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Merge remote-tracking branch 'origin/master' into subcomments-alter-new
This commit is contained in:
commit
41c6d2f2e7
@ -53,7 +53,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.221.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.218.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -29,7 +29,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.147" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 7.6 KiB |
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
@ -6,8 +6,8 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
@ -20,6 +20,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
typeof(CatchHitObject),
|
||||
typeof(Fruit),
|
||||
typeof(FruitPiece),
|
||||
typeof(Droplet),
|
||||
typeof(Banana),
|
||||
typeof(BananaShower),
|
||||
@ -37,9 +38,51 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
|
||||
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
|
||||
|
||||
AddStep("show droplet", () => SetContents(createDrawableDroplet));
|
||||
|
||||
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
|
||||
}
|
||||
|
||||
private DrawableFruit createDrawable(FruitVisualRepresentation rep)
|
||||
private Drawable createDrawableTinyDroplet()
|
||||
{
|
||||
var droplet = new TinyDroplet
|
||||
{
|
||||
StartTime = Clock.CurrentTime,
|
||||
Scale = 1.5f,
|
||||
};
|
||||
|
||||
return new DrawableTinyDroplet(droplet)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.None,
|
||||
Position = Vector2.Zero,
|
||||
Alpha = 1,
|
||||
LifetimeStart = double.NegativeInfinity,
|
||||
LifetimeEnd = double.PositiveInfinity,
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable createDrawableDroplet()
|
||||
{
|
||||
var droplet = new Droplet
|
||||
{
|
||||
StartTime = Clock.CurrentTime,
|
||||
Scale = 1.5f,
|
||||
};
|
||||
|
||||
return new DrawableDroplet(droplet)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.None,
|
||||
Position = Vector2.Zero,
|
||||
Alpha = 1,
|
||||
LifetimeStart = double.NegativeInfinity,
|
||||
LifetimeEnd = double.PositiveInfinity,
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable createDrawable(FruitVisualRepresentation rep)
|
||||
{
|
||||
Fruit fruit = new TestCatchFruit(rep)
|
||||
{
|
||||
|
@ -34,9 +34,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
||||
{
|
||||
obj.IndexInBeatmap = index++;
|
||||
obj.IndexInBeatmap = index;
|
||||
foreach (var nested in obj.NestedHitObjects.OfType<CatchHitObject>())
|
||||
nested.IndexInBeatmap = index;
|
||||
|
||||
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
|
||||
lastNested.LastInCombo = true;
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,8 @@ using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
@ -141,6 +143,8 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new CatchLegacySkinTransformer(source);
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public int LegacyID => 2;
|
||||
|
@ -5,5 +5,11 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public enum CatchSkinComponents
|
||||
{
|
||||
FruitBananas,
|
||||
FruitApple,
|
||||
FruitGrapes,
|
||||
FruitOrange,
|
||||
FruitPear,
|
||||
Droplet
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public abstract class CatchHitObject : HitObject, IHasXPosition, IHasComboInformation
|
||||
{
|
||||
public const double OBJECT_RADIUS = 44;
|
||||
public const float OBJECT_RADIUS = 64;
|
||||
|
||||
private float x;
|
||||
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int IndexInBeatmap { get; set; }
|
||||
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
|
||||
|
||||
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
|
||||
Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
@ -100,8 +100,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Pear,
|
||||
Grape,
|
||||
Raspberry,
|
||||
Pineapple,
|
||||
Raspberry,
|
||||
Banana // banananananannaanana
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableBanana : DrawableFruit
|
||||
{
|
||||
public DrawableBanana(Banana h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
|
||||
{
|
||||
private Pulp pulp;
|
||||
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
public DrawableDroplet(Droplet h)
|
||||
: base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 4;
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(pulp = new Pulp { Size = Size });
|
||||
|
||||
AccentColour.BindValueChanged(colour => { pulp.AccentColour = colour.NewValue; }, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,316 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
public class DrawableFruit : PalpableCatchHitObject<Fruit>
|
||||
{
|
||||
private Circle border;
|
||||
|
||||
private const float drawable_radius = (float)CatchHitObject.OBJECT_RADIUS * radius_adjust;
|
||||
|
||||
/// <summary>
|
||||
/// Because we're adding a border around the fruit, we need to scale down some.
|
||||
/// </summary>
|
||||
private const float radius_adjust = 1.1f;
|
||||
|
||||
public DrawableFruit(Fruit h)
|
||||
: base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(drawable_radius);
|
||||
Masking = false;
|
||||
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
// todo: this should come from the skin.
|
||||
AccentColour.Value = colourForRepresentation(HitObject.VisualRepresentation);
|
||||
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
createPulp(HitObject.VisualRepresentation),
|
||||
border = new Circle
|
||||
{
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Hollow = !HitObject.HyperDash,
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 4 * radius_adjust,
|
||||
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Value.Darken(1).Opacity(0.6f)
|
||||
},
|
||||
Size = new Vector2(Height),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = 3f * radius_adjust,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Colour = AccentColour.Value,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
if (HitObject.HyperDash)
|
||||
{
|
||||
AddInternal(new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AccentColour = Color4.Red,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Alpha = 0.5f,
|
||||
Scale = new Vector2(1.333f)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private Framework.Graphics.Drawable createPulp(FruitVisualRepresentation representation)
|
||||
{
|
||||
const float large_pulp_3 = 8f * radius_adjust;
|
||||
const float distance_from_centre_3 = 0.15f;
|
||||
|
||||
const float large_pulp_4 = large_pulp_3 * 0.925f;
|
||||
const float distance_from_centre_4 = distance_from_centre_3 / 0.925f;
|
||||
|
||||
const float small_pulp = large_pulp_3 / 2;
|
||||
|
||||
static Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
switch (representation)
|
||||
{
|
||||
default:
|
||||
return new Container();
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(small_pulp),
|
||||
Y = -0.34f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(0, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(90, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(180, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(large_pulp_4),
|
||||
AccentColour = AccentColour.Value,
|
||||
Position = positionAt(270, distance_from_centre_4),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(small_pulp),
|
||||
Y = -0.3f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(45, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(135, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4),
|
||||
Position = positionAt(225, distance_from_centre_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(large_pulp_4),
|
||||
AccentColour = AccentColour.Value,
|
||||
Position = positionAt(315, distance_from_centre_4),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(small_pulp),
|
||||
Y = -0.33f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_3),
|
||||
Position = positionAt(60, distance_from_centre_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_3),
|
||||
Position = positionAt(180, distance_from_centre_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(large_pulp_3),
|
||||
AccentColour = AccentColour.Value,
|
||||
Position = positionAt(300, distance_from_centre_3),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(small_pulp),
|
||||
Y = -0.25f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_3),
|
||||
Position = positionAt(0, distance_from_centre_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_3),
|
||||
Position = positionAt(120, distance_from_centre_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(large_pulp_3),
|
||||
AccentColour = AccentColour.Value,
|
||||
Position = positionAt(240, distance_from_centre_3),
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(small_pulp),
|
||||
Y = -0.3f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = AccentColour.Value,
|
||||
Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f),
|
||||
Y = 0.05f,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||
{
|
||||
switch (representation)
|
||||
{
|
||||
default:
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return new Color4(17, 136, 170, 255);
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return new Color4(204, 102, 0, 255);
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return new Color4(121, 9, 13, 255);
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return new Color4(102, 136, 0, 255);
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
switch (RNG.Next(0, 3))
|
||||
{
|
||||
default:
|
||||
return new Color4(255, 240, 0, 255);
|
||||
|
||||
case 1:
|
||||
return new Color4(255, 192, 0, 255);
|
||||
|
||||
case 2:
|
||||
return new Color4(214, 221, 28, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
31
osu.Game.Rulesets.Catch/Objects/Drawables/BananaPiece.cs
Normal file
31
osu.Game.Rulesets.Catch/Objects/Drawables/BananaPiece.cs
Normal file
@ -0,0 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class BananaPiece : PulpFormation
|
||||
{
|
||||
public BananaPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.3f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
|
||||
Y = 0.05f,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
40
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs
Normal file
40
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableBanana.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableBanana : DrawableFruit
|
||||
{
|
||||
public DrawableBanana(Banana h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
||||
private Color4? colour;
|
||||
|
||||
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours)
|
||||
{
|
||||
// override any external colour changes with banananana
|
||||
return colour ??= getBananaColour();
|
||||
}
|
||||
|
||||
private Color4 getBananaColour()
|
||||
{
|
||||
switch (RNG.Next(0, 3))
|
||||
{
|
||||
default:
|
||||
return new Color4(255, 240, 0, 255);
|
||||
|
||||
case 1:
|
||||
return new Color4(255, 192, 0, 255);
|
||||
|
||||
case 2:
|
||||
return new Color4(214, 221, 28, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
|
||||
{
|
@ -2,24 +2,51 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
|
||||
where TObject : CatchHitObject
|
||||
{
|
||||
public override bool CanBePlated => true;
|
||||
|
||||
protected Container ScaleContainer { get; private set; }
|
||||
|
||||
protected PalpableCatchHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Scale = new Vector2(HitObject.Scale);
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
ScaleContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
ScaleContainer.Scale = new Vector2(HitObject.Scale);
|
||||
}
|
||||
|
||||
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours) =>
|
||||
comboColours[(HitObject.IndexInBeatmap + 1) % comboColours.Count];
|
||||
}
|
||||
|
||||
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
|
||||
@ -41,6 +68,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
public virtual bool StaysOnPlate => CanBePlated;
|
||||
|
||||
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
|
||||
|
||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
42
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs
Normal file
42
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs
Normal file
@ -0,0 +1,42 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
|
||||
{
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
public DrawableDroplet(Droplet h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
|
||||
{
|
||||
Size = Size / 4,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
// roughly matches osu-stable
|
||||
float startRotation = RNG.NextSingle() * 20;
|
||||
double duration = HitObject.TimePreempt + 2000;
|
||||
|
||||
this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
}
|
||||
}
|
||||
}
|
50
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs
Normal file
50
osu.Game.Rulesets.Catch/Objects/Drawables/DrawableFruit.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableFruit : PalpableCatchHitObject<Fruit>
|
||||
{
|
||||
public DrawableFruit(Fruit h)
|
||||
: base(h)
|
||||
{
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
|
||||
}
|
||||
|
||||
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
|
||||
{
|
||||
switch (hitObjectVisualRepresentation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return CatchSkinComponents.FruitPear;
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return CatchSkinComponents.FruitGrapes;
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return CatchSkinComponents.FruitApple;
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return CatchSkinComponents.FruitOrange;
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
return CatchSkinComponents.FruitBananas;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(hitObjectVisualRepresentation), hitObjectVisualRepresentation, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
|
||||
{
|
||||
@ -42,10 +42,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
switch (hitObject)
|
||||
{
|
||||
case CatchHitObject catchObject:
|
||||
return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
return createDrawableRepresentation?.Invoke(catchObject)?.With(o =>
|
||||
((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
throw new ArgumentException($"{nameof(hitObject)} must be of type {nameof(CatchHitObject)}.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableTinyDroplet : DrawableDroplet
|
||||
{
|
||||
public DrawableTinyDroplet(TinyDroplet h)
|
||||
: base(h)
|
||||
{
|
||||
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Scale /= 2;
|
||||
}
|
||||
}
|
||||
}
|
109
osu.Game.Rulesets.Catch/Objects/Drawables/FruitPiece.cs
Normal file
109
osu.Game.Rulesets.Catch/Objects/Drawables/FruitPiece.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
internal class FruitPiece : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Because we're adding a border around the fruit, we need to scale down some.
