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Move CountryPill to it's own class
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@ -19,6 +19,7 @@ namespace osu.Game.Tests.Visual.Online
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CountryFilter),
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typeof(CountryPill)
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};
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public TestSceneRankingsCountryFilter()
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@ -1,19 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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namespace osu.Game.Overlays.Rankings
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@ -98,135 +93,5 @@ namespace osu.Game.Overlays.Rankings
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content.FadeIn(duration, Easing.OutQuint);
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countryPill.Expand();
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}
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private class CountryPill : CircularContainer
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{
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private readonly Box background;
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private readonly UpdateableFlag flag;
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private readonly OsuSpriteText countryName;
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public readonly Bindable<Country> Country = new Bindable<Country>();
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public CountryPill()
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{
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AutoSizeDuration = duration;
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AutoSizeEasing = Easing.OutQuint;
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Height = 25;
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Masking = true;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Margin = new MarginPadding { Horizontal = 10 },
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(8, 0),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(3, 0),
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Children = new Drawable[]
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{
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flag = new UpdateableFlag
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(22, 15)
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},
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countryName = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 14)
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}
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}
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},
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new CloseButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ClickAction = () => Country.Value = null
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.GreySeafoamDarker;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Country.BindValueChanged(onCountryChanged, true);
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}
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public void Expand()
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{
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ClearTransforms();
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AutoSizeAxes = Axes.X;
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this.FadeIn(duration, Easing.OutQuint);
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}
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public void Collapse()
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{
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ClearTransforms();
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AutoSizeAxes = Axes.None;
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this.ResizeWidthTo(0, duration, Easing.OutQuint);
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this.FadeOut(duration, Easing.OutQuint);
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}
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private void onCountryChanged(ValueChangedEvent<Country> country)
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{
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if (country.NewValue == null)
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return;
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flag.Country = country.NewValue;
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countryName.Text = country.NewValue.FullName;
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}
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private class CloseButton : Container
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{
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public Action ClickAction;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Size = new Vector2(8),
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Icon = FontAwesome.Solid.Times,
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Colour = colours.GreySeafoamLighter,
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},
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new HoverClickSounds(),
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};
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}
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protected override bool OnClick(ClickEvent e)
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{
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ClickAction?.Invoke();
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return base.OnClick(e);
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}
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}
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}
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}
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}
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149
osu.Game/Overlays/Rankings/CountryPill.cs
Normal file
149
osu.Game/Overlays/Rankings/CountryPill.cs
Normal file
@ -0,0 +1,149 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Rankings
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{
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public class CountryPill : CircularContainer
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{
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private const int duration = 200;
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private readonly Box background;
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private readonly UpdateableFlag flag;
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private readonly OsuSpriteText countryName;
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public readonly Bindable<Country> Country = new Bindable<Country>();
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public CountryPill()
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{
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AutoSizeDuration = duration;
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AutoSizeEasing = Easing.OutQuint;
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Height = 25;
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Masking = true;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Margin = new MarginPadding { Horizontal = 10 },
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(8, 0),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(3, 0),
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Children = new Drawable[]
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{
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flag = new UpdateableFlag
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(22, 15)
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},
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countryName = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 14)
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}
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}
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},
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new CloseButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Action = () => Country.Value = null
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.GreySeafoamDarker;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Country.BindValueChanged(onCountryChanged, true);
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}
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public void Expand()
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{
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ClearTransforms();
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AutoSizeAxes = Axes.X;
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this.FadeIn(duration, Easing.OutQuint);
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}
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public void Collapse()
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{
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ClearTransforms();
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AutoSizeAxes = Axes.None;
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this.ResizeWidthTo(0, duration, Easing.OutQuint);
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this.FadeOut(duration, Easing.OutQuint);
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}
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private void onCountryChanged(ValueChangedEvent<Country> country)
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{
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if (country.NewValue == null)
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return;
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flag.Country = country.NewValue;
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countryName.Text = country.NewValue.FullName;
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}
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private class CloseButton : OsuHoverContainer
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{
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private readonly SpriteIcon icon;
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protected override IEnumerable<Drawable> EffectTargets => new[] { icon };
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public CloseButton()
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{
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AutoSizeAxes = Axes.Both;
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Add(icon = new SpriteIcon
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{
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Size = new Vector2(8),
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Icon = FontAwesome.Solid.Times
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IdleColour = colours.GreySeafoamLighter;
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HoverColour = Color4.White;
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}
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}
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}
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}
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