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Add temporary keybind for saving
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@ -90,7 +90,7 @@ namespace osu.Game.Screens.Edit
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if (RuntimeInfo.IsDesktop)
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{
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fileMenuItems.Add(new EditorMenuItem("Save", MenuItemType.Standard, () => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap)));
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fileMenuItems.Add(new EditorMenuItem("Save", MenuItemType.Standard, saveBeatmap));
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fileMenuItems.Add(new EditorMenuItemSpacer());
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}
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@ -205,6 +205,15 @@ namespace osu.Game.Screens.Edit
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case Key.Right:
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seek(e, 1);
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return true;
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case Key.S:
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if (e.ControlPressed)
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{
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saveBeatmap();
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return true;
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}
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break;
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}
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return base.OnKeyDown(e);
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@ -327,5 +336,7 @@ namespace osu.Game.Screens.Edit
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else
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clock.SeekForward(!clock.IsRunning, amount);
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}
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private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap);
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}
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}
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