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Merge branch 'master' into benchmark

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Dean Herbert 2020-01-13 19:46:39 +08:00 committed by GitHub
commit 55cb17958b
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108 changed files with 536 additions and 133 deletions

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@ -54,6 +54,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.103.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.111.0" />
</ItemGroup>
</Project>

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@ -75,6 +75,9 @@ namespace osu.Desktop
private void updateStatus()
{
if (!client.IsInitialized)
return;
if (status.Value is UserStatusOffline)
{
client.ClearPresence();

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@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK;
using osuTK.Graphics;

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@ -3,7 +3,7 @@
using System;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Replays;
using osu.Game.Rulesets.Catch.Beatmaps;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;

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@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;

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@ -4,7 +4,7 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;

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@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Drawable hitTarget;
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Container hitTargetLine;

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@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Beatmaps;

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;

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@ -8,7 +8,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;

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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring;
@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
}
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
while (Math.Abs(aimRotation - Rotation) > 180)
aimRotation += aimRotation < Rotation ? 360 : -360;

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@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private void setRange(double p0, double p1)
{
if (p0 > p1)
MathHelper.Swap(ref p0, ref p1);
(p0, p1) = (p1, p0);
if (SnakedStart == p0 && SnakedEnd == p1) return;

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@ -8,6 +8,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Utils;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@ -93,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
base.Update();
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;
using osuTK;

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@ -3,7 +3,7 @@
using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Beatmaps;

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@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;

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@ -4,7 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;

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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;

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@ -6,7 +6,7 @@ using osu.Game.Rulesets.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

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@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osuTK.Input;

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@ -5,7 +5,7 @@ using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu;

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@ -12,7 +12,7 @@ using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
@ -146,6 +146,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
[Test]
public void TestModDisplayChanges()
{
var testMod = new TestMod();
AddStep("load player", () => ResetPlayer(true));
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
AddStep("set test mod in loader", () => loader.Mods.Value = new[] { testMod });
AddAssert("test mod is displayed", () => (TestMod)loader.DisplayedMods.Single() == testMod);
}
[Test]
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
@ -221,6 +233,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public new Task DisposalTask => base.DisposalTask;
public IReadOnlyList<Mod> DisplayedMods => MetadataInfo.Mods.Value;
public TestPlayerLoader(Func<Player> createPlayer)
: base(createPlayer)
{

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@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;

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@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;

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@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Osu.Mods;

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Overlays.Comments;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Tests.Visual.Online
{

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@ -3,10 +3,12 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays;
using osu.Game.Online.Placeholders;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
@ -29,8 +31,16 @@ namespace osu.Game.Tests.Visual.SongSelect
private readonly FailableLeaderboard leaderboard;
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneBeatmapLeaderboard()
{
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
Add(leaderboard = new FailableLeaderboard
{
Origin = Anchor.Centre,

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@ -11,7 +11,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;

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@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Scoring;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select.Leaderboards;
@ -15,10 +17,18 @@ namespace osu.Game.Tests.Visual.SongSelect
{
public class TestSceneUserTopScoreContainer : OsuTestScene
{
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneUserTopScoreContainer()
{
UserTopScoreContainer topScoreContainer;
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
Add(new Container
{
Origin = Anchor.BottomCentre,

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using osuTK;

