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneManiaModPerfect()
|
||||
: base(new ManiaRuleset(), new ManiaModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Note { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
}
|
||||
}
|
@ -0,0 +1,86 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModDifficultyAdjust : ModTestScene
|
||||
{
|
||||
public TestSceneOsuModDifficultyAdjust()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust(),
|
||||
Autoplay = true,
|
||||
PassCondition = checkSomeHit
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCircleSize1() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust { CircleSize = { Value = 1 } },
|
||||
Autoplay = true,
|
||||
PassCondition = () => checkSomeHit() && checkObjectsScale(0.78f)
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCircleSize10() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust { CircleSize = { Value = 10 } },
|
||||
Autoplay = true,
|
||||
PassCondition = () => checkSomeHit() && checkObjectsScale(0.15f)
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestApproachRate1() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust { ApproachRate = { Value = 1 } },
|
||||
Autoplay = true,
|
||||
PassCondition = () => checkSomeHit() && checkObjectsPreempt(1680)
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestApproachRate10() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust { ApproachRate = { Value = 10 } },
|
||||
Autoplay = true,
|
||||
PassCondition = () => checkSomeHit() && checkObjectsPreempt(450)
|
||||
});
|
||||
|
||||
private bool checkObjectsPreempt(double target)
|
||||
{
|
||||
var objects = Player.ChildrenOfType<DrawableHitCircle>();
|
||||
if (!objects.Any())
|
||||
return false;
|
||||
|
||||
return objects.All(o => o.HitObject.TimePreempt == target);
|
||||
}
|
||||
|
||||
private bool checkObjectsScale(float target)
|
||||
{
|
||||
var objects = Player.ChildrenOfType<DrawableHitCircle>();
|
||||
if (!objects.Any())
|
||||
return false;
|
||||
|
||||
return objects.All(o => Precision.AlmostEquals(o.ChildrenOfType<ShakeContainer>().First().Children.OfType<Container>().Single().Scale.X, target));
|
||||
}
|
||||
|
||||
private bool checkSomeHit()
|
||||
{
|
||||
return Player.ScoreProcessor.JudgedHits >= 2;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModDoubleTime : ModTestScene
|
||||
{
|
||||
public TestSceneOsuModDoubleTime()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(0.5)]
|
||||
[TestCase(1.01)]
|
||||
[TestCase(1.5)]
|
||||
[TestCase(2)]
|
||||
[TestCase(5)]
|
||||
public void TestSpeedChangeCustomisation(double rate)
|
||||
{
|
||||
var mod = new OsuModDoubleTime { SpeedChange = { Value = rate } };
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = mod,
|
||||
PassCondition = () => Player.ScoreProcessor.JudgedHits >= 2 &&
|
||||
Precision.AlmostEquals(Player.GameplayClockContainer.GameplayClock.Rate, mod.SpeedChange.Value)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
52
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModPerfect.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public class TestSceneOsuModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneOsuModPerfect()
|
||||
: base(new OsuRuleset(), new OsuModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHitCircle(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HitCircle { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSlider(bool shouldMiss)
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(100, 0), })
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(slider), shouldMiss);
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSpinner(bool shouldMiss)
|
||||
{
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = 1000,
|
||||
EndTime = 3000,
|
||||
Position = new Vector2(256, 192)
|
||||
};
|
||||
|
||||
CreateHitObjectTest(new HitObjectTestData(spinner), shouldMiss);
|
||||
}
|
||||
}
|
||||
}
|
108
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleArea.cs
Normal file
@ -0,0 +1,108 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneHitCircleArea : ManualInputManagerTestScene
|
||||
{
|
||||
private HitCircle hitCircle;
|
||||
private DrawableHitCircle drawableHitCircle;
|
||||
private DrawableHitCircle.HitReceptor hitAreaReceptor => drawableHitCircle.HitArea;
|
||||
|
||||
[SetUp]
|
||||
public new void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
hitCircle = new HitCircle
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
StartTime = Time.Current + 500
|
||||
};
|
||||
|
||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
Child = new SkinProvidingContainer(new DefaultSkin())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
||||
{
|
||||
Size = new Vector2(100)
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCircleHitCentre()
|
||||
{
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(hitAreaReceptor.ScreenSpaceDrawQuad.Centre));
|
||||
scheduleHit();
|
||||
|
||||
AddAssert("hit registered", () => hitAreaReceptor.HitAction == OsuAction.LeftButton);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCircleHitLeftEdge()
|
||||
{
|
||||
AddStep("move mouse to left edge", () =>
|
||||
{
|
||||
var drawQuad = hitAreaReceptor.ScreenSpaceDrawQuad;
|
||||
var mousePosition = new Vector2(drawQuad.TopLeft.X, drawQuad.Centre.Y);
|
||||
|
||||
InputManager.MoveMouseTo(mousePosition);
|
||||
});
|
||||
scheduleHit();
|
||||
|
||||
AddAssert("hit registered", () => hitAreaReceptor.HitAction == OsuAction.LeftButton);
|
||||
}
|
||||
|
||||
[TestCase(0.95f, OsuAction.LeftButton)]
|
||||
[TestCase(1.05f, null)]
|
||||
public void TestHitsCloseToEdge(float relativeDistanceFromCentre, OsuAction? expectedAction)
|
||||
{
|
||||
AddStep("move mouse to top left circle edge", () =>
|
||||
{
|
||||
var drawQuad = hitAreaReceptor.ScreenSpaceDrawQuad;
|
||||
// sqrt(2) / 2 = sin(45deg) = cos(45deg)
|
||||
// draw width halved to get radius
|
||||
float correction = relativeDistanceFromCentre * (float)Math.Sqrt(2) / 2 * (drawQuad.Width / 2);
|
||||
var mousePosition = new Vector2(drawQuad.Centre.X - correction, drawQuad.Centre.Y - correction);
|
||||
|
||||
InputManager.MoveMouseTo(mousePosition);
|
||||
});
|
||||
scheduleHit();
|
||||
|
||||
AddAssert($"hit {(expectedAction == null ? "not " : string.Empty)}registered", () => hitAreaReceptor.HitAction == expectedAction);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCircleMissBoundingBoxCorner()
|
||||
{
|
||||
AddStep("move mouse to top left corner of bounding box", () => InputManager.MoveMouseTo(hitAreaReceptor.ScreenSpaceDrawQuad.TopLeft));
|
||||
scheduleHit();
|
||||
|
||||
AddAssert("hit not registered", () => hitAreaReceptor.HitAction == null);
|
||||
}
|
||||
|
||||
private void scheduleHit() => AddStep("schedule action", () =>
|
||||
{
|
||||
var delay = hitCircle.StartTime - hitCircle.HitWindows.WindowFor(HitResult.Great) - Time.Current;
|
||||
Scheduler.AddDelayed(() => hitAreaReceptor.OnPressed(OsuAction.LeftButton), delay);
|
||||
});
|
||||
}
|
||||
}
|
101
osu.Game.Rulesets.Osu.Tests/TestSceneMissHitWindowJudgements.cs
Normal file
@ -0,0 +1,101 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneMissHitWindowJudgements : ModTestScene
|
||||
{
|
||||
public TestSceneMissHitWindowJudgements()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissViaEarlyHit()
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
};
|
||||
|
||||
var hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Mod = new TestAutoMod(),
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
},
|
||||
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset < -hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMissViaNotHitting()
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||
};
|
||||
|
||||
var hitWindows = new OsuHitWindows();
|
||||
hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Autoplay = false,
|
||||
Beatmap = beatmap,
|
||||
PassCondition = () => Player.Results.Count > 0 && Player.Results[0].TimeOffset >= hitWindows.WindowFor(HitResult.Meh) && Player.Results[0].Type == HitResult.Miss
|
||||
});
|
||||
}
|
||||
|
||||
private class TestAutoMod : OsuModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } },
|
||||
Replay = new MissingAutoGenerator(beatmap).Generate()
|
||||
};
|
||||
}
|
||||
|
||||
private class MissingAutoGenerator : OsuAutoGeneratorBase
|
||||
{
|
||||
public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap;
|
||||
|
||||
public MissingAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
{
|
||||
AddFrameToReplay(new OsuReplayFrame(-100000, new Vector2(256, 500)));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 1500, new Vector2(256, 500)));
|
||||
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 450, Beatmap.HitObjects[0].StackedPosition));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 350, Beatmap.HitObjects[0].StackedPosition, OsuAction.LeftButton));
|
||||
AddFrameToReplay(new OsuReplayFrame(Beatmap.HitObjects[0].StartTime - 325, Beatmap.HitObjects[0].StackedPosition));
|
||||
|
||||
return Replay;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,13 +3,13 @@
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneOsuFlashlight : TestSceneOsuPlayer
|
||||
{
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = new Mod[] { new OsuModAutoplay(), new OsuModFlashlight(), };
|
||||
|
||||
|
@ -18,7 +18,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -56,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
private void checkNextHitObject(string skin) =>
|
||||
AddUntilStep($"check skin from {skin}", () =>
|
||||
{
|
||||
var firstObject = ((TestPlayer)Player).DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.OfType<DrawableHitCircle>().FirstOrDefault();
|
||||
var firstObject = Player.DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.OfType<DrawableHitCircle>().FirstOrDefault();
|
||||
|
||||
if (firstObject == null)
|
||||
return false;
|
||||
@ -75,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin);
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new CustomSkinWorkingBeatmap(beatmap, storyboard, Clock, audio, testBeatmapSkin);
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
base.SetUpSteps();
|
||||
|
||||
AddUntilStep("wait for track to start running", () => track.IsRunning);
|
||||
AddStep("retrieve spinner", () => drawableSpinner = (DrawableSpinner)((TestPlayer)Player).DrawableRuleset.Playfield.AllHitObjects.First());
|
||||
AddStep("retrieve spinner", () => drawableSpinner = (DrawableSpinner)Player.DrawableRuleset.Playfield.AllHitObjects.First());
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -89,7 +88,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
AddStep($"seek to {time}", () => track.Seek(time));
|
||||
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, ((TestPlayer)Player).DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, Player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap
|
||||
|
@ -170,7 +170,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public Drawable ProxiedLayer => ApproachCircle;
|
||||
|
||||
public class HitReceptor : Drawable, IKeyBindingHandler<OsuAction>
|
||||
public class HitReceptor : CompositeDrawable, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
// IsHovered is used
|
||||
public override bool HandlePositionalInput => true;
|
||||
@ -185,6 +185,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
CornerRadius = OsuHitObject.OBJECT_RADIUS;
|
||||
CornerExponent = 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(OsuAction action)
|
||||
|
@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private readonly SpriteIcon symbol;
|
||||
|
||||
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
|
||||
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
|
||||
private readonly Color4 baseColour = Color4Extensions.FromHex(@"002c3c");
|
||||
private readonly Color4 fillColour = Color4Extensions.FromHex(@"005b7c");
|
||||
|
||||
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
||||
new DifficultyRange(HitResult.Great, 80, 50, 20),
|
||||
new DifficultyRange(HitResult.Good, 140, 100, 60),
