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Fix mod sprite bleeding border colour

This commit is contained in:
Dean Herbert 2020-03-13 14:36:46 +09:00
parent 8fb41e4c67
commit edd444ea73

View File

@ -125,13 +125,21 @@ namespace osu.Game.Tournament.Components
if (!string.IsNullOrEmpty(mods))
{
AddInternal(new Sprite
AddInternal(new Container
{
Texture = textures.Get($"mods/{mods}"),
RelativeSizeAxes = Axes.Y,
Width = 60,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(10),
Scale = new Vector2(0.8f)
Child = new Sprite
{
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Texture = textures.Get($"mods/{mods}"),
}
});
}
}