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Merge branch 'master' into adjust-beatmap-overlay

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Dean Herbert 2020-02-21 09:52:44 +09:00 committed by GitHub
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@ -13,25 +13,17 @@ Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the
## Status
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
This project is under heavy development, but is in a stable state. Users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve to the point of eventually replacing the existing stable client as an update.
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
We are accepting bug reports (please report with as much detail as possible). Feature requests are also welcome, but understand that our focus is on completing the game to feature parity before adding new features. A few resources are available as starting points to getting involved and understanding the project:
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
- You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
- Read peppy's [latest blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where lazer is currently and the roadmap going forward.
## Running osu!
### Releases
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
If you are looking to install or test osu! without setting up a development environment, you can consume our [binary releases](https://github.com/ppy/osu/releases). Handy links below will download the latest version for your operating system of choice:
**Latest build:**
@ -39,9 +31,19 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
## Developing or debugging
Please make sure you have the following prerequisites:
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
### Downloading the source code
Clone the repository:

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@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.0"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.2"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();

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@ -53,7 +53,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.213.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.219.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.218.0" />
</ItemGroup>
</Project>

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@ -3,104 +3,31 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
public class TestSceneCatcher : SkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
typeof(CatcherArea),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
SetContents(() => new CatcherArea.Catcher
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
RelativePositionAxes = Axes.None,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new OsuSpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
switch (component.LookupName)
{
case "Gameplay/catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
}
}

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@ -3,8 +3,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.UI;
@ -13,10 +15,9 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcherArea : OsuTestScene
public class TestSceneCatcherArea : SkinnableTestScene
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -26,20 +27,22 @@ namespace osu.Game.Rulesets.Catch.Tests
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
AddToggleStep("Hyperdash", t =>
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
}
private void createCatcher(float size)
{
Child = new CatchInputManager(catchRuleset)
SetContents(() => new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopLeft
},
};
});
}
[BackgroundDependencyLoader]

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@ -5,7 +5,6 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
@ -15,68 +14,58 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneFruitObjects : OsuTestScene
public class TestSceneFruitObjects : SkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatchHitObject),
typeof(Fruit),
typeof(Droplet),
typeof(Banana),
typeof(BananaShower),
typeof(DrawableCatchHitObject),
typeof(DrawableFruit),
typeof(DrawableDroplet),
typeof(BananaShower),
typeof(DrawableBanana),
typeof(DrawableBananaShower),
typeof(Pulp),
};
public TestSceneFruitObjects()
protected override void LoadComplete()
{
Add(new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
createDrawable(0),
createDrawable(1),
createDrawable(2),
},
new Drawable[]
{
createDrawable(3),
createDrawable(4),
createDrawable(5),
},
}
});
base.LoadComplete();
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
}
private DrawableFruit createDrawable(int index)
private DrawableFruit createDrawable(FruitVisualRepresentation rep)
{
Fruit fruit = index == 5
? new Banana
{
StartTime = 1000000000000,
IndexInBeatmap = index,
Scale = 1.5f,
}
: new Fruit
{
StartTime = 1000000000000,
IndexInBeatmap = index,
Scale = 1.5f,
};
Fruit fruit = new TestCatchFruit(rep)
{
StartTime = 1000000000000,
Scale = 1.5f,
};
return new DrawableFruit(fruit)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.Both,
RelativePositionAxes = Axes.None,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private class TestCatchFruit : Fruit
{
public TestCatchFruit(FruitVisualRepresentation rep)
{
VisualRepresentation = rep;
}
public override FruitVisualRepresentation VisualRepresentation { get; }
}
}
}

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@ -34,9 +34,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.IndexInBeatmap = index++;
obj.IndexInBeatmap = index;
foreach (var nested in obj.NestedHitObjects.OfType<CatchHitObject>())
nested.IndexInBeatmap = index;
if (obj.LastInCombo && obj.NestedHitObjects.LastOrDefault() is IHasComboInformation lastNested)
lastNested.LastInCombo = true;
index++;
}
}

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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public virtual bool NewCombo { get; set; }
@ -100,8 +100,8 @@ namespace osu.Game.Rulesets.Catch.Objects
{
Pear,
Grape,
Raspberry,
Pineapple,
Raspberry,
Banana // banananananannaanana
}
}

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@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Objects
Samples = tickSamples,
StartTime = t + lastEvent.Value.Time,
X = X + Path.PositionAt(
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
});
}
}

