mirror of
https://github.com/ppy/osu.git
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Merge branch 'combo-colour-independence' into catch-fruit-skinning
This commit is contained in:
commit
f593bc8d9e
@ -53,7 +53,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.219.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.218.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
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@ -1,13 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@ -56,8 +54,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateComboColour(Color4 proposedColour, IReadOnlyList<Color4> comboColours) => AccentColour.Value = proposedColour;
|
||||
|
||||
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
|
||||
}
|
||||
}
|
||||
|
@ -76,8 +76,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
: base(new TestHitObjectWithCombo())
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateComboColour(Color4 proposedColour, IReadOnlyList<Color4> comboColours) => AccentColour.Value = proposedColour;
|
||||
}
|
||||
|
||||
private class TestHitObjectWithCombo : HitObject, IHasComboInformation
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
typeof(DrawableRoomPlaylistItem)
|
||||
};
|
||||
|
||||
private DrawableRoomPlaylist playlist;
|
||||
private TestPlaylist playlist;
|
||||
|
||||
[Test]
|
||||
public void TestNonEditableNonSelectable()
|
||||
@ -211,30 +211,45 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void assertDeleteButtonVisibility(int index, bool visible)
|
||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection) => AddStep("create playlist", () =>
|
||||
private void createPlaylist(bool allowEdit, bool allowSelection)
|
||||
{
|
||||
Child = playlist = new DrawableRoomPlaylist(allowEdit, allowSelection)
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
Child = playlist = new TestPlaylist(allowEdit, allowSelection)
|
||||
{
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
ID = i,
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private class TestPlaylist : DrawableRoomPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
||||
public TestPlaylist(bool allowEdit, bool allowSelection)
|
||||
: base(allowEdit, allowSelection)
|
||||
{
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Overlays;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapListingOverlay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(BeatmapListingOverlay),
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private readonly BeatmapListingOverlay overlay;
|
||||
|
||||
public TestSceneBeatmapListingOverlay()
|
||||
{
|
||||
Add(overlay = new BeatmapListingOverlay());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShow()
|
||||
{
|
||||
AddStep("Show", overlay.Show);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
{
|
||||
AddStep("Hide", overlay.Hide);
|
||||
}
|
||||
}
|
||||
}
|
@ -29,8 +29,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(RankingsOverlayHeader)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private RankingsOverlay rankingsOverlay;
|
||||
[Cached(typeof(RankingsOverlay))]
|
||||
private readonly RankingsOverlay rankingsOverlay;
|
||||
|
||||
private readonly Bindable<Country> countryBindable = new Bindable<Country>();
|
||||
private readonly Bindable<RankingsScope> scope = new Bindable<RankingsScope>();
|
||||
|
@ -51,6 +51,9 @@ namespace osu.Game.Beatmaps
|
||||
[NotMapped]
|
||||
public BeatmapOnlineInfo OnlineInfo { get; set; }
|
||||
|
||||
[NotMapped]
|
||||
public int? MaxCombo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
|
@ -61,6 +61,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"failtimes")]
|
||||
private BeatmapMetrics metrics { get; set; }
|
||||
|
||||
[JsonProperty(@"max_combo")]
|
||||
private int? maxCombo { get; set; }
|
||||
|
||||
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
|
||||
{
|
||||
var set = BeatmapSet?.ToBeatmapSet(rulesets);
|
||||
@ -76,6 +79,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
Status = Status,
|
||||
BeatmapSet = set,
|
||||
Metrics = metrics,
|
||||
MaxCombo = maxCombo,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
@ -26,8 +27,21 @@ namespace osu.Game.Online.API.Requests
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.AddParameter("q", query);
|
||||
|
||||
if (ruleset.ID.HasValue)
|
||||
req.AddParameter("m", ruleset.ID.Value.ToString());
|
||||
|
||||
req.AddParameter("s", searchCategory.ToString().ToLowerInvariant());
|
||||
req.AddParameter("sort", $"{sortCriteria.ToString().ToLowerInvariant()}_{directionString}");
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => @"beatmapsets/search";
|
||||
}
|
||||
|
||||
public enum BeatmapSearchCategory
|
||||
|
@ -2,12 +2,17 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class SearchBeatmapSetsResponse : ResponseWithCursor
|
||||
{
|
||||
[JsonProperty("beatmapsets")]
|
||||
public IEnumerable<APIBeatmapSet> BeatmapSets;
|
||||
|
||||
[JsonProperty("total")]
