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mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:52:53 +08:00

Add test coverage

This commit is contained in:
Dean Herbert 2020-03-12 17:10:51 +09:00
parent 63edcddaf1
commit 933a8ffc8a
2 changed files with 20 additions and 4 deletions

View File

@ -436,6 +436,9 @@ namespace osu.Game.Tests.Visual.SongSelect
changeRuleset(0);
// used for filter check below
AddStep("allow convert display", () => config.Set(OsuSetting.ShowConvertedBeatmaps, true));
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
@ -446,9 +449,11 @@ namespace osu.Game.Tests.Visual.SongSelect
BeatmapInfo target = null;
int targetRuleset = differentRuleset ? 1 : 0;
AddStep("select beatmap externally", () =>
{
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == (differentRuleset ? 1 : 0)))
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
.ElementAt(5).Beatmaps.First();
Beatmap.Value = manager.GetWorkingBeatmap(target);
@ -456,6 +461,15 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddAssert("selected only shows expected ruleset (plus converts)", () =>
{
var selectedPanel = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
// special case for converts checked here.
return selectedPanel.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().All(i =>
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
});
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);

View File

@ -205,7 +205,9 @@ namespace osu.Game.Screens.Select.Carousel
{
private readonly BindableBool filtered = new BindableBool();
private readonly CarouselBeatmap item;
public bool IsFiltered => filtered.Value;
public readonly CarouselBeatmap Item;
public FilterableDifficultyIcon(CarouselBeatmap item)
: base(item.Beatmap)
@ -214,13 +216,13 @@ namespace osu.Game.Screens.Select.Carousel
filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100));
filtered.TriggerChange();
this.item = item;
this.Item = item;
}
protected override bool OnClick(ClickEvent e)
{
if (!filtered.Value)
item.State.Value = CarouselItemState.Selected;
Item.State.Value = CarouselItemState.Selected;
return true;
}