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Rename methods
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085968dd7f
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@ -62,8 +62,8 @@ namespace osu.Game.Screens.Multi
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InternalChildren = new Drawable[]
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{
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listingPollingComponent = new ListingPollingComponent { RoomsReceived = onRoomsReceived },
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selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onRoomReceived }
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listingPollingComponent = new ListingPollingComponent { RoomsReceived = onListingReceived },
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selectionPollingComponent = new SelectionPollingComponent { RoomReceived = onSelectedRoomReceived }
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};
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}
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@ -139,7 +139,7 @@ namespace osu.Game.Screens.Multi
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/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
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/// </summary>
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/// <param name="listing">The listing.</param>
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private void onRoomsReceived(List<Room> listing)
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private void onListingReceived(List<Room> listing)
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{
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// Remove past matches
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foreach (var r in rooms.ToList())
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@ -170,7 +170,7 @@ namespace osu.Game.Screens.Multi
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/// Invoked when a <see cref="Room"/> is received from the server.
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/// </summary>
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/// <param name="toUpdate">The received <see cref="Room"/>.</param>
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private void onRoomReceived(Room toUpdate)
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private void onSelectedRoomReceived(Room toUpdate)
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{
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foreach (var room in rooms)
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{
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