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@ -344,11 +344,8 @@ namespace osu.Game.Rulesets.Catch.UI
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if (validCatch)
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updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
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else
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{
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if (!(fruit is Banana))
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updateState(CatcherAnimationState.Fail);
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}
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else if (!(fruit is Banana))
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updateState(CatcherAnimationState.Fail);
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return validCatch;
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}
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@ -362,7 +359,7 @@ namespace osu.Game.Rulesets.Catch.UI
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updateCatcher();
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}
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public CatcherAnimationState CurrentState;
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public CatcherAnimationState CurrentState { get; private set; }
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private double hyperDashModifier = 1;
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private int hyperDashDirection;
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