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@ -63,6 +63,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (result.IsHit && fruit.CanBePlated)
{
// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
if (caughtFruit == null) return;
@ -133,7 +134,6 @@ namespace osu.Game.Rulesets.Catch.UI
X = 0.5f;
Origin = Anchor.TopCentre;
Anchor = Anchor.TopLeft;
Size = new Vector2(CATCHER_SIZE);
if (difficulty != null)
@ -388,32 +388,24 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
public void UpdatePosition(float position)
{
position = Math.Clamp(position, 0, 1);
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
}
/// <summary>
/// Drop any fruit off the plate.
/// </summary>
public void Drop()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
f.LifetimeStart = Time.Current;
f.Expire();
}
foreach (var f in caughtFruit.ToArray())
Drop(f);
}
/// <summary>
@ -425,10 +417,26 @@ namespace osu.Game.Rulesets.Catch.UI
Explode(f);
}
public void Drop(DrawableHitObject fruit) => removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
});
public void Explode(DrawableHitObject fruit)
{
var originalX = fruit.X * Scale.X;
removeFromPlateWithTransform(fruit, f =>
{
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
});
}
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
{
if (ExplodingFruitTarget != null)
{
fruit.Anchor = Anchor.TopLeft;
@ -442,25 +450,18 @@ namespace osu.Game.Rulesets.Catch.UI
ExplodingFruitTarget.Add(fruit);
}
fruit.ClearTransforms();
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
fruit.MoveToX(fruit.X + originalX * 6, 1000);
fruit.FadeOut(750);
double actionTime = Clock.CurrentTime;
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
fruit.LifetimeStart = Time.Current;
fruit.Expire();
}
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
public void UpdatePosition(float position)
{
position = Math.Clamp(position, 0, 1);
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
{
using (fruit.BeginAbsoluteSequence(actionTime))
action(fruit);
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
fruit.Expire();
}
}
}
}

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@ -1,85 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Text.RegularExpressions;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public abstract class SkinnableTestScene : OsuGridTestScene
{
private Skin metricsSkin;
private Skin defaultSkin;
private Skin specialSkin;
private Skin oldSkin;
protected SkinnableTestScene()
: base(2, 3)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio, SkinManager skinManager)
{
var dllStore = new DllResourceStore(typeof(SkinnableTestScene).Assembly);
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), audio, true);
oldSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/old_skin"), audio, true);
}
public void SetContents(Func<Drawable> creationFunction)
{
Cell(0).Child = createProvider(null, creationFunction);
Cell(1).Child = createProvider(metricsSkin, creationFunction);
Cell(2).Child = createProvider(defaultSkin, creationFunction);
Cell(3).Child = createProvider(specialSkin, creationFunction);
Cell(4).Child = createProvider(oldSkin, creationFunction);
}
private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
{
var mainProvider = new SkinProvidingContainer(skin);
return mainProvider
.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
{
Child = creationFunction()
});
}
private class TestLegacySkin : LegacySkin
{
private readonly bool extrapolateAnimations;
public TestLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, bool extrapolateAnimations)
: base(skin, storage, audioManager, "skin.ini")
{
this.extrapolateAnimations = extrapolateAnimations;
}
public override Texture GetTexture(string componentName)
{
// extrapolate frames to test longer animations
if (extrapolateAnimations)
{
var match = Regex.Match(componentName, "-([0-9]*)");
if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
}
return base.GetTexture(componentName);
}
}
}
}

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@ -10,6 +10,7 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{

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@ -7,7 +7,10 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing.Input;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
@ -21,12 +24,50 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(CursorTrail)
};
[BackgroundDependencyLoader]
private void load()
[Cached]
private GameplayBeatmap gameplayBeatmap;
private ClickingCursorContainer lastContainer;
[Resolved]
private OsuConfigManager config { get; set; }
public TestSceneGameplayCursor()
{
gameplayBeatmap = new GameplayBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
}
[TestCase(1, 1)]
[TestCase(5, 1)]
[TestCase(10, 1)]
[TestCase(1, 1.5f)]
[TestCase(5, 1.5f)]
[TestCase(10, 1.5f)]
public void TestSizing(int circleSize, float userScale)
{
AddStep($"set user scale to {userScale}", () => config.Set(OsuSetting.GameplayCursorSize, userScale));
AddStep($"adjust cs to {circleSize}", () => gameplayBeatmap.BeatmapInfo.BaseDifficulty.CircleSize = circleSize);
AddStep("turn on autosizing", () => config.Set(OsuSetting.AutoCursorSize, true));
AddStep("load content", loadContent);
AddUntilStep("cursor size correct", () => lastContainer.ActiveCursor.Scale.X == OsuCursorContainer.GetScaleForCircleSize(circleSize) * userScale);
AddStep("set user scale to 1", () => config.Set(OsuSetting.GameplayCursorSize, 1f));
AddUntilStep("cursor size correct", () => lastContainer.ActiveCursor.Scale.X == OsuCursorContainer.GetScaleForCircleSize(circleSize));
AddStep("turn off autosizing", () => config.Set(OsuSetting.AutoCursorSize, false));
AddUntilStep("cursor size correct", () => lastContainer.ActiveCursor.Scale.X == 1);
AddStep($"set user scale to {userScale}", () => config.Set(OsuSetting.GameplayCursorSize, userScale));
AddUntilStep("cursor size correct", () => lastContainer.ActiveCursor.Scale.X == userScale);
}
private void loadContent()
{
SetContents(() => new MovingCursorInputManager
{
Child = new ClickingCursorContainer
Child = lastContainer = new ClickingCursorContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,

View File

@ -14,6 +14,7 @@ using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{

View File

@ -22,6 +22,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{

View File

@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.Edit
if (existing == null)
return;
hitObject.RemoveTransform(existing);
using (hitObject.BeginAbsoluteSequence(existing.StartTime))
hitObject.FadeOut(editor_hit_object_fade_out_extension).Expire();
break;

