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General refactoring
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6fc6a376ee
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@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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: base(slider)
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{
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this.position = position;
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InternalChild = CirclePiece = new HitCirclePiece();
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Select();
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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Editor
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},
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new TimelineArea
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{
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Child = new TimelineBlueprintContainer(editorBeatmap),
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Child = new TimelineBlueprintContainer(),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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@ -83,9 +83,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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};
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}
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protected virtual Container<SelectionBlueprint> CreateSelectionBlueprintContainer() =>
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new Container<SelectionBlueprint> { RelativeSizeAxes = Axes.Both };
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -94,6 +91,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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beatmap.HitObjectRemoved += removeBlueprintFor;
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}
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protected virtual Container<SelectionBlueprint> CreateSelectionBlueprintContainer() =>
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new Container<SelectionBlueprint> { RelativeSizeAxes = Axes.Both };
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/// <summary>
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/// Creates a <see cref="SelectionHandler"/> which outlines <see cref="DrawableHitObject"/>s and handles movement of selections.
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/// </summary>
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@ -23,7 +23,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private DragEvent lastDragEvent;
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public TimelineBlueprintContainer(EditorBeatmap beatmap)
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public TimelineBlueprintContainer()
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{
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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@ -39,14 +39,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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});
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}
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protected override Container<SelectionBlueprint> CreateSelectionBlueprintContainer() => new TimelineSelectionBlueprintContainer { RelativeSizeAxes = Axes.Both };
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protected override void LoadComplete()
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{
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base.LoadComplete();
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DragBox.Alpha = 0;
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}
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protected override Container<SelectionBlueprint> CreateSelectionBlueprintContainer() => new TimelineSelectionBlueprintContainer { RelativeSizeAxes = Axes.Both };
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protected override void OnDrag(DragEvent e)
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{
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if (timeline != null)
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@ -32,6 +32,6 @@ namespace osu.Game.Screens.Edit.Compose
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return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(composer));
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}
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protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineBlueprintContainer(EditorBeatmap);
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protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineBlueprintContainer();
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}
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}
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