|
||||
new DifficultyRange(HitResult.Meh, 200, 150, 100),
|
||||
new DifficultyRange(HitResult.Miss, 200, 200, 200),
|
||||
new DifficultyRange(HitResult.Miss, 400, 400, 400),
|
||||
};
|
||||
|
||||
public override bool IsHitResultAllowed(HitResult result)
|
||||
|
@ -0,0 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
||||
{
|
||||
public class TestSceneTaikoModPerfect : ModPerfectTestScene
|
||||
{
|
||||
public TestSceneTaikoModPerfect()
|
||||
: base(new TestTaikoRuleset(), new TaikoModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestHit(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new CentreHit { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestDrumRoll(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new DrumRoll { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSwell(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Swell { StartTime = 1000, EndTime = 3000 }), shouldMiss);
|
||||
|
||||
private class TestTaikoRuleset : TaikoRuleset
|
||||
{
|
||||
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new TestTaikoHealthProcessor();
|
||||
|
||||
private class TestTaikoHealthProcessor : TaikoHealthProcessor
|
||||
{
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
base.Reset(storeResults);
|
||||
|
||||
Health.Value = 1; // Don't care about the health condition (only the mod condition)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
public class TestSceneSwellJudgements : PlayerTestScene
|
||||
{
|
||||
protected new TestPlayer Player => (TestPlayer)base.Player;
|
||||
|
||||
public TestSceneSwellJudgements()
|
||||
: base(new TaikoRuleset())
|
||||
{
|
||||
@ -49,25 +42,5 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset) => new TestPlayer();
|
||||
|
||||
protected class TestPlayer : Player
|
||||
{
|
||||
public readonly List<JudgementResult> Results = new List<JudgementResult>();
|
||||
|
||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||
|
||||
public TestPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScoreProcessor.NewJudgement += r => Results.Add(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,11 +4,9 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
@ -22,10 +20,10 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = SelectedMods.Value.Concat(new[] { new TaikoModSuddenDeath() }).ToArray();
|
||||
return new ScoreAccessiblePlayer();
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) =>
|
||||
@ -49,20 +47,10 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
AddStep("Setup judgements", () =>
|
||||
{
|
||||
judged = false;
|
||||
((ScoreAccessiblePlayer)Player).ScoreProcessor.NewJudgement += b => judged = true;
|
||||
Player.ScoreProcessor.NewJudgement += b => judged = true;
|
||||
});
|
||||
AddUntilStep("swell judged", () => judged);
|
||||
AddAssert("not failed", () => !Player.HasFailed);
|
||||
}
|
||||
|
||||
private class ScoreAccessiblePlayer : TestPlayer
|
||||
{
|
||||
public ScoreAccessiblePlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
|
||||
{
|
||||
base.ApplyBeatmap(beatmap);
|
||||
|
||||
hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.OfType<Hit>().Count() * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
|
||||
hpMultiplier = 1 / (object_count_factor * Math.Max(1, beatmap.HitObjects.OfType<Hit>().Count()) * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
|
||||
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
|
||||
}
|
||||
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||
Assert.AreEqual(123456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
|
||||
Assert.AreEqual(3456, ((StoryboardSprite)background.Elements.Single()).InitialPosition.X);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
[Variables]
|
||||
$var=1234
|
||||
$var=34
|
||||
|
||||
[Events]
|
||||
Sprite,Background,TopCentre,"img.jpg",$var56,240
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
private DummySongSelect songSelect;
|
||||
private TestPlayerLoader playerLoader;
|
||||
private TestPlayer player;
|
||||
private LoadBlockingTestPlayer player;
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public void PlayerLoaderSettingsHoverTest()
|
||||
{
|
||||
setupUserSettings();
|
||||
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true })));
|
||||
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new LoadBlockingTestPlayer { BlockLoad = true })));
|
||||
AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
|
||||
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||
AddStep("Trigger background preview", () =>
|
||||
@ -268,7 +268,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
setupUserSettings();
|
||||
|
||||
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer(allowPause))));
|
||||
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new LoadBlockingTestPlayer(allowPause))));
|
||||
|
||||
AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
|
||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
@ -347,7 +347,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
}
|
||||
|
||||
private class TestPlayer : Visual.TestPlayer
|
||||
private class LoadBlockingTestPlayer : TestPlayer
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
@ -360,7 +360,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
|
||||
public readonly Bindable<bool> IsPaused = new Bindable<bool>();
|
||||
|
||||
public TestPlayer(bool allowPause = true)
|
||||
public LoadBlockingTestPlayer(bool allowPause = true)
|
||||
: base(allowPause)
|
||||
{
|
||||
}
|
||||
|
@ -3,53 +3,32 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Storyboards;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[Description("Player instantiated with an autoplay mod.")]
|
||||
public class TestSceneAutoplay : TestSceneAllRulesetPlayers
|
||||
{
|
||||
private ClockBackedTestWorkingBeatmap.TrackVirtualManual track;
|
||||
protected new TestPlayer Player => (TestPlayer)base.Player;
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||
return new ScoreAccessiblePlayer();
|
||||
return new TestPlayer(false, false);
|
||||
}
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
{
|
||||
AddUntilStep("score above zero", () => ((ScoreAccessiblePlayer)Player).ScoreProcessor.TotalScore.Value > 0);
|
||||
AddUntilStep("key counter counted keys", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2));
|
||||
AddStep("rewind", () => track.Seek(-10000));
|
||||
AddUntilStep("key counter reset", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
{
|
||||
var working = base.CreateWorkingBeatmap(beatmap, storyboard);
|
||||
|
||||
track = (ClockBackedTestWorkingBeatmap.TrackVirtualManual)working.Track;
|
||||
|
||||
return working;
|
||||
}
|
||||
|
||||
private class ScoreAccessiblePlayer : TestPlayer
|
||||
{
|
||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||
public new HUDOverlay HUDOverlay => base.HUDOverlay;
|
||||
|
||||
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||
|
||||
public ScoreAccessiblePlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
AddUntilStep("score above zero", () => Player.ScoreProcessor.TotalScore.Value > 0);
|
||||
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2));
|
||||
AddStep("seek to break time", () => Player.GameplayClockContainer.Seek(Player.BreakOverlay.Breaks.First().StartTime));
|
||||
AddUntilStep("wait for seek to complete", () =>
|
||||
Player.HUDOverlay.Progress.ReferenceClock.CurrentTime >= Player.BreakOverlay.Breaks.First().StartTime);
|
||||
AddAssert("test keys not counting", () => !Player.HUDOverlay.KeyCounter.IsCounting);
|
||||
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
||||
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -11,12 +10,8 @@ using osu.Framework.Utils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Storyboards;
|
||||
using osuTK;
|
||||
|
||||
@ -24,8 +19,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneGameplayRewinding : PlayerTestScene
|
||||
{
|
||||
private RulesetExposingPlayer player => (RulesetExposingPlayer)Player;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audioManager { get; set; }
|
||||
|
||||
@ -48,13 +41,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddUntilStep("wait for track to start running", () => track.IsRunning);
|
||||
addSeekStep(3000);
|
||||
AddAssert("all judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
|
||||
AddUntilStep("key counter counted keys", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7));
|
||||
AddStep("clear results", () => player.AppliedResults.Clear());
|
||||
AddAssert("all judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
|
||||
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7));
|
||||
AddStep("clear results", () => Player.Results.Clear());
|
||||
addSeekStep(0);
|
||||
AddAssert("none judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
|
||||
AddUntilStep("key counters reset", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||
AddAssert("no results triggered", () => player.AppliedResults.Count == 0);
|
||||
AddAssert("none judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
|
||||
AddUntilStep("key counters reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||
AddAssert("no results triggered", () => Player.Results.Count == 0);
|
||||
}
|
||||
|
||||
private void addSeekStep(double time)
|
||||
@ -62,13 +55,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep($"seek to {time}", () => track.Seek(time));
|
||||
|
||||
// Allow a few frames of lenience
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, Player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
|
||||
return new RulesetExposingPlayer();
|
||||
return base.CreatePlayer(ruleset);
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
@ -89,29 +82,5 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private class RulesetExposingPlayer : Player
|
||||
{
|
||||
public readonly List<JudgementResult> AppliedResults = new List<JudgementResult>();
|
||||
|
||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||
|
||||
public new HUDOverlay HUDOverlay => base.HUDOverlay;
|
||||
|
||||
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||
|
||||
public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
|
||||
|
||||
public RulesetExposingPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScoreProcessor.NewJudgement += r => AppliedResults.Add(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -47,21 +47,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key;
|
||||
|
||||
AddStep($"Press {testKey} key", () =>
|
||||
void addPressKeyStep()
|
||||
{
|
||||
InputManager.PressKey(testKey);
|
||||
InputManager.ReleaseKey(testKey);
|
||||
});
|
||||
AddStep($"Press {testKey} key", () =>
|
||||
{
|
||||
InputManager.PressKey(testKey);
|
||||
InputManager.ReleaseKey(testKey);
|
||||
});
|
||||
}
|
||||
|
||||
addPressKeyStep();
|
||||
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 1);
|
||||
|
||||
AddStep($"Press {testKey} key", () =>
|
||||
{
|
||||
InputManager.PressKey(testKey);
|
||||
InputManager.ReleaseKey(testKey);
|
||||
});
|
||||
|
||||
addPressKeyStep();
|
||||
AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 2);
|
||||
AddStep("Disable counting", () => testCounter.IsCounting = false);
|
||||
addPressKeyStep();
|
||||
AddAssert($"Check {testKey} count has not changed", () => testCounter.CountPresses == 2);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -282,14 +281,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset) => new PausePlayer();
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new PausePlayer();
|
||||
|
||||
protected class PausePlayer : TestPlayer
|
||||
{
|
||||
public new HealthProcessor HealthProcessor => base.HealthProcessor;
|
||||
|
||||
public new HUDOverlay HUDOverlay => base.HUDOverlay;
|
||||
|
||||
public bool FailOverlayVisible => FailOverlay.State.Value == Visibility.Visible;
|
||||
|
||||
public bool PauseOverlayVisible => PauseOverlay.State.Value == Visibility.Visible;
|
||||
|
@ -9,15 +9,12 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[HeadlessTest] // we alter unsafe properties on the game host to test inactive window state.