View File

@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using static osu.Game.Input.Handlers.ReplayInputHandler;
@ -19,69 +20,18 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
public void Update(Playfield playfield)
{
bool requiresHold = false;
bool requiresHit = false;
/// <summary>
/// How early before a hitobject's start time to trigger a hit.
/// </summary>
private const float relax_leniency = 3;
const float relax_leniency = 3;
foreach (var drawable in playfield.HitObjectContainer.AliveObjects)
{
if (!(drawable is DrawableOsuHitObject osuHit))
continue;
double time = osuHit.Clock.CurrentTime;
double relativetime = time - osuHit.HitObject.StartTime;
if (time < osuHit.HitObject.StartTime - relax_leniency) continue;
if ((osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime) || osuHit.IsHit)
continue;
if (osuHit is DrawableHitCircle && osuHit.IsHovered)
{
Debug.Assert(osuHit.HitObject.HitWindows != null);
requiresHit |= osuHit.HitObject.HitWindows.CanBeHit(relativetime);
}
requiresHold |= (osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered)) || osuHit is DrawableSpinner;
}
if (requiresHit)
{
addAction(false);
addAction(true);
}
addAction(requiresHold);
}
private bool wasHit;
private bool isDownState;
private bool wasLeft;
private OsuInputManager osuInputManager;
private void addAction(bool hitting)
{
if (wasHit == hitting)
return;
wasHit = hitting;
var state = new ReplayState<OsuAction>
{
PressedActions = new List<OsuAction>()
};
if (hitting)
{
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
wasLeft = !wasLeft;
}
state.Apply(osuInputManager.CurrentState, osuInputManager);
}
private ReplayState<OsuAction> state;
private double lastStateChangeTime;
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
@ -89,5 +39,85 @@ namespace osu.Game.Rulesets.Osu.Mods
osuInputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
osuInputManager.AllowUserPresses = false;
}
public void Update(Playfield playfield)
{
bool requiresHold = false;
bool requiresHit = false;
double time = playfield.Clock.CurrentTime;
foreach (var h in playfield.HitObjectContainer.AliveObjects.OfType<DrawableOsuHitObject>())
{
// we are not yet close enough to the object.
if (time < h.HitObject.StartTime - relax_leniency)
break;
// already hit or beyond the hittable end time.
if (h.IsHit || (h.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime))
continue;
switch (h)
{
case DrawableHitCircle circle:
handleHitCircle(circle);
break;
case DrawableSlider slider:
// Handles cases like "2B" beatmaps, where sliders may be overlapping and simply holding is not enough.
if (!slider.HeadCircle.IsHit)
handleHitCircle(slider.HeadCircle);
requiresHold |= slider.Ball.IsHovered || h.IsHovered;
break;
case DrawableSpinner _:
requiresHold = true;
break;
}
}
if (requiresHit)
{
changeState(false);
changeState(true);
}
if (requiresHold)
changeState(true);
else if (isDownState && time - lastStateChangeTime > AutoGenerator.KEY_UP_DELAY)
changeState(false);
void handleHitCircle(DrawableHitCircle circle)
{
if (!circle.IsHovered)
return;
Debug.Assert(circle.HitObject.HitWindows != null);
requiresHit |= circle.HitObject.HitWindows.CanBeHit(time - circle.HitObject.StartTime);
}
void changeState(bool down)
{
if (isDownState == down)
return;
isDownState = down;
lastStateChangeTime = time;
state = new ReplayState<OsuAction>
{
PressedActions = new List<OsuAction>()
};
if (down)
{
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
wasLeft = !wasLeft;
}
state?.Apply(osuInputManager.CurrentState, osuInputManager);
}
}
}
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
@ -27,26 +28,40 @@ namespace osu.Game.Rulesets.Osu.Mods
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
foreach (var drawable in drawables)
drawable.ApplyCustomUpdateState += applyTransform;
}
private void applyTransform(DrawableHitObject drawable, ArmedState state)
{
switch (drawable)
{
var hitObject = (OsuHitObject)drawable.HitObject;
case DrawableSliderHead _:
case DrawableSliderTail _:
case DrawableSliderTick _:
case DrawableRepeatPoint _:
return;
float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2;
default:
var hitObject = (OsuHitObject)drawable.HitObject;
Vector2 originalPosition = drawable.Position;
Vector2 appearOffset = new Vector2(MathF.Cos(theta), MathF.Sin(theta)) * appearDistance;
float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2;
//the - 1 and + 1 prevents the hit objects to appear in the wrong position.
double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1;
double moveDuration = hitObject.TimePreempt + 1;
Vector2 originalPosition = drawable.Position;
Vector2 appearOffset = new Vector2(MathF.Cos(theta), MathF.Sin(theta)) * appearDistance;
using (drawable.BeginAbsoluteSequence(appearTime, true))
{
drawable
.MoveToOffset(appearOffset)
.MoveTo(originalPosition, moveDuration, Easing.InOutSine);
}
//the - 1 and + 1 prevents the hit objects to appear in the wrong position.
double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1;
double moveDuration = hitObject.TimePreempt + 1;
theta += (float)hitObject.TimeFadeIn / 1000;
using (drawable.BeginAbsoluteSequence(appearTime, true))
{
drawable
.MoveToOffset(appearOffset)
.MoveTo(originalPosition, moveDuration, Easing.InOutSine);
}
theta += (float)hitObject.TimeFadeIn / 1000;
break;
}
}
}

