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Make star filter range bindables BindableDoubles
Due to using Bindable<double>s previously, song select's filter control would not apply tolerance when checking IsDefault, therefore wrongly hiding maps with star ratings above 10.1.
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@@ -149,8 +149,8 @@ namespace osu.Game.Screens.Select
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private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly Bindable<bool> showConverted = new Bindable<bool>();
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private readonly Bindable<double> minimumStars = new Bindable<double>();
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private readonly Bindable<double> maximumStars = new Bindable<double>();
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private readonly Bindable<double> minimumStars = new BindableDouble();
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private readonly Bindable<double> maximumStars = new BindableDouble();
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public readonly Box Background;
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