|
||||
public class TestScenePauseWhenInactive : PlayerTestScene
|
||||
{
|
||||
protected new TestPlayer Player => (TestPlayer)base.Player;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = (Beatmap)base.CreateBeatmap(ruleset);
|
||||
@ -46,6 +43,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("time of pause is after gameplay start time", () => Player.GameplayClockContainer.GameplayClock.CurrentTime >= Player.DrawableRuleset.GameplayStartTime);
|
||||
}
|
||||
|
||||
protected override Player CreatePlayer(Ruleset ruleset) => new TestPlayer(true, true, true);
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, true, true);
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,6 @@ using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
@ -307,17 +306,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
}
|
||||
|
||||
private class TestPlayer : Visual.TestPlayer
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
|
||||
|
||||
public TestPlayer(bool allowPause = true, bool showResults = true)
|
||||
: base(allowPause, showResults)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected class SlowLoadPlayer : Visual.TestPlayer
|
||||
protected class SlowLoadPlayer : TestPlayer
|
||||
{
|
||||
public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim(false);
|
||||
|
||||
|
@ -3,9 +3,6 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
@ -45,32 +42,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
};
|
||||
Add(accuracyCounter);
|
||||
|
||||
StarCounter stars = new StarCounter
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -160),
|
||||
CountStars = 5,
|
||||
};
|
||||
Add(stars);
|
||||
|
||||
SpriteText starsLabel = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -190),
|
||||
Text = stars.CountStars.ToString("0.00"),
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
AddStep(@"Reset all", delegate
|
||||
{
|
||||
score.Current.Value = 0;
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.CountStars = 0;
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Hit! :D", delegate
|
||||
@ -88,20 +65,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Stop counters", delegate
|
||||
{
|
||||
score.StopRolling();
|
||||
comboCounter.StopRolling();
|
||||
accuracyCounter.StopRolling();
|
||||
stars.StopAnimation();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
57
osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs
Normal file
@ -0,0 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneStarCounter : OsuTestScene
|
||||
{
|
||||
public TestSceneStarCounter()
|
||||
{
|
||||
StarCounter stars = new StarCounter
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Current = 5,
|
||||
};
|
||||
|
||||
Add(stars);
|
||||
|
||||
SpriteText starsLabel = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Scale = new Vector2(2),
|
||||
Y = 50,
|
||||
Text = stars.Current.ToString("0.00"),
|
||||
};
|
||||
|
||||
Add(starsLabel);
|
||||
|
||||
AddRepeatStep(@"random value", delegate
|
||||
{
|
||||
stars.Current = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Current.ToString("0.00");
|
||||
}, 10);
|
||||
|
||||
AddStep(@"Stop animation", delegate
|
||||
{
|
||||
stars.StopAnimation();
|
||||
});
|
||||
|
||||
AddStep(@"Reset", delegate
|
||||
{
|
||||
stars.Current = 0;
|
||||
starsLabel.Text = stars.Current.ToString("0.00");
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -62,14 +62,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
|
||||
frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
|
||||
|
||||
Game = new TestOsuGame(LocalStorage, API);
|
||||
Game.SetHost(host);
|
||||
|
||||
// todo: this can be removed once we can run audio tracks without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
|
||||
Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
|
||||
Add(Game);
|
||||
CreateGame();
|
||||
});
|
||||
|
||||
AddUntilStep("Wait for load", () => Game.IsLoaded);
|
||||
@ -78,6 +71,18 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
ConfirmAtMainMenu();
|
||||
}
|
||||
|
||||
protected void CreateGame()
|
||||
{
|
||||
Game = new TestOsuGame(LocalStorage, API);
|
||||
Game.SetHost(host);
|
||||
|
||||
// todo: this can be removed once we can run audio tracks without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
|
||||
Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
|
||||
Add(Game);
|
||||
}
|
||||
|
||||
protected void PushAndConfirm(Func<Screen> newScreen)
|
||||
{
|
||||
Screen screen = null;
|
||||
@ -97,12 +102,17 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public new SettingsPanel Settings => base.Settings;
|
||||
|
||||
public new MusicController MusicController => base.MusicController;
|
||||
|
||||
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
// if we don't do this, when running under nUnit the version that gets populated is that of nUnit.
|
||||
public override string Version => "test game";
|
||||
|
||||
protected override Loader CreateLoader() => new TestLoader();
|
||||
|
||||
public new void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null) => base.PerformFromScreen(action, validScreens);
|
||||
|
@ -114,6 +114,22 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("Options overlay was closed", () => Game.Settings.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWaitForNextTrackInMenu()
|
||||
{
|
||||
bool trackCompleted = false;
|
||||
|
||||
AddUntilStep("Wait for music controller", () => Game.MusicController.IsLoaded);
|
||||
AddStep("Seek close to end", () =>
|
||||
{
|
||||
Game.MusicController.SeekTo(Game.Beatmap.Value.Track.Length - 1000);
|
||||
Game.Beatmap.Value.Track.Completed += () => trackCompleted = true;
|
||||
});
|
||||
|
||||
AddUntilStep("Track was completed", () => trackCompleted);
|
||||
AddUntilStep("Track was restarted", () => Game.Beatmap.Value.Track.IsRunning);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
|
||||
|
41
osu.Game.Tests/Visual/Navigation/TestSettingsMigration.cs
Normal file
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestSettingsMigration : OsuGameTestScene
|
||||
{
|
||||
public override void RecycleLocalStorage()
|
||||
{
|
||||
base.RecycleLocalStorage();
|
||||
|
||||
using (var config = new OsuConfigManager(LocalStorage))
|
||||
{
|
||||
config.Set(OsuSetting.Version, "2020.101.0");
|
||||
config.Set(OsuSetting.DisplayStarsMaximum, 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisplayStarsMigration()
|
||||
{
|
||||
AddAssert("config has migrated value", () => Precision.AlmostEquals(Game.LocalConfig.Get<double>(OsuSetting.DisplayStarsMaximum), 10.1));
|
||||
|
||||
AddStep("set value again", () => Game.LocalConfig.Set<double>(OsuSetting.DisplayStarsMaximum, 10));
|
||||
|
||||
AddStep("force save config", () => Game.LocalConfig.Save());
|
||||
|
||||
AddStep("remove game", () => Remove(Game));
|
||||
|
||||
AddStep("create game again", CreateGame);
|
||||
|
||||
AddUntilStep("Wait for load", () => Game.IsLoaded);
|
||||
|
||||
AddAssert("config did not migrate value", () => Precision.AlmostEquals(Game.LocalConfig.Get<double>(OsuSetting.DisplayStarsMaximum), 10));
|
||||
}
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
@ -102,7 +103,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
bool hasBackground = !string.IsNullOrEmpty(newLine.Message.Sender.Colour);
|
||||
|
||||
Color4 textColour = isAction && hasBackground ? OsuColour.FromHex(newLine.Message.Sender.Colour) : Color4.White;
|
||||
Color4 textColour = isAction && hasBackground ? Color4Extensions.FromHex(newLine.Message.Sender.Colour) : Color4.White;
|
||||
|
||||
var linkCompilers = newLine.ContentFlow.Where(d => d is DrawableLinkCompiler).ToList();
|
||||
var linkSprites = linkCompilers.SelectMany(comp => ((DrawableLinkCompiler)comp).Parts);
|
||||
|
@ -2,9 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
@ -13,13 +15,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneUserPanel : OsuTestScene
|
||||
{
|
||||
private readonly UserPanel peppy;
|
||||
private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
public TestSceneUserPanel()
|
||||
private UserPanel peppy;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
UserPanel flyte;
|
||||
|
||||
Add(new FillFlowContainer
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -44,34 +52,38 @@ namespace osu.Game.Tests.Visual.Online
|
||||
SupportLevel = 3,
|
||||
}) { Width = 300 },
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
peppy.Status.Value = null;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void UserStatusesTests()
|
||||
{
|
||||
AddStep("online", () => { peppy.Status.Value = new UserStatusOnline(); });
|
||||
AddStep(@"do not disturb", () => { peppy.Status.Value = new UserStatusDoNotDisturb(); });
|
||||
AddStep(@"offline", () => { peppy.Status.Value = new UserStatusOffline(); });
|
||||
AddStep(@"null status", () => { peppy.Status.Value = null; });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void UserActivitiesTests()
|
||||
{
|
||||
Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
peppy.Activity.BindTo(activity);
|
||||
});
|
||||
|
||||
AddStep("idle", () => { activity.Value = null; });
|
||||
AddStep("spectating", () => { activity.Value = new UserActivity.Spectating(); });
|
||||
AddStep("solo", () => { activity.Value = new UserActivity.SoloGame(null, null); });
|
||||
AddStep("choosing", () => { activity.Value = new UserActivity.ChoosingBeatmap(); });
|
||||
AddStep("editing", () => { activity.Value = new UserActivity.Editing(null); });
|
||||
AddStep("modding", () => { activity.Value = new UserActivity.Modding(); });
|
||||
[Test]
|
||||
public void TestUserStatus()
|
||||
{
|
||||
AddStep("online", () => peppy.Status.Value = new UserStatusOnline());
|
||||
AddStep("do not disturb", () => peppy.Status.Value = new UserStatusDoNotDisturb());
|
||||
AddStep("offline", () => peppy.Status.Value = new UserStatusOffline());
|
||||
AddStep("null status", () => peppy.Status.Value = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserActivity()
|
||||
{
|
||||
AddStep("set online status", () => peppy.Status.Value = new UserStatusOnline());
|
||||
|
||||
AddStep("idle", () => activity.Value = null);
|
||||
AddStep("spectating", () => activity.Value = new UserActivity.Spectating());
|
||||
AddStep("solo (osu!)", () => activity.Value = soloGameStatusForRuleset(0));
|
||||
AddStep("solo (osu!taiko)", () => activity.Value = soloGameStatusForRuleset(1));
|
||||
AddStep("solo (osu!catch)", () => activity.Value = soloGameStatusForRuleset(2));
|
||||
AddStep("solo (osu!mania)", () => activity.Value = soloGameStatusForRuleset(3));
|
||||
AddStep("choosing", () => activity.Value = new UserActivity.ChoosingBeatmap());
|
||||
AddStep("editing", () => activity.Value = new UserActivity.Editing(null));
|
||||
AddStep("modding", () => activity.Value = new UserActivity.Modding());
|
||||
}
|
||||
|
||||
private UserActivity soloGameStatusForRuleset(int rulesetId) => new UserActivity.SoloGame(null, rulesetStore.GetRuleset(rulesetId));
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,125 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Drawings.Components;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
{
|
||||
public class TestSceneDrawableTournamentTeam : OsuGridTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableTeamFlag),
|
||||
typeof(DrawableTeamTitle),
|
||||
typeof(DrawableTeamTitleWithHeader),
|
||||
typeof(DrawableMatchTeam),
|
||||
typeof(DrawableTeamWithPlayers),
|
||||
typeof(GroupTeam),
|
||||
typeof(TeamDisplay),
|
||||
};
|
||||
|
||||
public TestSceneDrawableTournamentTeam()
|
||||
: base(4, 3)
|
||||
{
|
||||
var team = new TournamentTeam
|
||||
{
|
||||
FlagName = { Value = "AU" },
|
||||
FullName = { Value = "Australia" },
|
||||
Players =
|
||||
{
|
||||