|
||||
/// </summary>
|
||||
public const float RADIUS_ADJUST = 1.1f;
|
||||
|
||||
private Circle border;
|
||||
|
||||
private CatchHitObject hitObject;
|
||||
|
||||
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
|
||||
|
||||
public FruitPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
hitObject = drawableCatchObject.HitObject;
|
||||
|
||||
accentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
|
||||
border = new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = 6f * RADIUS_ADJUST,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
if (hitObject.HyperDash)
|
||||
{
|
||||
AddInternal(new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AccentColour = { Value = Color4.Red },
|
||||
Blending = BlendingParameters.Additive,
|
||||
Alpha = 0.5f,
|
||||
Scale = new Vector2(1.333f)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Drawable getFruitFor(FruitVisualRepresentation representation)
|
||||
{
|
||||
switch (representation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return new PearPiece();
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return new GrapePiece();
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return new PineapplePiece();
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
return new BananaPiece();
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return new RaspberryPiece();
|
||||
}
|
||||
|
||||
return Empty();
|
||||
}
|
||||
}
|
||||
}
|
43
osu.Game.Rulesets.Catch/Objects/Drawables/GrapePiece.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/GrapePiece.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class GrapePiece : PulpFormation
|
||||
{
|
||||
public GrapePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.25f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class PearPiece : PulpFormation
|
||||
{
|
||||
public PearPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.33f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,16 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
{
|
||||
public class Pulp : Circle, IHasAccentColour
|
||||
public class Pulp : Circle
|
||||
{
|
||||
public Pulp()
|
||||
{
|
||||
@ -22,32 +22,23 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
||||
Colour = Color4.White.Opacity(0.9f);
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
public Color4 AccentColour
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (IsLoaded) updateAccentColour();
|
||||
}
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindValueChanged(updateAccentColour, true);
|
||||
}
|
||||
|
||||
private void updateAccentColour()
|
||||
private void updateAccentColour(ValueChangedEvent<Color4> colour)
|
||||
{
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = Size.X / 2,
|
||||
Colour = accentColour.Darken(0.2f).Opacity(0.75f)
|
||||
Colour = colour.NewValue.Darken(0.2f).Opacity(0.75f)
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateAccentColour();
|
||||
}
|
||||
}
|
||||
}
|
49
osu.Game.Rulesets.Catch/Objects/Drawables/PineapplePiece.cs
Normal file
49
osu.Game.Rulesets.Catch/Objects/Drawables/PineapplePiece.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class PineapplePiece : PulpFormation
|
||||
{
|
||||
public PineapplePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.3f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(45, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(135, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(225, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(315, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
43
osu.Game.Rulesets.Catch/Objects/Drawables/PulpFormation.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/PulpFormation.cs
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public abstract class PulpFormation : CompositeDrawable
|
||||
{
|
||||
protected readonly IBindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
protected const float LARGE_PULP_3 = 16f * FruitPiece.RADIUS_ADJUST;
|
||||
protected const float DISTANCE_FROM_CENTRE_3 = 0.15f;
|
||||
|
||||
protected const float LARGE_PULP_4 = LARGE_PULP_3 * 0.925f;
|
||||
protected const float DISTANCE_FROM_CENTRE_4 = DISTANCE_FROM_CENTRE_3 / 0.925f;
|
||||
|
||||
protected const float SMALL_PULP = LARGE_PULP_3 / 2;
|
||||
|
||||
protected PulpFormation()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected static Vector2 PositionAt(float angle, float distance) => new Vector2(
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
AccentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
}
|
||||
}
|
||||
}
|
49
osu.Game.Rulesets.Catch/Objects/Drawables/RaspberryPiece.cs
Normal file
49
osu.Game.Rulesets.Catch/Objects/Drawables/RaspberryPiece.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class RaspberryPiece : PulpFormation
|
||||
{
|
||||
public RaspberryPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.34f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(90, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(270, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class CatchLegacySkinTransformer : ISkin
|
||||
{
|
||||
private readonly ISkin source;
|
||||
|
||||
public CatchLegacySkinTransformer(ISkinSource source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||
{
|
||||
if (!(component is CatchSkinComponent catchSkinComponent))
|
||||
return null;
|
||||
|
||||
switch (catchSkinComponent.Component)
|
||||
{
|
||||
case CatchSkinComponents.FruitApple:
|
||||
case CatchSkinComponents.FruitBananas:
|
||||
case CatchSkinComponents.FruitOrange:
|
||||
case CatchSkinComponents.FruitGrapes:
|
||||
case CatchSkinComponents.FruitPear:
|
||||
var lookupName = catchSkinComponent.Component.ToString().Kebaberize();
|
||||
if (GetTexture(lookupName) != null)
|
||||
return new LegacyFruitPiece(lookupName);
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.Droplet:
|
||||
if (GetTexture("fruit-drop") != null)
|
||||
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
||||
|
||||
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
}
|
61
osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs
Normal file
61
osu.Game.Rulesets.Catch/Skinning/LegacyFruitPiece.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
internal class LegacyFruitPiece : CompositeDrawable
|
||||
{
|
||||
private readonly string lookupName;
|
||||
|
||||
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private Sprite colouredSprite;
|
||||
|
||||
public LegacyFruitPiece(string lookupName)
|
||||
{
|
||||
this.lookupName = lookupName;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
|
||||
accentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Colour = drawableObject.AccentColour.Value,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture($"{lookupName}-overlay"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -6,7 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -74,11 +74,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
caughtFruit.Anchor = Anchor.TopCentre;
|
||||
caughtFruit.Origin = Anchor.Centre;
|
||||
caughtFruit.Scale *= 0.7f;
|
||||
caughtFruit.Scale *= 0.5f;
|
||||
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
|
||||
caughtFruit.LifetimeEnd = double.MaxValue;
|
||||
|
||||
MovableCatcher.Add(caughtFruit);
|
||||
MovableCatcher.PlaceOnPlate(caughtFruit);
|
||||
lastPlateableFruit = caughtFruit;
|
||||
|
||||
if (!fruit.StaysOnPlate)
|
||||
@ -221,9 +221,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// Add a caught fruit to the catcher's stack.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit that was caught.</param>
|
||||
public void Add(DrawableHitObject fruit)
|
||||
public void PlaceOnPlate(DrawableCatchHitObject fruit)
|
||||
{
|
||||
float ourRadius = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||
float ourRadius = fruit.DisplayRadius;
|
||||
float theirRadius = 0;
|
||||
|
||||
const float allowance = 6;
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
@ -1,46 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public abstract class SkinnableTestScene : OsuGridTestScene
|
||||
{
|
||||
private Skin defaultSkin;
|
||||
|
||||
protected SkinnableTestScene()
|
||||
: base(1, 2)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, SkinManager skinManager)
|
||||
{
|
||||
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||
}
|
||||
|
||||
public void SetContents(Func<Drawable> creationFunction)
|
||||
{
|
||||
Cell(0).Child = createProvider(null, creationFunction);
|
||||
Cell(1).Child = createProvider(defaultSkin, creationFunction);
|
||||
}
|
||||
|
||||
private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
|
||||
{
|
||||
var mainProvider = new SkinProvidingContainer(skin);
|
||||
|
||||
return mainProvider
|
||||
.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
|
||||
{
|
||||
Child = creationFunction()
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
typeof(DrawableRoomPlaylistItem)
|
||||
};
|
||||
|
||||
private DrawableRoomPlaylist playlist;
|
||||
private TestPlaylist playlist;
|
||||
|
||||
[Test]
|
||||
public void TestNonEditableNonSelectable()
|
||||
@ -211,30 +211,45 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void assertDeleteButtonVisibility(int index, bool visible)
|
||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection) => AddStep("create playlist", () =>
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection)
|
||||
{
|
||||
Child = playlist = new DrawableRoomPlaylist(allowEdit, allowSelection)
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
Child = playlist = new TestPlaylist(allowEdit, allowSelection)
|
||||
{
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private class TestPlaylist : DrawableRoomPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
||||
public TestPlaylist(bool allowEdit, bool allowSelection)
|
||||
: base(allowEdit, allowSelection)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
59
osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomInfo.cs
Normal file
59
osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomInfo.cs
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(RoomInfo)
|
||||
};
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.CopyFrom(new Room());
|
||||
|
||||
Child = new RoomInfo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500
|
||||
};
|
||||
});
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
// Todo: Temp
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonSelectedRoom()
|
||||
{
|
||||
AddStep("set null room", () => Room.RoomID.Value = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpenRoom()
|
||||
{
|
||||
AddStep("set open room", () =>
|
||||
{
|
||||
Room.RoomID.Value = 0;
|
||||
Room.Name.Value = "Room 0";
|
||||
Room.Host.Value = new User { Username = "peppy", Id = 2 };
|
||||
Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
|
||||
Room.Status.Value = new RoomStatusOpen();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -1,27 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneOverlinedParticipants : MultiplayerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OverlinedParticipants),
|
||||
typeof(OverlinedDisplay),
|
||||
typeof(ParticipantsList)
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneOverlinedParticipants()
|
||||
{
|
||||
Room.RoomID.Value = 7;
|
||||
}
|
||||
|
||||
Add(new Container
|
||||
[Test]
|
||||
public void TestHorizontalLayout()
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500),
|
||||
Child = new OverlinedParticipants()
|
||||
Child = new OverlinedParticipants(Direction.Horizontal)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVerticalLayout()
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
Child = new OverlinedParticipants(Direction.Vertical)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500)
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -2,10 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
@ -27,12 +26,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
}
|
||||
|
||||
Add(new Container
|
||||
Add(new OverlinedPlaylist(false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500),
|
||||
Child = new OverlinedPlaylist(false)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Overlays;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapListingOverlay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(BeatmapListingOverlay),
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private readonly BeatmapListingOverlay overlay;
|
||||
|
||||
public TestSceneBeatmapListingOverlay()
|
||||
{
|
||||
Add(overlay = new BeatmapListingOverlay());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShow()
|
||||
{
|
||||
AddStep("Show", overlay.Show);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
{
|
||||
AddStep("Hide", overlay.Hide);
|
||||
}
|
||||
}
|
||||
}
|
@ -29,8 +29,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(RankingsOverlayHeader)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private RankingsOverlay rankingsOverlay;
|
||||
[Cached(typeof(RankingsOverlay))]
|
||||
private readonly RankingsOverlay rankingsOverlay;
|
||||
|
||||
private readonly Bindable<Country> countryBindable = new Bindable<Country>();
|
||||
private readonly Bindable<RankingsScope> scope = new Bindable<RankingsScope>();
|
||||
|
@ -195,6 +195,29 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Position = 1337,
|
||||
};
|
||||
|
||||
var myBestScoreWithNullPosition = new APILegacyUserTopScoreInfo
|
||||
{
|
||||