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@ -0,0 +1,181 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Leaderboards;
using osu.Game.Online.Placeholders;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Placeholder),
typeof(MessagePlaceholder),
typeof(RetrievalFailurePlaceholder),
typeof(UserTopScoreContainer),
typeof(Leaderboard<BeatmapLeaderboardScope, ScoreInfo>),
typeof(LeaderboardScore),
};
private readonly ContextMenuContainer contextMenuContainer;
private readonly BeatmapLeaderboard leaderboard;
private RulesetStore rulesetStore;
private BeatmapManager beatmapManager;
private ScoreManager scoreManager;
private readonly List<ScoreInfo> scores = new List<ScoreInfo>();
private BeatmapInfo beatmap;
[Cached]
private readonly DialogOverlay dialogOverlay;
public TestSceneDeleteLocalScore()
{
Children = new Drawable[]
{
contextMenuContainer = new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = leaderboard = new BeatmapLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = BeatmapLeaderboardScope.Local,
Beatmap = new BeatmapInfo
{
ID = 1,
Metadata = new BeatmapMetadata
{
ID = 1,
Title = "TestSong",
Artist = "TestArtist",
Author = new User
{
Username = "TestAuthor"
},
},
Version = "Insane"
},
}
},
dialogOverlay = new DialogOverlay()
};
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, Audio, dependencies.Get<GameHost>(), Beatmap.Default));
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
beatmap = beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result.Beatmaps[0];
for (int i = 0; i < 50; i++)
{
var score = new ScoreInfo
{
OnlineScoreID = i,
Beatmap = beatmap,
BeatmapInfoID = beatmap.ID,
Accuracy = RNG.NextDouble(),
TotalScore = RNG.Next(1, 1000000),
MaxCombo = RNG.Next(1, 1000),
Rank = ScoreRank.XH,
User = new User { Username = "TestUser" },
};
scores.Add(scoreManager.Import(score).Result);
}
scores.Sort(Comparer<ScoreInfo>.Create((s1, s2) => s2.TotalScore.CompareTo(s1.TotalScore)));
return dependencies;
}
[SetUp]
public void Setup() => Schedule(() =>
{
// Due to soft deletions, we can re-use deleted scores between test runs
scoreManager.Undelete(scoreManager.QueryScores(s => s.DeletePending).ToList());
leaderboard.Scores = null;
leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
leaderboard.Beatmap = beatmap;
leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
});
[SetUpSteps]
public void SetupSteps()
{
// Ensure the leaderboard has finished async-loading drawables
AddUntilStep("wait for drawables", () => leaderboard.ChildrenOfType<LeaderboardScore>().Any());
// Ensure the leaderboard items have finished showing up
AddStep("finish transforms", () => leaderboard.FinishTransforms(true));
}
[Test]
public void TestDeleteViaRightClick()
{
AddStep("open menu for top score", () =>
{
InputManager.MoveMouseTo(leaderboard.ChildrenOfType<LeaderboardScore>().First());
InputManager.Click(MouseButton.Right);
});
// Ensure the context menu has finished showing
AddStep("finish transforms", () => contextMenuContainer.FinishTransforms(true));
AddStep("click delete option", () =>
{
InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => i.Item.Text.Value.ToLowerInvariant() == "delete"));
InputManager.Click(MouseButton.Left);
});
// Ensure the dialog has finished showing
AddStep("finish transforms", () => dialogOverlay.FinishTransforms(true));
AddStep("click delete button", () =>
{
InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
}
[Test]
public void TestDeleteViaDatabase()
{
AddStep("delete top score", () => scoreManager.Delete(scores[0]));
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
}
}
}

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Menu;

View File

@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;

View File

@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets.Osu;

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.UserInterface

View File

@ -3,7 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Tournament.Screens.Drawings.Components
{

View File

@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Game.IO;
using osu.Game.Storyboards;
using osu.Game.Beatmaps.Legacy;
using osu.Framework.Utils;
namespace osu.Game.Beatmaps.Formats
{
@ -190,7 +191,7 @@ namespace osu.Game.Beatmaps.Formats
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
break;
}

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osuTK;
using osuTK.Graphics;
using System;

View File

@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Screens.Menu;
using osuTK;

View File

@ -9,7 +9,7 @@ using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Graphics.Containers
{

View File

@ -14,6 +14,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osuTK.Input;
using osu.Framework.Utils;
namespace osu.Game.Graphics.Cursor
{
@ -55,7 +56,7 @@ namespace osu.Game.Graphics.Cursor
if (dragRotationState == DragRotationState.Rotating && distance > 0)
{
Vector2 offset = e.MousePosition - positionMouseDown;
float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
float degrees = MathUtils.RadiansToDegrees(MathF.Atan2(-offset.X, offset.Y)) + 24.3f;
// Always rotate in the direction of least distance
float diff = (degrees - activeCursor.Rotation) % 360;

