mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 11:02:57 +08:00
Merge pull request #7582 from raouls555/hex-alpha
Allow parsing hex colour codes with alpha
This commit is contained in:
commit
fdd746a522
@ -36,6 +36,20 @@ namespace osu.Game.Graphics
|
||||
Convert.ToByte(hex.Substring(2, 2), 16),
|
||||
Convert.ToByte(hex.Substring(4, 2), 16),
|
||||
255);
|
||||
|
||||
case 4:
|
||||
return new Color4(
|
||||
(byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
|
||||
(byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17),
|
||||
(byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17),
|
||||
(byte)(Convert.ToByte(hex.Substring(3, 1), 16) * 17));
|
||||
|
||||
case 8:
|
||||
return new Color4(
|
||||
Convert.ToByte(hex.Substring(0, 2), 16),
|
||||
Convert.ToByte(hex.Substring(2, 2), 16),
|
||||
Convert.ToByte(hex.Substring(4, 2), 16),
|
||||
Convert.ToByte(hex.Substring(6, 2), 16));
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user