Score = new APILegacyScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 7151382,
|
||||
Username = @"Mayuri Hana",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Thailand",
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
Rank = ScoreRank.D,
|
||||
PP = 160,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
Position = null,
|
||||
};
|
||||
|
||||
var oneScore = new APILegacyScores
|
||||
{
|
||||
Scores = new List<APILegacyScoreInfo>
|
||||
@ -250,6 +273,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
allScores.UserScore = myBestScore;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
|
||||
AddStep("Load scores with null my best position", () =>
|
||||
{
|
||||
allScores.UserScore = myBestScoreWithNullPosition;
|
||||
scoresContainer.Scores = allScores;
|
||||
});
|
||||
}
|
||||
|
||||
private class TestScoresContainer : ScoresContainer
|
||||
|
@ -59,6 +59,33 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
|
||||
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
|
||||
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
|
||||
AddStep("null personal best position", showPersonalBestWithNullPosition);
|
||||
}
|
||||
|
||||
private void showPersonalBestWithNullPosition()
|
||||
{
|
||||
leaderboard.TopScore = new APILegacyUserTopScoreInfo
|
||||
{
|
||||
Position = null,
|
||||
Score = new APILegacyScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
|
||||
User = new User
|
||||
{
|
||||
Id = 6602580,
|
||||
Username = @"waaiiru",
|
||||
Country = new Country
|
||||
{
|
||||
FullName = @"Spain",
|
||||
FlagName = @"ES",
|
||||
},
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void showPersonalBest()
|
||||
|
@ -502,6 +502,72 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDifficultyIconSelecting()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
createSongSelect();
|
||||
|
||||
DrawableCarouselBeatmapSet set = null;
|
||||
AddStep("Find the DrawableCarouselBeatmapSet", () =>
|
||||
{
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First();
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
});
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
|
||||
|
||||
double? maxBPM = null;
|
||||
AddStep("Filter some difficulties", () => songSelect.Carousel.Filter(new FilterCriteria
|
||||
{
|
||||
BPM = new FilterCriteria.OptionalRange<double>
|
||||
{
|
||||
Min = maxBPM = songSelect.Carousel.SelectedBeatmapSet.MaxBPM,
|
||||
IsLowerInclusive = true
|
||||
}
|
||||
}));
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
|
||||
AddStep("Get filtered icon", () =>
|
||||
{
|
||||
var filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM);
|
||||
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
|
||||
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
|
||||
});
|
||||
|
||||
int? previousID = null;
|
||||
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
|
||||
AddStep("Click on a filtered difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(filteredIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
}
|
||||
|
||||
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
|
||||
|
||||
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);
|
||||
|
||||
private int getDifficultyIconIndex(DrawableCarouselBeatmapSet set, DrawableCarouselBeatmapSet.FilterableDifficultyIcon icon)
|
||||
{
|
||||
return set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ToList().FindIndex(i => i == icon);
|
||||
}
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
@ -0,0 +1,90 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneBeatmapListingSearchSection : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(BeatmapListingSearchSection),
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly BeatmapListingSearchSection section;
|
||||
|
||||
public TestSceneBeatmapListingSearchSection()
|
||||
{
|
||||
OsuSpriteText query;
|
||||
OsuSpriteText ruleset;
|
||||
OsuSpriteText category;
|
||||
|
||||
Add(section = new BeatmapListingSearchSection
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
query = new OsuSpriteText(),
|
||||
ruleset = new OsuSpriteText(),
|
||||
category = new OsuSpriteText(),
|
||||
}
|
||||
});
|
||||
|
||||
section.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
||||
section.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
||||
section.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCovers()
|
||||
{
|
||||
AddStep("Set beatmap", () => section.BeatmapSet = beatmap_set);
|
||||
AddStep("Set beatmap (no cover)", () => section.BeatmapSet = no_cover_beatmap_set);
|
||||
AddStep("Set null beatmap", () => section.BeatmapSet = null);
|
||||
}
|
||||
|
||||
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = "https://assets.ppy.sh/beatmaps/1094296/covers/cover@2x.jpg?1581416305"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static readonly BeatmapSetInfo no_cover_beatmap_set = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = string.Empty
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
157
osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs
Normal file
157
osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs
Normal file
@ -0,0 +1,157 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneCommentEditor : ManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CommentEditor),
|
||||
typeof(CancellableCommentEditor),
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private TestCommentEditor commentEditor;
|
||||
private TestCancellableCommentEditor cancellableCommentEditor;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 800,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
commentEditor = new TestCommentEditor(),
|
||||
cancellableCommentEditor = new TestCancellableCommentEditor()
|
||||
}
|
||||
}));
|
||||
|
||||
[Test]
|
||||
public void TestCommitViaKeyboard()
|
||||
{
|
||||
AddStep("click on text box", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(commentEditor);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("enter text", () => commentEditor.Current.Value = "text");
|
||||
|
||||
AddStep("press Enter", () => press(Key.Enter));
|
||||
|
||||
AddAssert("text committed", () => commentEditor.CommittedText == "text");
|
||||
AddAssert("button is loading", () => commentEditor.IsLoading);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCommitViaKeyboardWhenEmpty()
|
||||
{
|
||||
AddStep("click on text box", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(commentEditor);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("press Enter", () => press(Key.Enter));
|
||||
|
||||
AddAssert("no text committed", () => commentEditor.CommittedText == null);
|
||||
AddAssert("button is not loading", () => !commentEditor.IsLoading);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCommitViaButton()
|
||||
{
|
||||
AddStep("click on text box", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(commentEditor);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("enter text", () => commentEditor.Current.Value = "some other text");
|
||||
|
||||
AddStep("click submit", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(commentEditor.ButtonsContainer);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("text committed", () => commentEditor.CommittedText == "some other text");
|
||||
AddAssert("button is loading", () => commentEditor.IsLoading);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelAction()
|
||||
{
|
||||
AddStep("click cancel button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(cancellableCommentEditor.ButtonsContainer);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("cancel action fired", () => cancellableCommentEditor.Cancelled);
|
||||
}
|
||||
|
||||
private void press(Key key)
|
||||
{
|
||||
InputManager.PressKey(key);
|
||||
InputManager.ReleaseKey(key);
|
||||
}
|
||||
|
||||
private class TestCommentEditor : CommentEditor
|
||||
{
|
||||
public new Bindable<string> Current => base.Current;
|
||||
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
|
||||
|
||||
public string CommittedText { get; private set; }
|
||||
|
||||
public TestCommentEditor()
|
||||
{
|
||||
OnCommit = onCommit;
|
||||
}
|
||||
|
||||
private void onCommit(string value)
|
||||
{
|
||||
CommittedText = value;
|
||||
Scheduler.AddDelayed(() => IsLoading = false, 1000);
|
||||
}
|
||||
|
||||
protected override string FooterText => @"Footer text. And it is pretty long. Cool.";
|
||||
protected override string CommitButtonText => @"Commit";
|
||||
protected override string TextBoxPlaceholder => @"This text box is empty";
|
||||
}
|
||||
|
||||
private class TestCancellableCommentEditor : CancellableCommentEditor
|
||||
{
|
||||
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
|
||||
protected override string FooterText => @"Wow, another one. Sicc";
|
||||
|
||||
public bool Cancelled { get; private set; }
|
||||
|
||||
public TestCancellableCommentEditor()
|
||||
{
|
||||
OnCancel = () => Cancelled = true;
|
||||
}
|
||||
|
||||
protected override string CommitButtonText => @"Save";
|
||||
protected override string TextBoxPlaceholder => @"Multiline textboxes soon";
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,86 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneProcessingOverlay : OsuTestScene
|
||||
{
|
||||
private Drawable dimContent;
|
||||
private ProcessingOverlay overlay;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Size = new Vector2(300),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.SlateGray,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
dimContent = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.9f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText { Text = "Sample content" },
|
||||
new TriangleButton { Text = "can't puush me", Width = 200, },
|
||||
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
|
||||
}
|
||||
},
|
||||
overlay = new ProcessingOverlay(dimContent),
|
||||
}
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void ShowHide()
|
||||
{
|
||||
AddAssert("not visible", () => !overlay.IsPresent);
|
||||
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
||||
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
|
||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ContentRestoreOnDispose()
|
||||
{
|
||||
AddAssert("not visible", () => !overlay.IsPresent);
|
||||
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
||||
|
||||
AddStep("hide", () => overlay.Expire());
|
||||
|
||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
||||
}
|
||||
}
|
||||
}
|
@ -51,6 +51,9 @@ namespace osu.Game.Beatmaps
|
||||
[NotMapped]
|
||||
public BeatmapOnlineInfo OnlineInfo { get; set; }
|
||||
|
||||
[NotMapped]
|
||||
public int? MaxCombo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
@ -50,7 +49,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.1f)),
|
||||
Colour = OsuColour.Gray(0.2f),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,9 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class OsuScrollContainer : ScrollContainer<Drawable>
|
||||
{
|
||||
public const float SCROLL_BAR_HEIGHT = 10;
|
||||
public const float SCROLL_BAR_PADDING = 3;
|
||||
|
||||
/// <summary>
|
||||
/// Allows controlling the scroll bar from any position in the container using the right mouse button.
|
||||
/// Uses the value of <see cref="DistanceDecayOnRightMouseScrollbar"/> to smoothly scroll to the dragged location.
|
||||
@ -96,8 +99,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected class OsuScrollbar : ScrollbarContainer
|
||||
{
|
||||
private const float dim_size = 10;
|
||||
|
||||
private Color4 hoverColour;
|
||||
private Color4 defaultColour;
|
||||
private Color4 highlightColour;
|
||||
@ -135,7 +136,7 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None)
|
||||
{
|
||||
Vector2 size = new Vector2(dim_size)
|
||||
Vector2 size = new Vector2(SCROLL_BAR_HEIGHT)
|
||||
{
|
||||
[(int)ScrollDirection] = val
|
||||
};
|
||||
|
@ -4,13 +4,16 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public class DrawableDate : OsuSpriteText, IHasTooltip
|
||||
public class DrawableDate : OsuSpriteText, IHasCustomTooltip
|
||||
{
|
||||
private DateTimeOffset date;
|
||||
|
||||
@ -75,6 +78,72 @@ namespace osu.Game.Graphics
|
||||
|
||||
private void updateTime() => Text = Format();
|
||||
|
||||
public virtual string TooltipText => string.Format($"{Date:MMMM d, yyyy h:mm tt \"UTC\"z}");
|
||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||
|
||||
public object TooltipContent => Date;
|
||||
|
||||
private class DateTooltip : VisibilityContainer, ITooltip
|
||||
{
|
||||
private readonly OsuSpriteText dateText, timeText;
|
||||
private readonly Box background;
|
||||
|
||||
public DateTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
dateText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
},
|
||||
timeText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.GreySeafoamDarker;
|
||||
timeText.Colour = colours.BlueLighter;
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
|
||||
public bool SetContent(object content)
|
||||
{
|
||||
if (!(content is DateTimeOffset date))
|
||||
return false;
|
||||
|
||||
dateText.Text = $"{date:d MMMM yyyy} ";
|
||||
timeText.Text = $"{date:hh:mm:ss \"UTC\"z}";
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,20 +6,27 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// An overlay that will consume all available space and block input when required.
