mirror of
https://github.com/ppy/osu.git
synced 2025-02-20 08:53:20 +08:00
Merge remote-tracking branch 'upstream/master' into reverse-arrows
This commit is contained in:
commit
45cf65a28a
3
.gitignore
vendored
3
.gitignore
vendored
@ -331,3 +331,6 @@ fastlane/report.xml
|
||||
# inspectcode
|
||||
inspectcodereport.xml
|
||||
inspectcode
|
||||
|
||||
# BenchmarkDotNet
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
@ -0,0 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
19
.vscode/launch.json
vendored
19
.vscode/launch.json
vendored
@ -1,6 +1,7 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "osu! (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
@ -50,7 +51,8 @@
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
}, {
|
||||
},
|
||||
{
|
||||
"name": "osu! (Tests, Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
@ -139,6 +141,19 @@
|
||||
},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Benchmark",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||
"args": [
|
||||
"--filter",
|
||||
"*"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build benchmarks",
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Cake: Debug Script",
|
||||
"type": "coreclr",
|
||||
|
22
.vscode/tasks.json
vendored
22
.vscode/tasks.json
vendored
@ -2,7 +2,8 @@
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [{
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build osu! (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
@ -78,7 +79,8 @@
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
}, {
|
||||
},
|
||||
{
|
||||
"label": "Build tournament tests (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
@ -94,6 +96,22 @@
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build benchmarks",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Benchmarks",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp3.1)",
|
||||
"type": "shell",
|
||||
|
@ -54,6 +54,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1227.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -3,6 +3,7 @@
|
||||
"path": "osu.sln",
|
||||
"projects": [
|
||||
"osu.Desktop\\osu.Desktop.csproj",
|
||||
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
|
||||
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
|
@ -75,6 +75,9 @@ namespace osu.Desktop
|
||||
|
||||
private void updateStatus()
|
||||
{
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value is UserStatusOffline)
|
||||
{
|
||||
client.ClearPresence();
|
||||
|
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
@ -0,0 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Resources;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkBeatmapParsing : BenchmarkTest
|
||||
{
|
||||
private readonly MemoryStream beatmapStream = new MemoryStream();
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
|
||||
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
|
||||
using (var reader = new ZipArchiveReader(archive))
|
||||
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Beatmap BenchmarkBundledBeatmap()
|
||||
{
|
||||
beatmapStream.Seek(0, SeekOrigin.Begin);
|
||||
var reader = new LineBufferedReader(beatmapStream); // no disposal
|
||||
|
||||
var decoder = Decoder.GetDecoder<Beatmap>(reader);
|
||||
return decoder.Decode(reader);
|
||||
}
|
||||
}
|
||||
}
|
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using BenchmarkDotNet.Running;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
[TestFixture]
|
||||
[MemoryDiagnoser]
|
||||
public abstract class BenchmarkTest
|
||||
{
|
||||
[GlobalSetup]
|
||||
[OneTimeSetUp]
|
||||
public virtual void SetUp()
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
|
||||
}
|
||||
}
|
17
osu.Game.Benchmarks/Program.cs
Normal file
17
osu.Game.Benchmarks/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Running;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
BenchmarkSwitcher
|
||||
.FromAssembly(typeof(Program).Assembly)
|
||||
.Run(args);
|
||||
}
|
||||
}
|
||||
}
|
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
||||
{
|
||||
"profiles": {
|
||||
"All Benchmarks": {
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "--filter *"
|
||||
}
|
||||
}
|
||||
}
|
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
@ -0,0 +1,19 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
|
||||
<PackageReference Include="nunit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -5,7 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.008;
|
||||
return 0.01;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
return 30;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return base.HealthIncreaseFor(result);
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.007;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return -0.02;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.01;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether fruit on the platter should explode or drop.
