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Merge pull request #7829 from smoogipoo/match-playlist
Implement a rearrangeable beatmap playlist control
This commit is contained in:
commit
af8eda2d24
@ -0,0 +1,230 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Multi;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableRoomPlaylist),
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typeof(DrawableRoomPlaylistItem)
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};
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private DrawableRoomPlaylist playlist;
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[Test]
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public void TestNonEditableNonSelectable()
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{
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createPlaylist(false, false);
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moveToItem(0);
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assertHandleVisibility(0, false);
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assertDeleteButtonVisibility(0, false);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
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}
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[Test]
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public void TestEditable()
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{
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createPlaylist(true, false);
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moveToItem(0);
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assertHandleVisibility(0, true);
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assertDeleteButtonVisibility(0, true);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
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}
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[Test]
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public void TestSelectable()
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{
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createPlaylist(false, true);
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moveToItem(0);
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assertHandleVisibility(0, false);
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assertDeleteButtonVisibility(0, false);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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[Test]
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public void TestEditableSelectable()
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{
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createPlaylist(true, true);
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moveToItem(0);
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assertHandleVisibility(0, true);
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assertDeleteButtonVisibility(0, true);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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[Test]
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public void TestSelectionNotLostAfterRearrangement()
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{
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createPlaylist(true, true);
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDragger(0);
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AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
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moveToDragger(1, new Vector2(0, 5));
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AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
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AddAssert("item 1 is selected", () => playlist.SelectedItem.Value == playlist.Items[1]);
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}
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[Test]
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public void TestItemRemovedOnDeletion()
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{
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PlaylistItem selectedItem = null;
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createPlaylist(true, true);
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
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}
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[Test]
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public void TestNextItemSelectedAfterDeletion()
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{
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createPlaylist(true, true);
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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[Test]
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public void TestLastItemSelectedAfterLastItemDeleted()
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{
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createPlaylist(true, true);
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AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
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AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
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moveToItem(19);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(19);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
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}
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[Test]
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public void TestSelectionResetWhenAllItemsDeleted()
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{
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createPlaylist(true, true);
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AddStep("remove all but one item", () =>
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{
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playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
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});
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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moveToDeleteButton(0);
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AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
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AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
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}
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// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
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// [Test]
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public void TestNextItemSelectedAfterExternalDeletion()
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{
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createPlaylist(true, true);
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moveToItem(0);
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AddStep("click", () => InputManager.Click(MouseButton.Left));
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AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
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AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
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}
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private void moveToItem(int index, Vector2? offset = null)
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=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
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private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
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{
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var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
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InputManager.MoveMouseTo(item.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().Single(), offset);
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});
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private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
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{
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var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
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InputManager.MoveMouseTo(item.ChildrenOfType<IconButton>().ElementAt(0), offset);
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});
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private void assertHandleVisibility(int index, bool visible)
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=> AddAssert($"handle {index} {(visible ? "is" : "is not")} visible",
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() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
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private void assertDeleteButtonVisibility(int index, bool visible)
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=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
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private void createPlaylist(bool allowEdit, bool allowSelection) => AddStep("create playlist", () =>
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{
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Child = playlist = new DrawableRoomPlaylist(allowEdit, allowSelection)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500, 300)
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};
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for (int i = 0; i < 20; i++)
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{
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playlist.Items.Add(new PlaylistItem
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{
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ID = i,
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Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo },
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RequiredMods =
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{
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new OsuModHardRock(),
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new OsuModDoubleTime(),
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new OsuModAutoplay()
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}
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});
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}
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});
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}
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}
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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public abstract class OsuRearrangeableListContainer<TModel> : RearrangeableListContainer<TModel>
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{
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/// <summary>
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/// Whether any item is currently being dragged. Used to hide other items' drag handles.