|
||||
/// An overlay that will show a loading overlay and completely block input to an area.
|
||||
/// Also optionally dims target elements.
|
||||
/// Useful for disabling all elements in a form and showing we are waiting on a response, for instance.
|
||||
/// </summary>
|
||||
public class ProcessingOverlay : VisibilityContainer
|
||||
{
|
||||
private const float transition_duration = 200;
|
||||
private readonly Drawable dimTarget;
|
||||
|
||||
public ProcessingOverlay()
|
||||
private Container loadingBox;
|
||||
|
||||
private const float transition_duration = 600;
|
||||
|
||||
public ProcessingOverlay(Drawable dimTarget = null)
|
||||
{
|
||||
this.dimTarget = dimTarget;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
@ -28,29 +35,54 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
loadingBox = new Container
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.9f,
|
||||
Size = new Vector2(80),
|
||||
Scale = new Vector2(0.8f),
|
||||
Masking = true,
|
||||
CornerRadius = 15,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new LoadingAnimation { State = { Value = Visibility.Visible } }
|
||||
}
|
||||
},
|
||||
new LoadingAnimation { State = { Value = Visibility.Visible } }
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
protected override bool Handle(UIEvent e) => true;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(transition_duration * 2, Easing.OutQuint);
|
||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
||||
loadingBox.ScaleTo(1, transition_duration, Easing.OutElastic);
|
||||
|
||||
dimTarget?.FadeColour(OsuColour.Gray(0.5f), transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
loadingBox.ScaleTo(0.8f, transition_duration / 2, Easing.In);
|
||||
|
||||
dimTarget?.FadeColour(Color4.White, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (State.Value == Visibility.Visible)
|
||||
{
|
||||
// ensure we don't leave the target in a bad state.
|
||||
dimTarget?.FadeColour(Color4.White, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,18 +17,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public SearchTextBox()
|
||||
{
|
||||
Height = 35;
|
||||
AddRange(new Drawable[]
|
||||
Add(new SpriteIcon
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Search,
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
Icon = FontAwesome.Solid.Search,
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
Size = new Vector2(20),
|
||||
});
|
||||
|
||||
TextFlow.Padding = new MarginPadding { Right = 35 };
|
||||
PlaceholderText = "type to search";
|
||||
}
|
||||
|
||||
|
@ -61,6 +61,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"failtimes")]
|
||||
private BeatmapMetrics metrics { get; set; }
|
||||
|
||||
[JsonProperty(@"max_combo")]
|
||||
private int? maxCombo { get; set; }
|
||||
|
||||
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
var set = BeatmapSet?.ToBeatmapSet(rulesets);
|
||||
@ -76,6 +79,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
Status = Status,
|
||||
BeatmapSet = set,
|
||||
Metrics = metrics,
|
||||
MaxCombo = maxCombo,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public class APILegacyUserTopScoreInfo
|
||||
{
|
||||
[JsonProperty(@"position")]
|
||||
public int Position;
|
||||
public int? Position;
|
||||
|
||||
[JsonProperty(@"score")]
|
||||
public APILegacyScoreInfo Score;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
@ -26,8 +27,21 @@ namespace osu.Game.Online.API.Requests
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.AddParameter("q", query);
|
||||
|
||||
if (ruleset.ID.HasValue)
|
||||
req.AddParameter("m", ruleset.ID.Value.ToString());
|
||||
|
||||
req.AddParameter("s", searchCategory.ToString().ToLowerInvariant());
|
||||
req.AddParameter("sort", $"{sortCriteria.ToString().ToLowerInvariant()}_{directionString}");
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"beatmapsets/search";
|
||||
}
|
||||
|
||||
public enum BeatmapSearchCategory
|
||||
|
@ -2,12 +2,17 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class SearchBeatmapSetsResponse : ResponseWithCursor
|
||||
{
|
||||
[JsonProperty("beatmapsets")]
|
||||
public IEnumerable<APIBeatmapSet> BeatmapSets;
|
||||
|
||||
[JsonProperty("total")]
|
||||
public int Total;
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
protected Container RankContainer { get; private set; }
|
||||
|
||||
private readonly ScoreInfo score;
|
||||
private readonly int rank;
|
||||
private readonly int? rank;
|
||||
private readonly bool allowHighlight;
|
||||
|
||||
private Box background;
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
[Resolved(CanBeNull = true)]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
|
||||
public LeaderboardScore(ScoreInfo score, int? rank, bool allowHighlight = true)
|
||||
{
|
||||
this.score = score;
|
||||
this.rank = rank;
|
||||
@ -90,7 +90,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||
Text = rank.ToMetric(decimals: rank < 100000 ? 1 : 0),
|
||||
Text = rank == null ? "-" : rank.Value.ToMetric(decimals: rank < 100000 ? 1 : 0),
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -48,9 +48,11 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
FillFlowContainer mainContent;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
mainContent = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -122,7 +124,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
},
|
||||
},
|
||||
},
|
||||
processingOverlay = new ProcessingOverlay { Alpha = 0 }
|
||||
processingOverlay = new ProcessingOverlay(mainContent)
|
||||
};
|
||||
|
||||
textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox };
|
||||
|
24
osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs
Normal file
24
osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public class BeatmapListingHeader : OverlayHeader
|
||||
{
|
||||
protected override ScreenTitle CreateTitle() => new BeatmapListingTitle();
|
||||
|
||||
private class BeatmapListingTitle : ScreenTitle
|
||||
{
|
||||
public BeatmapListingTitle()
|
||||
{
|
||||
Title = @"beatmap";
|
||||
Section = @"listing";
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||
}
|
||||
}
|
||||
}
|
127
osu.Game/Overlays/BeatmapListing/BeatmapListingSearchSection.cs
Normal file
127
osu.Game/Overlays/BeatmapListing/BeatmapListingSearchSection.cs
Normal file
@ -0,0 +1,127 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public class BeatmapListingSearchSection : CompositeDrawable
|
||||
{
|
||||
public Bindable<string> Query => textBox.Current;
|
||||
|
||||
public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
|
||||
|
||||
public Bindable<BeatmapSearchCategory> Category => categoryFilter.Current;
|
||||
|
||||
public BeatmapSetInfo BeatmapSet
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == null || string.IsNullOrEmpty(value.OnlineInfo.Covers.Cover))
|
||||
{
|
||||
beatmapCover.FadeOut(600, Easing.OutQuint);
|
||||
return;
|
||||
}
|
||||
|
||||
beatmapCover.BeatmapSet = value;
|
||||
beatmapCover.FadeTo(0.1f, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly BeatmapSearchTextBox textBox;
|
||||
private readonly BeatmapSearchRulesetFilterRow modeFilter;
|
||||
private readonly BeatmapSearchFilterRow<BeatmapSearchCategory> categoryFilter;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly UpdateableBeatmapSetCover beatmapCover;
|
||||
|
||||
public BeatmapListingSearchSection()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Child = beatmapCover = new UpdateableBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = 40,
|
||||
},
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new BeatmapSearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
new ReverseChildIDFillFlowContainer<Drawable>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Horizontal = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
modeFilter = new BeatmapSearchRulesetFilterRow(),
|
||||
categoryFilter = new BeatmapSearchFilterRow<BeatmapSearchCategory>(@"Categories"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Category.Value = BeatmapSearchCategory.Leaderboard;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colourProvider.Dark6;
|
||||
}
|
||||
|
||||
private class BeatmapSearchTextBox : SearchTextBox
|
||||
{
|
||||
protected override Color4 SelectionColour => Color4.Gray;
|
||||
|
||||
public BeatmapSearchTextBox()
|
||||
{
|
||||
PlaceholderText = @"type in keywords...";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -8,16 +8,17 @@ using osu.Framework.Graphics;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays.Direct;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public class BeatmapListingSortTabControl : OverlaySortTabControl<BeatmapSortCriteria>
|
||||
public class BeatmapListingSortTabControl : OverlaySortTabControl<DirectSortCriteria>
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending);
|
||||
|
||||
public BeatmapListingSortTabControl()
|
||||
{
|
||||
Current.Value = BeatmapSortCriteria.Ranked;
|
||||
Current.Value = DirectSortCriteria.Ranked;
|
||||
}
|
||||
|
||||
protected override SortTabControl CreateControl() => new BeatmapSortTabControl
|
||||
@ -29,7 +30,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
|
||||
|
||||
protected override TabItem<BeatmapSortCriteria> CreateTabItem(BeatmapSortCriteria value) => new BeatmapSortTabItem(value)
|
||||
protected override TabItem<DirectSortCriteria> CreateTabItem(DirectSortCriteria value) => new BeatmapSortTabItem(value)
|
||||
{
|
||||
SortDirection = { BindTarget = SortDirection }
|
||||
};
|
||||
@ -39,12 +40,12 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
|
||||
|
||||
public BeatmapSortTabItem(BeatmapSortCriteria value)
|
||||
public BeatmapSortTabItem(DirectSortCriteria value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TabButton CreateTabButton(BeatmapSortCriteria value) => new BeatmapTabButton(value)
|
||||
protected override TabButton CreateTabButton(DirectSortCriteria value) => new BeatmapTabButton(value)
|
||||
{
|
||||
Active = { BindTarget = Active },
|
||||
SortDirection = { BindTarget = SortDirection }
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public BeatmapTabButton(BeatmapSortCriteria value)
|
||||
public BeatmapTabButton(DirectSortCriteria value)
|
||||
: base(value)
|
||||
{
|
||||
Add(icon = new SpriteIcon
|
||||
@ -104,15 +105,4 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum BeatmapSortCriteria
|
||||
{
|
||||
Title,
|
||||
Artist,
|
||||
Difficulty,
|
||||
Ranked,
|
||||
Rating,
|
||||
Plays,
|
||||
Favourites,
|
||||
}
|
||||
}
|
||||
|
299
osu.Game/Overlays/BeatmapListingOverlay.cs
Normal file
299
osu.Game/Overlays/BeatmapListingOverlay.cs
Normal file
@ -0,0 +1,299 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapListingOverlay : FullscreenOverlay
|
||||
{
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private SearchBeatmapSetsRequest getSetsRequest;
|
||||
|
||||
private Container panelsPlaceholder;
|
||||
private Drawable currentContent;
|
||||
private BeatmapListingSearchSection searchSection;
|
||||
private BeatmapListingSortTabControl sortControl;
|
||||
|
||||
public BeatmapListingOverlay()
|
||||
: base(OverlayColourScheme.Blue)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background6
|
||||
},
|
||||
new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Child = new ReverseChildIDFillFlowContainer<Drawable>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapListingHeader(),
|
||||
searchSection = new BeatmapListingSearchSection(),
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background4,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background5
|
||||
},
|
||||
sortControl = new BeatmapListingSortTabControl
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 20 }
|
||||
}
|
||||
}
|
||||
},
|
||||
panelsPlaceholder = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var sortCriteria = sortControl.Current;
|
||||
var sortDirection = sortControl.SortDirection;
|
||||
|
||||
searchSection.Query.BindValueChanged(query =>
|
||||
{
|
||||
sortCriteria.Value = string.IsNullOrEmpty(query.NewValue) ? DirectSortCriteria.Ranked : DirectSortCriteria.Relevance;
|
||||
sortDirection.Value = SortDirection.Descending;
|
||||
|
||||
queueUpdateSearch(true);
|
||||
});
|
||||
|
||||
searchSection.Ruleset.BindValueChanged(_ => queueUpdateSearch());
|
||||
searchSection.Category.BindValueChanged(_ => queueUpdateSearch());
|
||||
sortCriteria.BindValueChanged(_ => queueUpdateSearch());
|
||||
sortDirection.BindValueChanged(_ => queueUpdateSearch());
|
||||
}
|
||||
|
||||
private ScheduledDelegate queryChangedDebounce;
|
||||
|
||||
private void queueUpdateSearch(bool queryTextChanged = false)
|
||||
{
|
||||
getSetsRequest?.Cancel();
|
||||
|
||||
queryChangedDebounce?.Cancel();
|
||||
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, queryTextChanged ? 500 : 100);
|
||||
}
|
||||
|
||||
private void updateSearch()
|
||||
{
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (State.Value == Visibility.Hidden)
|
||||
return;
|
||||
|
||||
if (API == null)
|
||||
return;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
|
||||
currentContent?.FadeColour(Color4.DimGray, 400, Easing.OutQuint);
|
||||
|
||||
getSetsRequest = new SearchBeatmapSetsRequest(
|
||||
searchSection.Query.Value,
|
||||
searchSection.Ruleset.Value,
|
||||
searchSection.Category.Value,
|
||||
sortControl.Current.Value,
|
||||
sortControl.SortDirection.Value);
|
||||
|
||||
getSetsRequest.Success += response => Schedule(() => recreatePanels(response));
|
||||
|
||||
API.Queue(getSetsRequest);
|
||||
}
|
||||
|
||||
private void recreatePanels(SearchBeatmapSetsResponse response)
|
||||
{
|
||||
if (response.Total == 0)
|
||||
{
|
||||
searchSection.BeatmapSet = null;
|
||||
LoadComponentAsync(new NotFoundDrawable(), addContentToPlaceholder);
|
||||
return;
|
||||
}
|
||||
|
||||
var beatmaps = response.BeatmapSets.Select(r => r.ToBeatmapSet(rulesets)).ToList();
|
||||
|
||||
var newPanels = new FillFlowContainer<DirectPanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Vertical = 15 },
|
||||
ChildrenEnumerable = beatmaps.Select<BeatmapSetInfo, DirectPanel>(b => new DirectGridPanel(b)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
})
|
||||
};
|
||||
|
||||
LoadComponentAsync(newPanels, loaded =>
|
||||
{
|
||||
addContentToPlaceholder(loaded);
|
||||
searchSection.BeatmapSet = beatmaps.First();
|
||||
});
|
||||
}
|
||||
|
||||
private void addContentToPlaceholder(Drawable content)
|
||||
{
|
||||
Drawable lastContent = currentContent;
|
||||
|
||||
if (lastContent != null)
|
||||
{
|
||||
lastContent.FadeOut(100, Easing.OutQuint).Expire();
|
||||
|
||||
// Consider the case when the new content is smaller than the last content.