|
||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.004;
|
||||
return 0.02;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
|
@ -15,11 +15,11 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
default:
|
||||
return 0;
|
||||
|
||||
default:
|
||||
return 0.040;
|
||||
case HitResult.Perfect:
|
||||
return 0.01;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,32 +29,5 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
||||
return 300;
|
||||
}
|
||||
}
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
return -0.125;
|
||||
|
||||
case HitResult.Meh:
|
||||
return 0.005;
|
||||
|
||||
case HitResult.Ok:
|
||||
return 0.010;
|
||||
|
||||
case HitResult.Good:
|
||||
return 0.035;
|
||||
|
||||
case HitResult.Great:
|
||||
return 0.055;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.065;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
@ -1,68 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
{
|
||||
public class GlowPiece : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float glow_alpha = 0.7f;
|
||||
private const float glow_radius = 5;
|
||||
|
||||
public GlowPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
|
||||
InternalChild = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateGlow();
|
||||
}
|
||||
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
if (accentColour == value)
|
||||
return;
|
||||
|
||||
accentColour = value;
|
||||
|
||||
updateGlow();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateGlow()
|
||||
{
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = AccentColour.Opacity(glow_alpha),
|
||||
Radius = glow_radius,
|
||||
Hollow = true
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
{
|
||||
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float total_height = 100;
|
||||
private const float glow_height = 50;
|
||||
private const float glow_alpha = 0.4f;
|
||||
private const float edge_alpha = 0.3f;
|
||||
|
||||
public LaneGlowPiece()
|
||||
{
|
||||
BypassAutoSizeAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = total_height;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Left edge",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 1,
|
||||
Children = createGradient(edge_alpha)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Right edge",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 1,
|
||||
Children = createGradient(edge_alpha)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Glow",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = glow_height,
|
||||
Children = createGradient(glow_alpha)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable[] createGradient(float alpha) => new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Top",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "Bottom",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
||||
}
|
||||
};
|
||||
|
||||
public Color4 AccentColour
|
||||
{
|
||||
get => Colour;
|
||||
set => Colour = value;
|
||||
}
|
||||
}
|
||||
}
|
@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
{
|
||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float hit_target_bar_height = 2;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly Drawable hitTarget;
|
||||
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
|
||||
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float hit_target_bar_height = 2;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly Container hitTargetLine;
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
break;
|
||||
}
|
||||
|
||||
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||
float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||
while (Math.Abs(aimRotation - Rotation) > 180)
|
||||
aimRotation += aimRotation < Rotation ? 360 : -360;
|
||||
|
||||
|
@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private void setRange(double p0, double p1)
|
||||
{
|
||||
if (p0 > p1)
|
||||
MathHelper.Swap(ref p0, ref p1);
|
||||
(p0, p1) = (p1, p0);
|
||||
|
||||
if (SnakedStart == p0 && SnakedEnd == p1) return;
|
||||
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -93,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
|
||||
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using System;
|
||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osuTK.Graphics;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
@ -7,7 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Graphics;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Resources;
|
||||
@ -15,6 +16,7 @@ using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneStoryboardSamples : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
|
51
osu.Game.Tests/Online/TestSceneBeatmapManager.cs
Normal file