View File

@ -116,8 +116,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public Slider()
{
SamplesBindable.ItemsAdded += _ => updateNestedSamples();
SamplesBindable.ItemsRemoved += _ => updateNestedSamples();
SamplesBindable.CollectionChanged += (_, __) => updateNestedSamples();
Path.Version.ValueChanged += _ => updateNestedPositions();
}

View File

@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
@ -29,10 +30,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Drawable cursorTrail;
public Bindable<float> CursorScale;
public Bindable<float> CursorScale = new BindableFloat(1);
private Bindable<float> userCursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
public OsuCursorContainer()
{
@ -43,37 +44,16 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
};
}
[Resolved(canBeNull: true)]
private GameplayBeatmap beatmap { get; set; }
[Resolved]
private OsuConfigManager config { get; set; }
[BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig, IBindable<WorkingBeatmap> beatmap)
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
{
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
userCursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
CursorScale = new BindableFloat();
CursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
calculateScale();
}
private void calculateScale()
{
float scale = userCursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
}
CursorScale.Value = scale;
}
protected override void LoadComplete()
@ -81,6 +61,46 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
base.LoadComplete();
showTrail.BindValueChanged(v => cursorTrail.FadeTo(v.NewValue ? 1 : 0, 200), true);
userCursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
userCursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
CursorScale.ValueChanged += e =>
{
var newScale = new Vector2(e.NewValue);
ActiveCursor.Scale = newScale;
cursorTrail.Scale = newScale;
};
calculateScale();
}
/// <summary>
/// Get the scale applicable to the ActiveCursor based on a beatmap's circle size.
/// </summary>
public static float GetScaleForCircleSize(float circleSize) =>
1f - 0.7f * (1f + circleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
private void calculateScale()
{
float scale = userCursorScale.Value;
if (autoCursorScale.Value && beatmap != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= GetScaleForCircleSize(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
}
CursorScale.Value = scale;
var newScale = new Vector2(scale);
ActiveCursor.ScaleTo(newScale, 400, Easing.OutQuint);
cursorTrail.Scale = newScale;
}
private int downCount;

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Skins
{
[HeadlessTest]
public class TestSceneBeatmapSkinResources : OsuTestScene
{
[Resolved]
private BeatmapManager beatmaps { get; set; }
private WorkingBeatmap beatmap;
[BackgroundDependencyLoader]
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).Result;
beatmap = beatmaps.GetWorkingBeatmap(imported.Beatmaps[0]);
}
[Test]
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo("sample")) != null);
[Test]
public void TestRetrieveOggTrack() => AddAssert("track is non-null", () => !(beatmap.Track is TrackVirtual));
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.IO.Archives;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Skins
{
[HeadlessTest]
public class TestSceneSkinResources : OsuTestScene
{
[Resolved]
private SkinManager skins { get; set; }
private ISkin skin;
[BackgroundDependencyLoader]
private void load()
{
var imported = skins.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-skin.osk"))).Result;
skin = skins.GetSkin(imported);
}
[Test]
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => skin.GetSample(new SampleInfo("sample")) != null);
}
}

View File

@ -91,9 +91,44 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddUntilStep("wait for load ready", () =>
{
moveMouse();
return player.LoadState == LoadState.Ready;
});
AddRepeatStep("move mouse", moveMouse, 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
void moveMouse()
{
InputManager.MoveMouseTo(
loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft
+ (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft)
* RNG.NextSingle());
}
}
[Test]
public void TestBlockLoadViaFocus()
{
OsuFocusedOverlayContainer overlay = null;
AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("show focused overlay", () => { container.Add(overlay = new ChangelogOverlay { State = { Value = Visibility.Visible } }); });
AddUntilStep("overlay visible", () => overlay.IsPresent);
AddUntilStep("wait for load ready", () => player.LoadState == LoadState.Ready);
AddRepeatStep("twiddle thumbs", () => { }, 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddStep("hide overlay", () => overlay.Hide());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
}
[Test]
@ -159,13 +194,22 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[Test]
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
public void TestMutedNotificationMasterVolume()
{
addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
}
[Test]
public void TestMutedNotificationTrackVolume() => addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
public void TestMutedNotificationTrackVolume()
{
addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
}
[Test]
public void TestMutedNotificationMuteButton() => addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
public void TestMutedNotificationMuteButton()
{
addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
}
/// <remarks>
/// Created for avoiding copy pasting code for the same steps.
@ -179,7 +223,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).Value = false);
AddStep("load player", () => ResetPlayer(false, beforeLoad, afterLoad));
AddUntilStep("wait for player", () => player.IsLoaded);
AddUntilStep("wait for player", () => player.LoadState == LoadState.Ready);
AddAssert("check for notification", () => container.NotificationOverlay.UnreadCount.Value == 1);
AddStep("click notification", () =>
@ -193,6 +237,8 @@ namespace osu.Game.Tests.Visual.Gameplay
});
AddAssert("check " + volumeName, assert);
AddUntilStep("wait for player load", () => player.IsLoaded);
}
private class TestPlayerLoaderContainer : Container

