From 6dd50572d242993a9c1a174ea4e5cf4344c0996a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jan 2020 17:37:43 +0900 Subject: [PATCH] Break mania more --- osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index f33fd3c640..9069a636a8 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Mania.Edit // When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen. // This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height. if (scrollingInfo.Direction.Value == ScrollingDirection.Down) - delta -= moveEvent.Blueprint.DrawableObject.Parent.DrawHeight; + delta -= moveEvent.Blueprint.Parent.DrawHeight; // todo: probably wrong foreach (var selectionBlueprint in SelectedBlueprints) {