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Merge pull request #8308 from smoogipoo/results-scorepanel
Implement the results screen score panel
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commit
18a98c8e73
143
osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs
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143
osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking.Expanded;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneScorePanel : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ScorePanel),
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typeof(PanelState),
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typeof(ExpandedPanelMiddleContent),
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typeof(ExpandedPanelTopContent),
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};
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[Test]
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public void TestDRank()
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{
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var score = createScore();
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score.Accuracy = 0.5;
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score.Rank = ScoreRank.D;
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addPanelStep(score);
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}
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[Test]
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public void TestCRank()
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{
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var score = createScore();
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score.Accuracy = 0.75;
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score.Rank = ScoreRank.C;
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addPanelStep(score);
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}
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[Test]
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public void TestBRank()
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{
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var score = createScore();
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score.Accuracy = 0.85;
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score.Rank = ScoreRank.B;
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addPanelStep(score);
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}
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[Test]
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public void TestARank()
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{
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var score = createScore();
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score.Accuracy = 0.925;
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score.Rank = ScoreRank.A;
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addPanelStep(score);
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}
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[Test]
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public void TestSRank()
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{
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var score = createScore();
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score.Accuracy = 0.975;
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score.Rank = ScoreRank.S;
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addPanelStep(score);
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}
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[Test]
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public void TestAlmostSSRank()
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{
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var score = createScore();
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score.Accuracy = 0.9999;
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score.Rank = ScoreRank.S;
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addPanelStep(score);
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}
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[Test]
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public void TestSSRank()
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{
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var score = createScore();
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score.Accuracy = 1;
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score.Rank = ScoreRank.X;
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addPanelStep(score);
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}
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[Test]
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public void TestAllHitResults()
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{
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var score = createScore();
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score.Statistics[HitResult.Perfect] = 350;
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score.Statistics[HitResult.Ok] = 200;
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addPanelStep(score);
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}
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private void addPanelStep(ScoreInfo score) => AddStep("add panel", () =>
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{
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Child = new ScorePanel(score)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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State = PanelState.Expanded
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};
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});
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private ScoreInfo createScore() => new ScoreInfo
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{
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User = new User
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{
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Id = 2,
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Username = "peppy",
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},
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Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
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Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
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TotalScore = 2845370,
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Accuracy = 0.95,
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MaxCombo = 999,
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Rank = ScoreRank.S,
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Date = DateTimeOffset.Now,
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Statistics =
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{
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{ HitResult.Miss, 1 },
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{ HitResult.Meh, 50 },
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{ HitResult.Good, 100 },
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{ HitResult.Great, 300 },
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}
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};
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Ranking.Expanded
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{
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public class ExpandedPanelMiddleContent : CompositeDrawable
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{
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public ExpandedPanelMiddleContent(ScoreInfo score)
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{
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}
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}
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}
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15
osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs
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15
osu.Game/Screens/Ranking/Expanded/ExpandedPanelTopContent.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Game.Users;
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namespace osu.Game.Screens.Ranking.Expanded
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{
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public class ExpandedPanelTopContent : CompositeDrawable
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{
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public ExpandedPanelTopContent(User user)
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{
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}
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}
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}
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11
osu.Game/Screens/Ranking/PanelState.cs
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11
osu.Game/Screens/Ranking/PanelState.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Screens.Ranking
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{
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public enum PanelState
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{
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Expanded,
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Contracted
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}
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}
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223
osu.Game/Screens/Ranking/ScorePanel.cs
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223
osu.Game/Screens/Ranking/ScorePanel.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking.Expanded;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Ranking
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{
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public class ScorePanel : CompositeDrawable, IStateful<PanelState>
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{
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/// <summary>
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/// Width of the panel when contracted.
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/// </summary>
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private const float contracted_width = 160;
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/// <summary>
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/// Height of the panel when contracted.
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/// </summary>
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private const float contracted_height = 320;
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/// <summary>
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/// Width of the panel when expanded.
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/// </summary>
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private const float expanded_width = 360;
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/// <summary>
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/// Height of the panel when expanded.
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/// </summary>
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private const float expanded_height = 560;
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/// <summary>
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/// Height of the top layer when the panel is expanded.
