mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 09:42:54 +08:00
Merge branch 'master' into tournament-mappool-flow-logic
This commit is contained in:
commit
296a594d0c
@ -97,8 +97,10 @@ platform :ios do
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
pilot(
|
||||
wait_processing_interval: 1800,
|
||||
wait_processing_interval: 900,
|
||||
changelog: changelog,
|
||||
groups: ['osu! supporters', 'public'],
|
||||
distribute_external: true,
|
||||
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
|
||||
)
|
||||
end
|
||||
|
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.317.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.319.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -4,48 +4,43 @@
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
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||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneHitCircleArea : ManualInputManagerTestScene
|
||||
public class TestSceneHitCircleArea : OsuManualInputManagerTestScene
|
||||
{
|
||||
private HitCircle hitCircle;
|
||||
private DrawableHitCircle drawableHitCircle;
|
||||
private DrawableHitCircle.HitReceptor hitAreaReceptor => drawableHitCircle.HitArea;
|
||||
|
||||
[SetUp]
|
||||
public new void SetUp()
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
base.SetUp();
|
||||
|
||||
Schedule(() =>
|
||||
hitCircle = new HitCircle
|
||||
{
|
||||
hitCircle = new HitCircle
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
StartTime = Time.Current + 500
|
||||
};
|
||||
Position = new Vector2(100, 100),
|
||||
StartTime = Time.Current + 500
|
||||
};
|
||||
|
||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
Child = new SkinProvidingContainer(new DefaultSkin())
|
||||
Child = new SkinProvidingContainer(new DefaultSkin())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
||||
{
|
||||
Size = new Vector2(100)
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
Size = new Vector2(100)
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCircleHitCentre()
|
||||
|
@ -23,7 +23,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneOsuDistanceSnapGrid : ManualInputManagerTestScene
|
||||
public class TestSceneOsuDistanceSnapGrid : OsuManualInputManagerTestScene
|
||||
{
|
||||
private const double beat_length = 100;
|
||||
private static readonly Vector2 grid_position = new Vector2(512, 384);
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneResumeOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneResumeOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
typeof(DrawableSliderTick),
|
||||
typeof(DrawableSliderTail),
|
||||
typeof(DrawableSliderHead),
|
||||
typeof(DrawableRepeatPoint),
|
||||
typeof(DrawableSliderRepeat),
|
||||
typeof(DrawableOsuHitObject)
|
||||
};
|
||||
|
||||
@ -146,7 +146,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
AddAssert("head samples updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
|
||||
AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderTick>().All(assertTickSamples));
|
||||
AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<RepeatPoint>().All(assertSamples));
|
||||
AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderRepeat>().All(assertSamples));
|
||||
AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
|
||||
|
||||
static bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
|
||||
@ -181,7 +181,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
AddAssert("head samples not updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
|
||||
AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderTick>().All(assertTickSamples));
|
||||
AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<RepeatPoint>().All(assertSamples));
|
||||
AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderRepeat>().All(assertSamples));
|
||||
AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
|
||||
|
||||
static bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
typeof(SliderBall),
|
||||
typeof(DrawableSlider),
|
||||
typeof(DrawableSliderTick),
|
||||
typeof(DrawableRepeatPoint),
|
||||
typeof(DrawableSliderRepeat),
|
||||
typeof(DrawableOsuHitObject),
|
||||
typeof(DrawableSliderHead),
|
||||
typeof(DrawableSliderTail),
|
||||
@ -327,7 +327,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("Tracking dropped", assertMidSliderJudgementFail);
|
||||
}
|
||||
|
||||
private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great;
|
||||
private bool assertGreatJudge() => judgementResults.Any() && judgementResults.All(t => t.Type == HitResult.Great);
|
||||
|
||||
private bool assertHeadMissTailTracked() => judgementResults[^2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss;
|
||||
|
||||
|
16
osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs
Normal file
16
osu.Game.Rulesets.Osu/Judgements/OsuIgnoreJudgement.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Judgements
|
||||
{
|
||||
public class OsuIgnoreJudgement : OsuJudgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 0;
|
||||
|
||||
protected override double HealthIncreaseFor(HitResult result) => 0;
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
return;
|
||||
|
||||
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
||||
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
||||
slider.NestedHitObjects.OfType<SliderRepeat>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
||||
|
||||
foreach (var point in slider.Path.ControlPoints)
|
||||
point.Position.Value = new Vector2(point.Position.Value.X, -point.Position.Value.Y);
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
case DrawableSliderHead _:
|
||||
case DrawableSliderTail _:
|
||||
case DrawableSliderTick _:
|
||||
case DrawableRepeatPoint _:
|
||||
case DrawableSliderRepeat _:
|
||||
return;
|
||||
|
||||
default:
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
// Wiggle the repeat points with the slider instead of independently.