|
||||
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
|
||||
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
|
||||
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
|
||||
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
|
||||
}
|
||||
|
||||
panelsPlaceholder.Add(currentContent = content);
|
||||
currentContent.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
getSetsRequest?.Cancel();
|
||||
queryChangedDebounce?.Cancel();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class NotFoundDrawable : CompositeDrawable
|
||||
{
|
||||
public NotFoundDrawable()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 250;
|
||||
Alpha = 0;
|
||||
Margin = new MarginPadding { Top = 15 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
AddInternal(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = textures.Get(@"Online/not-found")
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = @"... nope, nothing found.",
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -50,7 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
fields.Children = new Drawable[]
|
||||
{
|
||||
new Field("mapped by", BeatmapSet.Metadata.Author.Username, OsuFont.GetFont(weight: FontWeight.Regular, italics: true)),
|
||||
new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold))
|
||||
new Field("submitted", online.Submitted, OsuFont.GetFont(weight: FontWeight.Bold))
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
},
|
||||
@ -58,11 +59,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
if (online.Ranked.HasValue)
|
||||
{
|
||||
fields.Add(new Field("ranked on", online.Ranked.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold)));
|
||||
fields.Add(new Field("ranked", online.Ranked.Value, OsuFont.GetFont(weight: FontWeight.Bold)));
|
||||
}
|
||||
else if (online.LastUpdated.HasValue)
|
||||
{
|
||||
fields.Add(new Field("last updated on", online.LastUpdated.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold)));
|
||||
fields.Add(new Field("last updated", online.LastUpdated.Value, OsuFont.GetFont(weight: FontWeight.Bold)));
|
||||
}
|
||||
}
|
||||
|
||||
@ -76,7 +77,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
CornerRadius = 3,
|
||||
CornerRadius = 4,
|
||||
Masking = true,
|
||||
Child = avatar = new UpdateableAvatar
|
||||
{
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Radius = 4,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
},
|
||||
},
|
||||
@ -117,15 +118,34 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"{first} ",
|
||||
Font = OsuFont.GetFont(size: 13)
|
||||
Font = OsuFont.GetFont(size: 11)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = second,
|
||||
Font = secondFont.With(size: 13)
|
||||
Font = secondFont.With(size: 11)
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public Field(string first, DateTimeOffset second, FontUsage secondFont)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $"{first} ",
|
||||
Font = OsuFont.GetFont(size: 13)
|
||||
},
|
||||
new DrawableDate(second)
|
||||
{
|
||||
Font = secondFont.With(size: 13)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -105,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
TooltipText = name;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Height = 24f;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -113,7 +113,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
@ -121,7 +122,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.Square,
|
||||
Size = new Vector2(13),
|
||||
Size = new Vector2(12),
|
||||
Rotation = 45,
|
||||
Colour = OsuColour.FromHex(@"441288"),
|
||||
},
|
||||
@ -130,7 +131,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Size = new Vector2(13),
|
||||
Size = new Vector2(12),
|
||||
Colour = OsuColour.FromHex(@"f7dd55"),
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
@ -139,7 +140,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold),
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -19,7 +18,6 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
@ -34,7 +32,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public readonly DifficultiesContainer Difficulties;
|
||||
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
private BeatmapSetInfo beatmapSet;
|
||||
|
||||
public BeatmapSetInfo BeatmapSet
|
||||
@ -67,7 +64,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
|
||||
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2), Bottom = 10 },
|
||||
OnLostHover = () =>
|
||||
{
|
||||
showBeatmap(Beatmap.Value);
|
||||
@ -77,7 +74,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Spacing = new Vector2(5f),
|
||||
Children = new[]
|
||||
{
|
||||
@ -85,13 +81,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold)
|
||||
},
|
||||
starRating = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold),
|
||||
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold),
|
||||
Text = "Star Difficulty",
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 1 },
|
||||
@ -192,9 +188,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public class DifficultySelectorButton : OsuClickableContainer, IStateful<DifficultySelectorState>
|
||||
{
|
||||
private const float transition_duration = 100;
|
||||
private const float size = 52;
|
||||
private const float size = 54;
|
||||
private const float background_size = size - 2;
|
||||
|
||||
private readonly Container bg;
|
||||
private readonly Container background;
|
||||
private readonly Box backgroundBox;
|
||||
private readonly DifficultyIcon icon;
|
||||
|
||||
public readonly BeatmapInfo Beatmap;
|
||||
@ -230,16 +228,16 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
bg = new Container
|
||||
background = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(background_size),
|
||||
Masking = true,
|
||||
CornerRadius = 4,
|
||||
Child = new Box
|
||||
Child = backgroundBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
Alpha = 0.5f
|
||||
}
|
||||
},
|
||||
icon = new DifficultyIcon(beatmap, shouldShowTooltip: false)
|
||||
{
|
||||
@ -273,15 +271,21 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
private void fadeIn()
|
||||
{
|
||||
bg.FadeIn(transition_duration);
|
||||
background.FadeIn(transition_duration);
|
||||
icon.FadeIn(transition_duration);
|
||||
}
|
||||
|
||||
private void fadeOut()
|
||||
{
|
||||
bg.FadeOut();
|
||||
background.FadeOut();
|
||||
icon.FadeTo(0.7f, transition_duration);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
backgroundBox.Colour = colourProvider.Background6;
|
||||
}
|
||||
}
|
||||
|
||||
private class Statistic : FillFlowContainer
|
||||
@ -314,13 +318,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Origin = Anchor.CentreLeft,
|
||||
Icon = icon,
|
||||
Shadow = true,
|
||||
Size = new Vector2(13),
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true)
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold, italics: true),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
{
|
||||
public class HeaderDownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
|
||||
{
|
||||
private const int text_size = 12;
|
||||
|
||||
private readonly bool noVideo;
|
||||
|
||||
public string TooltipText => button.Enabled.Value ? "download this beatmap" : "login to download";
|
||||
@ -80,8 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Icon = FontAwesome.Solid.Download,
|
||||
Size = new Vector2(16),
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Size = new Vector2(18),
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -120,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Downloading...",
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
|
||||
},
|
||||
};
|
||||
break;
|
||||
@ -131,7 +132,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Importing...",
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
|
||||
},
|
||||
};
|
||||
break;
|
||||
@ -146,12 +147,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Download",
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = getVideoSuffixText(),
|
||||
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold)
|
||||
Font = OsuFont.GetFont(size: text_size - 2, weight: FontWeight.Bold)
|
||||
},
|
||||
};
|
||||
this.FadeIn(200);
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Vertical = 10 },
|
||||
Padding = new MarginPadding { Vertical = 10 }
|
||||
},
|
||||
},
|
||||
new DetailBox
|
||||
|
@ -144,12 +144,15 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
}
|
||||
},
|
||||
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true) },
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true),
|
||||
Margin = new MarginPadding { Bottom = 20 }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 20 },
|
||||
Child = author = new AuthorInfo(),
|
||||
},
|
||||
beatmapAvailability = new BeatmapAvailability(),
|
||||
|
@ -20,8 +20,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public class Info : Container
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
private const float metadata_width = 225;
|
||||
private const float metadata_width = 175;
|
||||
private const float spacing = 20;
|
||||
private const float base_height = 220;
|
||||
|
||||
private readonly Box successRateBackground;
|
||||
private readonly Box background;
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
OsuSpriteText unrankedPlaceholder;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 220;
|
||||
Height = base_height;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
@ -135,6 +136,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
var setHasLeaderboard = b.NewValue?.OnlineInfo?.Status > 0;
|
||||
successRate.Alpha = setHasLeaderboard ? 1 : 0;
|
||||
unrankedPlaceholder.Alpha = setHasLeaderboard ? 0 : 1;
|
||||
Height = setHasLeaderboard ? 270 : base_height;
|
||||
};
|
||||
}
|
||||
|
||||
@ -176,8 +178,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = title,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black),
|
||||
Margin = new MarginPadding { Top = 20 },
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
},
|
||||
textFlow = new OsuTextFlowContainer
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -37,7 +36,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Font = OsuFont.GetFont(size: 16);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -17,13 +17,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
private readonly Box background;
|
||||
|
||||
public DrawableTopScore(ScoreInfo score, int position = 1)
|
||||
public DrawableTopScore(ScoreInfo score, int? position = 1)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
CornerRadius = 4;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
Vertical = 10,
|
||||
Left = 10,
|
||||
Right = 25,
|
||||
Right = 30,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
@ -29,9 +29,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"You need to be an osu!supporter to access the friend and country rankings!",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
},
|
||||
text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 12))
|
||||
text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 11))
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
public class ScoreTable : TableContainer
|
||||
{
|
||||
private const float horizontal_inset = 20;
|
||||
private const float row_height = 25;
|
||||
private const float row_height = 22;
|
||||
private const int text_size = 12;
|
||||
|
||||
private readonly FillFlowContainer backgroundFlow;
|
||||
@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
return;
|
||||
|
||||
for (int i = 0; i < value.Count; i++)
|
||||
backgroundFlow.Add(new ScoreTableRowBackground(i, value[i]));
|
||||
backgroundFlow.Add(new ScoreTableRowBackground(i, value[i], row_height));
|
||||
|
||||
Columns = createHeaders(value[0]);
|
||||