51
osu.Game.Tests/Online/TestSceneBeatmapManager.cs
Normal file
@ -0,0 +1,51 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Online
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneBeatmapManager : OsuTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
private ProgressNotification recentNotification;
|
||||
|
||||
private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromRequest()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
|
||||
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelDownloadFromNotification()
|
||||
{
|
||||
AddStep("download beatmap", () => beatmaps.Download(test_model));
|
||||
|
||||
AddStep("cancel download from notification", () => recentNotification.Close());
|
||||
|
||||
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
|
||||
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Rulesets.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
@ -7,7 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK.Input;
|
||||
|
||||
|
@ -5,7 +5,7 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -146,6 +146,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("player mods applied", () => playerMod2.Applied);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModDisplayChanges()
|
||||
{
|
||||
var testMod = new TestMod();
|
||||
|
||||
AddStep("load player", () => ResetPlayer(true));
|
||||
|
||||
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
|
||||
AddStep("set test mod in loader", () => loader.Mods.Value = new[] { testMod });
|
||||
AddAssert("test mod is displayed", () => (TestMod)loader.DisplayedMods.Single() == testMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
|
||||
|
||||
@ -221,6 +233,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public new Task DisposalTask => base.DisposalTask;
|
||||
|
||||
public IReadOnlyList<Mod> DisplayedMods => MetadataInfo.Mods.Value;
|
||||
|
||||
public TestPlayerLoader(Func<Player> createPlayer)
|
||||
: base(createPlayer)
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Audio;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
|
@ -8,7 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Chat.Tabs;
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
|
@ -3,10 +3,13 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
@ -28,8 +31,16 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private readonly FailableLeaderboard leaderboard;
|
||||
|
||||
[Cached]
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestSceneBeatmapLeaderboard()
|
||||
{
|
||||
Add(dialogOverlay = new DialogOverlay
|
||||
{
|
||||
Depth = -1
|
||||
});
|
||||
|
||||
Add(leaderboard = new FailableLeaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -11,7 +11,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,11 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
@ -15,10 +17,18 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public class TestSceneUserTopScoreContainer : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestSceneUserTopScoreContainer()
|
||||
{
|
||||
UserTopScoreContainer topScoreContainer;
|
||||
|
||||
Add(dialogOverlay = new DialogOverlay
|
||||
{
|
||||
Depth = -1
|
||||
});
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
181
osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs
Normal file
181
osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs
Normal file
@ -0,0 +1,181 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Placeholder),
|
||||
typeof(MessagePlaceholder),
|
||||
typeof(RetrievalFailurePlaceholder),
|
||||
typeof(UserTopScoreContainer),
|
||||
typeof(Leaderboard<BeatmapLeaderboardScope, ScoreInfo>),
|
||||
typeof(LeaderboardScore),
|
||||
};
|
||||
|
||||
private readonly ContextMenuContainer contextMenuContainer;
|
||||
private readonly BeatmapLeaderboard leaderboard;
|
||||
|
||||
private RulesetStore rulesetStore;
|
||||
private BeatmapManager beatmapManager;
|
||||
private ScoreManager scoreManager;
|
||||
|
||||
private readonly List<ScoreInfo> scores = new List<ScoreInfo>();
|
||||
private BeatmapInfo beatmap;
|
||||
|
||||
[Cached]
|
||||
private readonly DialogOverlay dialogOverlay;
|
||||
|
||||
public TestSceneDeleteLocalScore()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
contextMenuContainer = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = leaderboard = new BeatmapLeaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
Scope = BeatmapLeaderboardScope.Local,
|
||||
Beatmap = new BeatmapInfo
|
||||
{
|
||||
ID = 1,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
ID = 1,
|
||||
Title = "TestSong",
|
||||
Artist = "TestArtist",
|
||||
Author = new User
|
||||
{
|
||||
Username = "TestAuthor"
|
||||
},
|
||||
},
|
||||