new User { Username = "ASecretBox" },
|
||||
new User { Username = "Dereban" },
|
||||
new User { Username = "mReKk" },
|
||||
new User { Username = "uyghti" },
|
||||
new User { Username = "Parkes" },
|
||||
new User { Username = "Shiroha" },
|
||||
new User { Username = "Jordan The Bear" },
|
||||
}
|
||||
};
|
||||
|
||||
var match = new TournamentMatch { Team1 = { Value = team } };
|
||||
|
||||
int i = 0;
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamFlag" },
|
||||
new DrawableTeamFlag(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamTitle" },
|
||||
new DrawableTeamTitle(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableTeamTitleWithHeader" },
|
||||
new DrawableTeamTitleWithHeader(team, TeamColour.Red)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "DrawableMatchTeam" },
|
||||
new DrawableMatchTeam(team, match, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "TeamWithPlayers" },
|
||||
new DrawableTeamWithPlayers(team, TeamColour.Blue)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i++).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "GroupTeam" },
|
||||
new GroupTeam(team)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
Cell(i).AddRange(new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = "TeamDisplay" },
|
||||
new TeamDisplay(team, TeamColour.Red, new Bindable<int?>(2), 6)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Gameplay;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneGameplayScreen : TournamentTestScene
|
||||
{
|
||||
[Cached]
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
|
||||
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay { Width = 0.5f };
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(TeamScore),
|
||||
typeof(TeamScoreDisplay),
|
||||
typeof(TeamDisplay),
|
||||
typeof(MatchHeader),
|
||||
typeof(MatchScoreDisplay),
|
||||
typeof(BeatmapInfoScreen),
|
||||
typeof(SongBar),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
|
@ -2,6 +2,8 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Screens.Schedule;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
@ -11,6 +13,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(new TourneyVideo("main") { RelativeSizeAxes = Axes.Both });
|
||||
Add(new ScheduleScreen());
|
||||
}
|
||||
}
|
||||
|
33
osu.Game.Tournament/Components/DrawableTeamFlag.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamFlag : Sprite
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> flag;
|
||||
|
||||
public DrawableTeamFlag(TournamentTeam team)
|
||||
{
|
||||
this.team = team;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
if (team == null) return;
|
||||
|
||||
(flag = team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Texture = textures.Get($@"Flags/{team.FlagName}"), true);
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game.Tournament/Components/DrawableTeamHeader.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamHeader : TournamentSpriteTextWithBackground
|
||||
{
|
||||
public DrawableTeamHeader(TeamColour colour)
|
||||
{
|
||||
Background.Colour = TournamentGame.GetTeamColour(colour);
|
||||
|
||||
Text.Colour = TournamentGame.TEXT_COLOUR;
|
||||
Text.Text = $"Team {colour}".ToUpperInvariant();
|
||||
Text.Scale = new Vector2(0.6f);
|
||||
}
|
||||
}
|
||||
}
|
32
osu.Game.Tournament/Components/DrawableTeamTitle.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamTitle : TournamentSpriteTextWithBackground
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> acronym;
|
||||
|
||||
public DrawableTeamTitle(TournamentTeam team)
|
||||
{
|
||||
this.team = team;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
if (team == null) return;
|
||||
|
||||
(acronym = team.Acronym.GetBoundCopy()).BindValueChanged(acronym => Text.Text = team?.FullName.Value ?? string.Empty, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamTitleWithHeader : CompositeDrawable
|
||||
{
|
||||
public DrawableTeamTitleWithHeader(TournamentTeam team, TeamColour colour)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamHeader(colour),
|
||||
new DrawableTeamTitle(team),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
66
osu.Game.Tournament/Components/DrawableTeamWithPlayers.cs
Normal file
@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public DrawableTeamWithPlayers(TournamentTeam team, TeamColour colour)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamTitleWithHeader(team, colour),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>()
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>()
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
TournamentSpriteText createPlayerText(User p) =>
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.White,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -23,14 +23,11 @@ namespace osu.Game.Tournament.Components
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> acronym;
|
||||
|
||||
[UsedImplicitly]
|
||||
private Bindable<string> flag;
|
||||
|
||||
protected DrawableTournamentTeam(TournamentTeam team)
|
||||
{
|
||||
Team = team;
|
||||
|
||||
Flag = new Sprite
|
||||
Flag = new DrawableTeamFlag(team)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
@ -48,7 +45,6 @@ namespace osu.Game.Tournament.Components
|
||||
if (Team == null) return;
|
||||
|
||||
(acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true);
|
||||
(flag = Team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class DrawableTournamentTitleText : TournamentSpriteText
|
||||
{
|
||||
public DrawableTournamentTitleText()
|
||||
{
|
||||
Text = "osu!taiko world cup 2020";
|
||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold);
|
||||
}
|
||||
}
|
||||
}
|
36
osu.Game.Tournament/Components/RoundDisplay.cs
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
public RoundDisplay(TournamentMatch match)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTournamentTitleText(),
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold)
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -4,10 +4,8 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -24,6 +22,8 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
private const float height = 145;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
@ -52,15 +52,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
|
||||
private Container panelContents;
|
||||
private Container innerPanel;
|
||||
private Container outerPanel;
|
||||
private TournamentBeatmapPanel panel;
|
||||
|
||||
private float panelWidth => expanded ? 0.6f : 1;
|
||||
|
||||
private const float main_width = 0.97f;
|
||||
private const float inner_panel_width = 0.7f;
|
||||
private FillFlowContainer flow;
|
||||
|
||||
private bool expanded;
|
||||
|
||||
@ -70,86 +62,27 @@ namespace osu.Game.Tournament.Components
|
||||
set
|
||||
{
|
||||
expanded = value;
|
||||
panel?.ResizeWidthTo(panelWidth, 800, Easing.OutQuint);
|
||||
|
||||
if (expanded)
|
||||
{
|
||||
innerPanel.ResizeWidthTo(inner_panel_width, 800, Easing.OutQuint);
|
||||
outerPanel.ResizeWidthTo(main_width, 800, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
innerPanel.ResizeWidthTo(1, 800, Easing.OutQuint);
|
||||
outerPanel.ResizeWidthTo(0.25f, 800, Easing.OutQuint);
|
||||
}
|
||||
flow.Direction = expanded ? FillDirection.Full : FillDirection.Vertical;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
outerPanel = new Container
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 5,
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = 500,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Full,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
RelativePositionAxes = Axes.X,
|
||||
X = -(1 - main_width) / 2,
|
||||
Y = -10,
|
||||
Width = main_width,
|
||||
Height = TournamentBeatmapPanel.HEIGHT,
|
||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||
CornerExponent = 2,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.93f),
|
||||
},
|
||||
new OsuLogo
|
||||
{
|
||||
Triangles = false,
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Scale = new Vector2(0.08f),
|
||||
Margin = new MarginPadding(50),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
innerPanel = new Container
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = TournamentBeatmapPanel.HEIGHT / 2,
|
||||
CornerExponent = 2,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = inner_panel_width,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.86f),
|
||||
},
|
||||
panelContents = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@ -160,7 +93,7 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
if (beatmap == null)
|
||||
{
|
||||
panelContents.Clear();
|
||||
flow.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -219,34 +152,86 @@ namespace osu.Game.Tournament.Components
|
||||
break;
|
||||
}
|
||||
|
||||
panelContents.Children = new Drawable[]
|
||||
flow.Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss")))
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height / 2,
|
||||
Width = 0.5f,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(stats),
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss"))),
|
||||
new DiffPiece(("BPM", $"{bpm:0.#}"))
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.1f,
|
||||
},
|
||||
new OsuLogo
|
||||
{
|
||||
Triangles = false,
|
||||
Scale = new Vector2(0.08f),
|
||||
Margin = new MarginPadding(50),
|
||||
X = -10,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new DiffPiece(("BPM", $"{bpm:0.#}"))
|
||||
new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new DiffPiece(stats)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.BottomRight
|
||||
},
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}"))
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
panel = new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(panelWidth, 1)
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
Height = height / 2,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -258,10 +243,9 @@ namespace osu.Game.Tournament.Components
|
||||
Margin = new MarginPadding { Horizontal = 15, Vertical = 1 };
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
static void cp(SpriteText s, Color4 colour)
|
||||
static void cp(SpriteText s, bool bold)
|
||||
{
|
||||
s.Colour = colour;
|
||||
s.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 15);
|
||||
s.Font = OsuFont.Torus.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, size: 15);
|
||||
}
|
||||
|
||||
for (var i = 0; i < tuples.Length; i++)
|
||||
@ -272,14 +256,14 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
AddText(" / ", s =>
|
||||
{
|
||||
cp(s, OsuColour.Gray(0.33f));
|
||||
cp(s, false);
|
||||
s.Spacing = new Vector2(-2, 0);
|
||||
});
|
||||
}
|
||||
|
||||
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, OsuColour.Gray(0.33f)));
|
||||
AddText(" ", s => cp(s, OsuColour.Gray(0.33f)));
|
||||
AddText(new TournamentSpriteText { Text = content }, s => cp(s, OsuColour.Gray(0.5f)));
|
||||
AddText(new TournamentSpriteText { Text = heading }, s => cp(s, false));
|
||||
AddText(" ", s => cp(s, false));
|
||||
AddText(new TournamentSpriteText { Text = content }, s => cp(s, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tournament.Components
|
||||
private readonly string mods;
|
||||
|
||||
private const float horizontal_padding = 10;
|
||||
private const float vertical_padding = 5;
|
||||
private const float vertical_padding = 10;
|
||||
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
@ -50,8 +50,6 @@ namespace osu.Game.Tournament.Components
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
||||
CornerRadius = HEIGHT / 2;
|
||||
CornerExponent = 2;
|
||||
Masking = true;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
@ -70,16 +68,14 @@ namespace osu.Game.Tournament.Components