Content = value.Select((s, i) => createContent(i, s)).ToArray().ToRectangular();
|
||||
@ -77,17 +77,20 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
new TableColumn("rank", Anchor.CentreRight, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("", Anchor.Centre, new Dimension(GridSizeMode.Absolute, 70)), // grade
|
||||
new TableColumn("score", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("accuracy", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 60, maxSize: 70)),
|
||||
new TableColumn("player", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 150)),
|
||||
new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 110))
|
||||
new TableColumn("accuracy", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, minSize: 60, maxSize: 70)),
|
||||
new TableColumn("", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 25)), // flag
|
||||
new TableColumn("player", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 125)),
|
||||
new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 120))
|
||||
};
|
||||
|
||||
foreach (var statistic in score.SortedStatistics)
|
||||
columns.Add(new TableColumn(statistic.Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 50, maxSize: 70)));
|
||||
foreach (var statistic in score.SortedStatistics.Take(score.SortedStatistics.Count() - 1))
|
||||
columns.Add(new TableColumn(statistic.Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 35, maxSize: 60)));
|
||||
|
||||
columns.Add(new TableColumn(score.SortedStatistics.LastOrDefault().Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 45, maxSize: 95)));
|
||||
|
||||
columns.AddRange(new[]
|
||||
{
|
||||
new TableColumn("pp", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 40, maxSize: 70)),
|
||||
new TableColumn("pp", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 30)),
|
||||
new TableColumn("mods", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
|
||||
});
|
||||
|
||||
@ -96,6 +99,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
private Drawable[] createContent(int index, ScoreInfo score)
|
||||
{
|
||||
var username = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: text_size)) { AutoSizeAxes = Axes.Both };
|
||||
username.AddUserLink(score.User);
|
||||
|
||||
var content = new List<Drawable>
|
||||
{
|
||||
new OsuSpriteText
|
||||
@ -105,7 +111,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
},
|
||||
new UpdateableRank(score.Rank)
|
||||
{
|
||||
Size = new Vector2(30, 20)
|
||||
Size = new Vector2(28, 14)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
@ -120,35 +126,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
|
||||
},
|
||||
};
|
||||
|
||||
var username = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: text_size)) { AutoSizeAxes = Axes.Both };
|
||||
username.AddUserLink(score.User);
|
||||
|
||||
content.AddRange(new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
new UpdateableFlag(score.User.Country)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Right = horizontal_inset },
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UpdateableFlag(score.User.Country)
|
||||
{
|
||||
Size = new Vector2(20, 13),
|
||||
ShowPlaceholderOnNull = false,
|
||||
},
|
||||
username
|
||||
}
|
||||
Size = new Vector2(19, 13),
|
||||
ShowPlaceholderOnNull = false,
|
||||
},
|
||||
username,
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $@"{score.MaxCombo:N0}x",
|
||||
Font = OsuFont.GetFont(size: text_size)
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
Colour = score.MaxCombo == score.Beatmap?.MaxCombo ? highAccuracyColour : Color4.White
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
foreach (var kvp in score.SortedStatistics)
|
||||
{
|
||||
|
@ -22,13 +22,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly int index;
|
||||
private readonly ScoreInfo score;
|
||||
|
||||
public ScoreTableRowBackground(int index, ScoreInfo score)
|
||||
public ScoreTableRowBackground(int index, ScoreInfo score, float height)
|
||||
{
|
||||
this.index = index;
|
||||
this.score = score;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 25;
|
||||
Height = height;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
@ -90,9 +90,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 0.95f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Vertical = spacing },
|
||||
Padding = new MarginPadding { Horizontal = 50 },
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Vertical = spacing },
|
||||
Margin = new MarginPadding { Top = spacing },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
noScoresPlaceholder = new NoScoresPlaceholder
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private const float bottom_columns_min_width = 45;
|
||||
|
||||
private readonly FontUsage smallFont = OsuFont.GetFont(size: 16);
|
||||
private readonly FontUsage largeFont = OsuFont.GetFont(size: 22);
|
||||
private readonly FontUsage largeFont = OsuFont.GetFont(size: 22, weight: FontWeight.Light);
|
||||
|
||||
private readonly TextColumn totalScoreColumn;
|
||||
private readonly TextColumn accuracyColumn;
|
||||
@ -47,7 +47,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10, 8),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -117,6 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
public InfoColumn(string title, Drawable content, float? minWidth = null)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Margin = new MarginPadding { Vertical = 5 };
|
||||
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
@ -128,7 +128,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, 4),
|
||||
new Dimension(GridSizeMode.Absolute, 2),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
@ -138,21 +138,24 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold),
|
||||
Text = title.ToUpper()
|
||||
Text = title.ToUpper(),
|
||||
// 2px padding bottom + 1px vertical to compensate for the additional spacing because of 1.25 line-height in osu-web
|
||||
Padding = new MarginPadding { Top = 1, Bottom = 3 }
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
separator = new Box
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 2
|
||||
}
|
||||
Height = 2,
|
||||
},
|
||||
},
|
||||
new[]
|
||||
{
|
||||
content
|
||||
// osu-web has 4px margin here but also uses 0.9 line-height, reducing margin to 2px seems like a good alternative to that
|
||||
content.With(c => c.Margin = new MarginPadding { Top = 2 })
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -194,9 +197,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
public ModsInfoColumn()
|
||||
: this(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(1),
|
||||
Height = 18f
|
||||
})
|
||||
{
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,7 +13,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly UpdateableRank rank;
|
||||
private readonly UpdateableAvatar avatar;
|
||||
private readonly LinkFlowContainer usernameText;
|
||||
private readonly SpriteText date;
|
||||
private readonly DrawableDate achievedOn;
|
||||
private readonly UpdateableFlag flag;
|
||||
|
||||
public TopScoreUserSection()
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(70),
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
CornerRadius = 4,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
@ -92,11 +92,24 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
date = new OsuSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 10)
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "achieved ",
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold)
|
||||
},
|
||||
achievedOn = new DrawableDate(DateTimeOffset.MinValue)
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold)
|
||||
},
|
||||
}
|
||||
},
|
||||
flag = new UpdateableFlag
|
||||
{
|
||||
@ -112,9 +125,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
};
|
||||
}
|
||||
|
||||
public int ScorePosition
|
||||
public int? ScorePosition
|
||||
{
|
||||
set => rankText.Text = $"#{value}";
|
||||
set => rankText.Text = value == null ? "-" : $"#{value}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -126,7 +139,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
avatar.User = value.User;
|
||||
flag.Country = value.User.Country;
|
||||
date.Text = $@"achieved {HumanizerUtils.Humanize(value.Date)}";
|
||||
achievedOn.Date = value.Date;
|
||||
|
||||
usernameText.Clear();
|
||||
usernameText.AddUserLink(value.User);
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Success Rate",
|
||||
Font = OsuFont.GetFont(size: 13)
|
||||
Font = OsuFont.GetFont(size: 12)
|
||||
},
|
||||
successRate = new Bar
|
||||
{
|
||||
@ -82,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 13),
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Points of Failure",
|
||||
Font = OsuFont.GetFont(size: 13),
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Margin = new MarginPadding { Vertical = 20 },
|
||||
},
|
||||
},
|
||||
|
71
osu.Game/Overlays/Comments/CancellableCommentEditor.cs
Normal file
71
osu.Game/Overlays/Comments/CancellableCommentEditor.cs
Normal file
@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public abstract class CancellableCommentEditor : CommentEditor
|
||||
{
|
||||
public Action OnCancel;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ButtonsContainer.Add(new CancelButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Action = () => OnCancel?.Invoke()
|
||||
});
|
||||
}
|
||||
|
||||
private class CancelButton : OsuHoverContainer
|
||||
{
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public CancelButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
Height = 25,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Horizontal = 20 },
|
||||
Text = @"Cancel"
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
IdleColour = colourProvider.Light4;
|
||||
HoverColour = colourProvider.Light3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
241
osu.Game/Overlays/Comments/CommentEditor.cs
Normal file
241
osu.Game/Overlays/Comments/CommentEditor.cs
Normal file
@ -0,0 +1,241 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public abstract class CommentEditor : CompositeDrawable
|
||||
{
|
||||
private const int side_padding = 8;
|
||||
|
||||
public Action<string> OnCommit;
|
||||
|
||||
public bool IsLoading
|
||||
{
|
||||
get => commitButton.IsLoading;
|
||||
set => commitButton.IsLoading = value;
|
||||
}
|
||||
|
||||
protected abstract string FooterText { get; }
|
||||
|
||||
protected abstract string CommitButtonText { get; }
|
||||
|
||||
protected abstract string TextBoxPlaceholder { get; }
|
||||
|
||||
protected FillFlowContainer ButtonsContainer { get; private set; }
|
||||
|
||||
protected readonly Bindable<string> Current = new Bindable<string>();
|
||||
|
||||
private CommitButton commitButton;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
EditorTextBox textBox;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Masking = true;
|
||||
CornerRadius = 6;
|
||||
BorderThickness = 3;
|
||||
BorderColour = colourProvider.Background3;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new EditorTextBox
|
||||
{
|
||||
Height = 40,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
PlaceholderText = TextBoxPlaceholder,
|
||||
Current = Current
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Footer",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 35,
|
||||
Padding = new MarginPadding { Horizontal = side_padding },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = FooterText
|
||||
},
|
||||
ButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
Name = "Buttons",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Child = commitButton = new CommitButton(CommitButtonText)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Action = () =>
|
||||
{
|
||||
OnCommit?.Invoke(Current.Value);
|
||||
