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Implement single-room multiplayer room polling
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osu.Game/Online/API/Requests/GetRoomRequest.cs
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19
osu.Game/Online/API/Requests/GetRoomRequest.cs
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@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.Multiplayer;
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namespace osu.Game.Online.API.Requests
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{
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public class GetRoomRequest : APIRequest<Room>
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{
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private readonly int roomId;
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public GetRoomRequest(int roomId)
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{
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this.roomId = roomId;
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}
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protected override string Target => $"rooms/{roomId}";
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}
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}
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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private Bindable<FilterCriteria> filter { get; set; }
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[Resolved]
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private Bindable<Room> currentRoom { get; set; }
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private Bindable<Room> selectedRoom { get; set; }
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[Resolved]
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private IRoomManager roomManager { get; set; }
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@ -122,7 +122,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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else
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roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
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currentRoom.Value = room;
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selectedRoom.Value = room;
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}
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protected override void Dispose(bool isDisposing)
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Multi.Lounge
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private readonly LoadingLayer loadingLayer;
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[Resolved]
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private Bindable<Room> currentRoom { get; set; }
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private Bindable<Room> selectedRoom { get; set; }
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public LoungeSubScreen()
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{
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@ -101,8 +101,8 @@ namespace osu.Game.Screens.Multi.Lounge
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{
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base.OnResuming(last);
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if (currentRoom.Value?.RoomID.Value == null)
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currentRoom.Value = new Room();
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if (selectedRoom.Value?.RoomID.Value == null)
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selectedRoom.Value = new Room();
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onReturning();
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}
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@ -143,7 +143,7 @@ namespace osu.Game.Screens.Multi.Lounge
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if (!this.IsCurrentScreen())
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return;
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currentRoom.Value = room;
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selectedRoom.Value = room;
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this.Push(new MatchSubScreen(room));
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}
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@ -48,7 +48,7 @@ namespace osu.Game.Screens.Multi
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private readonly IBindable<bool> isIdle = new BindableBool();
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[Cached]
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private readonly Bindable<Room> currentRoom = new Bindable<Room>();
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private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
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[Cached]
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private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>(new FilterCriteria());
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@ -163,14 +163,39 @@ namespace osu.Game.Screens.Multi
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
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dependencies.Model.BindTo(currentRoom);
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dependencies.Model.BindTo(selectedRoom);
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return dependencies;
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}
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private void updatePollingRate(bool idle)
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{
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roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
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Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
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if (!this.IsCurrentScreen())
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{
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roomManager.TimeBetweenListingPolls = 0;
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roomManager.TimeBetweenSelectionPolls = 0;
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}
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else
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{
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switch (screenStack.CurrentScreen)
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{
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case LoungeSubScreen _:
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roomManager.TimeBetweenListingPolls = idle ? 120000 : 15000;
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roomManager.TimeBetweenSelectionPolls = idle ? 30000 : 5000;
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break;
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case MatchSubScreen _:
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roomManager.TimeBetweenListingPolls = 0;
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roomManager.TimeBetweenSelectionPolls = idle ? 30000 : 5000;
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break;
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default:
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roomManager.TimeBetweenListingPolls = 0;
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roomManager.TimeBetweenSelectionPolls = 0;
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break;
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}
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}
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Logger.Log($"Polling adjusted (listing: {roomManager.TimeBetweenListingPolls}, selection: {roomManager.TimeBetweenSelectionPolls})");
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}
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/// <summary>
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@ -222,6 +247,8 @@ namespace osu.Game.Screens.Multi
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base.OnResuming(last);
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beginHandlingTrack();
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updatePollingRate(isIdle.Value);
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}
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public override void OnSuspending(IScreen next)
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@ -231,7 +258,7 @@ namespace osu.Game.Screens.Multi
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endHandlingTrack();
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roomManager.TimeBetweenPolls = 0;
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updatePollingRate(isIdle.Value);
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}
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public override bool OnExiting(IScreen next)
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@ -2,10 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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@ -17,20 +20,24 @@ using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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{
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public class RoomManager : PollingComponent, IRoomManager
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public class RoomManager : CompositeDrawable, IRoomManager
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{
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public event Action RoomsUpdated;
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private readonly BindableList<Room> rooms = new BindableList<Room>();
