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mirror of https://github.com/ppy/osu.git synced 2025-01-28 07:23:14 +08:00
This commit is contained in:
smoogipoo 2020-01-30 12:36:38 +09:00
parent ef92c26c17
commit d7d7ab48d3
6 changed files with 1 additions and 11 deletions

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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
using osuTK;

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@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Overlays.Profile.Header.Components

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@ -12,11 +12,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
public class OverlinedInfoContainer : CompositeDrawable
{
/// <summary>
/// The amount of space between the overline and the underneath text.
/// </summary>
private const float line_bottom_margin = 2;
private readonly Circle line;
private readonly OsuSpriteText title;
private readonly OsuSpriteText content;
@ -49,7 +44,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
RelativeSizeAxes = Axes.X,
Height = 2,
Margin = new MarginPadding { Bottom = line_bottom_margin }
Margin = new MarginPadding { Bottom = 2 }
},
title = new OsuSpriteText
{

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@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components

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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
using osuTK;

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Profile.Sections