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Adjust spin duration to make rotation more variable

This commit is contained in:
Dean Herbert 2020-02-23 05:00:38 +09:00
parent 8dbcdebd28
commit aaa888a7c1

View File

@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
private void rotate()
{
spinner.Spin(spin_duration * 4, RotationDirection.Clockwise);
spinner.Spin(spin_duration * 3.5f, RotationDirection.Clockwise);
MainContents.RotateTo(0).Then()
.RotateTo(90, spin_duration, Easing.InOutQuart).Then()