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mirror of https://github.com/ppy/osu.git synced 2025-02-20 08:53:20 +08:00

Merge remote-tracking branch 'upstream/master' into reverse-arrows

This commit is contained in:
Sebastian Krajewski 2020-01-13 14:15:37 +01:00
commit 45cf65a28a
141 changed files with 1082 additions and 477 deletions

3
.gitignore vendored
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@ -331,3 +331,6 @@ fastlane/report.xml
# inspectcode
inspectcodereport.xml
inspectcode
# BenchmarkDotNet
/BenchmarkDotNet.Artifacts

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@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
<option name="PROGRAM_PARAMETERS" value="--filter *" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

19
.vscode/launch.json vendored
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@ -1,6 +1,7 @@
{
"version": "0.2.0",
"configurations": [{
"configurations": [
{
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
@ -50,7 +51,8 @@
}
},
"console": "internalConsole"
}, {
},
{
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
@ -139,6 +141,19 @@
},
"console": "internalConsole"
},
{
"name": "Benchmark",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
"args": [
"--filter",
"*"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build benchmarks",
"console": "internalConsole"
},
{
"name": "Cake: Debug Script",
"type": "coreclr",

22
.vscode/tasks.json vendored
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@ -2,7 +2,8 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [{
"tasks": [
{
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@ -78,7 +79,8 @@
],
"group": "build",
"problemMatcher": "$msCompile"
}, {
},
{
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
@ -94,6 +96,22 @@
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build benchmarks",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Benchmarks",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.1)",
"type": "shell",

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@ -54,6 +54,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1227.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
</ItemGroup>
</Project>

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@ -3,6 +3,7 @@
"path": "osu.sln",
"projects": [
"osu.Desktop\\osu.Desktop.csproj",
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",

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@ -75,6 +75,9 @@ namespace osu.Desktop
private void updateStatus()
{
if (!client.IsInitialized)
return;
if (status.Value is UserStatusOffline)
{
client.ClearPresence();

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using BenchmarkDotNet.Attributes;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkBeatmapParsing : BenchmarkTest
{
private readonly MemoryStream beatmapStream = new MemoryStream();
public override void SetUp()
{
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
using (var reader = new ZipArchiveReader(archive))
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
}
[Benchmark]
public Beatmap BenchmarkBundledBeatmap()
{
beatmapStream.Seek(0, SeekOrigin.Begin);
var reader = new LineBufferedReader(beatmapStream); // no disposal
var decoder = Decoder.GetDecoder<Beatmap>(reader);
return decoder.Decode(reader);
}
}
}

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
using NUnit.Framework;
namespace osu.Game.Benchmarks
{
[TestFixture]
[MemoryDiagnoser]
public abstract class BenchmarkTest
{
[GlobalSetup]
[OneTimeSetUp]
public virtual void SetUp()
{
}
[Test]
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Running;
namespace osu.Game.Benchmarks
{
public static class Program
{
public static void Main(string[] args)
{
BenchmarkSwitcher
.FromAssembly(typeof(Program).Assembly)
.Run(args);
}
}
}

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@ -0,0 +1,8 @@
{
"profiles": {
"All Benchmarks": {
"commandName": "Project",
"commandLineArgs": "--filter *"
}
}
}

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@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
<PackageReference Include="nunit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>

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@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;

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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
return 0.008;
return 0.01;
}
}

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@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 30;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return base.HealthIncreaseFor(result);
case HitResult.Perfect:
return 0.007;
}
}
}
}

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@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return -0.02;
case HitResult.Perfect:
return 0.01;
}
}
/// <summary>
/// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />

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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
return 0.004;
return 0.02;
}
}
}

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK;
using osuTK.Graphics;

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@ -3,7 +3,7 @@
using System;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Replays;
using osu.Game.Rulesets.Catch.Beatmaps;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;

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@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;

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@ -15,11 +15,11 @@ namespace osu.Game.Rulesets.Mania.Judgements
{
switch (result)
{
case HitResult.Miss:
default:
return 0;
default:
return 0.040;
case HitResult.Perfect:
return 0.01;
}
}
}