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding(vertical_padding),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(15),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = new LocalisedString((
|
||||
$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
|
||||
$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")),
|
||||
@ -88,9 +84,6 @@ namespace osu.Game.Tournament.Components
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding(vertical_padding),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -137,8 +130,8 @@ namespace osu.Game.Tournament.Components
|
||||
Texture = textures.Get($"mods/{mods}"),
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Scale = new Vector2(0.5f)
|
||||
Margin = new MarginPadding(10),
|
||||
Scale = new Vector2(0.8f)
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -170,16 +163,7 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
BorderThickness = 6;
|
||||
|
||||
switch (found.Team)
|
||||
{
|
||||
case TeamColour.Red:
|
||||
BorderColour = Color4.Red;
|
||||
break;
|
||||
|
||||
case TeamColour.Blue:
|
||||
BorderColour = Color4.Blue;
|
||||
break;
|
||||
}
|
||||
BorderColour = TournamentGame.GetTeamColour(found.Team);
|
||||
|
||||
switch (found.Type)
|
||||
{
|
||||
|
@ -9,8 +9,6 @@ using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
@ -23,11 +21,11 @@ namespace osu.Game.Tournament.Components
|
||||
public TournamentMatchChatDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = 100;
|
||||
Size = new Vector2(0.45f, 112);
|
||||
Margin = new MarginPadding(10);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Height = 144;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
CornerRadius = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
@ -66,6 +64,10 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
|
||||
public void Expand() => this.FadeIn(300);
|
||||
|
||||
public void Contract() => this.FadeOut(200);
|
||||
|
||||
protected override ChatLine CreateMessage(Message message) => new MatchMessage(message);
|
||||
|
||||
protected class MatchMessage : StandAloneMessage
|
||||
@ -75,19 +77,15 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo info)
|
||||
{
|
||||
//if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// ColourBox.Colour = red;
|
||||
//else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// ColourBox.Colour = blue;
|
||||
//else if (Message.Sender.Colour != null)
|
||||
// SenderText.Colour = ColourBox.Colour = OsuColour.FromHex(Message.Sender.Colour);
|
||||
// if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// SenderText.Colour = TournamentGame.COLOUR_RED;
|
||||
// else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id))
|
||||
// SenderText.Colour = TournamentGame.COLOUR_BLUE;
|
||||
// else if (Message.Sender.Colour != null)
|
||||
// SenderText.Colour = ColourBox.Colour = Color4Extensions.FromHex(Message.Sender.Colour);
|
||||
}
|
||||
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class TournamentSpriteTextWithBackground : CompositeDrawable
|
||||
{
|
||||
protected readonly TournamentSpriteText Text;
|
||||
protected readonly Box Background;
|
||||
|
||||
public TournamentSpriteTextWithBackground(string text = "")
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Text = new TournamentSpriteText
|
||||
{
|
||||
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.SemiBold, size: 50),
|
||||
Padding = new MarginPadding { Left = 10, Right = 20 },
|
||||
Text = text
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
@ -14,13 +15,34 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class TourneyVideo : CompositeDrawable
|
||||
{
|
||||
private readonly VideoSprite video;
|
||||
private readonly string filename;
|
||||
private readonly bool drawFallbackGradient;
|
||||
private VideoSprite video;
|
||||
|
||||
private readonly ManualClock manualClock;
|
||||
private ManualClock manualClock;
|
||||
|
||||
public TourneyVideo(Stream stream)
|
||||
public TourneyVideo(string filename, bool drawFallbackGradient = false)
|
||||
{
|
||||
if (stream == null)
|
||||
this.filename = filename;
|
||||
this.drawFallbackGradient = drawFallbackGradient;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
{
|
||||
var stream = storage.GetStream($@"videos/{filename}.m4v");
|
||||
|
||||
if (stream != null)
|
||||
{
|
||||
InternalChild = video = new VideoSprite(stream)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Clock = new FramedClock(manualClock = new ManualClock()),
|
||||
Loop = loop,
|
||||
};
|
||||
}
|
||||
else if (drawFallbackGradient)
|
||||
{
|
||||
InternalChild = new Box
|
||||
{
|
||||
@ -28,26 +50,26 @@ namespace osu.Game.Tournament.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
InternalChild = video = new VideoSprite(stream)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Clock = new FramedClock(manualClock = new ManualClock())
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private bool loop;
|
||||
|
||||
public bool Loop
|
||||
{
|
||||
set
|
||||
{
|
||||
loop = value;
|
||||
if (video != null)
|
||||
video.Loop = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
if (manualClock != null)
|
||||
manualClock.CurrentTime = 0;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -90,6 +90,8 @@ namespace osu.Game.Tournament.Models
|
||||
[JsonIgnore]
|
||||
public TournamentTeam Loser => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team2.Value : Team1.Value;
|
||||
|
||||
public TeamColour WinnerColour => Winner == Team1.Value ? TeamColour.Red : TeamColour.Blue;
|
||||
|
||||
public int PointsToWin => Round.Value?.BestOf.Value / 2 + 1 ?? 0;
|
||||
|
||||
/// <summary>
|
||||
|
@ -21,6 +21,7 @@ namespace osu.Game.Tournament.Screens
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Depth = float.MinValue,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -116,53 +115,5 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
sb.AppendLine(gt.Team.FullName.Value);
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private class GroupTeam : DrawableTournamentTeam
|
||||
{
|
||||
private readonly FillFlowContainer innerContainer;
|
||||
|
||||
public GroupTeam(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
Width = 36;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Flag.Anchor = Anchor.TopCentre;
|
||||
Flag.Origin = Anchor.TopCentre;
|
||||
|
||||
AcronymText.Anchor = Anchor.TopCentre;
|
||||
AcronymText.Origin = Anchor.TopCentre;
|
||||
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
|
||||
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
innerContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5f),
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
AcronymText
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
innerContainer.ScaleTo(1.5f);
|
||||
innerContainer.ScaleTo(1f, 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
60
osu.Game.Tournament/Screens/Drawings/Components/GroupTeam.cs
Normal file
@ -0,0 +1,60 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
{
|
||||
public class GroupTeam : DrawableTournamentTeam
|
||||
{
|
||||
private readonly FillFlowContainer innerContainer;
|
||||
|
||||
public GroupTeam(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
Width = 36;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Flag.Anchor = Anchor.TopCentre;
|
||||
Flag.Origin = Anchor.TopCentre;
|
||||
|
||||
AcronymText.Anchor = Anchor.TopCentre;
|
||||
AcronymText.Origin = Anchor.TopCentre;
|
||||
AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
|
||||
AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
innerContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5f),
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
AcronymText
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
innerContainer.ScaleTo(1.5f);
|
||||
innerContainer.ScaleTo(1f, 200);
|
||||
}
|
||||
}
|
||||
}
|
@ -129,8 +129,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p))
|
||||
};
|
||||
}
|
||||
|
@ -124,8 +124,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
ChildrenEnumerable = round.Beatmaps.Select(p => new SeedingBeatmapRow(round, p))
|
||||
};
|
||||
}
|
||||
|
@ -172,19 +172,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
drawableContainer.Child = new DrawableTeamFlag(Model);
|
||||
}
|
||||
|
||||
private class DrawableTeamFlag : DrawableTournamentTeam
|
||||
{
|
||||
public DrawableTeamFlag(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
InternalChild = Flag;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Flag.Anchor = Anchor.Centre;
|
||||
Flag.Origin = Anchor.Centre;
|
||||
}
|
||||
}
|
||||
|
||||
public class PlayerEditor : CompositeDrawable
|
||||
{
|
||||
private readonly TournamentTeam team;
|
||||
@ -202,8 +189,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
ChildrenEnumerable = team.Players.Select(p => new PlayerRow(team, p))
|
||||
};
|
||||
}
|
||||
|
@ -40,7 +40,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.9f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Child = flow = new FillFlowContainer<TDrawable>
|
||||
@ -48,8 +47,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Spacing = new Vector2(20)
|
||||
},
|
||||
},
|
||||
|
@ -5,21 +5,28 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Showcase;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchHeader : Container
|
||||
{
|
||||
private TeamScoreDisplay teamDisplay1;
|
||||
private TeamScoreDisplay teamDisplay2;
|
||||
|
||||
public bool ShowScores
|
||||
{
|
||||
set
|
||||
{
|
||||
teamDisplay1.ShowScore = value;
|
||||
teamDisplay2.ShowScore = value;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -27,200 +34,108 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
Height = 95;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentLogo(),
|
||||
new RoundDisplay
|
||||
new FillFlowContainer
|
||||
{
|
||||
Y = 5,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTournamentTitleText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.2f)
|
||||
},
|
||||
new RoundDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.4f)
|
||||
},
|
||||
}
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Red)
|
||||
teamDisplay1 = new TeamScoreDisplay(TeamColour.Red)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
new TeamScoreDisplay(TeamColour.Blue)
|
||||
teamDisplay2 = new TeamScoreDisplay(TeamColour.Blue)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamScoreDisplay : CompositeDrawable
|
||||
public class TeamScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly TeamColour teamColour;
|
||||
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
|
||||
private TeamDisplay teamDisplay;
|
||||
|
||||
public bool ShowScore { set => teamDisplay.ShowScore = value; }
|
||||
|
||||
public TeamScoreDisplay(TeamColour teamColour)
|
||||
{
|
||||
private readonly TeamColour teamColour;
|
||||
this.teamColour = teamColour;
|
||||
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
AutoSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
public TeamScoreDisplay(TeamColour teamColour)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
currentMatch.BindValueChanged(matchChanged, true);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
currentTeamScore.UnbindBindings();
|
||||
currentTeam.UnbindBindings();
|
||||
|
||||
if (match.NewValue != null)
|
||||
{
|
||||
this.teamColour = teamColour;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = 300;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||
{
|
||||
currentTeamScore.UnbindBindings();
|
||||
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
||||
|
||||
currentTeam.UnbindBindings();
|
||||
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
||||
|
||||
// team may change to same team, which means score is not in a good state.
