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Apply refactorings for framework-side changes
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@ -19,12 +19,11 @@ using osuTK.Graphics;
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namespace osu.Game.Overlays.Music
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{
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public class PlaylistList : RearrangeableListContainer<PlaylistListItem>
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public class PlaylistList : RearrangeableListContainer<BeatmapSetInfo>
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{
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public Action<BeatmapSetInfo> RequestSelection;
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public readonly Bindable<BeatmapSetInfo> SelectedSet = new Bindable<BeatmapSetInfo>();
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public readonly IBindableList<BeatmapSetInfo> BeatmapSets = new BindableList<BeatmapSetInfo>();
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public new MarginPadding Padding
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{
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@ -32,44 +31,17 @@ namespace osu.Game.Overlays.Music
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set => base.Padding = value;
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}
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private readonly HashSet<BeatmapSetInfo> existingItems = new HashSet<BeatmapSetInfo>();
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[BackgroundDependencyLoader]
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private void load()
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{
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BeatmapSets.ItemsAdded += addBeatmapSets;
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BeatmapSets.ItemsRemoved += removeBeatmapSets;
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foreach (var item in BeatmapSets)
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addBeatmapSet(item);
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}
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public void Filter(string searchTerm) => ((PlaylistListFlowContainer)ListContainer).SearchTerm = searchTerm;
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public BeatmapSetInfo FirstVisibleSet => ListContainer.FlowingChildren.Cast<DrawablePlaylistListItem>().FirstOrDefault(i => i.MatchingFilter)?.Model.BeatmapSetInfo;
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private void addBeatmapSets(IEnumerable<BeatmapSetInfo> sets)
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{
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foreach (var set in sets)
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addBeatmapSet(set);
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}
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private void addBeatmapSet(BeatmapSetInfo set) => Schedule(() =>
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{
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if (existingItems.Contains(set))
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return;
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AddItem(new PlaylistListItem(set));
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existingItems.Add(set);
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});
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public BeatmapSetInfo FirstVisibleSet => ListContainer.FlowingChildren.Cast<DrawablePlaylistListItem>().FirstOrDefault(i => i.MatchingFilter)?.Model;
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private void removeBeatmapSets(IEnumerable<BeatmapSetInfo> sets) => Schedule(() =>
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{
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foreach (var item in sets)
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RemoveItem(ListContainer.Children.Select(d => d.Model).FirstOrDefault(m => m.BeatmapSetInfo == item));
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Items.Remove(ListContainer.Children.Select(d => d.Model).FirstOrDefault(m => m == item));
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});
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protected override DrawableRearrangeableListItem<PlaylistListItem> CreateDrawable(PlaylistListItem item) => new DrawablePlaylistListItem(item)
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protected override DrawableRearrangeableListItem<BeatmapSetInfo> CreateDrawable(BeatmapSetInfo item) => new DrawablePlaylistListItem(item)
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{
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SelectedSet = { BindTarget = SelectedSet },
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RequestSelection = set => RequestSelection?.Invoke(set)
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@ -77,7 +49,7 @@ namespace osu.Game.Overlays.Music
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protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
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protected override FillFlowContainer<DrawableRearrangeableListItem<PlaylistListItem>> CreateListFillFlowContainer() => new PlaylistListFlowContainer
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protected override FillFlowContainer<DrawableRearrangeableListItem<BeatmapSetInfo>> CreateListFillFlowContainer() => new PlaylistListFlowContainer
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{
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Spacing = new Vector2(0, 3),
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LayoutDuration = 200,
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@ -85,25 +57,11 @@ namespace osu.Game.Overlays.Music
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};
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}
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public class PlaylistListFlowContainer : SearchContainer<DrawableRearrangeableListItem<PlaylistListItem>>
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public class PlaylistListFlowContainer : SearchContainer<DrawableRearrangeableListItem<BeatmapSetInfo>>
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{
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}
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public class PlaylistListItem : IEquatable<PlaylistListItem>
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{
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public readonly BeatmapSetInfo BeatmapSetInfo;
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public PlaylistListItem(BeatmapSetInfo beatmapSetInfo)
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{
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BeatmapSetInfo = beatmapSetInfo;
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}
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public override string ToString() => BeatmapSetInfo.ToString();
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public bool Equals(PlaylistListItem other) => BeatmapSetInfo.Equals(other?.BeatmapSetInfo);
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}
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public class DrawablePlaylistListItem : DrawableRearrangeableListItem<PlaylistListItem>, IFilterable
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public class DrawablePlaylistListItem : DrawableRearrangeableListItem<BeatmapSetInfo>, IFilterable
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{
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private const float fade_duration = 100;
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@ -119,7 +77,7 @@ namespace osu.Game.Overlays.Music
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private Color4 hoverColour;
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private Color4 artistColour;
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public DrawablePlaylistListItem(PlaylistListItem item)
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public DrawablePlaylistListItem(BeatmapSetInfo item)
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: base(item)
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{
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RelativeSizeAxes = Axes.X;
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@ -127,7 +85,7 @@ namespace osu.Game.Overlays.Music
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Padding = new MarginPadding { Left = 5 };
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FilterTerms = item.BeatmapSetInfo.Metadata.SearchableTerms;
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FilterTerms = item.Metadata.SearchableTerms;
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}
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[BackgroundDependencyLoader]
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@ -164,8 +122,8 @@ namespace osu.Game.Overlays.Music
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
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};
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titleBind = localisation.GetLocalisedString(new LocalisedString((Model.BeatmapSetInfo.Metadata.TitleUnicode, Model.BeatmapSetInfo.Metadata.Title)));
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artistBind = localisation.GetLocalisedString(new LocalisedString((Model.BeatmapSetInfo.Metadata.ArtistUnicode, Model.BeatmapSetInfo.Metadata.Artist)));
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titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
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artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
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artistBind.BindValueChanged(_ => recreateText(), true);
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}
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@ -176,11 +134,11 @@ namespace osu.Game.Overlays.Music
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SelectedSet.BindValueChanged(set =>
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{
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if (set.OldValue != Model.BeatmapSetInfo && set.NewValue != Model.BeatmapSetInfo)
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if (set.OldValue != Model && set.NewValue != Model)
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return;
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foreach (Drawable s in titleSprites)
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s.FadeColour(set.NewValue == Model.BeatmapSetInfo ? hoverColour : Color4.White, fade_duration);
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s.FadeColour(set.NewValue == Model ? hoverColour : Color4.White, fade_duration);
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}, true);
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}
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@ -201,7 +159,7 @@ namespace osu.Game.Overlays.Music
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protected override bool OnClick(ClickEvent e)
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{
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RequestSelection?.Invoke(Model.BeatmapSetInfo);
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RequestSelection?.Invoke(Model);
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return true;
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}
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@ -21,7 +21,9 @@ namespace osu.Game.Overlays.Music
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private const float transition_duration = 600;
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private const float playlist_height = 510;
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public readonly IBindableList<BeatmapSetInfo> BeatmapSets = new BindableList<BeatmapSetInfo>();
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public IBindableList<BeatmapSetInfo> BeatmapSets => beatmapSets;
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private readonly BindableList<BeatmapSetInfo> beatmapSets = new BindableList<BeatmapSetInfo>();
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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private BeatmapManager beatmaps;
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@ -72,7 +74,7 @@ namespace osu.Game.Overlays.Music
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},
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};
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list.BeatmapSets.BindTo(BeatmapSets);
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list.Items.BindTo(beatmapSets);
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filter.Search.OnCommit = (sender, newText) =>
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{
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