Current.Value = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
textBox.OnCommit += (u, v) =>
|
||||
{
|
||||
if (commitButton.IsBlocked.Value)
|
||||
return;
|
||||
|
||||
commitButton.Click();
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(text => commitButton.IsBlocked.Value = string.IsNullOrEmpty(text.NewValue), true);
|
||||
}
|
||||
|
||||
private class EditorTextBox : BasicTextBox
|
||||
{
|
||||
protected override float LeftRightPadding => side_padding;
|
||||
|
||||
protected override Color4 SelectionColour => Color4.Gray;
|
||||
|
||||
private OsuSpriteText placeholder;
|
||||
|
||||
public EditorTextBox()
|
||||
{
|
||||
Masking = false;
|
||||
TextContainer.Height = 0.4f;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundUnfocused = BackgroundFocused = colourProvider.Background5;
|
||||
placeholder.Colour = colourProvider.Background3;
|
||||
BackgroundCommit = colourProvider.Background3;
|
||||
}
|
||||
|
||||
protected override SpriteText CreatePlaceholder() => placeholder = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Regular),
|
||||
};
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
|
||||
}
|
||||
|
||||
private class CommitButton : LoadingButton
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool IsBlocked = new BindableBool();
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => !IsBlocked.Value && base.PropagatePositionalInputSubTree;
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
private OsuSpriteText drawableText;
|
||||
private Box background;
|
||||
private Box blockedBackground;
|
||||
|
||||
public CommitButton(string text)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
LoadingAnimationSize = new Vector2(10);
|
||||
|
||||
drawableText.Text = text;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
IdleColour = colourProvider.Light4;
|
||||
HoverColour = colourProvider.Light3;
|
||||
blockedBackground.Colour = colourProvider.Background5;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
IsBlocked.BindValueChanged(onBlockedStateChanged, true);
|
||||
}
|
||||
|
||||
private void onBlockedStateChanged(ValueChangedEvent<bool> isBlocked)
|
||||
{
|
||||
drawableText.FadeColour(isBlocked.NewValue ? colourProvider.Foreground1 : Color4.White, duration, Easing.OutQuint);
|
||||
background.FadeTo(isBlocked.NewValue ? 0 : 1, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
Height = 25,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
blockedBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0
|
||||
},
|
||||
drawableText = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Horizontal = 20 }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected override void OnLoadStarted() => drawableText.FadeOut(duration, Easing.OutQuint);
|
||||
|
||||
protected override void OnLoadFinished() => drawableText.FadeIn(duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -34,14 +34,13 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
public enum DirectSortCriteria
|
||||
{
|
||||
Relevance,
|
||||
Title,
|
||||
Artist,
|
||||
Creator,
|
||||
Difficulty,
|
||||
Ranked,
|
||||
Rating,
|
||||
Plays,
|
||||
Favourites,
|
||||
Relevance,
|
||||
}
|
||||
}
|
||||
|
@ -26,8 +26,9 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private TextFlowContainer text;
|
||||
private IEnumerable<Drawable> titleSprites;
|
||||
private ILocalisedBindableString titleBind;
|
||||
private ILocalisedBindableString artistBind;
|
||||
|
||||
private ILocalisedBindableString title;
|
||||
private ILocalisedBindableString artist;
|
||||
|
||||
private Color4 selectedColour;
|
||||
private Color4 artistColour;
|
||||
@ -47,24 +48,24 @@ namespace osu.Game.Overlays.Music
|
||||
artistColour = colours.Gray9;
|
||||
HandleColour = colours.Gray5;
|
||||
|
||||
titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
|
||||
artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
|
||||
title = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
|
||||
artist = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
artist.BindValueChanged(_ => recreateText(), true);
|
||||
|
||||
SelectedSet.BindValueChanged(set =>
|
||||
{
|
||||
if (set.OldValue != Model && set.NewValue != Model)
|
||||
if (set.OldValue?.Equals(Model) != true && set.NewValue?.Equals(Model) != true)
|
||||
return;
|
||||
|
||||
foreach (Drawable s in titleSprites)
|
||||
s.FadeColour(set.NewValue == Model ? selectedColour : Color4.White, FADE_DURATION);
|
||||
s.FadeColour(set.NewValue.Equals(Model) ? selectedColour : Color4.White, FADE_DURATION);
|
||||
}, true);
|
||||
|
||||
artistBind.BindValueChanged(_ => recreateText(), true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => text = new OsuTextFlowContainer
|
||||
@ -78,9 +79,9 @@ namespace osu.Game.Overlays.Music
|
||||
text.Clear();
|
||||
|
||||
//space after the title to put a space between the title and artist
|
||||
titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType<SpriteText>();
|
||||
titleSprites = text.AddText(title.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType<SpriteText>();
|
||||
|
||||
text.AddText(artistBind.Value, sprite =>
|
||||
text.AddText(artist.Value, sprite =>
|
||||
{
|
||||
sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold);
|
||||
sprite.Colour = artistColour;
|
||||
|
@ -75,8 +75,6 @@ namespace osu.Game.Overlays.Music
|
||||
},
|
||||
};
|
||||
|
||||
list.Items.BindTo(beatmapSets);
|
||||
|
||||
filter.Search.OnCommit = (sender, newText) =>
|
||||
{
|
||||
BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault();
|
||||
@ -87,7 +85,13 @@ namespace osu.Game.Overlays.Music
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
list.Items.BindTo(beatmapSets);
|
||||
beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo, true);
|
||||
}
|
||||
|
||||
|
@ -25,7 +25,16 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
public IBindableList<BeatmapSetInfo> BeatmapSets => beatmapSets;
|
||||
public IBindableList<BeatmapSetInfo> BeatmapSets
|
||||
{
|
||||
get
|
||||
{
|
||||
if (LoadState < LoadState.Ready)
|
||||
throw new InvalidOperationException($"{nameof(BeatmapSets)} should not be accessed before the music controller is loaded.");
|
||||
|
||||
return beatmapSets;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Point in time after which the current track will be restarted on triggering a "previous track" action.
|
||||
@ -54,16 +63,18 @@ namespace osu.Game.Overlays
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next()));
|
||||
beatmaps.ItemAdded += handleBeatmapAdded;
|
||||
beatmaps.ItemRemoved += handleBeatmapRemoved;
|
||||
|
||||
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next()));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
beatmap.BindValueChanged(beatmapChanged, true);
|
||||
mods.BindValueChanged(_ => ResetTrackAdjustments(), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -82,11 +93,16 @@ namespace osu.Game.Overlays
|
||||
/// </summary>
|
||||
public bool IsPlaying => current?.Track.IsRunning ?? false;
|
||||
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) =>
|
||||
Schedule(() => beatmapSets.Add(set));
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() =>
|
||||
{
|
||||
if (!beatmapSets.Contains(set))
|
||||
beatmapSets.Add(set);
|
||||
});
|
||||
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo set) =>
|
||||
Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() =>
|
||||
{
|
||||
beatmapSets.RemoveAll(s => s.ID == set.ID);
|
||||
});
|
||||
|
||||
private ScheduledDelegate seekDelegate;
|
||||
|
||||
|
@ -58,6 +58,9 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public NowPlayingOverlay()
|
||||
{
|
||||
Width = 400;
|
||||
@ -65,7 +68,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -182,15 +185,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
playlist.BeatmapSets.BindTo(musicController.BeatmapSets);
|
||||
playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
playlist.BeatmapSets.BindTo(musicController.BeatmapSets);
|
||||
playlist.State.BindValueChanged(s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint), true);
|
||||
|
||||
beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
|
||||
|
||||
musicController.TrackChanged += trackChanged;
|
||||
|
@ -11,23 +11,21 @@ namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
public readonly Bindable<Country> Country = new Bindable<Country>();
|
||||
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
|
||||
|
||||
public Bindable<Country> Country => countryFilter.Current;
|
||||
|
||||
private OverlayRulesetSelector rulesetSelector;
|
||||
private CountryFilter countryFilter;
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new RankingsTitle
|
||||
{
|
||||
Scope = { BindTarget = Current }
|
||||
};
|
||||
|
||||
protected override Drawable CreateTitleContent() => new OverlayRulesetSelector
|
||||
{
|
||||
Current = Ruleset
|
||||
};
|
||||
protected override Drawable CreateTitleContent() => rulesetSelector = new OverlayRulesetSelector();
|
||||
|
||||
protected override Drawable CreateContent() => new CountryFilter
|
||||
{
|
||||
Current = Country
|
||||
};
|
||||
protected override Drawable CreateContent() => countryFilter = new CountryFilter();
|
||||
|
||||
private class RankingsTitle : ScreenTitle
|
||||
{
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings.Tables
|
||||
{
|
||||
@ -61,18 +62,35 @@ namespace osu.Game.Overlays.Rankings.Tables
|
||||
}
|
||||
};
|
||||
|
||||
private class CountryName : OsuSpriteText
|
||||
private class CountryName : OsuHoverContainer
|
||||
{
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private RankingsOverlay rankings { get; set; }
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly Country country;
|
||||
|
||||
public CountryName(Country country)
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12);
|
||||
Text = country.FullName ?? string.Empty;
|
||||
this.country = country;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Add(text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = country.FullName ?? string.Empty,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Colour = colourProvider.Light2;
|
||||
IdleColour = colourProvider.Light2;
|
||||
HoverColour = colourProvider.Content2;
|
||||
|
||||
Action = () => rankings?.ShowCountry(country);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,14 +19,17 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public class RankingsOverlay : FullscreenOverlay
|
||||
{
|
||||
protected readonly Bindable<Country> Country = new Bindable<Country>();
|
||||
protected readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
protected Bindable<Country> Country => header.Country;
|
||||
|
||||
protected Bindable<RankingsScope> Scope => header.Current;
|
||||
|
||||
private Bindable<RulesetInfo> ruleset => header.Ruleset;
|
||||
|
||||
private readonly BasicScrollContainer scrollFlow;
|
||||
private readonly Container contentContainer;
|
||||
private readonly DimmedLoadingLayer loading;
|
||||
private readonly Box background;
|
||||
private readonly RankingsOverlayHeader header;
|
||||
|
||||
private APIRequest lastRequest;
|
||||
private CancellationTokenSource cancellationToken;
|
||||
@ -54,14 +57,11 @@ namespace osu.Game.Overlays
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RankingsOverlayHeader
|
||||
header = new RankingsOverlayHeader
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Depth = -float.MaxValue,
|
||||
Country = { BindTarget = Country },
|
||||
Current = { BindTarget = Scope },
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
Depth = -float.MaxValue
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -94,6 +94,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Country.BindValueChanged(_ =>
|
||||
{
|
||||
// if a country is requested, force performance scope.