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
using osuTK;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@ -41,5 +42,17 @@ namespace osu.Game.Graphics.UserInterface
this.FadeOut(transition_duration, Easing.OutQuint);
loading.Hide();
}
protected override bool Handle(UIEvent e)
{
switch (e)
{
// blocking scroll can cause weird behaviour when this layer is used within a ScrollContainer.
case ScrollEvent _:
return false;
}
return base.Handle(e);
}
}
}

View File

@ -15,7 +15,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface

View File

@ -4,7 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;

View File

@ -24,6 +24,7 @@ namespace osu.Game.Input.Bindings
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{
new KeyBinding(InputKey.F6, GlobalAction.ToggleNowPlaying),
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons),
@ -137,5 +138,8 @@ namespace osu.Game.Input.Bindings
[Description("Play / pause")]
MusicPlay,
[Description("Toggle now playing overlay")]
ToggleNowPlaying,
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Chat;
namespace osu.Game.Online.API.Requests
{
public class MarkChannelAsReadRequest : APIRequest
{
private readonly Channel channel;
private readonly Message message;
public MarkChannelAsReadRequest(Channel channel, Message message)
{
this.channel = channel;
this.message = message;
}
protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
}
}

View File

@ -36,6 +36,11 @@ namespace osu.Game.Online.Chat
/// </summary>
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
/// <summary>
/// Contains all the messages that weren't read by the user.
/// </summary>
public IEnumerable<Message> UnreadMessages => Messages.Where(m => LastReadId < m.Id);
/// <summary>
/// Contains all the messages that are still pending for submission to the server.
/// </summary>
@ -75,6 +80,9 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"last_message_id")]
public long? LastMessageId;
[JsonProperty(@"last_read_id")]
public long? LastReadId;
/// <summary>
/// Signalles if the current user joined this channel or not. Defaults to false.
/// </summary>

View File

@ -445,6 +445,28 @@ namespace osu.Game.Online.Chat
return tcs.Task;
}
/// <summary>
/// Marks the <paramref name="channel"/> as read
/// </summary>
/// <param name="channel">The channel that will be marked as read</param>
public void MarkChannelAsRead(Channel channel)
{
if (channel.LastMessageId == channel.LastReadId)
return;
var message = channel.Messages.LastOrDefault();
if (message == null)
return;
var req = new MarkChannelAsReadRequest(channel, message);
req.Success += () => channel.LastReadId = message.Id;
req.Failure += e => Logger.Error(e, $"Failed to mark channel {channel} up to '{message}' as read");
api.Queue(req);
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{

View File

@ -12,6 +12,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
@ -181,10 +182,14 @@ namespace osu.Game.Online.Leaderboards
{
new Drawable[]
{
scrollContainer = new OsuScrollContainer
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
}
}
},
new Drawable[]

View File

@ -11,11 +11,15 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Select;
using osu.Game.Scoring;
using osu.Game.Users.Drawables;
using osuTK;
@ -25,7 +29,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online.Leaderboards
{
public class LeaderboardScore : OsuClickableContainer
public class LeaderboardScore : OsuClickableContainer, IHasContextMenu
{
public const float HEIGHT = 60;
@ -51,6 +55,9 @@ namespace osu.Game.Online.Leaderboards
private List<ScoreComponentLabel> statisticsLabels;
[Resolved]
private DialogOverlay dialogOverlay { get; set; }
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
{
this.score = score;
@ -359,5 +366,18 @@ namespace osu.Game.Online.Leaderboards
Value = value;
}
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>();
if (score.ID != 0)
items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(score))));
return items.ToArray();
}
}
}
}

View File

@ -61,6 +61,8 @@ namespace osu.Game
private NotificationOverlay notifications;
private NowPlayingOverlay nowPlaying;
private DirectOverlay direct;
private SocialOverlay social;
@ -624,7 +626,7 @@ namespace osu.Game
Origin = Anchor.TopRight,
}, rightFloatingOverlayContent.Add, true);
loadComponentSingleFile(new NowPlayingOverlay
loadComponentSingleFile(nowPlaying = new NowPlayingOverlay
{
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
@ -822,6 +824,10 @@ namespace osu.Game
switch (action)
{
case GlobalAction.ToggleNowPlaying:
nowPlaying.ToggleVisibility();
return true;
case GlobalAction.ToggleChat:
chatOverlay.ToggleVisibility();
return true;

