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Remove layout durations from tournament editor screns for better performance

This commit is contained in:
Dean Herbert 2020-03-06 16:31:36 +09:00
parent aafdfbca1f
commit 88759e65a0
4 changed files with 0 additions and 8 deletions

View File

@ -129,8 +129,6 @@ namespace osu.Game.Tournament.Screens.Editors
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p))
};
}

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@ -124,8 +124,6 @@ namespace osu.Game.Tournament.Screens.Editors
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
ChildrenEnumerable = round.Beatmaps.Select(p => new SeedingBeatmapRow(round, p))
};
}

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@ -202,8 +202,6 @@ namespace osu.Game.Tournament.Screens.Editors
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
ChildrenEnumerable = team.Players.Select(p => new PlayerRow(team, p))
};
}

View File

@ -48,8 +48,6 @@ namespace osu.Game.Tournament.Screens.Editors
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
Spacing = new Vector2(20)
},
},