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Remove message parameter and make it mark the entire channel as read
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@ -448,17 +448,11 @@ namespace osu.Game.Online.Chat
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/// <summary>
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/// Marks the <paramref name="channel"/> as read
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/// <see>(see <paramref name="message"/> for more information)</see>
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/// </summary>
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/// <param name="channel">The channel that will be marked as read</param>
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/// <param name="message">The message where it will be read up to. If <see langword="null"/> was provided, the latest message of the <paramref name="channel"/> will be read.</param>
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public void MarkChannelAsRead(Channel channel, Message message = null)
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public void MarkChannelAsRead(Channel channel)
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{
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if (message == null)
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message = channel.Messages.Last();
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else
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Debug.Assert(channel.Id == message.Id, "Provided channel and message owner channel aren't equal.");
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var message = channel.Messages.Last();
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var req = new MarkChannelAsReadRequest(channel, message);
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req.Success += () => channel.LastReadId = message.Id;
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