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Update Scores section
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34091103e3
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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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private const float horizontal_inset = 20;
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private const float row_height = 25;
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private const int text_size = 14;
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private const int text_size = 12;
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private readonly FillFlowContainer backgroundFlow;
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@ -190,7 +190,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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public HeaderText(string text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black);
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Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold);
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Colour = colourProvider.Foreground1;
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}
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}
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}
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@ -48,18 +48,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, IAPIProvider api)
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private void load(OsuColour colours, OverlayColourProvider colourProvider, IAPIProvider api)
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{
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var isOwnScore = api.LocalUser.Value.Id == score.UserID;
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if (isOwnScore)
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background.Colour = colours.GreenDarker;
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else if (index % 2 == 0)
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background.Colour = colours.Gray3;
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background.Colour = colourProvider.Background4;
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else
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background.Alpha = 0;
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hoveredBackground.Colour = isOwnScore ? colours.GreenDark : colours.Gray4;
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hoveredBackground.Colour = isOwnScore ? colours.GreenDark : colourProvider.Background3;
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}
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protected override bool OnHover(HoverEvent e)
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using System.Linq;
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@ -179,9 +178,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colours.Gray2;
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background.Colour = colourProvider.Background5;
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user.BindTo(api.LocalUser);
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}
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@ -130,7 +130,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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separator = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = 2
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Height = 1
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},
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content
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
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},
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rank = new UpdateableRank(ScoreRank.D)
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{
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