View File

@ -9,7 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Graphics;

View File

@ -279,6 +279,10 @@ namespace osu.Game.Overlays
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loaded);
}
// mark channel as read when channel switched
if (e.NewValue.Messages.Any())
channelManager.MarkChannelAsRead(e.NewValue);
}
private float startDragChatHeight;

View File

@ -21,7 +21,7 @@ using osu.Framework.Graphics.Shapes;
using System;
using osu.Framework.Graphics.Effects;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
namespace osu.Game.Overlays
{

View File

@ -8,7 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
@ -19,6 +20,10 @@ namespace osu.Game.Overlays.News
{
public class NewsArticleCover : Container
{
private const int hover_duration = 300;
private readonly Box gradient;
public NewsArticleCover(ArticleInfo info)
{
RelativeSizeAxes = Axes.X;
@ -47,11 +52,11 @@ namespace osu.Game.Overlays.News
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
new Box
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.6f)),
Alpha = 1f,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.7f)),
Alpha = 0
},
new DateContainer(info.Time)
{
@ -90,6 +95,18 @@ namespace osu.Game.Overlays.News
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
}
protected override bool OnHover(HoverEvent e)
{
gradient.FadeIn(hover_duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
gradient.FadeOut(hover_duration, Easing.OutQuint);
}
[LongRunningLoad]
private class NewsBackground : Sprite
{

View File

@ -323,8 +323,6 @@ namespace osu.Game.Overlays.Settings.Sections.General
Colour = Color4.Black.Opacity(0.25f),
Radius = 4,
};
ItemsContainer.Padding = new MarginPadding();
}
[BackgroundDependencyLoader]

View File

@ -163,10 +163,6 @@ namespace osu.Game.Overlays.Settings
public string TooltipText => "Revert to default";
protected override bool OnMouseDown(MouseDownEvent e) => true;
protected override bool OnMouseUp(MouseUpEvent e) => true;
protected override bool OnClick(ClickEvent e)
{
if (bindable != null && !bindable.Disabled)

View File

@ -12,7 +12,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;

View File

@ -3,7 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

View File

@ -10,7 +10,7 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Audio;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Rulesets.Objects.Legacy

View File

@ -7,7 +7,7 @@ using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Types;
using osuTK;

View File

@ -3,7 +3,7 @@
using System;
using osu.Framework.Bindables;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Scoring

View File

@ -49,9 +49,12 @@ namespace osu.Game.Screens.Backgrounds
Beatmap = beatmap;
InternalChild = dimmable = CreateFadeContainer();
dimmable.EnableUserDim.BindTo(EnableUserDim);
dimmable.IsBreakTime.BindTo(IsBreakTime);
dimmable.BlurAmount.BindTo(BlurAmount);
StoryboardReplacesBackground.BindTo(dimmable.StoryboardReplacesBackground);
}
[BackgroundDependencyLoader]
@ -99,7 +102,6 @@ namespace osu.Game.Screens.Backgrounds
b.Depth = newDepth;
dimmable.Background = Background = b;
StoryboardReplacesBackground.BindTo(dimmable.StoryboardReplacesBackground);
}
public override bool Equals(BackgroundScreen other)

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Configuration;

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Graphics.Containers;
using osuTK;

View File

@ -3,7 +3,7 @@
using System;
using System.Linq;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;

View File

@ -6,7 +6,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shaders;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Screens.Menu;
using osuTK;
using osu.Framework.Screens;

View File

@ -7,7 +7,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;

View File

@ -13,7 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Video;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;

View File

@ -19,6 +19,7 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Utils;
namespace osu.Game.Screens.Menu
{
@ -205,13 +206,13 @@ namespace osu.Game.Screens.Menu
if (audioData[i] < amplitude_dead_zone)
continue;
float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds);
float rotation = MathUtils.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds);
float rotationCos = MathF.Cos(rotation);
float rotationSin = MathF.Sin(rotation);
//taking the cos and sin to the 0..1 range
var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * size;
var barSize = new Vector2(size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * audioData[i]);
var barSize = new Vector2(size * MathF.Sqrt(2 * (1 - MathF.Cos(MathUtils.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * audioData[i]);
//The distance between the position and the sides of the bar.
var bottomOffset = new Vector2(-rotationSin * barSize.X / 2, rotationCos * barSize.X / 2);
//The distance between the bottom side of the bar and the top side.