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/// </summary>
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private readonly BindableBool playlistDragActive = new BindableBool();
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protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
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protected sealed override RearrangeableListItem<TModel> CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d =>
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{
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d.PlaylistDragActive.BindTo(playlistDragActive);
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});
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protected abstract OsuRearrangeableListItem<TModel> CreateOsuDrawable(TModel item);
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}
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}
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162
osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs
Normal file
162
osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs
Normal file
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.Containers
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{
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public abstract class OsuRearrangeableListItem<TModel> : RearrangeableListItem<TModel>
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{
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public const float FADE_DURATION = 100;
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/// <summary>
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/// Whether any item is currently being dragged. Used to hide other items' drag handles.
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/// </summary>
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public readonly BindableBool PlaylistDragActive = new BindableBool();
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private Color4 handleColour = Color4.White;
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/// <summary>
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/// The colour of the drag handle.
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/// </summary>
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protected Color4 HandleColour
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{
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get => handleColour;
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set
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{
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if (handleColour == value)
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return;
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handleColour = value;
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if (handle != null)
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handle.Colour = value;
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}
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}
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/// <summary>
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/// Whether the drag handle should be shown.
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/// </summary>
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protected virtual bool ShowDragHandle => true;
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private PlaylistItemHandle handle;
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protected OsuRearrangeableListItem(TModel item)
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: base(item)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Container handleContainer;
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InternalChild = new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Content = new[]
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{
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new[]
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{
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handleContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = 5 },
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Child = handle = new PlaylistItemHandle
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{
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Size = new Vector2(12),
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Colour = HandleColour,
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AlwaysPresent = true,
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Alpha = 0
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}
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},
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CreateContent()
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}
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},
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ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
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};
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if (!ShowDragHandle)
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handleContainer.Alpha = 0;
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}
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protected override bool OnDragStart(DragStartEvent e)
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{
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if (!base.OnDragStart(e))
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return false;
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PlaylistDragActive.Value = true;
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return true;
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}
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protected override void OnDragEnd(DragEndEvent e)
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{
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PlaylistDragActive.Value = false;
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base.OnDragEnd(e);
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}
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protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
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protected override bool OnHover(HoverEvent e)
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{
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handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
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protected abstract Drawable CreateContent();
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public class PlaylistItemHandle : SpriteIcon
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{
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public bool HandlingDrag { get; private set; }
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private bool isHovering;
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public PlaylistItemHandle()
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{
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Icon = FontAwesome.Solid.Bars;
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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base.OnMouseDown(e);
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HandlingDrag = true;
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UpdateHoverState(isHovering);
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return false;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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base.OnMouseUp(e);
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HandlingDrag = false;
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UpdateHoverState(isHovering);
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}
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public void UpdateHoverState(bool hovering)
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{
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isHovering = hovering;
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if (isHovering || HandlingDrag)
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this.FadeIn(FADE_DURATION);
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else
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this.FadeOut(FADE_DURATION);
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}
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}
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}
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}
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@ -45,7 +45,7 @@ namespace osu.Game.Overlays.Direct
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame game, BeatmapManager beatmaps)
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{
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if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
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if (BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false)
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{
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button.Enabled.Value = false;
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button.TooltipText = "this beatmap is currently not available for download.";
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@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Direct
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break;
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case DownloadState.LocallyAvailable:
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game.PresentBeatmap(BeatmapSet.Value);
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game?.PresentBeatmap(BeatmapSet.Value);
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break;
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default:
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|
@ -12,17 +12,12 @@ using osuTK;
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namespace osu.Game.Overlays.Music
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{
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public class Playlist : RearrangeableListContainer<BeatmapSetInfo>
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public class Playlist : OsuRearrangeableListContainer<BeatmapSetInfo>
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{
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public Action<BeatmapSetInfo> RequestSelection;
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public readonly Bindable<BeatmapSetInfo> SelectedSet = new Bindable<BeatmapSetInfo>();
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||||
/// <summary>
|
||||
/// Whether any item is currently being dragged. Used to hide other items' drag handles.
