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Break mania more

This commit is contained in:
Dean Herbert 2020-01-21 17:37:43 +09:00
parent 353b74b04a
commit 6dd50572d2

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@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Mania.Edit
// When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
// This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
delta -= moveEvent.Blueprint.DrawableObject.Parent.DrawHeight;
delta -= moveEvent.Blueprint.Parent.DrawHeight; // todo: probably wrong
foreach (var selectionBlueprint in SelectedBlueprints)
{