|
||||
// Also fixes an issue with repeat points being positioned incorrectly.
|
||||
if (osuObject is RepeatPoint)
|
||||
if (osuObject is SliderRepeat)
|
||||
return;
|
||||
|
||||
Random objRand = new Random((int)osuObject.StartTime);
|
||||
|
@ -88,8 +88,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
|
||||
private void refresh()
|
||||
{
|
||||
ClearInternal();
|
||||
|
||||
OsuHitObject osuStart = Start.HitObject;
|
||||
double startTime = osuStart.GetEndTime();
|
||||
|
||||
@ -116,6 +114,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
double? firstTransformStartTime = null;
|
||||
double finalTransformEndTime = startTime;
|
||||
|
||||
int point = 0;
|
||||
|
||||
for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
|
||||
{
|
||||
float fraction = (float)d / distance;
|
||||
@ -126,13 +126,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
|
||||
FollowPoint fp;
|
||||
|
||||
AddInternal(fp = new FollowPoint
|
||||
if (InternalChildren.Count > point)
|
||||
{
|
||||
Position = pointStartPosition,
|
||||
Rotation = rotation,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(1.5f * osuEnd.Scale),
|
||||
});
|
||||
fp = (FollowPoint)InternalChildren[point];
|
||||
fp.ClearTransforms();
|
||||
}
|
||||
else
|
||||
AddInternal(fp = new FollowPoint());
|
||||
|
||||
fp.Position = pointStartPosition;
|
||||
fp.Rotation = rotation;
|
||||
fp.Alpha = 0;
|
||||
fp.Scale = new Vector2(1.5f * osuEnd.Scale);
|
||||
|
||||
if (firstTransformStartTime == null)
|
||||
firstTransformStartTime = fadeInTime;
|
||||
@ -146,8 +151,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
|
||||
finalTransformEndTime = fadeOutTime + osuEnd.TimeFadeIn;
|
||||
}
|
||||
|
||||
point++;
|
||||
}
|
||||
|
||||
int excessPoints = InternalChildren.Count - point;
|
||||
for (int i = 0; i < excessPoints; i++)
|
||||
RemoveInternal(InternalChildren[^1]);
|
||||
|
||||
// todo: use Expire() on FollowPoints and take lifetime from them when https://github.com/ppy/osu-framework/issues/3300 is fixed.