|
||||
public int Total;
|
||||
}
|
||||
}
|
||||
|
24
osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs
Normal file
24
osu.Game/Overlays/BeatmapListing/BeatmapListingHeader.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public class BeatmapListingHeader : OverlayHeader
|
||||
{
|
||||
protected override ScreenTitle CreateTitle() => new BeatmapListingTitle();
|
||||
|
||||
private class BeatmapListingTitle : ScreenTitle
|
||||
{
|
||||
public BeatmapListingTitle()
|
||||
{
|
||||
Title = @"beatmap";
|
||||
Section = @"listing";
|
||||
}
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||
}
|
||||
}
|
||||
}
|
@ -104,6 +104,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Category.Value = BeatmapSearchCategory.Leaderboard;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -8,16 +8,17 @@ using osu.Framework.Graphics;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays.Direct;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public class BeatmapListingSortTabControl : OverlaySortTabControl<BeatmapSortCriteria>
|
||||
public class BeatmapListingSortTabControl : OverlaySortTabControl<DirectSortCriteria>
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending);
|
||||
|
||||
public BeatmapListingSortTabControl()
|
||||
{
|
||||
Current.Value = BeatmapSortCriteria.Ranked;
|
||||
Current.Value = DirectSortCriteria.Ranked;
|
||||
}
|
||||
|
||||
protected override SortTabControl CreateControl() => new BeatmapSortTabControl
|
||||
@ -29,7 +30,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
|
||||
|
||||
protected override TabItem<BeatmapSortCriteria> CreateTabItem(BeatmapSortCriteria value) => new BeatmapSortTabItem(value)
|
||||
protected override TabItem<DirectSortCriteria> CreateTabItem(DirectSortCriteria value) => new BeatmapSortTabItem(value)
|
||||
{
|
||||
SortDirection = { BindTarget = SortDirection }
|
||||
};
|
||||
@ -39,12 +40,12 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
|
||||
|
||||
public BeatmapSortTabItem(BeatmapSortCriteria value)
|
||||
public BeatmapSortTabItem(DirectSortCriteria value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TabButton CreateTabButton(BeatmapSortCriteria value) => new BeatmapTabButton(value)
|
||||
protected override TabButton CreateTabButton(DirectSortCriteria value) => new BeatmapTabButton(value)
|
||||
{
|
||||
Active = { BindTarget = Active },
|
||||
SortDirection = { BindTarget = SortDirection }
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public BeatmapTabButton(BeatmapSortCriteria value)
|
||||
public BeatmapTabButton(DirectSortCriteria value)
|
||||
: base(value)
|
||||
{
|
||||
Add(icon = new SpriteIcon
|
||||
@ -104,15 +105,4 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum BeatmapSortCriteria
|
||||
{
|
||||
Title,
|
||||
Artist,
|
||||
Difficulty,
|
||||
Ranked,
|
||||
Rating,
|
||||
Plays,
|
||||
Favourites,
|
||||
}
|
||||
}
|
||||
|
299
osu.Game/Overlays/BeatmapListingOverlay.cs
Normal file
299
osu.Game/Overlays/BeatmapListingOverlay.cs
Normal file
@ -0,0 +1,299 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class BeatmapListingOverlay : FullscreenOverlay
|
||||
{
|
||||
[Resolved]
|
||||
private PreviewTrackManager previewTrackManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private SearchBeatmapSetsRequest getSetsRequest;
|
||||
|
||||
private Container panelsPlaceholder;
|
||||
private Drawable currentContent;
|
||||
private BeatmapListingSearchSection searchSection;
|
||||
private BeatmapListingSortTabControl sortControl;
|
||||
|
||||
public BeatmapListingOverlay()
|
||||
: base(OverlayColourScheme.Blue)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background6
|
||||
},
|
||||
new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Child = new ReverseChildIDFillFlowContainer<Drawable>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapListingHeader(),
|
||||
searchSection = new BeatmapListingSearchSection(),
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background4,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourProvider.Background5
|
||||
},
|
||||
sortControl = new BeatmapListingSortTabControl
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Left = 20 }
|
||||
}
|
||||
}
|
||||
},
|
||||
panelsPlaceholder = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var sortCriteria = sortControl.Current;
|
||||
var sortDirection = sortControl.SortDirection;
|
||||
|
||||
searchSection.Query.BindValueChanged(query =>
|
||||
{
|
||||
sortCriteria.Value = string.IsNullOrEmpty(query.NewValue) ? DirectSortCriteria.Ranked : DirectSortCriteria.Relevance;
|
||||
sortDirection.Value = SortDirection.Descending;
|
||||
|
||||
queueUpdateSearch(true);
|
||||
});
|
||||
|
||||
searchSection.Ruleset.BindValueChanged(_ => queueUpdateSearch());
|
||||
searchSection.Category.BindValueChanged(_ => queueUpdateSearch());
|
||||
sortCriteria.BindValueChanged(_ => queueUpdateSearch());
|
||||
sortDirection.BindValueChanged(_ => queueUpdateSearch());