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@ -29,32 +29,5 @@ namespace osu.Game.Rulesets.Mania.Judgements
return 300;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return -0.125;
case HitResult.Meh:
return 0.005;
case HitResult.Ok:
return 0.010;
case HitResult.Good:
return 0.035;
case HitResult.Great:
return 0.055;
case HitResult.Perfect:
return 0.065;
default:
return 0;
}
}
}
}

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@ -4,7 +4,7 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;

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@ -1,68 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
public class GlowPiece : CompositeDrawable, IHasAccentColour
{
private const float glow_alpha = 0.7f;
private const float glow_radius = 5;
public GlowPiece()
{
RelativeSizeAxes = Axes.Both;
Masking = true;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateGlow();
}
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
updateGlow();
}
}
private void updateGlow()
{
if (!IsLoaded)
return;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = AccentColour.Opacity(glow_alpha),
Radius = glow_radius,
Hollow = true
};
}
}
}

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@ -1,85 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
{
private const float total_height = 100;
private const float glow_height = 50;
private const float glow_alpha = 0.4f;
private const float edge_alpha = 0.3f;
public LaneGlowPiece()
{
BypassAutoSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
Height = total_height;
InternalChildren = new[]
{
new Container
{
Name = "Left edge",
RelativeSizeAxes = Axes.Y,
Width = 1,
Children = createGradient(edge_alpha)
},
new Container
{
Name = "Right edge",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 1,
Children = createGradient(edge_alpha)
},
new Container
{
Name = "Glow",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = glow_height,
Children = createGradient(glow_alpha)
}
};
}
private Drawable[] createGradient(float alpha) => new Drawable[]
{
new Box
{
Name = "Top",
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
},
new Box
{
Name = "Bottom",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Blending = BlendingParameters.Additive,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
}
};
public Color4 AccentColour
{
get => Colour;
set => Colour = value;
}
}
}

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@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Drawable hitTarget;
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Container hitTargetLine;

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@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Beatmaps;

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

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@ -8,7 +8,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring;
@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
}
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
while (Math.Abs(aimRotation - Rotation) > 180)
aimRotation += aimRotation < Rotation ? 360 : -360;

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@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private void setRange(double p0, double p1)
{
if (p0 > p1)
MathHelper.Swap(ref p0, ref p1);
(p0, p1) = (p1, p0);
if (SnakedStart == p0 && SnakedEnd == p1) return;

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@ -8,6 +8,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Utils;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@ -93,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
base.Update();
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;
using osuTK;

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@ -3,7 +3,7 @@
using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Beatmaps;

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@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;

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@ -4,7 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;

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@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
@ -15,6 +16,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneStoryboardSamples : OsuTestScene
{
[Test]

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@ -0,0 +1,51 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Online
{
[HeadlessTest]
public class TestSceneBeatmapManager : OsuTestScene
{
private BeatmapManager beatmaps;
private ProgressNotification recentNotification;
private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
}
[Test]
public void TestCancelDownloadFromRequest()
{
AddStep("download beatmap", () => beatmaps.Download(test_model));
AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
[Test]
public void TestCancelDownloadFromNotification()
{
AddStep("download beatmap", () => beatmaps.Download(test_model));
AddStep("cancel download from notification", () => recentNotification.Close());
AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
}
}
}

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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;

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@ -6,7 +6,7 @@ using osu.Game.Rulesets.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

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@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osuTK.Input;

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@ -5,7 +5,7 @@ using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu;

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@ -12,7 +12,7 @@ using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
@ -146,6 +146,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
[Test]
public void TestModDisplayChanges()
{
var testMod = new TestMod();
AddStep("load player", () => ResetPlayer(true));
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
AddStep("set test mod in loader", () => loader.Mods.Value = new[] { testMod });
AddAssert("test mod is displayed", () => (TestMod)loader.DisplayedMods.Single() == testMod);
}
[Test]
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
@ -221,6 +233,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public new Task DisposalTask => base.DisposalTask;
public IReadOnlyList<Mod> DisplayedMods => MetadataInfo.Mods.Value;
public TestPlayerLoader(Func<Player> createPlayer)
: base(createPlayer)
{

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;

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@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;

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@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Osu.Mods;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Overlays.Comments;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Tests.Visual.Online
{