|
||||
LifetimeStart = firstTransformStartTime ?? startTime;
|
||||
LifetimeEnd = finalTransformEndTime;
|
||||
|
@ -6,13 +6,11 @@ using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@ -26,12 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public readonly SliderBall Ball;
|
||||
public readonly SkinnableDrawable Body;
|
||||
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
private PlaySliderBody sliderBody => Body.Drawable as PlaySliderBody;
|
||||
|
||||
private readonly Container<DrawableSliderHead> headContainer;
|
||||
private readonly Container<DrawableSliderTail> tailContainer;
|
||||
private readonly Container<DrawableSliderTick> tickContainer;
|
||||
private readonly Container<DrawableRepeatPoint> repeatContainer;
|
||||
private readonly Container<DrawableSliderRepeat> repeatContainer;
|
||||
|
||||
private readonly Slider slider;
|
||||
|
||||
@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
Body = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBody), _ => new DefaultSliderBody(), confineMode: ConfineMode.NoScaling),
|
||||
tickContainer = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
|
||||
repeatContainer = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
|
||||
repeatContainer = new Container<DrawableSliderRepeat> { RelativeSizeAxes = Axes.Both },
|
||||
Ball = new SliderBall(s, this)
|
||||
{
|
||||
GetInitialHitAction = () => HeadCircle.HitAction,
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
tickContainer.Add(tick);
|
||||
break;
|
||||
|
||||
case DrawableRepeatPoint repeat:
|
||||
case DrawableSliderRepeat repeat:
|
||||
repeatContainer.Add(repeat);
|
||||
break;
|
||||
}
|
||||
@ -129,8 +129,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
case SliderTick tick:
|
||||
return new DrawableSliderTick(tick) { Position = tick.Position - slider.Position };
|
||||
|
||||
case RepeatPoint repeat:
|
||||
return new DrawableRepeatPoint(repeat, this) { Position = repeat.Position - slider.Position };
|
||||
case SliderRepeat repeat:
|
||||
return new DrawableSliderRepeat(repeat, this) { Position = repeat.Position - slider.Position };
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
@ -193,22 +193,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (userTriggered || Time.Current < slider.EndTime)
|
||||
return;
|
||||
|
||||
ApplyResult(r =>
|
||||
{
|
||||
var judgementsCount = NestedHitObjects.Count;
|
||||
var judgementsHit = NestedHitObjects.Count(h => h.IsHit);
|
||||
|
||||
var hitFraction = (double)judgementsHit / judgementsCount;
|
||||
|
||||
if (hitFraction == 1 && HeadCircle.Result.Type == HitResult.Great)
|
||||
r.Type = HitResult.Great;
|
||||
else if (hitFraction >= 0.5 && HeadCircle.Result.Type >= HitResult.Good)
|
||||
r.Type = HitResult.Good;
|
||||
else if (hitFraction > 0)
|
||||
r.Type = HitResult.Meh;
|
||||
else
|
||||
r.Type = HitResult.Miss;
|
||||
});
|
||||
ApplyResult(r => r.Type = r.Judgement.MaxResult);
|
||||
}
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
|
@ -14,19 +14,19 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableRepeatPoint : DrawableOsuHitObject, ITrackSnaking
|
||||
public class DrawableSliderRepeat : DrawableOsuHitObject, ITrackSnaking
|
||||
{
|
||||
private readonly RepeatPoint repeatPoint;
|
||||
private readonly SliderRepeat sliderRepeat;
|
||||
private readonly DrawableSlider drawableSlider;
|
||||
|
||||
private double animDuration;
|
||||
|
||||
private readonly Drawable scaleContainer;
|
||||
|
||||
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
||||
: base(repeatPoint)
|
||||
public DrawableSliderRepeat(SliderRepeat sliderRepeat, DrawableSlider drawableSlider)
|
||||
: base(sliderRepeat)
|
||||
{
|
||||
this.repeatPoint = repeatPoint;
|
||||
this.sliderRepeat = sliderRepeat;
|
||||
this.drawableSlider = drawableSlider;
|
||||
|
||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||
@ -48,13 +48,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (repeatPoint.StartTime <= Time.Current)
|
||||
if (sliderRepeat.StartTime <= Time.Current)
|
||||
ApplyResult(r => r.Type = drawableSlider.Tracking.Value ? HitResult.Great : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
animDuration = Math.Min(300, repeatPoint.SpanDuration);
|
||||
animDuration = Math.Min(300, sliderRepeat.SpanDuration);
|
||||
|
||||
this.Animate(
|
||||
d => d.FadeIn(animDuration),
|
||||
@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public void UpdateSnakingPosition(Vector2 start, Vector2 end)
|
||||
{
|
||||
bool isRepeatAtEnd = repeatPoint.RepeatIndex % 2 == 0;
|
||||
bool isRepeatAtEnd = sliderRepeat.RepeatIndex % 2 == 0;
|
||||
List<Vector2> curve = ((PlaySliderBody)drawableSlider.Body.Drawable).CurrentCurve;
|
||||
|
||||
Position = isRepeatAtEnd ? end : start;
|
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (!userTriggered && timeOffset >= 0)
|
||||
ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
|
||||
ApplyResult(r => r.Type = Tracking ? r.Judgement.MaxResult : HitResult.Miss);
|
||||
}
|
||||
|
||||