View File

@ -0,0 +1,255 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DrawableRoomPlaylist),
typeof(DrawableRoomPlaylistItem)
};
private TestPlaylist playlist;
[Test]
public void TestNonEditableNonSelectable()
{
createPlaylist(false, false);
moveToItem(0);
assertHandleVisibility(0, false);
assertDeleteButtonVisibility(0, false);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestEditable()
{
createPlaylist(true, false);
moveToItem(0);
assertHandleVisibility(0, true);
assertDeleteButtonVisibility(0, true);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestSelectable()
{
createPlaylist(false, true);
moveToItem(0);
assertHandleVisibility(0, false);
assertDeleteButtonVisibility(0, false);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestEditableSelectable()
{
createPlaylist(true, true);
moveToItem(0);
assertHandleVisibility(0, true);
assertDeleteButtonVisibility(0, true);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestSelectionNotLostAfterRearrangement()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDragger(0);
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
moveToDragger(1, new Vector2(0, 5));
AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("item 1 is selected", () => playlist.SelectedItem.Value == playlist.Items[1]);
}
[Test]
public void TestItemRemovedOnDeletion()
{
PlaylistItem selectedItem = null;
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
}
[Test]
public void TestNextItemSelectedAfterDeletion()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestLastItemSelectedAfterLastItemDeleted()
{
createPlaylist(true, true);
AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
moveToItem(19);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(19);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
}
[Test]
public void TestSelectionResetWhenAllItemsDeleted()
{
createPlaylist(true, true);
AddStep("remove all but one item", () =>
{
playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
});
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
// [Test]
public void TestNextItemSelectedAfterExternalDeletion()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestChangeBeatmapAndRemove()
{
createPlaylist(true, true);
AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
}
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().Single(), offset);
});
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<IconButton>().ElementAt(0), offset);
});
private void assertHandleVisibility(int index, bool visible)
=> AddAssert($"handle {index} {(visible ? "is" : "is not")} visible",
() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
private void assertDeleteButtonVisibility(int index, bool visible)
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
private void createPlaylist(bool allowEdit, bool allowSelection)
{
AddStep("create playlist", () =>
{
Child = playlist = new TestPlaylist(allowEdit, allowSelection)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 300)
};
for (int i = 0; i < 20; i++)
{
playlist.Items.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModAutoplay()
}
});
}
});
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
}
private class TestPlaylist : DrawableRoomPlaylist
{
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
public TestPlaylist(bool allowEdit, bool allowSelection)
: base(allowEdit, allowSelection)
{
}
}
}
}

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@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomInfo)
};
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
Child = new RoomInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500
};
});
public override void SetUpSteps()
{
// Todo: Temp
}
[Test]
public void TestNonSelectedRoom()
{
AddStep("set null room", () => Room.RoomID.Value = null);
}
[Test]
public void TestOpenRoom()
{
AddStep("set open room", () =>
{
Room.RoomID.Value = 0;
Room.Name.Value = "Room 0";
Room.Host.Value = new User { Username = "peppy", Id = 2 };
Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
Room.Status.Value = new RoomStatusOpen();
});
}
}
}

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@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchBeatmapDetailArea : MultiplayerTestScene
{
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved]
private RulesetStore rulesetStore { get; set; }
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
Child = new MatchBeatmapDetailArea
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
CreateNewItem = createNewItem
};
});
private void createNewItem()
{
Room.Playlist.Add(new PlaylistItem
{
ID = Room.Playlist.Count,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModAutoplay()
}
});
}
}
}

View File

@ -1,41 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Game.Audio;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Multiplayer
{
[Cached(typeof(IPreviewTrackOwner))]
public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchBeatmapPanel)
};
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
public TestSceneMatchBeatmapPanel()
{
Add(new MatchBeatmapPanel
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1763072 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2101557 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1973466 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
}
}
}

View File

@ -5,10 +5,10 @@ using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -45,7 +45,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
Room.Type.Value = new GameTypeTimeshift();
Room.Name.Value = "A very awesome room";
Room.Host.Value = new User { Id = 2, Username = "peppy" };
Child = new Header();
}

View File

@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchHostInfo : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HostInfo)
};
private readonly Bindable<User> host = new Bindable<User>(new User { Username = "SomeHost" });
public TestSceneMatchHostInfo()
{
HostInfo hostInfo;
Child = hostInfo = new HostInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
hostInfo.Host.BindTo(host);
}
}
}

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@ -1,84 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
[TestFixture]
public class TestSceneMatchInfo : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Add(new Info());
AddStep(@"set name", () => Room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => Room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => Room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () =>
{
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
}
}
});
});
AddStep(@"change name", () => Room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => Room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => Room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => Room.Playlist.Clear());
AddStep(@"change beatmap", () =>
{
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
}
}
});
});
}
}
}

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@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Multi.Match.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchLeaderboardChatDisplay : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LeaderboardChatDisplay)
};
protected override bool UseOnlineAPI => true;
public TestSceneMatchLeaderboardChatDisplay()
{
Room.RoomID.Value = 7;
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
Child = new LeaderboardChatDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}
}
}