Version = "Insane"
|
||||
},
|
||||
}
|
||||
},
|
||||
dialogOverlay = new DialogOverlay()
|
||||
};
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, Audio, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
|
||||
|
||||
beatmap = beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result.Beatmaps[0];
|
||||
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
var score = new ScoreInfo
|
||||
{
|
||||
OnlineScoreID = i,
|
||||
Beatmap = beatmap,
|
||||
BeatmapInfoID = beatmap.ID,
|
||||
Accuracy = RNG.NextDouble(),
|
||||
TotalScore = RNG.Next(1, 1000000),
|
||||
MaxCombo = RNG.Next(1, 1000),
|
||||
Rank = ScoreRank.XH,
|
||||
User = new User { Username = "TestUser" },
|
||||
};
|
||||
|
||||
scores.Add(scoreManager.Import(score).Result);
|
||||
}
|
||||
|
||||
scores.Sort(Comparer<ScoreInfo>.Create((s1, s2) => s2.TotalScore.CompareTo(s1.TotalScore)));
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
// Due to soft deletions, we can re-use deleted scores between test runs
|
||||
scoreManager.Undelete(scoreManager.QueryScores(s => s.DeletePending).ToList());
|
||||
|
||||
leaderboard.Scores = null;
|
||||
leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
|
||||
|
||||
leaderboard.Beatmap = beatmap;
|
||||
leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
// Ensure the leaderboard has finished async-loading drawables
|
||||
AddUntilStep("wait for drawables", () => leaderboard.ChildrenOfType<LeaderboardScore>().Any());
|
||||
|
||||
// Ensure the leaderboard items have finished showing up
|
||||
AddStep("finish transforms", () => leaderboard.FinishTransforms(true));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteViaRightClick()
|
||||
{
|
||||
AddStep("open menu for top score", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(leaderboard.ChildrenOfType<LeaderboardScore>().First());
|
||||
InputManager.Click(MouseButton.Right);
|
||||
});
|
||||
|
||||
// Ensure the context menu has finished showing
|
||||
AddStep("finish transforms", () => contextMenuContainer.FinishTransforms(true));
|
||||
|
||||
AddStep("click delete option", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => i.Item.Text.Value.ToLowerInvariant() == "delete"));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
// Ensure the dialog has finished showing
|
||||
AddStep("finish transforms", () => dialogOverlay.FinishTransforms(true));
|
||||
|
||||
AddStep("click delete button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteViaDatabase()
|
||||
{
|
||||
AddStep("delete top score", () => scoreManager.Delete(scores[0]));
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
|
||||
}
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
@ -8,7 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
@ -4,8 +4,10 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -15,22 +17,48 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Cached]
|
||||
private MusicController musicController = new MusicController();
|
||||
|
||||
public TestSceneNowPlayingOverlay()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
private WorkingBeatmap currentBeatmap;
|
||||
|
||||
var np = new NowPlayingOverlay
|
||||
private NowPlayingOverlay nowPlayingOverlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
nowPlayingOverlay = new NowPlayingOverlay
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
|
||||
Add(musicController);
|
||||
Add(np);
|
||||
Add(nowPlayingOverlay);
|
||||
}
|
||||
|
||||
AddStep(@"show", () => np.Show());
|
||||
[Test]
|
||||
public void TestShowHideDisable()
|
||||
{
|
||||
AddStep(@"show", () => nowPlayingOverlay.Show());
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
AddStep(@"show", () => np.Hide());
|
||||
AddStep(@"hide", () => nowPlayingOverlay.Hide());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPrevTrackBehavior()
|
||||
{
|
||||
AddStep(@"Play track", () =>
|
||||
{
|
||||
musicController.NextTrack();
|
||||
currentBeatmap = Beatmap.Value;
|
||||
});
|
||||
|
||||
AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
|
||||
AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
|
||||
AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
|
||||
AddUntilStep("Wait for current time to update", () => Precision.AlmostEquals(currentBeatmap.Track.CurrentTime, 0));
|
||||
AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
|
||||
AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
{
|
||||
|
@ -48,11 +48,9 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
|
||||
}
|
||||
|
||||
public string TooltipText { get; set; }
|
||||
|
||||
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
|
||||
|
||||
public object TooltipContent { get; set; }
|
||||