private void updatePosition() => Position = HitObject.Position - slider.Position;
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (timeOffset >= 0)
|
||||
ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss);
|
||||
ApplyResult(r => r.Type = Tracking ? r.Judgement.MaxResult : HitResult.Miss);
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
break;
|
||||
|
||||
case SliderEventType.Repeat:
|
||||
AddNested(new RepeatPoint
|
||||
AddNested(new SliderRepeat
|
||||
{
|
||||
RepeatIndex = e.SpanIndex,
|
||||
SpanDuration = SpanDuration,
|
||||
@ -223,7 +223,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
foreach (var tick in NestedHitObjects.OfType<SliderTick>())
|
||||
tick.Samples = sampleList;
|
||||
|
||||
foreach (var repeat in NestedHitObjects.OfType<RepeatPoint>())
|
||||
foreach (var repeat in NestedHitObjects.OfType<SliderRepeat>())
|
||||
repeat.Samples = getNodeSamples(repeat.RepeatIndex + 1);
|
||||
|
||||
if (HeadCircle != null)
|
||||
@ -233,7 +233,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
|
||||
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
|
||||
|
||||
public override Judgement CreateJudgement() => new OsuJudgement();
|
||||
public override Judgement CreateJudgement() => new OsuIgnoreJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class RepeatPoint : OsuHitObject
|
||||
public class SliderRepeat : OsuHitObject
|
||||
{
|
||||
public int RepeatIndex { get; set; }
|
||||
public double SpanDuration { get; set; }
|
||||
@ -28,8 +28,15 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
TimePreempt = Math.Min(SpanDuration * 2, TimePreempt);
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new OsuJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderRepeatJudgement();
|
||||
|
||||
public class SliderRepeatJudgement : OsuJudgement
|
||||
{
|
||||
public override bool IsBonus => true;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => result == MaxResult ? 30 : 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -22,8 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
pathVersion.BindValueChanged(_ => Position = slider.EndPosition);
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new IgnoreJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderRepeat.SliderRepeatJudgement();
|
||||
}
|
||||
}
|
||||
|
@ -30,8 +30,15 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
TimePreempt = (StartTime - SpanStartTime) / 2 + offset;
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new OsuJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
|
||||
public override Judgement CreateJudgement() => new SliderTickJudgement();
|
||||
|
||||
public class SliderTickJudgement : OsuJudgement
|
||||
{
|
||||
public override bool IsBonus => true;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => result == MaxResult ? 10 : 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneUserDimBackgrounds : ManualInputManagerTestScene
|
||||
public class TestSceneUserDimBackgrounds : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIdleTracker : ManualInputManagerTestScene
|
||||
public class TestSceneIdleTracker : OsuManualInputManagerTestScene
|
||||
{
|
||||
private IdleTrackingBox box1;
|
||||
private IdleTrackingBox box2;
|
||||
|
@ -3,27 +3,83 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
{
|
||||
public class TestSceneBeatDivisorControl : OsuTestScene
|
||||
public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) };
|
||||
private BeatDivisorControl beatDivisorControl;
|
||||
private BindableBeatDivisor bindableBeatDivisor;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private SliderBar<int> tickSliderBar;
|
||||
private EquilateralTriangle tickMarkerHead;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = new BeatDivisorControl(new BindableBeatDivisor())
|
||||
Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(90, 90)
|
||||
};
|
||||
|
||||
tickSliderBar = beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
|
||||
tickMarkerHead = tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBindableBeatDivisor()
|
||||
{
|
||||
AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 4);
|
||||
AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
|
||||
AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 3);
|
||||
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 12);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMouseInput()
|
||||
{
|
||||
AddStep("hold marker", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("move to 8 and release", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8);
|
||||
AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16)));
|
||||
AddStep("move to ~10 and release", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getPositionForDivisor(10));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
|
||||
}
|
||||
|
||||
private Vector2 getPositionForDivisor(int divisor)
|
||||
{
|
||||
var relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16;
|
||||
var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad;
|
||||
return new Vector2(
|
||||
sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition,
|
||||
sliderDrawQuad.Centre.Y
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
{
|
||||
public class TestSceneZoomableScrollContainer : ManualInputManagerTestScene
|
||||
public class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private ZoomableScrollContainer scrollContainer;
|
||||
private Drawable innerBox;
|
||||
|
@ -18,7 +18,7 @@ using osuTK.Input;
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[Description("player pause/fail screens")]
|
||||
public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneGameplayMenuOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) };
|
||||
|
||||
|
@ -15,7 +15,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneHUDOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private HUDOverlay hudOverlay;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osuTK.Input;
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[Description("'Hold to Quit' UI element")]
|
||||
public class TestSceneHoldForMenuButton : ManualInputManagerTestScene
|
||||
public class TestSceneHoldForMenuButton : OsuManualInputManagerTestScene
|
||||
{
|
||||
private bool exitAction;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osuTK.Input;
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneKeyCounter : ManualInputManagerTestScene
|
||||
public class TestSceneKeyCounter : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -29,7 +29,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePlayerLoader : ManualInputManagerTestScene
|
||||
public class TestScenePlayerLoader : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestPlayerLoader loader;
|
||||
private TestPlayerLoaderContainer container;
|
||||
|
@ -14,7 +14,7 @@ using osuTK.Input;
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSkipOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneSkipOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private SkipOverlay skip;
|
||||
private int requestCount;
|
||||
|
@ -20,7 +20,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
|
||||
public class TestSceneDrawableRoomPlaylist : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
/// <summary>
|
||||
/// A scene which tests full game flow.
|
||||
/// </summary>
|
||||
public abstract class OsuGameTestScene : ManualInputManagerTestScene
|
||||
public abstract class OsuGameTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
private GameHost host;
|
||||
|
||||
|
@ -22,7 +22,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneChatOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneChatOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -32,6 +32,16 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
typeof(SmoothCircularProgress)
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestLowDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.2;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneCommentEditor : ManualInputManagerTestScene
|
||||
public class TestSceneCommentEditor : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCursors : ManualInputManagerTestScene
|
||||
public class TestSceneCursors : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly MenuCursorContainer menuCursorContainer;
|
||||
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
|
||||
|
@ -27,7 +27,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
|
||||
public class TestSceneDeleteLocalScore : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneOsuHoverContainer : ManualInputManagerTestScene
|
||||
public class TestSceneOsuHoverContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private OsuHoverTestContainer hoverContainer;
|
||||
private Box colourContainer;
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
|
||||
public class TestSceneStatefulMenuItem : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -9,7 +9,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSwitchButton : ManualInputManagerTestScene
|
||||
public class TestSceneSwitchButton : OsuManualInputManagerTestScene
|
||||
{
|
||||
private SwitchButton switchButton;
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -47,23 +48,49 @@ namespace osu.Game.Graphics
|
||||
{
|
||||
case ScoreRank.XH:
|
||||
case ScoreRank.X:
|
||||
return Color4Extensions.FromHex(@"ce1c9d");
|
||||
return Color4Extensions.FromHex(@"de31ae");
|
||||
|
||||
case ScoreRank.SH:
|
||||
case ScoreRank.S:
|
||||
return Color4Extensions.FromHex(@"00a8b5");
|
||||
return Color4Extensions.FromHex(@"02b5c3");
|
||||
|
||||
case ScoreRank.A:
|
||||
return Color4Extensions.FromHex(@"7cce14");
|
||||
return Color4Extensions.FromHex(@"88da20");
|
||||
|
||||
case ScoreRank.B:
|
||||
return Color4Extensions.FromHex(@"e3b130");
|
||||
|
||||
case ScoreRank.C:
|
||||
return Color4Extensions.FromHex(@"f18252");
|
||||
return Color4Extensions.FromHex(@"ff8e5d");
|
||||
|
||||
default:
|
||||
return Color4Extensions.FromHex(@"e95353");
|
||||
return Color4Extensions.FromHex(@"ff5a5a");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the colour for a <see cref="HitResult"/>.