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@ -3,10 +3,13 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Online.Placeholders;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
@ -28,8 +31,16 @@ namespace osu.Game.Tests.Visual.SongSelect
private readonly FailableLeaderboard leaderboard;
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneBeatmapLeaderboard()
{
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
Add(leaderboard = new FailableLeaderboard
{
Origin = Anchor.Centre,

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@ -11,7 +11,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;

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@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Scoring;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select.Leaderboards;
@ -15,10 +17,18 @@ namespace osu.Game.Tests.Visual.SongSelect
{
public class TestSceneUserTopScoreContainer : OsuTestScene
{
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneUserTopScoreContainer()
{
UserTopScoreContainer topScoreContainer;
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
Add(new Container
{
Origin = Anchor.BottomCentre,

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using osuTK;

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@ -0,0 +1,181 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Leaderboards;
using osu.Game.Online.Placeholders;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Placeholder),
typeof(MessagePlaceholder),
typeof(RetrievalFailurePlaceholder),
typeof(UserTopScoreContainer),
typeof(Leaderboard<BeatmapLeaderboardScope, ScoreInfo>),
typeof(LeaderboardScore),
};
private readonly ContextMenuContainer contextMenuContainer;
private readonly BeatmapLeaderboard leaderboard;
private RulesetStore rulesetStore;
private BeatmapManager beatmapManager;
private ScoreManager scoreManager;
private readonly List<ScoreInfo> scores = new List<ScoreInfo>();
private BeatmapInfo beatmap;
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneDeleteLocalScore()
{
Children = new Drawable[]
{
contextMenuContainer = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = leaderboard = new BeatmapLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = BeatmapLeaderboardScope.Local,
Beatmap = new BeatmapInfo
{
ID = 1,
Metadata = new BeatmapMetadata
{
ID = 1,
Title = "TestSong",
Artist = "TestArtist",
Author = new User
{
Username = "TestAuthor"
},
},
Version = "Insane"
},
}
},
dialogOverlay = new DialogOverlay()
};
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, Audio, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
beatmap = beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result.Beatmaps[0];
for (int i = 0; i < 50; i++)
{
var score = new ScoreInfo
{
OnlineScoreID = i,
Beatmap = beatmap,
BeatmapInfoID = beatmap.ID,
Accuracy = RNG.NextDouble(),
TotalScore = RNG.Next(1, 1000000),
MaxCombo = RNG.Next(1, 1000),
Rank = ScoreRank.XH,
User = new User { Username = "TestUser" },
};
scores.Add(scoreManager.Import(score).Result);
}
scores.Sort(Comparer<ScoreInfo>.Create((s1, s2) => s2.TotalScore.CompareTo(s1.TotalScore)));
return dependencies;
}
[SetUp]
public void Setup() => Schedule(() =>
{
// Due to soft deletions, we can re-use deleted scores between test runs
scoreManager.Undelete(scoreManager.QueryScores(s => s.DeletePending).ToList());
leaderboard.Scores = null;
leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
leaderboard.Beatmap = beatmap;
leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
});
[SetUpSteps]
public void SetupSteps()
{
// Ensure the leaderboard has finished async-loading drawables
AddUntilStep("wait for drawables", () => leaderboard.ChildrenOfType<LeaderboardScore>().Any());
// Ensure the leaderboard items have finished showing up
AddStep("finish transforms", () => leaderboard.FinishTransforms(true));
}
[Test]
public void TestDeleteViaRightClick()
{
AddStep("open menu for top score", () =>
{
InputManager.MoveMouseTo(leaderboard.ChildrenOfType<LeaderboardScore>().First());
InputManager.Click(MouseButton.Right);
});
// Ensure the context menu has finished showing
AddStep("finish transforms", () => contextMenuContainer.FinishTransforms(true));
AddStep("click delete option", () =>
{
InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => i.Item.Text.Value.ToLowerInvariant() == "delete"));
InputManager.Click(MouseButton.Left);
});
// Ensure the dialog has finished showing
AddStep("finish transforms", () => dialogOverlay.FinishTransforms(true));
AddStep("click delete button", () =>
{
InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
}
[Test]
public void TestDeleteViaDatabase()
{
AddStep("delete top score", () => scoreManager.Delete(scores[0]));
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
}
}
}

