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Apply further framework changes
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@ -6,6 +6,7 @@ using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Layout;
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namespace osu.Game.Graphics.Containers
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{
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@ -142,15 +143,17 @@ namespace osu.Game.Graphics.Containers
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public void ScrollToTop() => scrollContainer.ScrollTo(0);
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public override void InvalidateFromChild(Invalidation invalidation, Drawable source = null)
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protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
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{
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base.InvalidateFromChild(invalidation, source);
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var result = base.OnInvalidate(invalidation, source);
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if ((invalidation & Invalidation.DrawSize) != 0)
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if (source == InvalidationSource.Child && (invalidation & Invalidation.DrawSize) != 0)
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{
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if (source == ExpandableHeader) //We need to recalculate the positions if the ExpandableHeader changed its size
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lastKnownScroll = -1;
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lastKnownScroll = -1;
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result = true;
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}
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return result;
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}
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private float lastKnownScroll;
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