|
||||
/// </summary>
|
||||
private readonly BindableBool playlistDragActive = new BindableBool();
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||||
|
||||
public new MarginPadding Padding
|
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{
|
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get => base.Padding;
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@ -33,15 +28,12 @@ namespace osu.Game.Overlays.Music
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||||
public BeatmapSetInfo FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
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protected override RearrangeableListItem<BeatmapSetInfo> CreateDrawable(BeatmapSetInfo item) => new PlaylistItem(item)
|
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protected override OsuRearrangeableListItem<BeatmapSetInfo> CreateOsuDrawable(BeatmapSetInfo item) => new PlaylistItem(item)
|
||||
{
|
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SelectedSet = { BindTarget = SelectedSet },
|
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PlaylistDragActive = { BindTarget = playlistDragActive },
|
||||
RequestSelection = set => RequestSelection?.Invoke(set)
|
||||
};
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<BeatmapSetInfo>> CreateListFillFlowContainer() => new SearchContainer<RearrangeableListItem<BeatmapSetInfo>>
|
||||
{
|
||||
Spacing = new Vector2(0, 3),
|
||||
|
@ -14,36 +14,27 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
public class PlaylistItem : RearrangeableListItem<BeatmapSetInfo>, IFilterable
|
||||
public class PlaylistItem : OsuRearrangeableListItem<BeatmapSetInfo>, IFilterable
|
||||
{
|
||||
private const float fade_duration = 100;
|
||||
|
||||
public BindableBool PlaylistDragActive = new BindableBool();
|
||||
|
||||
public readonly Bindable<BeatmapSetInfo> SelectedSet = new Bindable<BeatmapSetInfo>();
|
||||
|
||||
public Action<BeatmapSetInfo> RequestSelection;
|
||||
|
||||
private PlaylistItemHandle handle;
|
||||
private TextFlowContainer text;
|
||||
private IEnumerable<Drawable> titleSprites;
|
||||
private ILocalisedBindableString titleBind;
|
||||
private ILocalisedBindableString artistBind;
|
||||
|
||||
private Color4 hoverColour;
|
||||
private Color4 selectedColour;
|
||||
private Color4 artistColour;
|
||||
|
||||
public PlaylistItem(BeatmapSetInfo item)
|
||||
: base(item)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Padding = new MarginPadding { Left = 5 };
|
||||
|
||||
FilterTerms = item.Metadata.SearchableTerms;
|
||||
@ -52,42 +43,12 @@ namespace osu.Game.Overlays.Music
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, LocalisationManager localisation)
|
||||
{
|
||||
hoverColour = colours.Yellow;
|
||||
selectedColour = colours.Yellow;
|
||||
artistColour = colours.Gray9;
|
||||
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
handle = new PlaylistItemHandle
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(12),
|
||||
Colour = colours.Gray5,
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0
|
||||
},
|
||||
text = new OsuTextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = 5 },
|
||||
},
|
||||
}
|
||||
},
|
||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
||||
};
|
||||
HandleColour = colours.Gray5;
|
||||
|
||||
titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
|
||||
artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
|
||||
|
||||
artistBind.BindValueChanged(_ => recreateText(), true);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -100,10 +61,18 @@ namespace osu.Game.Overlays.Music
|
||||
return;
|
||||
|
||||
foreach (Drawable s in titleSprites)
|
||||
s.FadeColour(set.NewValue == Model ? hoverColour : Color4.White, fade_duration);
|
||||
s.FadeColour(set.NewValue == Model ? selectedColour : Color4.White, FADE_DURATION);
|
||||
}, true);
|
||||
|
||||
artistBind.BindValueChanged(_ => recreateText(), true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => text = new OsuTextFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
};
|
||||
|
||||
private void recreateText()
|
||||
{
|
||||
text.Clear();
|
||||
@ -125,31 +94,6 @@ namespace osu.Game.Overlays.Music
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
if (!base.OnDragStart(e))
