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Improve animations
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@ -1,6 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -13,35 +17,86 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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{
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public class ColourHitErrorMeter : HitErrorMeter
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{
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private const int bar_height = 200;
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private const int max_available_judgements = 20;
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private readonly FillFlowContainer judgementsFlow;
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private readonly JudgementFlow judgementsFlow;
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private readonly BindableList<(Color4 colour, JudgementResult result)> judgements = new BindableList<(Color4 colour, JudgementResult result)>();
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public ColourHitErrorMeter(HitWindows hitWindows)
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: base(hitWindows)
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{
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AutoSizeAxes = Axes.Both;
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InternalChild = judgementsFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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Height = bar_height,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 2),
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Masking = true,
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};
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InternalChild = judgementsFlow = new JudgementFlow();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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judgementsFlow.Judgements.BindTo(judgements);
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}
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public override void OnNewJudgement(JudgementResult judgement)
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{
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judgementsFlow.Add(new DrawableJudgement(GetColourForHitResult(HitWindows.ResultFor(judgement.TimeOffset))));
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judgements.Add((GetColourForHitResult(HitWindows.ResultFor(judgement.TimeOffset)), judgement));
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if (judgements.Count > max_available_judgements)
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judgements.RemoveAt(0);
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}
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private class DrawableJudgement : CircularContainer
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private class JudgementFlow : Container<DrawableResult>
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{
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public DrawableJudgement(Color4 colour)
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private const int drawable_judgement_size = 8;
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private const int spacing = 2;
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private const int animation_duration = 200;
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public readonly BindableList<(Color4 colour, JudgementResult result)> Judgements = new BindableList<(Color4 colour, JudgementResult result)>();
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public JudgementFlow()
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{
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AutoSizeAxes = Axes.X;
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Height = max_available_judgements * (drawable_judgement_size + spacing);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Judgements.ItemsAdded += push;
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Judgements.ItemsRemoved += pop;
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}
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private void push(IEnumerable<(Color4 colour, JudgementResult result)> judgements)
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{
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Children.ForEach(c => c.FinishTransforms());
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var (colour, result) = judgements.Single();
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var drawableJudgement = new DrawableResult(colour, result, drawable_judgement_size)
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{
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Alpha = 0,
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Y = -(drawable_judgement_size + spacing)
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};
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Add(drawableJudgement);
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drawableJudgement.FadeInFromZero(animation_duration, Easing.OutQuint);
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Children.ForEach(c => c.MoveToOffset(new Vector2(0, drawable_judgement_size + spacing), animation_duration, Easing.OutQuint));
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}
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private void pop(IEnumerable<(Color4 colour, JudgementResult result)> judgements)
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{
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Children.FirstOrDefault(c => c.Result == judgements.Single().result).FadeOut(animation_duration, Easing.OutQuint).Expire();
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}
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}
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private class DrawableResult : CircularContainer
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{
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public JudgementResult Result { get; private set; }
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public DrawableResult(Color4 colour, JudgementResult result, int size)
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{
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Result = result;
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Masking = true;
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Size = new Vector2(8);
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Size = new Vector2(size);
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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