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Naming adjustments

This commit is contained in:
Andrei Zavatski 2020-02-05 12:14:24 +03:00
parent fa65e3a5bb
commit 2b0b789980

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays
private readonly Bindable<APISpotlight> spotlight = new Bindable<APISpotlight>();
private readonly BasicScrollContainer scrollFlow;
private readonly Container tableContainer;
private readonly Container contentContainer;
private readonly DimmedLoadingLayer loading;
private readonly Box background;
private readonly RankingsOverlayHeader header;
@ -74,7 +74,7 @@ namespace osu.Game.Overlays
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
tableContainer = new Container
contentContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@ -160,12 +160,12 @@ namespace osu.Game.Overlays
if (request == null)
{
loadTable(null);
loadContent(null);
return;
}
request.Success += () => loadTable(createTableFromResponse(request));
request.Failure += _ => loadTable(null);
request.Success += () => loadContent(createContentFromResponse(request));
request.Failure += _ => loadContent(null);
api.Queue(request);
}
@ -189,7 +189,7 @@ namespace osu.Game.Overlays
return null;
}
private Drawable createTableFromResponse(APIRequest request)
private Drawable createContentFromResponse(APIRequest request)
{
switch (request)
{
@ -215,21 +215,21 @@ namespace osu.Game.Overlays
return null;
}
private void loadTable(Drawable table)
private void loadContent(Drawable content)
{
scrollFlow.ScrollToStart();
if (table == null)
if (content == null)
{
tableContainer.Clear();
contentContainer.Clear();
loading.Hide();
return;
}
LoadComponentAsync(table, t =>
LoadComponentAsync(content, t =>
{
loading.Hide();
tableContainer.Child = table;
contentContainer.Child = content;
}, (cancellationToken = new CancellationTokenSource()).Token);
}
}