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Follow start time and duration changes
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@ -2,6 +2,8 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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@ -115,6 +117,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private readonly Container extensionBar;
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[UsedImplicitly]
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private readonly Bindable<double> startTime;
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public const float THICKNESS = 3;
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private const float circle_size = 16;
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@ -127,9 +132,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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Width = (float)(hitObject.GetEndTime() - hitObject.StartTime);
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X = (float)hitObject.StartTime;
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startTime = hitObject.StartTimeBindable.GetBoundCopy();
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startTime.BindValueChanged(time => X = (float)time.NewValue, true);
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RelativePositionAxes = Axes.X;
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@ -168,6 +172,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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});
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}
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protected override void Update()
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{
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base.Update();
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// no bindable so we perform this every update
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Width = (float)(HitObject.GetEndTime() - HitObject.StartTime);
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}
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protected override void OnSelected()
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{
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circle.BorderColour = Color4.Orange;
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