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Remove unused variable

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naoey 2020-02-29 21:53:49 +05:30
parent bca58ddb42
commit 1ce972dd5b
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@ -14,8 +14,6 @@ namespace osu.Game.Tests.Visual.Gameplay
[Description("Player instantiated with an autoplay mod.")]
public class TestSceneAutoplay : TestSceneAllRulesetPlayers
{
private ClockBackedTestWorkingBeatmap.TrackVirtualManual track;
protected override Player CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
@ -41,8 +39,6 @@ namespace osu.Game.Tests.Visual.Gameplay
{
var working = base.CreateWorkingBeatmap(beatmap, storyboard);
track = (ClockBackedTestWorkingBeatmap.TrackVirtualManual)working.Track;
return working;
}