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Remove layout durations from tournament editor screns for better performance
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@@ -129,8 +129,6 @@ namespace osu.Game.Tournament.Screens.Editors
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p))
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};
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}
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@@ -124,8 +124,6 @@ namespace osu.Game.Tournament.Screens.Editors
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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ChildrenEnumerable = round.Beatmaps.Select(p => new SeedingBeatmapRow(round, p))
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};
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}
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@@ -202,8 +202,6 @@ namespace osu.Game.Tournament.Screens.Editors
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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ChildrenEnumerable = team.Players.Select(p => new PlayerRow(team, p))
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};
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}
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@@ -48,8 +48,6 @@ namespace osu.Game.Tournament.Screens.Editors
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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Spacing = new Vector2(20)
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},
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},
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