mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 13:32:54 +08:00
Naming adjustments
This commit is contained in:
parent
53a2b65dbd
commit
9ac6c271ac
@ -6,6 +6,8 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osuTK;
|
||||
@ -23,8 +25,21 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly TestCommentEditor commentEditor;
|
||||
private readonly TestCancellableCommentEditor cancellableCommentEditor;
|
||||
|
||||
public TestSceneCommentEditor()
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -35,12 +50,29 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TestCommentEditor(),
|
||||
new TestCancellableCommentEditor()
|
||||
commentEditor = new TestCommentEditor
|
||||
{
|
||||
OnCommit = onCommit
|
||||
},
|
||||
cancellableCommentEditor = new TestCancellableCommentEditor
|
||||
{
|
||||
OnCommit = onCommit
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void onCommit(string value)
|
||||
{
|
||||
text.Text = $@"Invoked text: {value}";
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
commentEditor.IsLoading = false;
|
||||
cancellableCommentEditor.IsLoading = false;
|
||||
}, 500);
|
||||
}
|
||||
|
||||
private class TestCommentEditor : CommentEditor
|
||||
{
|
||||
protected override string FooterText => @"Footer text. And it is pretty long. Cool.";
|
||||
|
@ -24,6 +24,12 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
public Action<string> OnCommit;
|
||||
|
||||
public bool IsLoading
|
||||
{
|
||||
get => commitButton.IsLoading;
|
||||
set => commitButton.IsLoading = value;
|
||||
}
|
||||
|
||||
protected abstract string FooterText { get; }
|
||||
|
||||
protected abstract string CommitButtonText { get; }
|
||||
@ -107,7 +113,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
textbox.OnCommit += (u, v) =>
|
||||
{
|
||||
if (!commitButton.IsReady.Value)
|
||||
if (commitButton.IsBlocked.Value)
|
||||
return;
|
||||
|
||||
commitButton.Click();
|
||||
@ -119,7 +125,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
current.BindValueChanged(text => commitButton.IsReady.Value = !string.IsNullOrEmpty(text.NewValue), true);
|
||||
current.BindValueChanged(text => commitButton.IsBlocked.Value = string.IsNullOrEmpty(text.NewValue), true);
|
||||
}
|
||||
|
||||
private class EditorTextbox : BasicTextBox
|
||||
@ -156,9 +162,9 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
public readonly BindableBool IsReady = new BindableBool();
|
||||
public readonly BindableBool IsBlocked = new BindableBool();
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => IsReady.Value && base.PropagatePositionalInputSubTree;
|
||||
public override bool PropagatePositionalInputSubTree => !IsBlocked.Value && base.PropagatePositionalInputSubTree;
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
|
||||
@ -186,17 +192,17 @@ namespace osu.Game.Overlays.Comments
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
IsReady.BindValueChanged(onReadyStateChanged, true);
|
||||
IsBlocked.BindValueChanged(onBlockedStateChanged, true);
|
||||
}
|
||||
|
||||
private void onReadyStateChanged(ValueChangedEvent<bool> isReady)
|
||||
private void onBlockedStateChanged(ValueChangedEvent<bool> isBlocked)
|
||||
{
|
||||
drawableText.FadeColour(isReady.NewValue ? Color4.White : colourProvider.Foreground1, duration, Easing.OutQuint);
|
||||
drawableText.FadeColour(isBlocked.NewValue ? colourProvider.Foreground1 : Color4.White, duration, Easing.OutQuint);
|
||||
|
||||
if (isReady.NewValue)
|
||||
background.FadeColour(IsHovered ? HoverColour : IdleColour, duration, Easing.OutQuint);
|
||||
else
|
||||
if (isBlocked.NewValue)
|
||||
background.FadeColour(colourProvider.Background5, duration, Easing.OutQuint);
|
||||
else
|
||||
background.FadeColour(IsHovered ? HoverColour : IdleColour, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new CircularContainer
|
||||
|
Loading…
Reference in New Issue
Block a user