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Menu;

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@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;

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@ -4,8 +4,10 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.UserInterface
{
@ -15,22 +17,48 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private MusicController musicController = new MusicController();
public TestSceneNowPlayingOverlay()
{
Clock = new FramedClock();
private WorkingBeatmap currentBeatmap;
var np = new NowPlayingOverlay
private NowPlayingOverlay nowPlayingOverlay;
[BackgroundDependencyLoader]
private void load()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
nowPlayingOverlay = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
Add(musicController);
Add(np);
Add(nowPlayingOverlay);
}
AddStep(@"show", () => np.Show());
[Test]
public void TestShowHideDisable()
{
AddStep(@"show", () => nowPlayingOverlay.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
AddStep(@"show", () => np.Hide());
AddStep(@"hide", () => nowPlayingOverlay.Hide());
}
[Test]
public void TestPrevTrackBehavior()
{
AddStep(@"Play track", () =>
{
musicController.NextTrack();
currentBeatmap = Beatmap.Value;
});
AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
AddUntilStep("Wait for current time to update", () => Precision.AlmostEquals(currentBeatmap.Track.CurrentTime, 0));
AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
}
}
}

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.UserInterface

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@ -3,7 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Tournament.Screens.Drawings.Components
{

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@ -48,11 +48,9 @@ namespace osu.Game.Beatmaps.Drawables
InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
}
public string TooltipText { get; set; }
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
public object TooltipContent { get; set; }
public object TooltipContent { get; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)

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@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Game.IO;
using osu.Game.Storyboards;
using osu.Game.Beatmaps.Legacy;
using osu.Framework.Utils;
namespace osu.Game.Beatmaps.Formats
{
@ -190,7 +191,7 @@ namespace osu.Game.Beatmaps.Formats
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
break;
}

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@ -92,8 +92,6 @@ namespace osu.Game.Database
notification.CancelRequested += () =>
{
request.Cancel();
currentDownloads.Remove(request);
notification.State = ProgressNotificationState.Cancelled;
return true;
};
@ -109,11 +107,11 @@ namespace osu.Game.Database
{
DownloadFailed?.Invoke(request);
if (error is OperationCanceledException) return;
notification.State = ProgressNotificationState.Cancelled;
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
currentDownloads.Remove(request);
notification.State = ProgressNotificationState.Cancelled;
if (!(error is OperationCanceledException))
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
}
}

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osuTK;
using osuTK.Graphics;
using System;
@ -29,8 +29,33 @@ namespace osu.Game.Graphics.Backgrounds
/// </summary>
private const float edge_smoothness = 1;
public Color4 ColourLight = Color4.White;
public Color4 ColourDark = Color4.Black;
private Color4 colourLight = Color4.White;
public Color4 ColourLight
{
get => colourLight;
set
{
if (colourLight == value) return;
colourLight = value;
updateColours();
}
}
private Color4 colourDark = Color4.Black;
public Color4 ColourDark
{
get => colourDark;
set
{
if (colourDark == value) return;
colourDark = value;
updateColours();
}
}
/// <summary>
/// Whether we want to expire triangles as they exit our draw area completely.
@ -151,7 +176,8 @@ namespace osu.Game.Graphics.Backgrounds
TriangleParticle particle = CreateTriangle();
particle.Position = new Vector2(RNG.NextSingle(), randomY ? RNG.NextSingle() : 1);
particle.Colour = CreateTriangleShade();
particle.ColourShade = RNG.NextSingle();
particle.Colour = CreateTriangleShade(particle.ColourShade);
return particle;
}
@ -177,7 +203,17 @@ namespace osu.Game.Graphics.Backgrounds
/// Creates a shade of colour for the triangles.
/// </summary>
/// <returns>The colour.</returns>
protected virtual Color4 CreateTriangleShade() => Interpolation.ValueAt(RNG.NextSingle(), ColourDark, ColourLight, 0, 1);
protected virtual Color4 CreateTriangleShade(float shade) => Interpolation.ValueAt(shade, colourDark, colourLight, 0, 1);
private void updateColours()
{
for (int i = 0; i < parts.Count; i++)
{
TriangleParticle newParticle = parts[i];
newParticle.Colour = CreateTriangleShade(newParticle.ColourShade);
parts[i] = newParticle;
}
}
protected override DrawNode CreateDrawNode() => new TrianglesDrawNode(this);
@ -264,6 +300,12 @@ namespace osu.Game.Graphics.Backgrounds
/// </summary>
public Vector2 Position;
/// <summary>
/// The colour shade of the triangle.
/// This is needed for colour recalculation of visible triangles when <see cref="ColourDark"/> or <see cref="ColourLight"/> is changed.
/// </summary>
public float ColourShade;
/// <summary>
/// The colour of the triangle.
/// </summary>