public object TooltipContent { get; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
@ -190,7 +191,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
|
||||
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -92,8 +92,6 @@ namespace osu.Game.Database
|
||||
notification.CancelRequested += () =>
|
||||
{
|
||||
request.Cancel();
|
||||
currentDownloads.Remove(request);
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
return true;
|
||||
};
|
||||
|
||||
@ -109,11 +107,11 @@ namespace osu.Game.Database
|
||||
{
|
||||
DownloadFailed?.Invoke(request);
|
||||
|
||||
if (error is OperationCanceledException) return;
|
||||
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
|
||||
currentDownloads.Remove(request);
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
|
||||
if (!(error is OperationCanceledException))
|
||||
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using System;
|
||||
@ -29,8 +29,33 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// </summary>
|
||||
private const float edge_smoothness = 1;
|
||||
|
||||
public Color4 ColourLight = Color4.White;
|
||||
public Color4 ColourDark = Color4.Black;
|
||||
private Color4 colourLight = Color4.White;
|
||||
|
||||
public Color4 ColourLight
|
||||
{
|
||||
get => colourLight;
|
||||
set
|
||||
{
|
||||
if (colourLight == value) return;
|
||||
|
||||
colourLight = value;
|
||||
updateColours();
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 colourDark = Color4.Black;
|
||||
|
||||
public Color4 ColourDark
|
||||
{
|
||||
get => colourDark;
|
||||
set
|
||||
{
|
||||
if (colourDark == value) return;
|
||||
|
||||
colourDark = value;
|
||||
updateColours();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether we want to expire triangles as they exit our draw area completely.
|
||||
@ -151,7 +176,8 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
TriangleParticle particle = CreateTriangle();
|
||||
|
||||
particle.Position = new Vector2(RNG.NextSingle(), randomY ? RNG.NextSingle() : 1);
|
||||
particle.Colour = CreateTriangleShade();
|
||||
particle.ColourShade = RNG.NextSingle();
|
||||
particle.Colour = CreateTriangleShade(particle.ColourShade);
|
||||
|
||||
return particle;
|
||||
}
|
||||
@ -177,7 +203,17 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// Creates a shade of colour for the triangles.
|
||||
/// </summary>
|
||||
/// <returns>The colour.</returns>
|
||||
protected virtual Color4 CreateTriangleShade() => Interpolation.ValueAt(RNG.NextSingle(), ColourDark, ColourLight, 0, 1);
|
||||
protected virtual Color4 CreateTriangleShade(float shade) => Interpolation.ValueAt(shade, colourDark, colourLight, 0, 1);
|
||||
|
||||
private void updateColours()
|
||||
{
|
||||
for (int i = 0; i < parts.Count; i++)
|
||||
{
|
||||
TriangleParticle newParticle = parts[i];
|
||||
newParticle.Colour = CreateTriangleShade(newParticle.ColourShade);
|
||||
parts[i] = newParticle;
|
||||
}
|
||||
}
|
||||
|
||||
protected override DrawNode CreateDrawNode() => new TrianglesDrawNode(this);
|
||||
|
||||
@ -264,6 +300,12 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
/// </summary>
|
||||
public Vector2 Position;
|
||||
|
||||
/// <summary>
|
||||
/// The colour shade of the triangle.
|
||||
/// This is needed for colour recalculation of visible triangles when <see cref="ColourDark"/> or <see cref="ColourLight"/> is changed.
|
||||
/// </summary>
|
||||
public float ColourShade;
|
||||
|
||||
/// <summary>
|
||||
/// The colour of the triangle.
|
||||
/// </summary>
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
|
||||
|
@ -123,8 +123,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
Masking = true;
|
||||
Child = box = new Box { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
ResizeTo(1);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -9,7 +9,7 @@ using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
@ -55,7 +56,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
if (dragRotationState == DragRotationState.Rotating && distance > 0)
|
||||
{
|
||||
Vector2 offset = e.MousePosition - positionMouseDown;
|
||||
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
|
||||
float degrees = MathUtils.RadiansToDegrees(MathF.Atan2(-offset.X, offset.Y)) + 24.3f;
|
||||
|
||||
// Always rotate in the direction of least distance
|
||||
float diff = (degrees - activeCursor.Rotation) % 360;
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -41,5 +42,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
loading.Hide();
|
||||
}
|
||||
|
||||
protected override bool Handle(UIEvent e)
|
||||
{
|
||||
switch (e)
|
||||
{
|
||||
// blocking scroll can cause weird behaviour when this layer is used within a ScrollContainer.