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public IBindableList<Room> Rooms => rooms;
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private Room joinedRoom;
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public double TimeBetweenListingPolls
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{
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get => listingPollingComponent.TimeBetweenPolls;
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set => listingPollingComponent.TimeBetweenPolls = value;
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}
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[Resolved]
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private Bindable<FilterCriteria> currentFilter { get; set; }
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[Resolved]
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private IAPIProvider api { get; set; }
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public double TimeBetweenSelectionPolls
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{
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get => selectionPollingComponent.TimeBetweenPolls;
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set => selectionPollingComponent.TimeBetweenPolls = value;
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}
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[Resolved]
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private RulesetStore rulesets { get; set; }
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@ -38,14 +45,26 @@ namespace osu.Game.Screens.Multi
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<Room> selectedRoom { get; set; }
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private readonly ListingPollingComponent listingPollingComponent;
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private readonly SelectionPollingComponent selectionPollingComponent;
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private Room joinedRoom;
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public RoomManager()
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{
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currentFilter.BindValueChanged(_ =>
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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if (IsLoaded)
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PollImmediately();
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});
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listingPollingComponent = new ListingPollingComponent { RoomsReceived = onRoomsReceived },
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selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onRoomReceived }
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};
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}
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protected override void Dispose(bool isDisposing)
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@ -116,45 +135,52 @@ namespace osu.Game.Screens.Multi
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joinedRoom = null;
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}
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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/// <summary>
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/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
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/// </summary>
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/// <param name="listing">The listing.</param>
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private void onRoomsReceived(List<Room> listing)
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
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pollReq.Success += result =>
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// Remove past matches
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foreach (var r in rooms.ToList())
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{
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// Remove past matches
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foreach (var r in rooms.ToList())
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if (listing.All(e => e.RoomID.Value != r.RoomID.Value))
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rooms.Remove(r);
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}
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for (int i = 0; i < listing.Count; i++)
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{
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if (selectedRoom.Value?.RoomID?.Value == listing[i].RoomID.Value)
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{
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if (result.All(e => e.RoomID.Value != r.RoomID.Value))
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rooms.Remove(r);
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// The listing request contains less data than the selection request, so data from the selection request is always preferred while the room is selected.
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continue;
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}
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for (int i = 0; i < result.Count; i++)
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var r = listing[i];
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r.Position.Value = i;
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update(r, r);
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addRoom(r);
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}
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RoomsUpdated?.Invoke();
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}
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/// <summary>
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/// Invoked when a <see cref="Room"/> is received from the server.
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/// </summary>
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/// <param name="toUpdate">The received <see cref="Room"/>.</param>
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private void onRoomReceived(Room toUpdate)
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{
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foreach (var room in rooms)
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{
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if (room.RoomID.Value == toUpdate.RoomID.Value)
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{
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var r = result[i];
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r.Position.Value = i;
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update(r, r);
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addRoom(r);
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toUpdate.Position.Value = room.Position.Value;
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update(room, toUpdate);
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break;
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}
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RoomsUpdated?.Invoke();
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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/// <summary>
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@ -182,5 +208,100 @@ namespace osu.Game.Screens.Multi
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else
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existing.CopyFrom(room);
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}
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private class SelectionPollingComponent : PollingComponent
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{
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public Action<Room> RoomReceived;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<Room> selectedRoom { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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selectedRoom.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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private GetRoomRequest pollReq;
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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if (selectedRoom.Value?.RoomID.Value == null)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomRequest(selectedRoom.Value.RoomID.Value.Value);
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pollReq.Success += result =>
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{
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RoomReceived?.Invoke(result);
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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private class ListingPollingComponent : PollingComponent
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{
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public Action<List<Room>> RoomsReceived;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private Bindable<FilterCriteria> currentFilter { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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currentFilter.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter);
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pollReq.Success += result =>
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{
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RoomsReceived?.Invoke(result);
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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}
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}
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