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Make spotlight selector work
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parent
a3fd952f74
commit
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@ -14,6 +14,8 @@ using osu.Game.Online.API;
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using System.Threading;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Rankings.Tables;
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using osu.Game.Online.API.Requests.Responses;
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using System.Linq;
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namespace osu.Game.Overlays
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{
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@ -22,11 +24,13 @@ namespace osu.Game.Overlays
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protected readonly Bindable<Country> Country = new Bindable<Country>();
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protected readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly Bindable<APISpotlight> spotlight = new Bindable<APISpotlight>();
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private readonly BasicScrollContainer scrollFlow;
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private readonly Container tableContainer;
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private readonly DimmedLoadingLayer loading;
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private readonly Box background;
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private readonly RankingsOverlayHeader header;
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private APIRequest lastRequest;
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private CancellationTokenSource cancellationToken;
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@ -54,14 +58,15 @@ namespace osu.Game.Overlays
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new RankingsOverlayHeader
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header = new RankingsOverlayHeader
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Depth = -float.MaxValue,
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Country = { BindTarget = Country },
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Current = { BindTarget = Scope },
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Ruleset = { BindTarget = ruleset }
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Ruleset = { BindTarget = ruleset },
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Spotlight = { BindTarget = spotlight }
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},
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new Container
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{
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@ -109,11 +114,19 @@ namespace osu.Game.Overlays
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if (Scope.Value != RankingsScope.Performance)
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Country.Value = null;
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if (Scope.Value == RankingsScope.Spotlights && !header.Spotlights.Any())
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{
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getSpotlights();
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return;
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}
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Scheduler.AddOnce(loadNewContent);
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}, true);
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ruleset.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
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spotlight.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
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base.LoadComplete();
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}
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@ -127,6 +140,14 @@ namespace osu.Game.Overlays
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Country.Value = requested;
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}
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private void getSpotlights()
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{
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loading.Show();
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var request = new GetSpotlightsRequest();
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request.Success += response => header.Spotlights = response.Spotlights;
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api.Queue(request);
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}
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private void loadNewContent()
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{
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loading.Show();
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@ -145,7 +166,6 @@ namespace osu.Game.Overlays
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request.Success += () => loadTable(createTableFromResponse(request));
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request.Failure += _ => loadTable(null);
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api.Queue(request);
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}
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@ -161,6 +181,9 @@ namespace osu.Game.Overlays
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case RankingsScope.Score:
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return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score);
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case RankingsScope.Spotlights:
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return new GetSpotlightRankingsRequest(ruleset.Value, header.Spotlight.Value.Id);
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}
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return null;
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@ -184,6 +207,9 @@ namespace osu.Game.Overlays
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case GetCountryRankingsRequest countryRequest:
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return new CountriesTable(1, countryRequest.Result.Countries);
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case GetSpotlightRankingsRequest spotlightRequest:
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return new ScoresTable(1, spotlightRequest.Result.Users);
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}
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return null;
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