|
||||
case ScrollEvent _:
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.Handle(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -4,7 +4,7 @@
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Utils;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.F6, GlobalAction.ToggleNowPlaying),
|
||||
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
|
||||
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
|
||||
new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons),
|
||||
@ -32,6 +33,7 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.ToggleDirect),
|
||||
|
||||
new KeyBinding(InputKey.Escape, GlobalAction.Back),
|
||||
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
|
||||
@ -136,5 +138,8 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
[Description("Play / pause")]
|
||||
MusicPlay,
|
||||
|
||||
[Description("Toggle now playing overlay")]
|
||||
ToggleNowPlaying,
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Online.API
|
||||
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
|
||||
public abstract class APIRequest<T> : APIRequest
|
||||
{
|
||||
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
|
||||
protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
|
||||
|
||||
public T Result => ((JsonWebRequest<T>)WebRequest).ResponseObject;
|
||||
|
||||
@ -30,6 +30,16 @@ namespace osu.Game.Online.API
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public new event APISuccessHandler<T> Success;
|
||||
|
||||
private class OsuJsonWebRequest<U> : JsonWebRequest<U>
|
||||
{
|
||||
public OsuJsonWebRequest(string uri)
|
||||
: base(uri)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string UserAgent => "osu!";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -39,7 +49,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
protected abstract string Target { get; }
|
||||
|
||||
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
|
||||
protected virtual WebRequest CreateWebRequest() => new OsuWebRequest(Uri);
|
||||
|
||||
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
|
||||
|
||||
@ -152,6 +162,16 @@ namespace osu.Game.Online.API
|
||||
[JsonProperty("error")]
|
||||
public string ErrorMessage { get; set; }
|
||||
}
|
||||
|
||||
private class OsuWebRequest : WebRequest
|
||||
{
|
||||
public OsuWebRequest(string uri)
|
||||
: base(uri)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string UserAgent => "osu!";
|
||||
}
|
||||
}
|
||||
|
||||
public class APIException : InvalidOperationException
|
||||
|
30
osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs
Normal file
30
osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class MarkChannelAsReadRequest : APIRequest
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private readonly Message message;
|
||||
|
||||
public MarkChannelAsReadRequest(Channel channel, Message message)
|
||||
{
|
||||
this.channel = channel;
|
||||
this.message = message;
|
||||
}
|
||||
|
||||
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.Method = HttpMethod.Put;
|
||||
return req;
|
||||
}
|
||||
}
|
||||
}
|
@ -36,6 +36,11 @@ namespace osu.Game.Online.Chat
|
||||
/// </summary>
|
||||
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
|
||||
|
||||
/// <summary>
|
||||
/// Contains all the messages that weren't read by the user.
|
||||
/// </summary>
|
||||
public IEnumerable<Message> UnreadMessages => Messages.Where(m => LastReadId < m.Id);
|
||||
|
||||
/// <summary>
|
||||
/// Contains all the messages that are still pending for submission to the server.
|
||||
/// </summary>
|
||||
@ -75,6 +80,9 @@ namespace osu.Game.Online.Chat
|
||||
[JsonProperty(@"last_message_id")]
|
||||
public long? LastMessageId;
|
||||
|
||||
[JsonProperty(@"last_read_id")]
|
||||
public long? LastReadId;
|
||||
|
||||
/// <summary>
|
||||
/// Signalles if the current user joined this channel or not. Defaults to false.
