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move songprogress up to be able to see below for masking
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parent
c22667bdf7
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@ -6,9 +6,12 @@ using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Play;
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@ -24,6 +27,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private SongProgress progress;
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private TestSongProgressGraph graph;
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private readonly Container progressContainer;
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private readonly StopwatchClock clock;
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private readonly FramedClock framedClock;
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@ -35,6 +39,20 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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clock = new StopwatchClock();
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gameplayClock = new GameplayClock(framedClock = new FramedClock(clock));
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Add(progressContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Height = 100,
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Y = -100,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(1),
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}
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});
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}
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[SetUpSteps]
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@ -48,7 +66,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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progress = null;
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}
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Add(progress = new SongProgress
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progressContainer.Add(progress = new SongProgress
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomLeft,
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@ -91,6 +109,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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public void TestDisplay()
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{
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AddStep("display max values", displayMaxValues);
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AddUntilStep("wait for graph", () => graph.CreationCount == 1);
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AddStep("start", clock.Start);
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AddStep("show bar", () => progress.AllowSeeking = true);
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AddStep("hide graph", () => progress.CollapseGraph.Value = true);
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