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@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Screens.Menu;
using osuTK;

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@ -123,8 +123,6 @@ namespace osu.Game.Graphics.Containers
Masking = true;
Child = box = new Box { RelativeSizeAxes = Axes.Both };
ResizeTo(1);
}
[BackgroundDependencyLoader]

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@ -9,7 +9,7 @@ using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Graphics.Containers
{

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@ -14,6 +14,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osuTK.Input;
using osu.Framework.Utils;
namespace osu.Game.Graphics.Cursor
{
@ -55,7 +56,7 @@ namespace osu.Game.Graphics.Cursor
if (dragRotationState == DragRotationState.Rotating && distance > 0)
{
Vector2 offset = e.MousePosition - positionMouseDown;
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
float degrees = MathUtils.RadiansToDegrees(MathF.Atan2(-offset.X, offset.Y)) + 24.3f;
// Always rotate in the direction of least distance
float diff = (degrees - activeCursor.Rotation) % 360;

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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
using osuTK;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -41,5 +42,17 @@ namespace osu.Game.Graphics.UserInterface
this.FadeOut(transition_duration, Easing.OutQuint);
loading.Hide();
}
protected override bool Handle(UIEvent e)
{
switch (e)
{
// blocking scroll can cause weird behaviour when this layer is used within a ScrollContainer.
case ScrollEvent _:
return false;
}
return base.Handle(e);
}
}
}

View File

@ -15,7 +15,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface

View File

@ -4,7 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;

View File

@ -24,6 +24,7 @@ namespace osu.Game.Input.Bindings
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{
new KeyBinding(InputKey.F6, GlobalAction.ToggleNowPlaying),
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons),
@ -32,6 +33,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.ToggleDirect),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
@ -136,5 +138,8 @@ namespace osu.Game.Input.Bindings
[Description("Play / pause")]
MusicPlay,
[Description("Toggle now playing overlay")]
ToggleNowPlaying,
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Online.API
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
public abstract class APIRequest<T> : APIRequest
{
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest<T>(Uri);
public T Result => ((JsonWebRequest<T>)WebRequest).ResponseObject;
@ -30,6 +30,16 @@ namespace osu.Game.Online.API
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
/// </summary>
public new event APISuccessHandler<T> Success;
private class OsuJsonWebRequest<U> : JsonWebRequest<U>
{
public OsuJsonWebRequest(string uri)
: base(uri)
{
}
protected override string UserAgent => "osu!";
}
}
/// <summary>
@ -39,7 +49,7 @@ namespace osu.Game.Online.API
{
protected abstract string Target { get; }
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
protected virtual WebRequest CreateWebRequest() => new OsuWebRequest(Uri);
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
@ -152,6 +162,16 @@ namespace osu.Game.Online.API
[JsonProperty("error")]
public string ErrorMessage { get; set; }
}
private class OsuWebRequest : WebRequest
{
public OsuWebRequest(string uri)
: base(uri)
{
}
protected override string UserAgent => "osu!";
}
}
public class APIException : InvalidOperationException

View File

@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class MarkChannelAsReadRequest : APIRequest
{
private readonly Channel channel;
private readonly Message message;
public MarkChannelAsReadRequest(Channel channel, Message message)
{
this.channel = channel;
this.message = message;
}
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
}
}

