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Fix remaining merge conflict

This commit is contained in:
Dean Herbert 2020-02-01 02:12:50 +09:00
parent ed368e44ea
commit d94045e612

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@ -61,7 +61,6 @@ namespace osu.Game.Rulesets.Osu.Tests
private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
{
ExposedPlayer player;
OsuScreenStack stack;
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);