|
||||
}
|
||||
|
||||
private ScheduledDelegate queryChangedDebounce;
|
||||
|
||||
private void queueUpdateSearch(bool queryTextChanged = false)
|
||||
{
|
||||
getSetsRequest?.Cancel();
|
||||
|
||||
queryChangedDebounce?.Cancel();
|
||||
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, queryTextChanged ? 500 : 100);
|
||||
}
|
||||
|
||||
private void updateSearch()
|
||||
{
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (State.Value == Visibility.Hidden)
|
||||
return;
|
||||
|
||||
if (API == null)
|
||||
return;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
|
||||
currentContent?.FadeColour(Color4.DimGray, 400, Easing.OutQuint);
|
||||
|
||||
getSetsRequest = new SearchBeatmapSetsRequest(
|
||||
searchSection.Query.Value,
|
||||
searchSection.Ruleset.Value,
|
||||
searchSection.Category.Value,
|
||||
sortControl.Current.Value,
|
||||
sortControl.SortDirection.Value);
|
||||
|
||||
getSetsRequest.Success += response => Schedule(() => recreatePanels(response));
|
||||
|
||||
API.Queue(getSetsRequest);
|
||||
}
|
||||
|
||||
private void recreatePanels(SearchBeatmapSetsResponse response)
|
||||
{
|
||||
if (response.Total == 0)
|
||||
{
|
||||
searchSection.BeatmapSet = null;
|
||||
LoadComponentAsync(new NotFoundDrawable(), addContentToPlaceholder);
|
||||
return;
|
||||
}
|
||||
|
||||
var beatmaps = response.BeatmapSets.Select(r => r.ToBeatmapSet(rulesets)).ToList();
|
||||
|
||||
var newPanels = new FillFlowContainer<DirectPanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Vertical = 15 },
|
||||
ChildrenEnumerable = beatmaps.Select<BeatmapSetInfo, DirectPanel>(b => new DirectGridPanel(b)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
})
|
||||
};
|
||||
|
||||
LoadComponentAsync(newPanels, loaded =>
|
||||
{
|
||||
addContentToPlaceholder(loaded);
|
||||
searchSection.BeatmapSet = beatmaps.First();
|
||||
});
|
||||
}
|
||||
|
||||
private void addContentToPlaceholder(Drawable content)
|
||||
{
|
||||
Drawable lastContent = currentContent;
|
||||
|
||||
if (lastContent != null)
|
||||
{
|
||||
lastContent.FadeOut(100, Easing.OutQuint).Expire();
|
||||
|
||||
// Consider the case when the new content is smaller than the last content.
|
||||
// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
|
||||
// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
|
||||
// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
|
||||
lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
|
||||
}
|
||||
|
||||
panelsPlaceholder.Add(currentContent = content);
|
||||
currentContent.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
getSetsRequest?.Cancel();
|
||||
queryChangedDebounce?.Cancel();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class NotFoundDrawable : CompositeDrawable
|
||||
{
|
||||
public NotFoundDrawable()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 250;
|
||||
Alpha = 0;
|
||||
Margin = new MarginPadding { Top = 15 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
AddInternal(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = textures.Get(@"Online/not-found")
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = @"... nope, nothing found.",
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -146,7 +146,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $@"{score.MaxCombo:N0}x",
|
||||
Font = OsuFont.GetFont(size: text_size)
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
Colour = score.MaxCombo == score.Beatmap?.MaxCombo ? highAccuracyColour : Color4.White
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -34,14 +34,13 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
public enum DirectSortCriteria
|
||||
{
|
||||
Relevance,
|
||||
Title,
|
||||
Artist,
|
||||
Creator,
|
||||
Difficulty,
|
||||
Ranked,
|
||||
Rating,
|
||||
Plays,
|
||||
Favourites,
|
||||
Relevance,
|
||||
}
|
||||
}
|
||||
|
@ -75,8 +75,6 @@ namespace osu.Game.Overlays.Music
|
||||
},
|
||||
};
|
||||
|
||||
list.Items.BindTo(beatmapSets);
|
||||
|
||||
filter.Search.OnCommit = (sender, newText) =>
|
||||
{
|
||||
BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault();
|
||||
@ -87,7 +85,13 @@ namespace osu.Game.Overlays.Music
|
||||
beatmap.Value.Track.Restart();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
list.Items.BindTo(beatmapSets);
|
||||
beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo, true);
|
||||
}
|
||||
|
||||
|
@ -25,7 +25,16 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
public IBindableList<BeatmapSetInfo> BeatmapSets => beatmapSets;
|
||||
public IBindableList<BeatmapSetInfo> BeatmapSets
|
||||
{
|
||||
get
|
||||
{
|
||||
if (LoadState < LoadState.Ready)
|
||||
throw new InvalidOperationException($"{nameof(BeatmapSets)} should not be accessed before the music controller is loaded.");
|
||||
|
||||
return beatmapSets;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Point in time after which the current track will be restarted on triggering a "previous track" action.
