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API implementation
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osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
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osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.IO.Network;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests
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{
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public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
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{
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private readonly int spotlight;
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public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
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: base(ruleset, 1)
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{
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this.spotlight = spotlight;
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}
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protected override WebRequest CreateWebRequest()
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{
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var req = base.CreateWebRequest();
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req.AddParameter("spotlight", spotlight.ToString());
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return req;
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}
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protected override string TargetPostfix() => "charts";
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}
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}
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osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs
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osu.Game/Online/API/Requests/GetSpotlightRankingsResponse.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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{
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public class GetSpotlightRankingsResponse
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{
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[JsonProperty("ranking")]
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public List<UserStatistics> Users;
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[JsonProperty("spotlight")]
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public APISpotlight Spotlight;
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[JsonProperty("beatmapsets")]
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public List<APIBeatmapSet> BeatmapSets;
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}
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}
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