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Reduce size of participants tiles

This commit is contained in:
smoogipoo
2020-02-19 19:54:07 +09:00
Unverified
parent ac416ae743
commit f53349ac9d
@@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi.Components
{
public class ParticipantsList : MultiplayerComposite
{
public const float TILE_SIZE = 70;
public const float TILE_SIZE = 35;
public override Axes RelativeSizeAxes
{
@@ -113,7 +113,7 @@ namespace osu.Game.Screens.Multi.Components
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
Size = new Vector2(TILE_SIZE);
CornerRadius = 5f;
Masking = true;