|
||||
// thus we handle this manually.
|
||||
teamChanged(currentTeam.Value);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
switch (e.Button)
|
||||
{
|
||||
case MouseButton.Left:
|
||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||
currentTeamScore.Value++;
|
||||
return true;
|
||||
|
||||
case MouseButton.Right:
|
||||
if (currentTeamScore.Value > 0)
|
||||
currentTeamScore.Value--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private void teamChanged(TournamentTeam team)
|
||||
{
|
||||
var colour = teamColour == TeamColour.Red ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
var flip = teamColour != TeamColour.Red;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TeamDisplay(team, colour, flip),
|
||||
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
|
||||
{
|
||||
Colour = colour
|
||||
}
|
||||
};
|
||||
}
|
||||
// team may change to same team, which means score is not in a good state.
|
||||
// thus we handle this manually.
|
||||
teamChanged(currentTeam.Value);
|
||||
}
|
||||
|
||||
private class TeamScore : CompositeDrawable
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
private readonly StarCounter counter;
|
||||
|
||||
public TeamScore(Bindable<int?> score, bool flip, int count)
|
||||
switch (e.Button)
|
||||
{
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
case MouseButton.Left:
|
||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||
currentTeamScore.Value++;
|
||||
return true;
|
||||
|
||||
Anchor = anchor;
|
||||
Origin = anchor;
|
||||
|
||||
InternalChild = counter = new StarCounter(count)
|
||||
{
|
||||
Anchor = anchor,
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = 5,
|
||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||
};
|
||||
|
||||
currentTeamScore.BindValueChanged(scoreChanged);
|
||||
currentTeamScore.BindTo(score);
|
||||
case MouseButton.Right:
|
||||
if (currentTeamScore.Value > 0)
|
||||
currentTeamScore.Value--;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private class TeamDisplay : DrawableTournamentTeam
|
||||
private void teamChanged(TournamentTeam team)
|
||||
{
|
||||
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
|
||||
: base(team)
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
||||
|
||||
Anchor = Origin = anchor;
|
||||
|
||||
Flag.Anchor = Flag.Origin = anchor;
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(60, 40);
|
||||
Flag.Margin = new MarginPadding(20);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value.ToUpper() ?? "???",
|
||||
X = (flip ? -1 : 1) * 90,
|
||||
Y = -10,
|
||||
Colour = colour,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 20),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
|
||||
private readonly TournamentSpriteText text;
|
||||
|
||||
public RoundDisplay()
|
||||
{
|
||||
Width = 200;
|
||||
Height = 20;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.18f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
text = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
||||
text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
||||
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,16 +11,12 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class MatchScoreDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
|
||||
private const float bar_height = 20;
|
||||
private const float bar_height = 18;
|
||||
|
||||
private readonly BindableInt score1 = new BindableInt();
|
||||
private readonly BindableInt score2 = new BindableInt();
|
||||
@ -28,45 +24,63 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
private readonly MatchScoreCounter score1Text;
|
||||
private readonly MatchScoreCounter score2Text;
|
||||
|
||||
private readonly Circle score1Bar;
|
||||
private readonly Circle score2Bar;
|
||||
private readonly Drawable score1Bar;
|
||||
private readonly Drawable score2Bar;
|
||||
|
||||
public MatchScoreDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
score1Bar = new Circle
|
||||
new Box
|
||||
{
|
||||
Name = "top bar red (static)",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height / 4,
|
||||
Width = 0.5f,
|
||||
Colour = TournamentGame.COLOUR_RED,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "top bar blue (static)",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height / 4,
|
||||
Width = 0.5f,
|
||||
Colour = TournamentGame.COLOUR_BLUE,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
score1Bar = new Box
|
||||
{
|
||||
Name = "top bar red",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = red,
|
||||
Colour = TournamentGame.COLOUR_RED,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
score1Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = red,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
score2Bar = new Circle
|
||||
score2Bar = new Box
|
||||
{
|
||||
Name = "top bar blue",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Width = 0,
|
||||
Colour = blue,
|
||||
Colour = TournamentGame.COLOUR_BLUE,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
score2Text = new MatchScoreCounter
|
||||
{
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
@ -103,10 +117,9 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
base.UpdateAfterChildren();
|
||||
score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth);
|
||||
score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth);
|
||||
}
|
||||
@ -115,7 +128,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public MatchScoreCounter()
|
||||
{
|
||||
Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 };
|
||||
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
|
||||
|
||||
Winning = false;
|
||||
}
|
||||
@ -123,8 +136,8 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
public bool Winning
|
||||
{
|
||||
set => DisplayedCountSpriteText.Font = value
|
||||
? OsuFont.Torus.With(weight: FontWeight.Regular, size: 60)
|
||||
: OsuFont.Torus.With(weight: FontWeight.Light, size: 40);
|
||||
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50)
|
||||
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class RoundDisplay : TournamentSpriteTextWithBackground
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder)
|
||||
{
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
}
|
||||
|
||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
||||
Text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
|
||||
}
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
private readonly TeamScore score;
|
||||
|
||||
public bool ShowScore { set => score.FadeTo(value ? 1 : 0, 200); }
|
||||
|
||||
public TeamDisplay(TournamentTeam team, TeamColour colour, Bindable<int?> currentTeamScore, int pointsToWin)
|
||||
: base(team)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
bool flip = colour == TeamColour.Red;
|
||||
|
||||
var anchor = flip ? Anchor.TopLeft : Anchor.TopRight;
|
||||
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(60, 40);
|
||||
Flag.Origin = anchor;
|
||||
Flag.Anchor = anchor;
|
||||
|
||||
Margin = new MarginPadding(20);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTeamHeader(colour)
|
||||
{
|
||||
Scale = new Vector2(0.75f),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
score = new TeamScore(currentTeamScore, colour, pointsToWin)
|
||||
{
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
}
|
||||
}
|
||||
},
|
||||
new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Origin = anchor,
|
||||
Anchor = anchor,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
103
osu.Game.Tournament/Screens/Gameplay/Components/TeamScore.cs
Normal file
@ -0,0 +1,103 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
{
|
||||
public class TeamScore : CompositeDrawable
|
||||
{
|
||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||
private readonly StarCounter counter;
|
||||
|
||||
public TeamScore(Bindable<int?> score, TeamColour colour, int count)
|
||||
{
|
||||
bool flip = colour == TeamColour.Blue;
|
||||
var anchor = flip ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = counter = new TeamScoreStarCounter(count)
|
||||
{
|
||||
Anchor = anchor,
|
||||
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
||||
};
|
||||
|
||||
currentTeamScore.BindValueChanged(scoreChanged);
|
||||
currentTeamScore.BindTo(score);
|
||||
}
|
||||
|
||||
private void scoreChanged(ValueChangedEvent<int?> score) => counter.Current = score.NewValue ?? 0;
|
||||
|
||||
public class TeamScoreStarCounter : StarCounter
|
||||
{
|
||||
public TeamScoreStarCounter(int count)
|
||||
: base(count)
|
||||
{
|
||||
}
|
||||
|
||||
public override Star CreateStar() => new LightSquare();
|
||||
|
||||
public class LightSquare : Star
|
||||
{
|
||||
private readonly Box box;
|
||||
|
||||
public LightSquare()
|
||||
{
|
||||
Size = new Vector2(22.5f);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderColour = OsuColour.Gray(0.5f),
|
||||
BorderThickness = 3,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Transparent,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
}
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
Colour = Color4Extensions.FromHex("#FFE8AD"),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4Extensions.FromHex("#FFE8AD").Opacity(0.1f),
|
||||
Hollow = true,
|
||||
Radius = 20,
|
||||
Roundness = 10,
|
||||
};
|
||||
}
|
||||
|
||||
public override void DisplayAt(float scale)
|
||||
{
|
||||
box.FadeTo(scale, 500, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(0.2f * scale, 500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Components;
|
||||
@ -14,12 +15,11 @@ using osu.Game.Tournament.Models;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
using osu.Game.Tournament.Screens.MapPool;
|
||||
using osu.Game.Tournament.Screens.TeamWin;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Gameplay
|
||||
{
|
||||
public class GameplayScreen : BeatmapInfoScreen
|
||||
public class GameplayScreen : BeatmapInfoScreen, IProvideVideo
|
||||
{
|
||||
private readonly BindableBool warmup = new BindableBool();
|
||||
|
||||
@ -29,9 +29,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
private OsuButton warmupButton;
|
||||
private MatchIPCInfo ipc;
|
||||
|
||||
private readonly Color4 red = new Color4(186, 0, 18, 255);
|
||||
private readonly Color4 blue = new Color4(17, 136, 170, 255);
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
@ -39,20 +36,25 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
private TournamentMatchChatDisplay chat { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
||||
private void load(LadderInfo ladder, MatchIPCInfo ipc, Storage storage)
|
||||
{
|
||||
this.ipc = ipc;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new MatchHeader(),
|
||||
new TourneyVideo("gameplay")
|
||||
{
|
||||
Loop = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
header = new MatchHeader(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Y = 5,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Y = 110,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -60,44 +62,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
// chroma key area for stable gameplay
|
||||
Name = "chroma",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 512,
|
||||