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/// </summary>
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private const float expanded_top_layer_height = 53;
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/// <summary>
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/// Height of the top layer when the panel is contracted.
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/// </summary>
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private const float contracted_top_layer_height = 40;
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/// <summary>
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/// Duration for the panel to resize into its expanded/contracted size.
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/// </summary>
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private const double resize_duration = 200;
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/// <summary>
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/// Delay after <see cref="resize_duration"/> before the top layer is expanded.
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/// </summary>
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private const double top_layer_expand_delay = 100;
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/// <summary>
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/// Duration for the top layer expansion.
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/// </summary>
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private const double top_layer_expand_duration = 200;
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/// <summary>
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/// Duration for the panel contents to fade in.
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/// </summary>
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private const double content_fade_duration = 50;
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private static readonly ColourInfo expanded_top_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#444"), Color4Extensions.FromHex("#333"));
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private static readonly ColourInfo expanded_middle_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"));
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private static readonly Color4 contracted_top_layer_colour = Color4Extensions.FromHex("#353535");
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private static readonly Color4 contracted_middle_layer_colour = Color4Extensions.FromHex("#444");
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public event Action<PanelState> StateChanged;
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private readonly ScoreInfo score;
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private Container topLayerContainer;
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private Drawable topLayerBackground;
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private Container topLayerContentContainer;
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private Drawable topLayerContent;
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private Container middleLayerContainer;
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private Drawable middleLayerBackground;
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private Container middleLayerContentContainer;
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private Drawable middleLayerContent;
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public ScorePanel(ScoreInfo score)
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{
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this.score = score;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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topLayerContainer = new Container
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{
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Name = "Top layer",
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RelativeSizeAxes = Axes.X,
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Height = 120,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = 20,
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CornerExponent = 2.5f,
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Masking = true,
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Child = topLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
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},
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topLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
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}
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},
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middleLayerContainer = new Container
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{
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Name = "Middle layer",
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = 20,
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CornerExponent = 2.5f,
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Masking = true,
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Child = middleLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
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},
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middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (state == PanelState.Expanded)
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{
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topLayerBackground.FadeColour(expanded_top_layer_colour);
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middleLayerBackground.FadeColour(expanded_middle_layer_colour);
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}
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else
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{
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topLayerBackground.FadeColour(contracted_top_layer_colour);
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middleLayerBackground.FadeColour(contracted_middle_layer_colour);
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}
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updateState();
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}
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private PanelState state = PanelState.Contracted;
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public PanelState State
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{
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get => state;
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set
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{
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if (state == value)
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return;
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state = value;
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if (LoadState >= LoadState.Ready)
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updateState();
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StateChanged?.Invoke(value);
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}
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}
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private void updateState()
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{
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topLayerContainer.MoveToY(0, resize_duration, Easing.OutQuint);
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middleLayerContainer.MoveToY(0, resize_duration, Easing.OutQuint);
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topLayerContent?.FadeOut(content_fade_duration).Expire();
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middleLayerContent?.FadeOut(content_fade_duration).Expire();
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switch (state)
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{
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case PanelState.Expanded:
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this.ResizeTo(new Vector2(expanded_width, expanded_height), resize_duration, Easing.OutQuint);
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topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint);
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middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
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topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(score.User).With(d => d.Alpha = 0));
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middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(score).With(d => d.Alpha = 0));
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break;
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case PanelState.Contracted:
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this.ResizeTo(new Vector2(contracted_width, contracted_height), resize_duration, Easing.OutQuint);
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topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint);
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middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint);
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break;
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}
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using (BeginDelayedSequence(resize_duration + top_layer_expand_delay, true))
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{
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switch (state)
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{
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case PanelState.Expanded:
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topLayerContainer.MoveToY(-expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
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middleLayerContainer.MoveToY(expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
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break;
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case PanelState.Contracted:
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topLayerContainer.MoveToY(-contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
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middleLayerContainer.MoveToY(contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
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break;
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}
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topLayerContent?.FadeIn(content_fade_duration);
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middleLayerContent?.FadeIn(content_fade_duration);
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}
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}
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}
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}
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