|
||||
@ -101,7 +103,7 @@ namespace osu.Game.Overlays
|
||||
Scope.Value = RankingsScope.Performance;
|
||||
|
||||
Scheduler.AddOnce(loadNewContent);
|
||||
}, true);
|
||||
});
|
||||
|
||||
Scope.BindValueChanged(_ =>
|
||||
{
|
||||
@ -110,7 +112,7 @@ namespace osu.Game.Overlays
|
||||
Country.Value = null;
|
||||
|
||||
Scheduler.AddOnce(loadNewContent);
|
||||
}, true);
|
||||
});
|
||||
|
||||
ruleset.BindValueChanged(_ =>
|
||||
{
|
||||
@ -118,9 +120,7 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
|
||||
Scheduler.AddOnce(loadNewContent);
|
||||
}, true);
|
||||
|
||||
base.LoadComplete();
|
||||
});
|
||||
}
|
||||
|
||||
public void ShowCountry(Country requested)
|
||||
@ -158,8 +158,8 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
}
|
||||
|
||||
request.Success += () => loadContent(createTableFromResponse(request));
|
||||
request.Failure += _ => loadContent(null);
|
||||
request.Success += () => Schedule(() => loadContent(createTableFromResponse(request)));
|
||||
request.Failure += _ => Schedule(() => loadContent(null));
|
||||
|
||||
api.Queue(request);
|
||||
}
|
||||
@ -221,5 +221,13 @@ namespace osu.Game.Overlays
|
||||
contentContainer.Child = loaded;
|
||||
}, (cancellationToken = new CancellationTokenSource()).Token);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
lastRequest?.Cancel();
|
||||
cancellationToken?.Cancel();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
comboIndexBindable = combo.ComboIndexBindable.GetBoundCopy();
|
||||
comboIndexBindable.BindValueChanged(_ => updateAccentColour(), true);
|
||||
comboIndexBindable.BindValueChanged(_ => updateComboColour(), true);
|
||||
}
|
||||
|
||||
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
|
||||
@ -336,7 +336,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
|
||||
updateAccentColour();
|
||||
updateComboColour();
|
||||
|
||||
ApplySkin(skin, allowFallback);
|
||||
|
||||
@ -344,13 +344,29 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
private void updateAccentColour()
|
||||
private void updateComboColour()
|
||||
{
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
if (!(HitObject is IHasComboInformation)) return;
|
||||
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
|
||||
AccentColour.Value = GetComboColour(comboColours);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called to retrieve the combo colour. Automatically assigned to <see cref="AccentColour"/>.
|
||||
/// Defaults to using <see cref="IHasComboInformation.ComboIndex"/> to decide on a colour.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This will only be called if the <see cref="HitObject"/> implements <see cref="IHasComboInformation"/>.
|
||||
/// </remarks>
|
||||
/// <param name="comboColours">A list of combo colours provided by the beatmap or skin. Can be null if not available.</param>
|
||||
protected virtual Color4 GetComboColour(IReadOnlyList<Color4> comboColours)
|
||||
{
|
||||
if (!(HitObject is IHasComboInformation combo))
|
||||
throw new InvalidOperationException($"{nameof(HitObject)} must implement {nameof(IHasComboInformation)}");
|
||||
|
||||
return comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
new TriangleButton
|
||||
{
|
||||
Text = "create new item",
|
||||
Text = "Add new playlist entry",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = Vector2.One,
|
||||
Action = () => CreateNewItem?.Invoke()
|
||||
|
@ -9,12 +9,32 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
public abstract class OverlinedDisplay : MultiplayerComposite
|
||||
{
|
||||
protected readonly Container Content;
|
||||
|
||||
public override Axes RelativeSizeAxes
|
||||
{
|
||||
get => base.RelativeSizeAxes;
|
||||
set
|
||||
{
|
||||
base.RelativeSizeAxes = value;
|
||||
updateDimensions();
|
||||
}
|
||||
}
|
||||
|
||||
public override Axes AutoSizeAxes
|
||||
{
|
||||
get => base.AutoSizeAxes;
|
||||
protected set
|
||||
{
|
||||
base.AutoSizeAxes = value;
|
||||
updateDimensions();
|
||||
}
|
||||
}
|
||||
|
||||
protected string Details
|
||||
{
|
||||
set => details.Text = value;
|
||||
@ -22,14 +42,12 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
private readonly Circle line;
|
||||
private readonly OsuSpriteText details;
|
||||
private readonly GridContainer grid;
|
||||
|
||||
protected OverlinedDisplay(string title)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new GridContainer
|
||||
InternalChild = grid = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
@ -62,19 +80,12 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
Content = new Container
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
Content = new Container { Margin = new MarginPadding { Top = 5 } }
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
};
|
||||
|
||||
updateDimensions();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -83,5 +94,23 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
line.Colour = colours.Yellow;
|
||||
details.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
private void updateDimensions()
|
||||
{
|
||||
grid.RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(AutoSizeAxes.HasFlag(Axes.Y) ? GridSizeMode.AutoSize : GridSizeMode.Distributed),
|
||||
};
|
||||
|
||||
// Assigning to none is done so that setting auto and relative size modes doesn't cause exceptions to be thrown
|
||||
grid.AutoSizeAxes = Content.AutoSizeAxes = Axes.None;
|
||||
grid.RelativeSizeAxes = Content.RelativeSizeAxes = Axes.None;
|
||||
|
||||
// Auto-size when required, otherwise eagerly relative-size
|
||||
grid.AutoSizeAxes = Content.AutoSizeAxes = AutoSizeAxes;
|
||||
grid.RelativeSizeAxes = Content.RelativeSizeAxes = ~AutoSizeAxes;
|
||||
}
|
||||
}
|
||||
}
|
56
osu.Game/Screens/Multi/Components/OverlinedParticipants.cs
Normal file
56
osu.Game/Screens/Multi/Components/OverlinedParticipants.cs
Normal file
@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
public class OverlinedParticipants : OverlinedDisplay
|
||||
{
|
||||
public new Axes AutoSizeAxes
|
||||
{
|
||||
get => base.AutoSizeAxes;
|
||||
set => base.AutoSizeAxes = value;
|
||||
}
|
||||
|
||||
public OverlinedParticipants(Direction direction)
|
||||
: base("Participants")
|
||||
{
|
||||
OsuScrollContainer scroll;
|
||||
ParticipantsList list;
|
||||
|
||||
Content.Add(scroll = new OsuScrollContainer(direction)
|
||||
{
|
||||
Child = list = new ParticipantsList()
|
||||
});
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case Direction.Horizontal:
|
||||
scroll.RelativeSizeAxes = Axes.X;
|
||||
scroll.Height = ParticipantsList.TILE_SIZE + OsuScrollContainer.SCROLL_BAR_HEIGHT + OsuScrollContainer.SCROLL_BAR_PADDING * 2;
|
||||
list.AutoSizeAxes = Axes.Both;
|
||||
break;
|
||||
|
||||
case Direction.Vertical:
|
||||
scroll.RelativeSizeAxes = Axes.Both;
|
||||
list.RelativeSizeAxes = Axes.X;
|
||||
list.AutoSizeAxes = Axes.Y;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ParticipantCount.BindValueChanged(_ => setParticipantCount());
|
||||
MaxParticipants.BindValueChanged(_ => setParticipantCount());
|
||||
|
||||
setParticipantCount();
|
||||
}
|
||||
|
||||
private void setParticipantCount() => Details = MaxParticipants.Value != null ? $"{ParticipantCount.Value}/{MaxParticipants.Value}" : ParticipantCount.Value.ToString();
|
||||
}
|
||||
}
|
@ -6,7 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
public class OverlinedPlaylist : OverlinedDisplay
|
||||
{
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
@ -19,21 +18,39 @@ namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
public class ParticipantsList : MultiplayerComposite
|
||||
{
|
||||
public const float TILE_SIZE = 35;
|
||||
|
||||
public override Axes RelativeSizeAxes
|
||||
{
|
||||
get => base.RelativeSizeAxes;
|
||||
set
|
||||
{
|
||||
base.RelativeSizeAxes = value;
|
||||
fill.RelativeSizeAxes = value;
|
||||
}
|
||||
}
|
||||
|
||||
public new Axes AutoSizeAxes
|
||||
{
|
||||
get => base.AutoSizeAxes;
|
||||
set
|
||||
{
|
||||
base.AutoSizeAxes = value;
|
||||
fill.AutoSizeAxes = value;
|
||||
}
|
||||
}
|
||||
|
||||
public FillDirection Direction
|
||||
{
|
||||
get => fill.Direction;
|
||||
set => fill.Direction = value;
|
||||
}
|
||||
|
||||
private readonly FillFlowContainer fill;
|
||||
|
||||
public ParticipantsList()
|
||||
{
|
||||
InternalChild = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = fill = new FillFlowContainer
|
||||
{
|
||||
Spacing = new Vector2(10),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
}
|
||||
};
|
||||
InternalChild = fill = new FillFlowContainer { Spacing = new Vector2(10) };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -96,7 +113,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
public UserTile(User user)
|
||||
{
|
||||
this.user = user;
|
||||
Size = new Vector2(70f);
|
||||
Size = new Vector2(TILE_SIZE);
|
||||
CornerRadius = 5f;
|
||||
Masking = true;
|
||||
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Screens.Multi
|
||||
private readonly bool allowEdit;
|
||||
private readonly bool allowSelection;
|
||||
|
||||
protected override bool ShouldBeConsideredForInput(Drawable child) => allowEdit || SelectedItem.Value == Model;
|
||||
protected override bool ShouldBeConsideredForInput(Drawable child) => allowEdit || !allowSelection || SelectedItem.Value == Model;
|
||||
|
||||
public DrawableRoomPlaylistItem(PlaylistItem item, bool allowEdit, bool allowSelection)
|
||||
: base(item)
|
||||
|
@ -4,8 +4,8 @@
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK.Graphics;
|
||||
@ -14,7 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
{
|
||||
public class FilterControl : SearchableListFilterControl<PrimaryFilter, SecondaryFilter>
|
||||
{
|
||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
|
||||
protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
|
||||
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
|
||||
protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
|
||||
|
||||
|
89
osu.Game/Screens/Multi/Lounge/Components/RoomInfo.cs
Normal file
89
osu.Game/Screens/Multi/Lounge/Components/RoomInfo.cs
Normal file
@ -0,0 +1,89 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
{
|
||||
public class RoomInfo : MultiplayerComposite
|
||||
{
|
||||
private readonly List<Drawable> statusElements = new List<Drawable>();
|
||||
private readonly SpriteText roomName;
|
||||
|
||||
public RoomInfo()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
RoomStatusInfo statusInfo;
|
||||
ModeTypeInfo typeInfo;
|
||||
ParticipantInfo participantInfo;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 4),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
roomName = new OsuSpriteText { Font = OsuFont.GetFont(size: 30) },
|
||||
statusInfo = new RoomStatusInfo(),
|
||||
}
|
||||
},
|
||||
typeInfo = new ModeTypeInfo
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight
|
||||
}
|
||||
}
|
||||
},
|
||||
participantInfo = new ParticipantInfo(),
|
||||
}
|
||||
};
|
||||
|
||||
statusElements.AddRange(new Drawable[] { statusInfo, typeInfo, participantInfo });
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (RoomID.Value == null)
|
||||
statusElements.ForEach(e => e.FadeOut());
|
||||
|
||||
RoomID.BindValueChanged(id =>
|
||||
{
|
||||
if (id.NewValue == null)
|
||||
statusElements.ForEach(e => e.FadeOut(100));
|
||||
else
|
||||
statusElements.ForEach(e => e.FadeIn(100));
|
||||
}, true);
|
||||
|
||||
RoomName.BindValueChanged(name =>
|
||||
{
|
||||
roomName.Text = name.NewValue ?? "No room selected";
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user