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Merge pull request #8358 from peppy/remove-slider-implicit-judgement
Remove slider implicit judgement
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commit
d96f684077
@ -327,7 +327,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddAssert("Tracking dropped", assertMidSliderJudgementFail);
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}
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private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
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private bool assertGreatJudge() => judgementResults.Any() && judgementResults.All(t => t.Type == HitResult.Great);
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private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
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16
osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs
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16
osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs
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@ -0,0 +1,16 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Judgements
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{
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public class OsuIgnoreJudgement : OsuJudgement
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result) => 0;
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protected override double HealthIncreaseFor(HitResult result) => 0;
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}
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}
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@ -6,13 +6,11 @@ using osuTK;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Skinning;
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using osu.Game.Rulesets.Scoring;
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using osuTK.Graphics;
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using osu.Game.Skinning;
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@ -26,6 +24,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public readonly SliderBall Ball;
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public readonly SkinnableDrawable Body;
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public override bool DisplayResult => false;
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private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;
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private readonly Container<DrawableSliderHead> headContainer;
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@ -193,22 +193,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (userTriggered || Time.Current < slider.EndTime)
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return;
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ApplyResult(r =>
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{
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var judgementsCount = NestedHitObjects.Count;
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var judgementsHit = NestedHitObjects.Count(h => h.IsHit);
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var hitFraction = (double)judgementsHit / judgementsCount;
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if (hitFraction == 1 && HeadCircle.Result.Type == HitResult.Great)
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r.Type = HitResult.Great;
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else if (hitFraction >= 0.5 && HeadCircle.Result.Type >= HitResult.Good)
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r.Type = HitResult.Good;
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else if (hitFraction > 0)
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r.Type = HitResult.Meh;
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else
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r.Type = HitResult.Miss;
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});
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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}
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protected override void UpdateStateTransforms(ArmedState state)
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@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (!userTriggered && timeOffset >= 0)
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ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
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ApplyResult(r => r.Type = Tracking ? r.Judgement.MaxResult : HitResult.Miss);
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}
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private void updatePosition() => Position = HitObject.Position - slider.Position;
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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (timeOffset >= 0)
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ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
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ApplyResult(r => r.Type = Tracking ? r.Judgement.MaxResult : HitResult.Miss);
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}
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protected override void UpdateInitialTransforms()
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@ -233,7 +233,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
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nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
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public override Judgement CreateJudgement() => new OsuJudgement();
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public override Judgement CreateJudgement() => new OsuIgnoreJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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}
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@ -22,8 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects
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pathVersion.BindValueChanged(_ => Position = slider.EndPosition);
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}
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public override Judgement CreateJudgement() => new IgnoreJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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public override Judgement CreateJudgement() => new SliderRepeat.SliderRepeatJudgement();
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}
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}
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