View File

@ -12,7 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;

View File

@ -10,7 +10,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;

View File

@ -12,7 +12,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;

View File

@ -44,7 +44,7 @@ namespace osu.Game.Screens.Play
private LogoTrackingContainer content;
private BeatmapMetadataDisplay info;
protected BeatmapMetadataDisplay MetadataInfo;
private bool hideOverlays;
public override bool HideOverlaysOnEnter => hideOverlays;
@ -96,7 +96,7 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both,
}).WithChildren(new Drawable[]
{
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value, content.LogoFacade)
MetadataInfo = new BeatmapMetadataDisplay(Beatmap.Value, Mods, content.LogoFacade)
{
Alpha = 0,
Anchor = Anchor.Centre,
@ -138,7 +138,7 @@ namespace osu.Game.Screens.Play
contentIn();
info.Delay(750).FadeIn(500);
MetadataInfo.Delay(750).FadeIn(500);
this.Delay(1800).Schedule(pushWhenLoaded);
if (!muteWarningShownOnce.Value)
@ -158,7 +158,7 @@ namespace osu.Game.Screens.Play
contentIn();
info.Loading = true;
MetadataInfo.Loading = true;
//we will only be resumed if the player has requested a re-run (see ValidForResume setting above)
loadNewPlayer();
@ -174,7 +174,7 @@ namespace osu.Game.Screens.Play
player.RestartCount = restartCount;
player.RestartRequested = restartRequested;
LoadTask = LoadComponentAsync(player, _ => info.Loading = false);
LoadTask = LoadComponentAsync(player, _ => MetadataInfo.Loading = false);
}
private void contentIn()
@ -350,7 +350,7 @@ namespace osu.Game.Screens.Play
}
}
private class BeatmapMetadataDisplay : Container
protected class BeatmapMetadataDisplay : Container
{
private class MetadataLine : Container
{
@ -379,11 +379,13 @@ namespace osu.Game.Screens.Play
}
private readonly WorkingBeatmap beatmap;
private readonly IReadOnlyList<Mod> mods;
private readonly Bindable<IReadOnlyList<Mod>> mods;
private readonly Drawable facade;
private LoadingAnimation loading;
private Sprite backgroundSprite;
public IBindable<IReadOnlyList<Mod>> Mods => mods;
public bool Loading
{
set
@ -401,11 +403,13 @@ namespace osu.Game.Screens.Play
}
}
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods, Drawable facade)
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable facade)
{
this.beatmap = beatmap;
this.mods = mods;
this.facade = facade;
this.mods = new Bindable<IReadOnlyList<Mod>>();
this.mods.BindTo(mods);
}
[BackgroundDependencyLoader]
@ -492,7 +496,7 @@ namespace osu.Game.Screens.Play
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 20 },
Current = { Value = mods }
Current = mods
}
},
}

View File

@ -19,7 +19,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Input.Bindings;
namespace osu.Game.Screens.Play

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Framework.Threading;
namespace osu.Game.Screens.Play

View File

@ -9,7 +9,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Configuration;
using osuTK.Input;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;

View File

@ -14,7 +14,8 @@ namespace osu.Game.Screens.Select
{
public class BeatmapClearScoresDialog : PopupDialog
{
private ScoreManager scoreManager;
[Resolved]
private ScoreManager scoreManager { get; set; }
public BeatmapClearScoresDialog(BeatmapInfo beatmap, Action onCompletion)
{
@ -38,11 +39,5 @@ namespace osu.Game.Screens.Select
},
};
}
[BackgroundDependencyLoader]
private void load(ScoreManager scoreManager)
{
this.scoreManager = scoreManager;
}
}
}

View File

@ -13,7 +13,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;

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