View File

@ -36,6 +36,11 @@ namespace osu.Game.Online.Chat
/// </summary>
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
/// <summary>
/// Contains all the messages that weren't read by the user.
/// </summary>
public IEnumerable<Message> UnreadMessages => Messages.Where(m => LastReadId < m.Id);
/// <summary>
/// Contains all the messages that are still pending for submission to the server.
/// </summary>
@ -75,6 +80,9 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"last_message_id")]
public long? LastMessageId;
[JsonProperty(@"last_read_id")]
public long? LastReadId;
/// <summary>
/// Signalles if the current user joined this channel or not. Defaults to false.
/// </summary>

View File

@ -445,6 +445,28 @@ namespace osu.Game.Online.Chat
return tcs.Task;
}
/// <summary>
/// Marks the <paramref name="channel"/> as read
/// </summary>
/// <param name="channel">The channel that will be marked as read</param>
public void MarkChannelAsRead(Channel channel)
{
if (channel.LastMessageId == channel.LastReadId)
return;
var message = channel.Messages.LastOrDefault();
if (message == null)
return;
var req = new MarkChannelAsReadRequest(channel, message);
req.Success += () => channel.LastReadId = message.Id;
req.Failure += e => Logger.Error(e, $"Failed to mark channel {channel} up to '{message}' as read");
api.Queue(req);
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{

View File

@ -12,8 +12,10 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
using osuTK;
using osuTK.Graphics;
@ -150,7 +152,7 @@ namespace osu.Game.Online.Leaderboards
break;
case PlaceholderState.NotLoggedIn:
replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
replacePlaceholder(new LoginPlaceholder());
break;
case PlaceholderState.NotSupporter:
@ -180,10 +182,14 @@ namespace osu.Game.Online.Leaderboards
{
new Drawable[]
{
scrollContainer = new OsuScrollContainer
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
}
}
},
new Drawable[]

View File

@ -11,11 +11,15 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Select;
using osu.Game.Scoring;
using osu.Game.Users.Drawables;
using osuTK;
@ -25,7 +29,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online.Leaderboards
{
public class LeaderboardScore : OsuClickableContainer
public class LeaderboardScore : OsuClickableContainer, IHasContextMenu
{
public const float HEIGHT = 60;
@ -51,6 +55,9 @@ namespace osu.Game.Online.Leaderboards
private List<ScoreComponentLabel> statisticsLabels;
[Resolved]
private DialogOverlay dialogOverlay { get; set; }
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
{
this.score = score;
@ -359,5 +366,18 @@ namespace osu.Game.Online.Leaderboards
Value = value;
}
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>();
if (score.ID != 0)
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(score))));
return items.ToArray();
}
}
}
}

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Placeholders;
using osuTK;
namespace osu.Game.Online.Leaderboards

View File

@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Overlays;
namespace osu.Game.Online.Placeholders
{
public sealed class LoginPlaceholder : Placeholder
{
[Resolved(CanBeNull = true)]
private LoginOverlay login { get; set; }
public LoginPlaceholder()
{
AddIcon(FontAwesome.Solid.UserLock, cp =>
{
cp.Font = cp.Font.With(size: TEXT_SIZE);
cp.Padding = new MarginPadding { Right = 10 };
});
AddText(@"Please sign in to view online leaderboards!");
}
protected override bool OnMouseDown(MouseDownEvent e)
{
this.ScaleTo(0.8f, 4000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
this.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(e);
}
protected override bool OnClick(ClickEvent e)
{
login?.Show();
return base.OnClick(e);
}
}
}

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Online.Leaderboards
namespace osu.Game.Online.Placeholders
{
public class MessagePlaceholder : Placeholder
{

View File

@ -5,7 +5,7 @@ using System;
using osu.Framework.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Online.Leaderboards
namespace osu.Game.Online.Placeholders
{
public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
{

View File

@ -61,6 +61,8 @@ namespace osu.Game
private NotificationOverlay notifications;
private NowPlayingOverlay nowPlaying;
private DirectOverlay direct;
private SocialOverlay social;
@ -624,7 +626,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
loadComponentSingleFile(new NowPlayingOverlay
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
@ -822,6 +824,10 @@ namespace osu.Game
switch (action)
{
case GlobalAction.ToggleNowPlaying:
nowPlaying.ToggleVisibility();
return true;
case GlobalAction.ToggleChat:
chatOverlay.ToggleVisibility();
return true;

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