|
||||
/// </summary>
|
||||
public Color4 ForHitResult(HitResult judgement)
|
||||
{
|
||||
switch (judgement)
|
||||
{
|
||||
case HitResult.Perfect:
|
||||
case HitResult.Great:
|
||||
return Blue;
|
||||
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
return Green;
|
||||
|
||||
case HitResult.Meh:
|
||||
return Yellow;
|
||||
|
||||
case HitResult.Miss:
|
||||
return Red;
|
||||
|
||||
default:
|
||||
return Color4.White;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -12,7 +12,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Judgements
|
||||
{
|
||||
@ -68,7 +67,7 @@ namespace osu.Game.Rulesets.Judgements
|
||||
{
|
||||
Text = Result.Type.GetDescription().ToUpperInvariant(),
|
||||
Font = OsuFont.Numeric.With(size: 20),
|
||||
Colour = judgementColour(Result.Type),
|
||||
Colour = colours.ForHitResult(Result.Type),
|
||||
Scale = new Vector2(0.85f, 1),
|
||||
}, confineMode: ConfineMode.NoScaling)
|
||||
};
|
||||
@ -110,28 +109,5 @@ namespace osu.Game.Rulesets.Judgements
|
||||
|
||||
Expire(true);
|
||||
}
|
||||
|
||||
private Color4 judgementColour(HitResult judgement)
|
||||
{
|
||||
switch (judgement)
|
||||
{
|
||||
case HitResult.Perfect:
|
||||
case HitResult.Great:
|
||||
return colours.Blue;
|
||||
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
return colours.Green;
|
||||
|
||||
case HitResult.Meh:
|
||||
return colours.Yellow;
|
||||
|
||||
case HitResult.Miss:
|
||||
return colours.Red;
|
||||
|
||||
default:
|
||||
return Color4.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -279,6 +279,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
handleMouseInput(e.ScreenSpaceMousePosition);
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
handleMouseInput(e.ScreenSpaceMousePosition);
|
||||
}
|
||||
|
||||
private void handleMouseInput(Vector2 screenSpaceMousePosition)
|
||||
{
|
||||
// copied from SliderBar so we can do custom spacing logic.
|
||||
|
@ -387,6 +387,10 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void onCompletion()
|
||||
{
|
||||
// screen may be in the exiting transition phase.
|
||||
if (!this.IsCurrentScreen())
|
||||
return;
|
||||
|
||||
// Only show the completion screen if the player hasn't failed
|
||||
if (HealthProcessor.HasFailed || completionProgressDelegate != null)
|
||||
return;
|
||||
@ -581,7 +585,7 @@ namespace osu.Game.Screens.Play
|
||||
if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
|
||||
{
|
||||
// proceed to result screen if beatmap already finished playing
|
||||
scheduleGotoRanking();
|
||||
completionProgressDelegate.RunTask();
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -622,8 +626,16 @@ namespace osu.Game.Screens.Play
|
||||
completionProgressDelegate = Schedule(delegate
|
||||
{
|
||||
var score = CreateScore();
|
||||
|
||||
if (DrawableRuleset.ReplayScore == null)
|
||||
scoreManager.Import(score).ContinueWith(_ => Schedule(() => this.Push(CreateResults(score))));
|
||||
{
|
||||
scoreManager.Import(score).ContinueWith(_ => Schedule(() =>
|
||||
{
|
||||
// screen may be in the exiting transition phase.