|
||||
return false;
|
||||
|
||||
PlaylistDragActive.Value = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnDragEnd(DragEndEvent e)
|
||||
{
|
||||
PlaylistDragActive.Value = false;
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
|
||||
|
||||
public IEnumerable<string> FilterTerms { get; }
|
||||
|
||||
private bool matching = true;
|
||||
@ -168,44 +112,5 @@ namespace osu.Game.Overlays.Music
|
||||
}
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
private class PlaylistItemHandle : SpriteIcon
|
||||
{
|
||||
public bool HandlingDrag { get; private set; }
|
||||
private bool isHovering;
|
||||
|
||||
public PlaylistItemHandle()
|
||||
{
|
||||
Icon = FontAwesome.Solid.Bars;
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
|
||||
HandlingDrag = true;
|
||||
UpdateHoverState(isHovering);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
base.OnMouseUp(e);
|
||||
|
||||
HandlingDrag = false;
|
||||
UpdateHoverState(isHovering);
|
||||
}
|
||||
|
||||
public void UpdateHoverState(bool hovering)
|
||||
{
|
||||
isHovering = hovering;
|
||||
|
||||
if (isHovering || HandlingDrag)
|
||||
this.FadeIn(fade_duration);
|
||||
else
|
||||
this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
72
osu.Game/Screens/Multi/DrawableRoomPlaylist.cs
Normal file
72
osu.Game/Screens/Multi/DrawableRoomPlaylist.cs
Normal file
@ -0,0 +1,72 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public class DrawableRoomPlaylist : OsuRearrangeableListContainer<PlaylistItem>
|
||||
{
|
||||
public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
|
||||
|
||||
private readonly bool allowEdit;
|
||||
private readonly bool allowSelection;
|
||||
|
||||
public DrawableRoomPlaylist(bool allowEdit, bool allowSelection)
|
||||
{
|
||||
this.allowEdit = allowEdit;
|
||||
this.allowSelection = allowSelection;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Scheduled since items are removed and re-added upon rearrangement
|
||||
Items.ItemsRemoved += items => Schedule(() =>
|
||||
{
|
||||
if (!Items.Contains(SelectedItem.Value))
|
||||
SelectedItem.Value = null;
|
||||
});
|
||||
}
|
||||
|
||||
protected override ScrollContainer<Drawable> CreateScrollContainer() => base.CreateScrollContainer().With(d =>
|
||||
{
|
||||
d.ScrollbarVisible = false;
|
||||
});
|
||||
|
||||
protected override FillFlowContainer<RearrangeableListItem<PlaylistItem>> CreateListFillFlowContainer() => new FillFlowContainer<RearrangeableListItem<PlaylistItem>>
|
||||
{
|
||||
LayoutDuration = 200,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
Spacing = new Vector2(0, 2)
|
||||
};
|
||||
|
||||
protected override OsuRearrangeableListItem<PlaylistItem> CreateOsuDrawable(PlaylistItem item) => new DrawableRoomPlaylistItem(item, allowEdit, allowSelection)
|
||||
{
|
||||
SelectedItem = { BindTarget = SelectedItem },
|
||||
RequestDeletion = requestDeletion
|
||||
};
|
||||
|
||||
private void requestSelection(PlaylistItem item) => SelectedItem.Value = item;
|
||||
|
||||
private void requestDeletion(PlaylistItem item)
|
||||
{
|
||||
if (SelectedItem.Value == item)
|
||||
{
|
||||
if (Items.Count == 1)
|
||||
SelectedItem.Value = null;
|
||||
else
|
||||
SelectedItem.Value = Items.GetNext(item) ?? Items[^2];
|
||||
}
|
||||
|
||||
Items.Remove(item);
|
||||
}
|
||||
}
|
||||
}
|
275
osu.Game/Screens/Multi/DrawableRoomPlaylistItem.cs
Normal file
275
osu.Game/Screens/Multi/DrawableRoomPlaylistItem.cs
Normal file
@ -0,0 +1,275 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>
|
||||
{
|
||||
public Action<PlaylistItem> RequestDeletion;
|
||||
|
||||
public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
|
||||
|
||||
protected override bool ShowDragHandle => allowEdit;
|
||||
|
||||
private Container maskingContainer;
|
||||
private Container difficultyIconContainer;
|
||||
private LinkFlowContainer beatmapText;
|
||||
private LinkFlowContainer authorText;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly BindableList<Mod> requiredMods = new BindableList<Mod>();
|
||||
|
||||
private readonly PlaylistItem item;
|
||||
private readonly bool allowEdit;
|
||||
private readonly bool allowSelection;
|
||||
|
||||
public DrawableRoomPlaylistItem(PlaylistItem item, bool allowEdit, bool allowSelection)
|
||||