View File

@ -1,52 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
[TestFixture]
public class TestSceneMatchParticipants : MultiplayerTestScene
{
public TestSceneMatchParticipants()
{
Add(new Participants { RelativeSizeAxes = Axes.Both });
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
AddStep(@"set users", () => Room.Participants.AddRange(new[]
{
new User
{
Username = @"Feppla",
Id = 4271601,
Country = new Country { FlagName = @"SE" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
IsSupporter = true,
},
new User
{
Username = @"Xilver",
Id = 3099689,
Country = new Country { FlagName = @"IL" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
IsSupporter = true,
},
new User
{
Username = @"Wucki",
Id = 5287410,
Country = new Country { FlagName = @"FI" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5287410/5cfeaa9dd41cbce038ecdc9d781396ed4b0108089170bf7f50492ef8eadeb368.jpeg",
IsSupporter = true,
},
}));
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
AddStep(@"clear users", () => Room.Participants.Clear());
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
}
}
}

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@ -0,0 +1,158 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSongSelect : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchSongSelect),
typeof(MatchBeatmapDetailArea),
};
[Resolved]
private BeatmapManager beatmapManager { get; set; }
private BeatmapManager manager;
private RulesetStore rulesets;
private TestMatchSongSelect songSelect;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
var beatmaps = new List<BeatmapInfo>();
for (int i = 0; i < 6; i++)
{
int beatmapId = 10 * 10 + i;
int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo
{
Ruleset = new OsuRuleset().RulesetInfo,
OnlineBeatmapID = beatmapId,
Path = "normal.osu",
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length,
BPM = bpm,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
},
});
}
manager.Import(new BeatmapSetInfo
{
OnlineBeatmapSetID = 10,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id 10), max bpm {beatmaps.Max(b => b.BPM):0.#})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow,
}).Wait();
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("reset", () =>
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
Beatmap.SetDefault();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestMatchSongSelect()));
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
}
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
});
[Test]
public void TestItemAddedIfEmptyOnStart()
{
AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestItemAddedWhenCreateNewItemClicked()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestItemNotAddedIfExistingOnStart()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestAddSameItemMultipleTimes()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("playlist has 2 items", () => Room.Playlist.Count == 2);
}
[Test]
public void TestAddItemAfterRearrangement()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("rearrange", () =>
{
var item = Room.Playlist[0];
Room.Playlist.RemoveAt(0);
Room.Playlist.Add(item);
});
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("new item has id 2", () => Room.Playlist.Last().ID == 2);
}
private class TestMatchSongSelect : MatchSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
}
}
}

View File

@ -0,0 +1,121 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK.Input;
using Header = osu.Game.Screens.Multi.Match.Components.Header;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSubScreen : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Screens.Multi.Multiplayer),
typeof(MatchSubScreen),
typeof(Header),
typeof(Footer)
};
[Cached(typeof(IRoomManager))]
private readonly TestRoomManager roomManager = new TestRoomManager();
[Resolved]
private BeatmapManager beatmaps { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
private TestMatchSubScreen match;
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
});
[SetUpSteps]
public void SetupSteps()
{
AddStep("load match", () => LoadScreen(match = new TestMatchSubScreen(Room)));
AddUntilStep("wait for load", () => match.IsCurrentScreen());
}
[Test]
public void TestPlaylistItemSelectedOnCreate()
{
AddStep("set room properties", () =>
{
Room.Name.Value = "my awesome room";
Room.Host.Value = new User { Id = 2, Username = "peppy" };
Room.Playlist.Add(new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
});
AddStep("move mouse to create button", () =>
{
var footer = match.ChildrenOfType<Footer>().Single();
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
});
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
}
private class TestMatchSubScreen : MatchSubScreen
{
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
public TestMatchSubScreen(Room room)
: base(room)
{
}
}
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated
{
add => throw new NotImplementedException();
remove => throw new NotImplementedException();
}
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
room.RoomID.Value = 1;
onSuccess?.Invoke(room);
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
public void PartRoom()
{
}
}
}
}

View File

@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedParticipants : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OverlinedParticipants),
typeof(OverlinedDisplay),
typeof(ParticipantsList)
};
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedParticipants()
{
Room.RoomID.Value = 7;
}
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500)
};
});
}
}
}

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedPlaylist : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedPlaylist()
{
for (int i = 0; i < 10; i++)
{
Room.Playlist.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
}
Add(new OverlinedPlaylist(false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
});
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneParticipantsList : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneParticipantsList()
{
Room.RoomID.Value = 7;
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
}
}
}

View File

@ -117,6 +117,8 @@ namespace osu.Game.Tests.Visual.Navigation
{
base.LoadComplete();
API.Login("Rhythm Champion", "osu!");
Dependencies.Get<SessionStatics>().Set(Static.MutedAudioNotificationShownOnce, true);
}
}

View File

@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Overlays;
using NUnit.Framework;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneBeatmapListingOverlay : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingOverlay),
};
protected override bool UseOnlineAPI => true;
private readonly BeatmapListingOverlay overlay;
public TestSceneBeatmapListingOverlay()
{
Add(overlay = new BeatmapListingOverlay());
}
[Test]
public void TestShow()
{
AddStep("Show", overlay.Show);
}
[Test]
public void TestHide()
{
AddStep("Hide", overlay.Hide);
}
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(CommentsHeader),
typeof(DrawableComment),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
typeof(ShowChildrenButton),
typeof(DeletedCommentsCounter),
typeof(VotePill),