|
||||
@ -54,16 +63,18 @@ namespace osu.Game.Overlays
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next()));
|
||||
beatmaps.ItemAdded += handleBeatmapAdded;
|
||||
beatmaps.ItemRemoved += handleBeatmapRemoved;
|
||||
|
||||
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next()));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
beatmap.BindValueChanged(beatmapChanged, true);
|
||||
mods.BindValueChanged(_ => ResetTrackAdjustments(), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -82,11 +93,16 @@ namespace osu.Game.Overlays
|
||||
/// </summary>
|
||||
public bool IsPlaying => current?.Track.IsRunning ?? false;
|
||||
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) =>
|
||||
Schedule(() => beatmapSets.Add(set));
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() =>
|
||||
{
|
||||
if (!beatmapSets.Contains(set))
|
||||
beatmapSets.Add(set);
|
||||
});
|
||||
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo set) =>
|
||||
Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() =>
|
||||
{
|
||||
beatmapSets.RemoveAll(s => s.ID == set.ID);
|
||||
});
|
||||
|
||||
private ScheduledDelegate seekDelegate;
|
||||
|
||||
|
@ -58,6 +58,9 @@ namespace osu.Game.Overlays
|
||||
[Resolved]
|
||||
private Bindable<WorkingBeatmap> beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
public NowPlayingOverlay()
|
||||
{
|
||||
Width = 400;
|
||||
@ -65,7 +68,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -182,15 +185,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
playlist.BeatmapSets.BindTo(musicController.BeatmapSets);
|
||||
playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
playlist.BeatmapSets.BindTo(musicController.BeatmapSets);
|
||||
playlist.State.BindValueChanged(s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint), true);
|
||||
|
||||
beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
|
||||
|
||||
musicController.TrackChanged += trackChanged;
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings.Tables
|
||||
{
|
||||
@ -61,18 +62,35 @@ namespace osu.Game.Overlays.Rankings.Tables
|
||||
}
|
||||
};
|
||||
|
||||
private class CountryName : OsuSpriteText
|
||||
private class CountryName : OsuHoverContainer
|
||||
{
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private RankingsOverlay rankings { get; set; }
|
||||
|
||||
private readonly OsuSpriteText text;
|
||||
private readonly Country country;
|
||||
|
||||
public CountryName(Country country)
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12);
|
||||
Text = country.FullName ?? string.Empty;
|
||||
this.country = country;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Add(text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = country.FullName ?? string.Empty,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Colour = colourProvider.Light2;
|
||||
IdleColour = colourProvider.Light2;
|
||||
HoverColour = colourProvider.Content2;
|
||||
|
||||
Action = () => rankings?.ShowCountry(country);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -346,20 +346,27 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
private void updateComboColour()
|
||||
{
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
UpdateComboColour(comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White, comboColours);
|
||||
}
|
||||
if (!(HitObject is IHasComboInformation)) return;
|
||||
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
|
||||
AccentColour.Value = GetComboColour(comboColours);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a combo colour change is proposed.
|
||||
/// Called to retrieve the combo colour. Automatically assigned to <see cref="AccentColour"/>.
|
||||
/// Defaults to using <see cref="IHasComboInformation.ComboIndex"/> to decide on a colour.
|
||||
/// </summary>
|
||||
/// <param name="proposedColour">The proposed combo colour, based off the combo index.</param>
|
||||
/// <remarks>
|
||||
/// This will only be called if the <see cref="HitObject"/> implements <see cref="IHasComboInformation"/>.
|
||||
/// </remarks>
|
||||
/// <param name="comboColours">A list of combo colours provided by the beatmap or skin. Can be null if not available.</param>
|
||||
protected virtual void UpdateComboColour(Color4 proposedColour, IReadOnlyList<Color4> comboColours)
|
||||
protected virtual Color4 GetComboColour(IReadOnlyList<Color4> comboColours)
|
||||
{
|
||||
if (!(HitObject is IHasComboInformation combo))
|
||||
throw new InvalidOperationException($"{nameof(HitObject)} must implement {nameof(IHasComboInformation)}");
|
||||
|
||||
return comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -22,7 +22,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.219.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.218.0" />
|
||||
<PackageReference Include="Sentry" Version="2.0.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
|
@ -73,7 +73,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.219.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.218.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
|
Loading…
Reference in New Issue
Block a user