: base(item)
|
||||
{
|
||||
this.item = item;
|
||||
this.allowEdit = allowEdit;
|
||||
this.allowSelection = allowSelection;
|
||||
|
||||
beatmap.BindTo(item.Beatmap);
|
||||
ruleset.BindTo(item.Ruleset);
|
||||
requiredMods.BindTo(item.RequiredMods);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (!allowEdit)
|
||||
HandleColour = HandleColour.Opacity(0);
|
||||
|
||||
maskingContainer.BorderColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectedItem.BindValueChanged(selected => maskingContainer.BorderThickness = selected.NewValue == Model ? 5 : 0, true);
|
||||
|
||||
beatmap.BindValueChanged(_ => scheduleRefresh());
|
||||
ruleset.BindValueChanged(_ => scheduleRefresh());
|
||||
|
||||
requiredMods.ItemsAdded += _ => scheduleRefresh();
|
||||
requiredMods.ItemsRemoved += _ => scheduleRefresh();
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledRefresh;
|
||||
|
||||
private void scheduleRefresh()
|
||||
{
|
||||
scheduledRefresh?.Cancel();
|
||||
scheduledRefresh = Schedule(refresh);
|
||||
}
|
||||
|
||||
private void refresh()
|
||||
{
|
||||
difficultyIconContainer.Child = new DifficultyIcon(beatmap.Value, ruleset.Value) { Size = new Vector2(32) };
|
||||
|
||||
beatmapText.Clear();
|
||||
beatmapText.AddLink(item.Beatmap.ToString(), LinkAction.OpenBeatmap, item.Beatmap.Value.OnlineBeatmapID.ToString());
|
||||
|
||||
authorText.Clear();
|
||||
|
||||
if (item.Beatmap?.Value?.Metadata?.Author != null)
|
||||
{
|
||||
authorText.AddText("mapped by ");
|
||||
authorText.AddUserLink(item.Beatmap.Value?.Metadata.Author);
|
||||
}
|
||||
|
||||
modDisplay.Current.Value = requiredMods.ToArray();
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => maskingContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 50,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box // A transparent box that forces the border to be drawn if the panel background is opaque
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
},
|
||||
new PanelBackground
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Beatmap = { BindTarget = beatmap }
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 8 },
|
||||
Spacing = new Vector2(8, 0),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyIconContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
|
||||
modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.4f),
|
||||
DisplayUnrankedText = false,
|
||||
ExpansionMode = ExpansionMode.AlwaysExpanded
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
X = -18,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new IconButton
|
||||
{
|
||||
Icon = FontAwesome.Solid.MinusSquare,
|
||||
Alpha = allowEdit ? 1 : 0,
|
||||
Action = () => RequestDeletion?.Invoke(Model),
|
||||
},
|
||||
new PanelDownloadButton(item.Beatmap.Value.BeatmapSet)
|
||||
{
|
||||
Size = new Vector2(50, 30),
|
||||
Alpha = allowEdit ? 0 : 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (allowSelection)
|
||||
SelectedItem.Value = Model;
|
||||
return true;
|
||||
}
|
||||
|
||||
// For now, this is the same implementation as in PanelBackground, but supports a beatmap info rather than a working beatmap
|
||||
private class PanelBackground : Container // todo: should be a buffered container (https://github.com/ppy/osu-framework/issues/3222)
|
||||
{
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
public PanelBackground()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new UpdateableBeatmapBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Beatmap = { BindTarget = Beatmap }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Depth = -1,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
||||
Shear = new Vector2(0.8f, 0),
|
||||
Alpha = 0.5f,
|
||||
Children = new[]
|
||||
{
|
||||
// The left half with no gradient applied
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Width = 0.4f,
|
||||
},
|
||||
// Piecewise-linear gradient with 3 segments to make it appear smoother
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
|
||||
Width = 0.05f,
|
||||
X = 0.4f,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
|
||||
Width = 0.2f,
|
||||
X = 0.45f,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
|
||||
Width = 0.05f,
|
||||
X = 0.65f,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user