Colour = new Color4(0, 255, 0, 255),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Y = -4,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Name = "top bar red",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
Width = 0.5f,
|
||||
Colour = red,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "top bar blue",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
Width = 0.5f,
|
||||
Colour = blue,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
scoreDisplay = new MatchScoreDisplay
|
||||
{
|
||||
Y = -60,
|
||||
Scale = new Vector2(0.8f),
|
||||
Y = -147,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new ControlPanel
|
||||
{
|
||||
@ -130,13 +106,18 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
|
||||
currentMatch.BindTo(ladder.CurrentMatch);
|
||||
|
||||
warmup.BindValueChanged(w => warmupButton.Alpha = !w.NewValue ? 0.5f : 1, true);
|
||||
warmup.BindValueChanged(w =>
|
||||
{
|
||||
warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
|
||||
header.ShowScores = !w.NewValue;
|
||||
}, true);
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledOperation;
|
||||
private MatchScoreDisplay scoreDisplay;
|
||||
|
||||
private TourneyState lastState;
|
||||
private MatchHeader header;
|
||||
|
||||
private void stateChanged(ValueChangedEvent<TourneyState> state)
|
||||
{
|
||||
@ -156,7 +137,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
|
||||
void expand()
|
||||
{
|
||||
chat?.Expand();
|
||||
chat?.Contract();
|
||||
|
||||
using (BeginDelayedSequence(300, true))
|
||||
{
|
||||
@ -170,7 +151,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
SongBar.Expanded = false;
|
||||
scoreDisplay.FadeOut(100);
|
||||
using (chat?.BeginDelayedSequence(500))
|
||||
chat?.Contract();
|
||||
chat?.Expand();
|
||||
}
|
||||
|
||||
switch (state.NewValue)
|
||||
@ -197,7 +178,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
||||
break;
|
||||
|
||||
default:
|
||||
chat.Expand();
|
||||
chat.Contract();
|
||||
expand();
|
||||
break;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
@ -27,21 +28,23 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private readonly bool losers;
|
||||
private TournamentSpriteText scoreText;
|
||||
private Box background;
|
||||
private Box backgroundRight;
|
||||
|
||||
private readonly Bindable<int?> score = new Bindable<int?>();
|
||||
private readonly BindableBool completed = new BindableBool();
|
||||
|
||||
private Color4 colourWinner;
|
||||
private Color4 colourNormal;
|
||||
|
||||
private readonly Func<bool> isWinner;
|
||||
private LadderEditorScreen ladderEditor;
|
||||
|
||||
[Resolved]
|
||||
[Resolved(canBeNull: true)]
|
||||
private LadderInfo ladderInfo { get; set; }
|
||||
|
||||
private void setCurrent()
|
||||
{
|
||||
if (ladderInfo == null) return;
|
||||
|
||||
//todo: tournamentgamebase?
|
||||
if (ladderInfo.CurrentMatch.Value != null)
|
||||
ladderInfo.CurrentMatch.Value.Current.Value = false;
|
||||
@ -60,15 +63,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
this.losers = losers;
|
||||
Size = new Vector2(150, 40);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Flag.Scale = new Vector2(0.9f);
|
||||
Flag.Anchor = Flag.Origin = Anchor.CentreLeft;
|
||||
|
||||
AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft;
|
||||
AcronymText.Padding = new MarginPadding { Left = 50 };
|
||||
AcronymText.Font = OsuFont.Torus.With(size: 24);
|
||||
AcronymText.Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Bold);
|
||||
|
||||
if (match != null)
|
||||
{
|
||||
@ -85,8 +85,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
this.ladderEditor = ladderEditor;
|
||||
|
||||
colourWinner = losers ? colours.YellowDarker : colours.BlueDarker;
|
||||
colourNormal = OsuColour.Gray(0.2f);
|
||||
colourWinner = losers
|
||||
? Color4Extensions.FromHex("#8E7F48")
|
||||
: Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -102,29 +103,28 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
AcronymText,
|
||||
Flag,
|
||||
new Container
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Masking = true,
|
||||
Width = 0.3f,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundRight = new Box
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
Width = 0.3f,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0.8f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0.8f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
scoreText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 20),
|
||||
}
|
||||
}
|
||||
},
|
||||
scoreText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 22),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -181,9 +181,12 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
bool winner = completed.Value && isWinner?.Invoke() == true;
|
||||
|
||||
background.FadeColour(winner ? colourWinner : colourNormal, winner ? 500 : 0, Easing.OutQuint);
|
||||
background.FadeColour(winner ? Color4.White : Color4Extensions.FromHex("#444"), winner ? 500 : 0, Easing.OutQuint);
|
||||
backgroundRight.FadeColour(winner ? colourWinner : Color4Extensions.FromHex("#333"), winner ? 500 : 0, Easing.OutQuint);
|
||||
|
||||
scoreText.Font = AcronymText.Font = OsuFont.Torus.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
|
||||
AcronymText.Colour = winner ? Color4.Black : Color4.White;
|
||||
|
||||
scoreText.Font = scoreText.Font.With(weight: winner ? FontWeight.Bold : FontWeight.Regular);
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private readonly bool editor;
|
||||
protected readonly FillFlowContainer<DrawableMatchTeam> Flow;
|
||||
private readonly Drawable selectionBox;
|
||||
private readonly Drawable currentMatchSelectionBox;
|
||||
protected readonly Drawable CurrentMatchSelectionBox;
|
||||
private Bindable<TournamentMatch> globalSelection;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
@ -45,9 +45,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
selectionBox = new Container
|
||||
{
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Scale = new Vector2(1.05f),
|
||||
Scale = new Vector2(1.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -55,16 +53,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
Colour = Color4.YellowGreen,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
currentMatchSelectionBox = new Container
|
||||
CurrentMatchSelectionBox = new Container
|
||||
{
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Scale = new Vector2(1.05f),
|
||||
Scale = new Vector2(1.05f, 1.1f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
Colour = Color4.OrangeRed,
|
||||
Colour = Color4.White,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
Flow = new FillFlowContainer<DrawableMatchTeam>
|
||||
@ -128,9 +124,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
private void updateCurrentMatch()
|
||||
{
|
||||
if (Match.Current.Value)
|
||||
currentMatchSelectionBox.Show();
|
||||
CurrentMatchSelectionBox.Show();
|
||||
else
|
||||
currentMatchSelectionBox.Hide();
|
||||
CurrentMatchSelectionBox.Hide();
|
||||
}
|
||||
|
||||
private bool selected;
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
@ -33,14 +32,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
textDescription = new TournamentSpriteText
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre
|
||||
},
|
||||
textName = new TournamentSpriteText
|
||||
{
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
|
||||
Colour = Color4.Black,
|
||||
Colour = TournamentGame.TEXT_COLOUR,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre
|
||||
},
|
||||
|
@ -32,8 +32,8 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, Storage storage)
|
||||
{
|
||||
normalPathColour = colours.BlueDarker.Darken(2);
|
||||
losersPathColour = colours.YellowDarker.Darken(2);
|
||||
normalPathColour = Color4Extensions.FromHex("#66D1FF");
|
||||
losersPathColour = Color4Extensions.FromHex("#FFC700");
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
@ -42,11 +42,17 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TourneyVideo(storage.GetStream(@"videos/ladder.m4v"))
|
||||
new TourneyVideo("ladder")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
},
|
||||
new DrawableTournamentTitleText
|
||||
{
|
||||
Y = 100,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
ScrollContent = new LadderDragContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -42,6 +42,11 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TourneyVideo("gameplay")
|
||||
{
|
||||
Loop = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new MatchHeader(),
|
||||
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
||||
{
|
||||
|
@ -18,7 +18,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
public class ScheduleScreen : TournamentScreen, IProvideVideo
|
||||
public class ScheduleScreen : TournamentScreen // IProvidesVideo
|
||||
{
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private Container mainContainer;
|
||||
@ -33,15 +33,68 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TourneyVideo(storage.GetStream(@"videos/schedule.m4v"))
|
||||
new TourneyVideo("schedule")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
},
|
||||
mainContainer = new Container
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
Padding = new MarginPadding(100) { Bottom = 50 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DrawableTournamentTitleText(),
|
||||
new Container
|
||||
{
|
||||
Margin = new MarginPadding { Top = 40 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(50, 10),
|
||||
},
|
||||
new TournamentSpriteTextWithBackground("Schedule")
|
||||
{
|
||||
X = 60,
|
||||
Scale = new Vector2(0.8f)
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
mainContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
currentMatch.BindValueChanged(matchChanged);
|
||||
@ -62,7 +115,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
|
||||
|
||||
upcoming = upcoming.Concat(conditionals);
|
||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(12);
|
||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
|
||||
|
||||
mainContainer.Child = new FillFlowContainer
|
||||
{
|
||||
@ -73,7 +126,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.65f,
|
||||
Height = 0.74f,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -91,7 +144,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
.Take(8)
|
||||
.Select(p => new ScheduleMatch(p))
|
||||
},
|
||||
new ScheduleContainer("match overview")
|
||||
new ScheduleContainer("upcoming matches")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.6f,
|
||||
@ -100,26 +153,57 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
}
|
||||
}
|
||||
},
|
||||
new ScheduleContainer("current match")
|
||||
new ScheduleContainer("coming up next")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Left = -10, Bottom = 10, Top = -5 },
|
||||
Spacing = new Vector2(10, 0),
|
||||
Text = match.NewValue.Round.Value?.Name.Value,
|
||||
Colour = Color4.Black,
|
||||
Font = OsuFont.Torus.With(size: 20)
|
||||
},
|
||||
new ScheduleMatch(match.NewValue, false),
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "Start Time " + match.NewValue.Date.Value.ToUniversalTime().ToString("HH:mm UTC"),
|
||||
Colour = Color4.Black,
|
||||
Font = OsuFont.Torus.With(size: 20)
