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Fix editor test scene exiting after loading
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@ -24,8 +24,13 @@ namespace osu.Game.Tests.Visual
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private void load()
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{
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Beatmap.Value = CreateWorkingBeatmap(ruleset.RulesetInfo);
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}
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LoadScreen(new Editor());
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("Load editor", () => LoadScreen(new Editor()));
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}
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}
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}
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