View File

@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Online
{
typeof(CommentsHeader),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]

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@ -4,6 +4,8 @@
using osu.Game.Overlays.BeatmapSet;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Mania;
@ -15,6 +17,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Bindables;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Tests.Visual.Online
{
@ -44,27 +47,31 @@ namespace osu.Game.Tests.Visual.Online
Ruleset = { BindTarget = ruleset }
});
modSelector.SelectedMods.ItemsAdded += mods =>
modSelector.SelectedMods.CollectionChanged += (_, args) =>
{
mods.ForEach(mod => selectedMods.Add(new OsuSpriteText
switch (args.Action)
{
Text = mod.Acronym,
}));
};
modSelector.SelectedMods.ItemsRemoved += mods =>
{
mods.ForEach(mod =>
{
foreach (var selected in selectedMods)
{
if (selected.Text == mod.Acronym)
case NotifyCollectionChangedAction.Add:
args.NewItems.Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
{
selectedMods.Remove(selected);
break;
}
}
});
Text = mod.Acronym,
}));
break;
case NotifyCollectionChangedAction.Remove:
args.OldItems.Cast<Mod>().ForEach(mod =>
{
foreach (var selected in selectedMods)
{
if (selected.Text == mod.Acronym)
{
selectedMods.Remove(selected);
break;
}
}
});
break;
}
};
AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);

View File

@ -0,0 +1,97 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.API;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneOnlineViewContainer : OsuTestScene
{
private readonly TestOnlineViewContainer onlineView;
public TestSceneOnlineViewContainer()
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Child = onlineView = new TestOnlineViewContainer()
};
}
[Test]
public void TestOnlineStateVisibility()
{
AddStep("set status to online", () => ((DummyAPIAccess)API).State = APIState.Online);
AddUntilStep("children are visible", () => onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestOfflineStateVisibility()
{
AddStep("set status to offline", () => ((DummyAPIAccess)API).State = APIState.Offline);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestConnectingStateVisibility()
{
AddStep("set status to connecting", () => ((DummyAPIAccess)API).State = APIState.Connecting);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestFailingStateVisibility()
{
AddStep("set status to failing", () => ((DummyAPIAccess)API).State = APIState.Failing);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingAnimation.IsPresent);
}
private class TestOnlineViewContainer : OnlineViewContainer
{
public new LoadingAnimation LoadingAnimation => base.LoadingAnimation;
public CompositeDrawable ViewTarget => base.Content;
public TestOnlineViewContainer()
: base(@"Please sign in to view dummy test content")
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue.Opacity(0.8f),
},
new OsuSpriteText
{
Text = "dummy online content",
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
}
}
}

View File

@ -4,8 +4,10 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections;
namespace osu.Game.Tests.Visual.Online
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(CounterPill)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
private readonly CounterPill pill;
private readonly BindableInt value = new BindableInt();

View File

@ -29,8 +29,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(RankingsOverlayHeader)
};
[Cached]
private RankingsOverlay rankingsOverlay;
[Cached(typeof(RankingsOverlay))]
private readonly RankingsOverlay rankingsOverlay;
private readonly Bindable<Country> countryBindable = new Bindable<Country>();
private readonly Bindable<RankingsScope> scope = new Bindable<RankingsScope>();

View File

@ -195,6 +195,29 @@ namespace osu.Game.Tests.Visual.Online
Position = 1337,
};
var myBestScoreWithNullPosition = new APILegacyUserTopScoreInfo
{
Score = new APILegacyScoreInfo
{
User = new User
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = null,
};
var oneScore = new APILegacyScores
{
Scores = new List<APILegacyScoreInfo>
@ -250,6 +273,12 @@ namespace osu.Game.Tests.Visual.Online
allScores.UserScore = myBestScore;
scoresContainer.Scores = allScores;
});
AddStep("Load scores with null my best position", () =>
{
allScores.UserScore = myBestScoreWithNullPosition;
scoresContainer.Scores = allScores;
});
}
private class TestScoresContainer : ScoresContainer

View File

@ -128,17 +128,17 @@ namespace osu.Game.Tests.Visual.Online
const int messages_per_call = 10;
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
for (int i = 0; i < messages_per_call; i++)
testChannel.AddNewMessages(new Message(sequence++)
{
testChannel.AddNewMessages(new Message(sequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
}
}, Channel.MAX_HISTORY / messages_per_call + 5);
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
}
}, Channel.MAX_HISTORY / messages_per_call + 5);
AddAssert("Ensure no adjacent day separators", () =>
{

