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Merge pull request #7492 from EVAST9919/main-menu-song-ticker
Implement SongTicker component in main menu
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commit
159c8087fb
36
osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs
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36
osu.Game.Tests/Visual/Menus/TestSceneSongTicker.cs
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@ -0,0 +1,36 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Screens.Menu;
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namespace osu.Game.Tests.Visual.Menus
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{
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public class TestSceneSongTicker : OsuTestScene
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{
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[Cached]
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private MusicController musicController = new MusicController();
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public TestSceneSongTicker()
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{
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AddRange(new Drawable[]
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{
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musicController,
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new SongTicker
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new NowPlayingOverlay
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{
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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State = { Value = Visibility.Visible }
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}
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});
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}
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}
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}
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@ -69,29 +69,18 @@ namespace osu.Game.Screens.Menu
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private ExitConfirmOverlay exitConfirmOverlay;
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private ParallaxContainer buttonsContainer;
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private SongTicker songTicker;
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[BackgroundDependencyLoader(true)]
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private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
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{
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holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
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loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
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if (host.CanExit)
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{
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AddInternal(exitConfirmOverlay = new ExitConfirmOverlay
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{
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Action = () =>
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{
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if (holdDelay.Value > 0)
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confirmAndExit();
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else
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this.Exit();
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}
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});
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}
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AddRangeInternal(new Drawable[]
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{
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new ParallaxContainer
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buttonsContainer = new ParallaxContainer
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{
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ParallaxAmount = 0.01f,
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Children = new Drawable[]
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@ -107,8 +96,28 @@ namespace osu.Game.Screens.Menu
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}
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},
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sideFlashes = new MenuSideFlashes(),
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songTicker = new SongTicker
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding { Right = 15, Top = 5 }
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}
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});
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if (host.CanExit)
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{
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AddInternal(exitConfirmOverlay = new ExitConfirmOverlay
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{
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Action = () =>
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{
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if (holdDelay.Value > 0)
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confirmAndExit();
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else
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this.Exit();
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}
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});
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}
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buttons.StateChanged += state =>
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{
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switch (state)
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@ -190,7 +199,7 @@ namespace osu.Game.Screens.Menu
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buttons.State = ButtonSystemState.TopLevel;
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this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
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this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
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buttonsContainer.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
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sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
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}
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@ -227,7 +236,7 @@ namespace osu.Game.Screens.Menu
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buttons.State = ButtonSystemState.EnteringMode;
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this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
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this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
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buttonsContainer.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
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sideFlashes.FadeOut(64, Easing.OutQuint);
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}
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@ -262,6 +271,9 @@ namespace osu.Game.Screens.Menu
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}
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buttons.State = ButtonSystemState.Exit;
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songTicker.Hide();
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this.FadeOut(3000);
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return base.OnExiting(next);
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}
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72
osu.Game/Screens/Menu/SongTicker.cs
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72
osu.Game/Screens/Menu/SongTicker.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osu.Game.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Framework.Localisation;
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namespace osu.Game.Screens.Menu
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{
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public class SongTicker : Container
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{
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private const int fade_duration = 800;
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[Resolved]
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private Bindable<WorkingBeatmap> beatmap { get; set; }
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private readonly OsuSpriteText title, artist;
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public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
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public SongTicker()
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{
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AutoSizeAxes = Axes.Both;
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 3),
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light, italics: true)
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},
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artist = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Font = OsuFont.GetFont(size: 16)
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmap.BindValueChanged(_ => Scheduler.AddOnce(show), true);
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}
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private void show()
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{
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var metadata = beatmap.Value.Metadata;
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title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title));
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artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist));
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this.FadeInFromZero(fade_duration / 2f)
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.Delay(4000)
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.Then().FadeOut(fade_duration);
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}
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}
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}
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