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Make ScreenshotManager a Component
Co-Authored-By: Salman Ahmed <email@iisalman.me>
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@ -22,7 +22,7 @@ using SixLabors.ImageSharp;
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namespace osu.Game.Graphics
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{
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public class ScreenshotManager : Drawable, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
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public class ScreenshotManager : Component, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
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{
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private readonly BindableBool cursorVisibility = new BindableBool(true);
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