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Disable y offset for now
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@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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protected override SelectionBlueprint CreateBlueprintFor(HitObject hitObject)
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{
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//var yOffset = content.Count(d => d.X == h.StartTime);
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var yOffset = 0;
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//var yOffset = 0;
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return new TimelineHitObjectRepresentation(hitObject) { Y = -yOffset * TimelineHitObjectRepresentation.THICKNESS };
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return new TimelineHitObjectRepresentation(hitObject);
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}
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internal class NoDragDragBox : DragBox
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