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Match osu-web display accuracy

Decided to change this only locally instead of modifying FormatAccuracy which would affect everywhere else in the game as well.
This commit is contained in:
TheWildTree 2020-02-05 16:34:39 +01:00
parent 76037e4ffd
commit e1e1c1a11a

View File

@ -120,7 +120,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
new OsuSpriteText
{
Margin = new MarginPadding { Right = horizontal_inset },
Text = score.DisplayAccuracy,
Text = $@"{score.Accuracy:0.00%}",
Font = OsuFont.GetFont(size: text_size),
Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
},