View File

@ -28,7 +28,30 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneUserProfileScores()
{
var score = new ScoreInfo
var firstScore = new ScoreInfo
{
PP = 1047.21,
Rank = ScoreRank.SH,
Beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = "JUSTadICE (TV Size)",
Artist = "Oomori Seiko"
},
Version = "Extreme"
},
Date = DateTimeOffset.Now,
Mods = new Mod[]
{
new OsuModHidden(),
new OsuModHardRock(),
new OsuModDoubleTime()
},
Accuracy = 0.9813
};
var secondScore = new ScoreInfo
{
PP = 134.32,
Rank = ScoreRank.A,
@ -50,6 +73,23 @@ namespace osu.Game.Tests.Visual.Online
Accuracy = 0.998546
};
var thirdScore = new ScoreInfo
{
PP = 96.83,
Rank = ScoreRank.S,
Beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = "Idolize",
Artist = "Creo"
},
Version = "Insane"
},
Date = DateTimeOffset.Now,
Accuracy = 0.9726
};
var noPPScore = new ScoreInfo
{
Rank = ScoreRank.B,
@ -76,9 +116,12 @@ namespace osu.Game.Tests.Visual.Online
Spacing = new Vector2(0, 10),
Children = new[]
{
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(score)),
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)),
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(score, 0.85))
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)),
}
});
}

View File

@ -59,6 +59,33 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
AddStep("null personal best position", showPersonalBestWithNullPosition);
}
private void showPersonalBestWithNullPosition()
{
leaderboard.TopScore = new APILegacyUserTopScoreInfo
{
Position = null,
Score = new APILegacyScoreInfo
{
Rank = ScoreRank.XH,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
User = new User
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
}
};
}
private void showPersonalBest()

View File

@ -0,0 +1,90 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSearchSection : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSearchSection),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BeatmapListingSearchSection section;
public TestSceneBeatmapListingSearchSection()
{
OsuSpriteText query;
OsuSpriteText ruleset;
OsuSpriteText category;
Add(section = new BeatmapListingSearchSection
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
}
});
section.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
section.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
section.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
}
[Test]
public void TestCovers()
{
AddStep("Set beatmap", () => section.BeatmapSet = beatmap_set);
AddStep("Set beatmap (no cover)", () => section.BeatmapSet = no_cover_beatmap_set);
AddStep("Set null beatmap", () => section.BeatmapSet = null);
}
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = "https://assets.ppy.sh/beatmaps/1094296/covers/cover@2x.jpg?1581416305"
}
}
};
private static readonly BeatmapSetInfo no_cover_beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = string.Empty
}
}
};
}
}

View File

@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSort : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneBeatmapListingSort()
{
BeatmapListingSortTabControl control;
OsuSpriteText current;
OsuSpriteText direction;
Add(control = new BeatmapListingSortTabControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
current = new OsuSpriteText(),
direction = new OsuSpriteText()
}
});
control.SortDirection.BindValueChanged(sortDirection => direction.Text = $"Sort direction: {sortDirection.NewValue}", true);
control.Current.BindValueChanged(criteria => current.Text = $"Criteria: {criteria.NewValue}", true);
}
}
}

View File

@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapSearchFilter : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapSearchFilterRow<>),
typeof(BeatmapSearchRulesetFilterRow),
typeof(BeatmapSearchSmallFilterRow<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly ReverseChildIDFillFlowContainer<Drawable> resizableContainer;
public TestSceneBeatmapSearchFilter()
{
Add(resizableContainer = new ReverseChildIDFillFlowContainer<Drawable>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new BeatmapSearchRulesetFilterRow(),
new BeatmapSearchFilterRow<BeatmapSearchCategory>("Categories"),
new BeatmapSearchSmallFilterRow<BeatmapSearchCategory>("Header Name")
}
});
}
[Test]
public void TestResize()
{
AddStep("Resize to 0.3", () => resizableContainer.ResizeWidthTo(0.3f, 1000));
AddStep("Resize to 1", () => resizableContainer.ResizeWidthTo(1, 1000));
}
}
}

View File

@ -0,0 +1,86 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneProcessingOverlay : OsuTestScene
{
private Drawable dimContent;
private ProcessingOverlay overlay;
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new[]
{
new Container
{
Size = new Vector2(300),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new[]
{
new Box
{
Colour = Color4.SlateGray,
RelativeSizeAxes = Axes.Both,
},
dimContent = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.9f),
Children = new Drawable[]
{
new OsuSpriteText { Text = "Sample content" },
new TriangleButton { Text = "can't puush me", Width = 200, },
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
}
},
overlay = new ProcessingOverlay(dimContent),
}
},
};
});
[Test]
public void ShowHide()
{
AddAssert("not visible", () => !overlay.IsPresent);
AddStep("show", () => overlay.Show());
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
AddStep("hide", () => overlay.Hide());
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
}
[Test]
public void ContentRestoreOnDispose()
{
AddAssert("not visible", () => !overlay.IsPresent);
AddStep("show", () => overlay.Show());
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
AddStep("hide", () => overlay.Expire());
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
}
}
}

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
@ -71,8 +73,19 @@ namespace osu.Game.Tournament.Screens.Editors
}
});
Storage.ItemsAdded += items => items.ForEach(i => flow.Add(CreateDrawable(i)));
Storage.ItemsRemoved += items => items.ForEach(i => flow.RemoveAll(d => d.Model == i));
Storage.CollectionChanged += (_, args) =>
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
args.NewItems.Cast<TModel>().ForEach(i => flow.Add(CreateDrawable(i)));
break;
case NotifyCollectionChangedAction.Remove:
args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i));
break;
}
};
foreach (var model in Storage)
flow.Add(CreateDrawable(model));

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