|
||||
/// </summary>
|
||||
|
@ -445,6 +445,28 @@ namespace osu.Game.Online.Chat
|
||||
return tcs.Task;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Marks the <paramref name="channel"/> as read
|
||||
/// </summary>
|
||||
/// <param name="channel">The channel that will be marked as read</param>
|
||||
public void MarkChannelAsRead(Channel channel)
|
||||
{
|
||||
if (channel.LastMessageId == channel.LastReadId)
|
||||
return;
|
||||
|
||||
var message = channel.Messages.LastOrDefault();
|
||||
|
||||
if (message == null)
|
||||
return;
|
||||
|
||||
var req = new MarkChannelAsReadRequest(channel, message);
|
||||
|
||||
req.Success += () => channel.LastReadId = message.Id;
|
||||
req.Failure += e => Logger.Error(e, $"Failed to mark channel {channel} up to '{message}' as read");
|
||||
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
{
|
||||
|
@ -12,8 +12,10 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -150,7 +152,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
break;
|
||||
|
||||
case PlaceholderState.NotLoggedIn:
|
||||
replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
|
||||
replacePlaceholder(new LoginPlaceholder());
|
||||
break;
|
||||
|
||||
case PlaceholderState.NotSupporter:
|
||||
@ -180,10 +182,14 @@ namespace osu.Game.Online.Leaderboards
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
scrollContainer = new OsuScrollContainer
|
||||
new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Child = scrollContainer = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
|
@ -11,11 +11,15 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
@ -25,7 +29,7 @@ using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
{
|
||||
public class LeaderboardScore : OsuClickableContainer
|
||||
public class LeaderboardScore : OsuClickableContainer, IHasContextMenu
|
||||
{
|
||||
public const float HEIGHT = 60;
|
||||
|
||||
@ -51,6 +55,9 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
private List<ScoreComponentLabel> statisticsLabels;
|
||||
|
||||
[Resolved]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
|
||||
{
|
||||
this.score = score;
|
||||
@ -359,5 +366,18 @@ namespace osu.Game.Online.Leaderboards
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = new List<MenuItem>();
|
||||
|
||||
if (score.ID != 0)
|
||||
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(score))));
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Placeholders;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
|
46
osu.Game/Online/Placeholders/LoginPlaceholder.cs
Normal file
46
osu.Game/Online/Placeholders/LoginPlaceholder.cs
Normal file
@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Online.Placeholders
|
||||
{
|
||||
public sealed class LoginPlaceholder : Placeholder
|
||||
{
|
||||
[Resolved(CanBeNull = true)]
|
||||
private LoginOverlay login { get; set; }
|
||||
|
||||
public LoginPlaceholder()
|
||||
{
|
||||
AddIcon(FontAwesome.Solid.UserLock, cp =>
|
||||
{
|
||||
cp.Font = cp.Font.With(size: TEXT_SIZE);
|
||||
cp.Padding = new MarginPadding { Right = 10 };
|
||||
});
|
||||
|
||||
AddText(@"Please sign in to view online leaderboards!");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
this.ScaleTo(0.8f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
this.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
login?.Show();
|
||||
return base.OnClick(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
namespace osu.Game.Online.Placeholders
|
||||
{
|
||||
public class MessagePlaceholder : Placeholder
|
||||
{
|
@ -5,7 +5,7 @@ using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
namespace osu.Game.Online.Placeholders
|
||||
{
|
||||
public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
|
||||
{
|
@ -61,6 +61,8 @@ namespace osu.Game
|
||||
|
||||
private NotificationOverlay notifications;
|
||||
|
||||
private NowPlayingOverlay nowPlaying;
|
||||
|
||||
private DirectOverlay direct;
|
||||
|
||||
private SocialOverlay social;
|
||||
@ -624,7 +626,7 @@ namespace osu.Game
|
||||
Origin = Anchor.TopRight,
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new NowPlayingOverlay
|
||||
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
|
||||
{
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -822,6 +824,10 @@ namespace osu.Game
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.ToggleNowPlaying:
|
||||
nowPlaying.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleChat:
|
||||
chatOverlay.ToggleVisibility();
|
||||
return true;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user