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(30),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScheduleMatch(match.NewValue, false)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Scale = new Vector2(0.5f)
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "Starting ",
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||
},
|
||||
new DrawableDate(match.NewValue.Date.Value)
|
||||
{
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
@ -134,6 +218,10 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
Flow.Direction = FillDirection.Horizontal;
|
||||
|
||||
Scale = new Vector2(0.8f);
|
||||
|
||||
CurrentMatchSelectionBox.Scale = new Vector2(1.02f, 1.15f);
|
||||
|
||||
bool conditional = match is ConditionalTournamentMatch;
|
||||
|
||||
if (conditional)
|
||||
@ -145,15 +233,16 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopLeft,
|
||||
Colour = Color4.Black,
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Alpha = conditional ? 0.6f : 1,
|
||||
Font = OsuFont.Torus,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
});
|
||||
AddInternal(new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Colour = Color4.Black,
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Alpha = conditional ? 0.6f : 1,
|
||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||
Text = match.Date.Value.ToUniversalTime().ToString("HH:mm UTC") + (conditional ? " (conditional)" : "")
|
||||
@ -170,29 +259,27 @@ namespace osu.Game.Tournament.Screens.Schedule
|
||||
|
||||
public ScheduleContainer(string title)
|
||||
{
|
||||
Padding = new MarginPadding { Left = 30, Top = 30 };
|
||||
Padding = new MarginPadding { Left = 60, Top = 10 };
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
X = 30,
|
||||
Text = title,
|
||||
Colour = Color4.Black,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Torus.With(size: 30)
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding(40)
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteTextWithBackground(title.ToUpperInvariant())
|
||||
{
|
||||
Scale = new Vector2(0.5f)
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding(10)
|
||||
},
|
||||
}
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Colour = new Color4(233, 187, 79, 255),
|
||||
Width = 5,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TourneyVideo(storage.GetStream(@"videos/seeding.m4v"))
|
||||
new TourneyVideo("seeding")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
@ -26,7 +25,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TourneyVideo(storage.GetStream(@"videos/teamintro.m4v"))
|
||||
new TourneyVideo("teamintro")
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
@ -49,141 +48,33 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
return;
|
||||
}
|
||||
|
||||
const float y_flag_offset = 292;
|
||||
|
||||
const float y_offset = 460;
|
||||
|
||||
mainContainer.Children = new Drawable[]
|
||||
{
|
||||
new TeamWithPlayers(match.NewValue.Team1.Value, true)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight
|
||||
},
|
||||
new TeamWithPlayers(match.NewValue.Team2.Value)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
new RoundDisplay(match.NewValue)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.25f,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 180,
|
||||
}
|
||||
Position = new Vector2(100, 100)
|
||||
},
|
||||
new DrawableTeamFlag(match.NewValue.Team1.Value)
|
||||
{
|
||||
Position = new Vector2(165, y_flag_offset),
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.NewValue.Team1.Value, TeamColour.Red)
|
||||
{
|
||||
Position = new Vector2(165, y_offset),
|
||||
},
|
||||
new DrawableTeamFlag(match.NewValue.Team2.Value)
|
||||
{
|
||||
Position = new Vector2(740, y_flag_offset),
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.NewValue.Team2.Value, TeamColour.Blue)
|
||||
{
|
||||
Position = new Vector2(740, y_offset),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class RoundDisplay : CompositeDrawable
|
||||
{
|
||||
public RoundDisplay(TournamentMatch match)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.Light)
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public TeamWithPlayers(TournamentTeam team, bool left = false)
|
||||
{
|
||||
FillFlowContainer players;
|
||||
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new TeamDisplay(team)
|
||||
{
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
X = (left ? -1 : 1) * 0.3145f,
|
||||
Y = -0.077f,
|
||||
},
|
||||
players = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Padding = new MarginPadding(20),
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
X = (left ? -1 : 1) * 0.58f,
|
||||
},
|
||||
};
|
||||
|
||||
if (team != null)
|
||||
{
|
||||
foreach (var p in team.Players)
|
||||
{
|
||||
players.Add(new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24),
|
||||
Colour = colour,
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamDisplay(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Flag.Anchor = Flag.Origin = Anchor.TopCentre;
|
||||
Flag.RelativeSizeAxes = Axes.None;
|
||||
Flag.Size = new Vector2(300, 200);
|
||||
Flag.Scale = new Vector2(0.32f);
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(160),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Flag,
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value ?? "???",
|
||||
Font = OsuFont.Torus.With(size: 20, weight: FontWeight.Regular),
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.TeamWin
|
||||
{
|
||||
@ -31,13 +30,13 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
blueWinVideo = new TourneyVideo(storage.GetStream(@"videos/teamwin-blue.m4v"))
|
||||
blueWinVideo = new TourneyVideo("teamwin-blue")
|
||||
{
|
||||
Alpha = 1,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Loop = true,
|
||||
},
|
||||
redWinVideo = new TourneyVideo(storage.GetStream(@"videos/teamwin-red.m4v"))
|
||||
redWinVideo = new TourneyVideo("teamwin-red")
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -63,7 +62,9 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
update();
|
||||
}
|
||||
|
||||
private void update()
|
||||
private bool firstDisplay = true;
|
||||
|
||||
private void update() => Schedule(() =>
|
||||
{
|
||||
var match = currentMatch.Value;
|
||||
|
||||
@ -73,105 +74,53 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
||||
return;
|
||||
}
|
||||
|
||||
bool redWin = match.Winner == match.Team1.Value;
|
||||
redWinVideo.Alpha = redWin ? 1 : 0;
|
||||
blueWinVideo.Alpha = redWin ? 0 : 1;
|
||||
redWinVideo.Alpha = match.WinnerColour == TeamColour.Red ? 1 : 0;
|
||||
blueWinVideo.Alpha = match.WinnerColour == TeamColour.Blue ? 1 : 0;
|
||||
|
||||
if (firstDisplay)
|
||||
{
|
||||
if (match.WinnerColour == TeamColour.Red)
|
||||
redWinVideo.Reset();
|
||||
else
|
||||
blueWinVideo.Reset();
|
||||
firstDisplay = false;
|
||||
}
|
||||
|
||||
mainContainer.Children = new Drawable[]
|
||||
{
|
||||
new TeamFlagDisplay(match.Winner)
|
||||
new DrawableTeamFlag(match.Winner)
|
||||
{
|
||||
Size = new Vector2(300, 200),
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = -387,
|
||||
Position = new Vector2(-300, 10),
|
||||
},
|
||||
new TournamentSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(78, -70),
|
||||
Colour = OsuColour.Gray(0.33f),
|
||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.Regular)
|
||||
},
|
||||
new TeamWithPlayers(match.Winner, redWin)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.5f,
|
||||
Height = 0.6f,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopLeft,
|
||||
Position = new Vector2(78, 0),
|
||||
Origin = Anchor.Centre,
|
||||
X = 260,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoundDisplay(match)
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 30 },
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "WINNER",
|
||||
Font = OsuFont.Torus.With(size: 100, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Bottom = 50 },
|
||||
},
|
||||
new DrawableTeamWithPlayers(match.Winner, match.WinnerColour)
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private class TeamWithPlayers : CompositeDrawable
|
||||
{
|
||||
public TeamWithPlayers(TournamentTeam team, bool left = false)
|
||||
{
|
||||
FillFlowContainer players;
|
||||
|
||||
var colour = left ? TournamentGame.COLOUR_RED : TournamentGame.COLOUR_BLUE;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = "WINNER",
|
||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = team?.FullName.Value ?? "???",
|
||||
Font = OsuFont.Torus.With(size: 30, weight: FontWeight.SemiBold),
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
players = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 10 },
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
if (team != null)
|
||||
{
|
||||
foreach (var p in team.Players)
|
||||
{
|
||||
players.Add(new TournamentSpriteText
|
||||
{
|
||||
Text = p.Username,
|
||||
Font = OsuFont.Torus.With(size: 24),
|
||||
Colour = colour,
|
||||
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TeamFlagDisplay : DrawableTournamentTeam
|
||||
{
|
||||
public TeamFlagDisplay(TournamentTeam team)
|
||||
: base(team)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Flag
|
||||
};
|
||||
}
|
||||
}
|
||||
mainContainer.FadeOut();
|
||||
mainContainer.Delay(2000).FadeIn(1600, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,9 @@ namespace osu.Game.Tournament.Screens
|
||||
protected TournamentScreen()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
FillMode = FillMode.Fit;
|
||||
FillAspectRatio = 16 / 9f;
|
||||
}
|
||||
|
||||
public override void Hide() => this.FadeOut(FADE_DELAY);
|
||||
|
@ -1,16 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
{
|
||||
public class TournamentGame : TournamentGameBase
|
||||
{
|
||||
public static readonly Color4 COLOUR_RED = new Color4(144, 0, 0, 255);
|
||||
public static readonly Color4 COLOUR_BLUE = new Color4(0, 84, 144, 255);
|
||||
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
||||
|
||||
public static readonly Color4 COLOUR_RED = Color4Extensions.FromHex("#AA1414");
|
||||
public static readonly Color4 COLOUR_BLUE = Color4Extensions.FromHex("#1462AA");
|
||||
|
||||
public static readonly Color4 ELEMENT_BACKGROUND_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
|
||||
|
||||
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
|
@ -22,6 +22,7 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -74,16 +75,40 @@ namespace osu.Game.Tournament
|
||||
|
||||
AddRange(new[]
|
||||
{
|
||||
new TourneyButton
|
||||
new Container
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
CornerRadius = 10,
|
||||
Depth = float.MinValue,
|
||||
Position = new Vector2(5),
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Padding = new MarginPadding(10),
|
||||
Action = SaveChanges,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new TourneyButton
|
||||
{
|
||||
Text = "Save Changes",
|
||||
Width = 140,
|
||||
Height = 50,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 10,
|
||||
Left = 10,
|
||||
},
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Bottom = 10,
|
||||
},
|
||||
Action = SaveChanges,
|
||||
},
|
||||
}
|
||||
},
|
||||
heightWarning = new Container
|
||||
{
|
||||
|