mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 19:22:54 +08:00
Renames and xmldoc
This commit is contained in:
parent
901aa60bdd
commit
967551fec0
@ -46,11 +46,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
|
||||
AddStep(@"Call PrevTrack", () => musicController.PrevTrack());
|
||||
AddStep(@"Call PrevTrack", () => musicController.PreviousTrack());
|
||||
AddAssert(@"Check if it restarted", () => currentTrack == Beatmap.Value);
|
||||
|
||||
AddStep(@"Seek track to 2 second", () => musicController.SeekTo(2000));
|
||||
AddStep(@"Call PrevTrack", () => musicController.PrevTrack());
|
||||
AddStep(@"Call PrevTrack", () => musicController.PreviousTrack());
|
||||
// If the track isn't changing, check the current track's time instead
|
||||
AddAssert(@"Check if it changed to prev track'", () => currentTrack != Beatmap.Value || currentTrack.Track.CurrentTime < 2000);
|
||||
}
|
||||
|
@ -27,6 +27,9 @@ namespace osu.Game.Overlays
|
||||
|
||||
public IBindableList<BeatmapSetInfo> BeatmapSets => beatmapSets;
|
||||
|
||||
/// <summary>
|
||||
/// Point in time after which the current track will be restarted on triggering a "previous track" action.
|
||||
/// </summary>
|
||||
private const double restart_cutoff_point = 5000;
|
||||
|
||||
private readonly BindableList<BeatmapSetInfo> beatmapSets = new BindableList<BeatmapSetInfo>();
|
||||
@ -155,15 +158,15 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Play the previous track or restart the current track if it's current time below <see cref="restart_cutoff_point"/>
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="PreviousButtonAction"/> that indicate the decided action</returns>
|
||||
public PreviousButtonAction PrevTrack()
|
||||
/// <returns>The <see cref="PreviousTrackResult"/> that indicate the decided action</returns>
|
||||
public PreviousTrackResult PreviousTrack()
|
||||
{
|
||||
var currentTrackPosition = current?.Track.CurrentTime;
|
||||
|
||||
if (currentTrackPosition >= restart_cutoff_point)
|
||||
{
|
||||
SeekTo(0);
|
||||
return PreviousButtonAction.Restart;
|
||||
return PreviousTrackResult.Restart;
|
||||
}
|
||||
|
||||
queuedDirection = TrackChangeDirection.Prev;
|
||||
@ -176,10 +179,10 @@ namespace osu.Game.Overlays
|
||||
working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
|
||||
beatmap.Value.Track.Restart();
|
||||
|
||||
return PreviousButtonAction.Previous;
|
||||
return PreviousTrackResult.Previous;
|
||||
}
|
||||
|
||||
return PreviousButtonAction.None;
|
||||
return PreviousTrackResult.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -285,13 +288,13 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
|
||||
case GlobalAction.MusicPrev:
|
||||
switch (PrevTrack())
|
||||
switch (PreviousTrack())
|
||||
{
|
||||
case PreviousButtonAction.Restart:
|
||||
case PreviousTrackResult.Restart:
|
||||
onScreenDisplay?.Display(new MusicControllerToast("Restart track"));
|
||||
break;
|
||||
|
||||
case PreviousButtonAction.Previous:
|
||||
case PreviousTrackResult.Previous:
|
||||
onScreenDisplay?.Display(new MusicControllerToast("Previous track"));
|
||||
break;
|
||||
}
|
||||
@ -320,7 +323,7 @@ namespace osu.Game.Overlays
|
||||
Prev
|
||||
}
|
||||
|
||||
public enum PreviousButtonAction
|
||||
public enum PreviousTrackResult
|
||||
{
|
||||
None,
|
||||
Restart,
|
||||
|
@ -137,7 +137,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = () => musicController.PrevTrack(),
|
||||
Action = () => musicController.PreviousTrack(),
|
||||
Icon = FontAwesome.Solid.StepBackward,
|
||||
},
|
||||
playButton = new MusicIconButton
|
||||
|
Loading…
Reference in New Issue
Block a user