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Use UserStatistics.DisplayAccuracy everywhere
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@ -178,7 +178,7 @@ namespace osu.Game.Overlays.Profile.Header
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if (user?.Statistics != null)
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{
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userStats.Add(new UserStatsLine("Ranked Score", user.Statistics.RankedScore.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Hit Accuracy", Math.Round(user.Statistics.Accuracy, 2).ToString("#0.00'%'")));
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userStats.Add(new UserStatsLine("Hit Accuracy", user.Statistics.DisplayAccuracy));
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userStats.Add(new UserStatsLine("Play Count", user.Statistics.PlayCount.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Total Score", user.Statistics.TotalScore.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Total Hits", user.Statistics.TotalHits.ToString("#,##0")));
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@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Rankings.Tables
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protected sealed override Drawable[] CreateAdditionalContent(UserStatistics item) => new[]
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{
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new ColoredRowText { Text = $@"{item.Accuracy:F2}%", },
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new ColoredRowText { Text = item.DisplayAccuracy, },
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new ColoredRowText { Text = $@"{item.PlayCount:N0}", },
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}.Concat(CreateUniqueContent(item)).Concat(new[]
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{
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