|
||||
if (this.IsCurrentScreen())
|
||||
this.Push(CreateResults(score));
|
||||
}));
|
||||
}
|
||||
else
|
||||
this.Push(CreateResults(score));
|
||||
});
|
||||
|
@ -119,42 +119,42 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#BE0089"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.X),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 1 }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#0096A2"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.S),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 1 - virtual_ss_percentage }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#72C904"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.A),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.95f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#D99D03"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.B),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.9f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#EA7948"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.C),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.8f }
|
||||
},
|
||||
new SmoothCircularProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#FF5858"),
|
||||
Colour = OsuColour.ForRank(ScoreRank.D),
|
||||
InnerRadius = RANK_CIRCLE_RADIUS,
|
||||
Current = { Value = 0.7f }
|
||||
},
|
||||
@ -196,6 +196,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
||||
new RankBadge(0.9f, ScoreRank.A),
|
||||
new RankBadge(0.8f, ScoreRank.B),
|
||||
new RankBadge(0.7f, ScoreRank.C),
|
||||
new RankBadge(0.35f, ScoreRank.D),
|
||||
}
|
||||
},
|
||||
rankText = new RankText(score.Rank)
|
||||
|
@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
@ -14,6 +13,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Ranking.Expanded.Accuracy;
|
||||
@ -56,13 +56,13 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
var topStatistics = new List<StatisticDisplay>
|
||||
{
|
||||
new AccuracyStatistic(score.Accuracy),
|
||||
new ComboStatistic(score.MaxCombo, true),
|
||||
new ComboStatistic(score.MaxCombo, !score.Statistics.TryGetValue(HitResult.Miss, out var missCount) || missCount == 0),
|
||||
new CounterStatistic("pp", (int)(score.PP ?? 0)),
|
||||
};
|
||||
|
||||
var bottomStatistics = new List<StatisticDisplay>();
|
||||
foreach (var stat in score.SortedStatistics)
|
||||
bottomStatistics.Add(new CounterStatistic(stat.Key.GetDescription(), stat.Value));
|
||||
bottomStatistics.Add(new HitResultStatistic(stat.Key, stat.Value));
|
||||
|
||||
statisticDisplays.AddRange(topStatistics);
|
||||
statisticDisplays.AddRange(bottomStatistics);
|
||||
@ -204,6 +204,13 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold),
|
||||
Text = $"Played on {score.Date.ToLocalTime():g}"
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
{
|
||||
public class HitResultStatistic : CounterStatistic
|
||||
{
|
||||
private readonly HitResult result;
|
||||
|
||||
public HitResultStatistic(HitResult result, int count)
|
||||
: base(result.GetDescription(), count)
|
||||
{
|
||||
this.result = result;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
HeaderText.Colour = colours.ForHitResult(result);
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
@ -16,8 +17,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
/// </summary>
|
||||
public abstract class StatisticDisplay : CompositeDrawable
|
||||
{
|
||||
private readonly string header;
|
||||
protected SpriteText HeaderText { get; private set; }
|
||||
|
||||
private readonly string header;
|
||||
private Drawable content;
|
||||
|
||||
/// <summary>
|
||||
@ -53,7 +55,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#222")
|
||||
},
|
||||
new OsuSpriteText
|
||||
HeaderText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -135,7 +136,7 @@ namespace osu.Game.Screens.Ranking
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
content.Height = DrawHeight;
|
||||
content.Height = Math.Max(768, DrawHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class ManualInputManagerTestScene : OsuTestScene
|
||||
public abstract class OsuManualInputManagerTestScene : OsuTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual
|
||||
private readonly TriangleButton buttonTest;
|
||||
private readonly TriangleButton buttonLocal;
|
||||
|
||||
protected ManualInputManagerTestScene()
|
||||
protected OsuManualInputManagerTestScene()
|
||||
{
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
@ -11,7 +11,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions).
|
||||
/// </summary>
|
||||
public abstract class ScreenTestScene : ManualInputManagerTestScene
|
||||
public abstract class ScreenTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected readonly OsuScreenStack Stack;
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Edit;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public abstract class SelectionBlueprintTestScene : ManualInputManagerTestScene
|
||||
public abstract class SelectionBlueprintTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
protected override Container<Drawable> Content => content ?? base.Content;
|
||||
private readonly Container content;
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Users.Drawables
|
||||
if (!OpenOnClick.Value)
|
||||
return;
|
||||
|
||||
if (user != null)
|
||||
if (user?.Id > 1)
|
||||
game?.ShowUser(user.Id);
|
||||
}
|
||||
|
||||
|
@ -23,7 +23,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.317.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.319.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -71,7 +71,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.315.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.317.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.319.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -79,7 +79,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.317.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.319.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user