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Use Drawable.Empty instead of container

This commit is contained in:
Dean Herbert 2020-01-28 15:41:09 +09:00
parent 55d78dbc57
commit f48c7db827

View File

@ -75,10 +75,10 @@ namespace osu.Game.Overlays
}
[NotNull]
protected virtual Drawable CreateContent() => new Container();
protected virtual Drawable CreateContent() => Drawable.Empty();
[NotNull]
protected virtual Drawable CreateBackground() => new Container();
protected virtual Drawable CreateBackground() => Drawable.Empty();
protected abstract ScreenTitle CreateTitle();
}